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1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 | /* * linux/kernel/sched.c * * Kernel scheduler and related syscalls * * Copyright (C) 1991, 1992 Linus Torvalds * * 1996-12-23 Modified by Dave Grothe to fix bugs in semaphores and * make semaphores SMP safe * 1998-11-19 Implemented schedule_timeout() and related stuff * by Andrea Arcangeli * 1998-12-28 Implemented better SMP scheduling by Ingo Molnar */ /* * 'sched.c' is the main kernel file. It contains scheduling primitives * (sleep_on, wakeup, schedule etc) as well as a number of simple system * call functions (type getpid()), which just extract a field from * current-task */ #include <linux/mm.h> #include <linux/init.h> #include <linux/smp_lock.h> #include <linux/interrupt.h> #include <linux/kernel_stat.h> #include <asm/uaccess.h> #include <asm/mmu_context.h> extern void timer_bh(void); extern void tqueue_bh(void); extern void immediate_bh(void); /* * scheduler variables */ unsigned securebits = SECUREBITS_DEFAULT; /* systemwide security settings */ extern void mem_use(void); /* * Init task must be ok at boot for the ix86 as we will check its signals * via the SMP irq return path. */ struct task_struct * init_tasks[NR_CPUS] = {&init_task, }; /* * The tasklist_lock protects the linked list of processes. * * The scheduler lock is protecting against multiple entry * into the scheduling code, and doesn't need to worry * about interrupts (because interrupts cannot call the * scheduler). * * The run-queue lock locks the parts that actually access * and change the run-queues, and have to be interrupt-safe. */ spinlock_t runqueue_lock = SPIN_LOCK_UNLOCKED; /* second */ rwlock_t tasklist_lock = RW_LOCK_UNLOCKED; /* third */ static LIST_HEAD(runqueue_head); /* * We align per-CPU scheduling data on cacheline boundaries, * to prevent cacheline ping-pong. */ static union { struct schedule_data { struct task_struct * curr; cycles_t last_schedule; } schedule_data; char __pad [SMP_CACHE_BYTES]; } aligned_data [NR_CPUS] __cacheline_aligned = { {{&init_task,0}}}; #define cpu_curr(cpu) aligned_data[(cpu)].schedule_data.curr struct kernel_stat kstat = { 0 }; #ifdef __SMP__ #define idle_task(cpu) (init_tasks[cpu_number_map(cpu)]) #define can_schedule(p) (!(p)->has_cpu) #else #define idle_task(cpu) (&init_task) #define can_schedule(p) (1) #endif void scheduling_functions_start_here(void) { } /* * This is the function that decides how desirable a process is.. * You can weigh different processes against each other depending * on what CPU they've run on lately etc to try to handle cache * and TLB miss penalties. * * Return values: * -1000: never select this * 0: out of time, recalculate counters (but it might still be * selected) * +ve: "goodness" value (the larger, the better) * +1000: realtime process, select this. */ static inline int goodness(struct task_struct * p, int this_cpu, struct mm_struct *this_mm) { int weight; /* * Realtime process, select the first one on the * runqueue (taking priorities within processes * into account). */ if (p->policy != SCHED_OTHER) { weight = 1000 + p->rt_priority; goto out; } /* * Give the process a first-approximation goodness value * according to the number of clock-ticks it has left. * * Don't do any other calculations if the time slice is * over.. */ weight = p->counter; if (!weight) goto out; #ifdef __SMP__ /* Give a largish advantage to the same processor... */ /* (this is equivalent to penalizing other processors) */ if (p->processor == this_cpu) weight += PROC_CHANGE_PENALTY; #endif /* .. and a slight advantage to the current MM */ if (p->mm == this_mm) weight += 1; weight += p->priority; out: return weight; } /* * subtle. We want to discard a yielded process only if it's being * considered for a reschedule. Wakeup-time 'queries' of the scheduling * state do not count. Another optimization we do: sched_yield()-ed * processes are runnable (and thus will be considered for scheduling) * right when they are calling schedule(). So the only place we need * to care about SCHED_YIELD is when we calculate the previous process' * goodness ... */ static inline int prev_goodness(struct task_struct * p, int this_cpu, struct mm_struct *this_mm) { if (p->policy & SCHED_YIELD) { p->policy &= ~SCHED_YIELD; return 0; } return goodness(p, this_cpu, this_mm); } /* * the 'goodness value' of replacing a process on a given CPU. * positive value means 'replace', zero or negative means 'dont'. */ static inline int preemption_goodness(struct task_struct * prev, struct task_struct * p, int cpu) { return goodness(p, cpu, prev->mm) - goodness(prev, cpu, prev->mm); } /* * This is ugly, but reschedule_idle() is very timing-critical. * We enter with the runqueue spinlock held, but we might end * up unlocking it early, so the caller must not unlock the * runqueue, it's always done by reschedule_idle(). */ static inline void reschedule_idle(struct task_struct * p, unsigned long flags) { #ifdef __SMP__ int this_cpu = smp_processor_id(), target_cpu; struct task_struct *tsk; int cpu, best_cpu, i; /* * shortcut if the woken up task's last CPU is * idle now. */ best_cpu = p->processor; tsk = idle_task(best_cpu); if (cpu_curr(best_cpu) == tsk) goto send_now; /* * We know that the preferred CPU has a cache-affine current * process, lets try to find a new idle CPU for the woken-up * process: */ for (i = smp_num_cpus - 1; i >= 0; i--) { cpu = cpu_logical_map(i); if (cpu == best_cpu) continue; tsk = cpu_curr(cpu); /* * We use the last available idle CPU. This creates * a priority list between idle CPUs, but this is not * a problem. */ if (tsk == idle_task(cpu)) goto send_now; } /* * No CPU is idle, but maybe this process has enough priority * to preempt it's preferred CPU. */ tsk = cpu_curr(best_cpu); if (preemption_goodness(tsk, p, best_cpu) > 0) goto send_now; /* * We will get here often - or in the high CPU contention * case. No CPU is idle and this process is either lowprio or * the preferred CPU is highprio. Try to preemt some other CPU * only if it's RT or if it's iteractive and the preferred * cpu won't reschedule shortly. */ if ((p->avg_slice < cacheflush_time && cpu_curr(best_cpu)->avg_slice > cacheflush_time) || p->policy != SCHED_OTHER) { for (i = smp_num_cpus - 1; i >= 0; i--) { cpu = cpu_logical_map(i); if (cpu == best_cpu) continue; tsk = cpu_curr(cpu); if (preemption_goodness(tsk, p, cpu) > 0) goto send_now; } } spin_unlock_irqrestore(&runqueue_lock, flags); return; send_now: target_cpu = tsk->processor; tsk->need_resched = 1; spin_unlock_irqrestore(&runqueue_lock, flags); /* * the APIC stuff can go outside of the lock because * it uses no task information, only CPU#. */ if (target_cpu != this_cpu) smp_send_reschedule(target_cpu); return; #else /* UP */ int this_cpu = smp_processor_id(); struct task_struct *tsk; tsk = cpu_curr(this_cpu); if (preemption_goodness(tsk, p, this_cpu) > 0) tsk->need_resched = 1; spin_unlock_irqrestore(&runqueue_lock, flags); #endif } /* * Careful! * * This has to add the process to the _beginning_ of the * run-queue, not the end. See the comment about "This is * subtle" in the scheduler proper.. */ static inline void add_to_runqueue(struct task_struct * p) { list_add(&p->run_list, &runqueue_head); nr_running++; } static inline void move_last_runqueue(struct task_struct * p) { list_del(&p->run_list); list_add_tail(&p->run_list, &runqueue_head); } static inline void move_first_runqueue(struct task_struct * p) { list_del(&p->run_list); list_add(&p->run_list, &runqueue_head); } /* * Wake up a process. Put it on the run-queue if it's not * already there. The "current" process is always on the * run-queue (except when the actual re-schedule is in * progress), and as such you're allowed to do the simpler * "current->state = TASK_RUNNING" to mark yourself runnable * without the overhead of this. */ inline void wake_up_process(struct task_struct * p) { unsigned long flags; /* * We want the common case fall through straight, thus the goto. */ spin_lock_irqsave(&runqueue_lock, flags); p->state = TASK_RUNNING; if (task_on_runqueue(p)) goto out; add_to_runqueue(p); reschedule_idle(p, flags); // spin_unlocks runqueue return; out: spin_unlock_irqrestore(&runqueue_lock, flags); } static inline void wake_up_process_synchronous(struct task_struct * p) { unsigned long flags; /* * We want the common case fall through straight, thus the goto. */ spin_lock_irqsave(&runqueue_lock, flags); p->state = TASK_RUNNING; if (task_on_runqueue(p)) goto out; add_to_runqueue(p); out: spin_unlock_irqrestore(&runqueue_lock, flags); } static void process_timeout(unsigned long __data) { struct task_struct * p = (struct task_struct *) __data; wake_up_process(p); } signed long schedule_timeout(signed long timeout) { struct timer_list timer; unsigned long expire; switch (timeout) { case MAX_SCHEDULE_TIMEOUT: /* * These two special cases are useful to be comfortable * in the caller. Nothing more. We could take * MAX_SCHEDULE_TIMEOUT from one of the negative value * but I' d like to return a valid offset (>=0) to allow * the caller to do everything it want with the retval. */ schedule(); goto out; default: /* * Another bit of PARANOID. Note that the retval will be * 0 since no piece of kernel is supposed to do a check * for a negative retval of schedule_timeout() (since it * should never happens anyway). You just have the printk() * that will tell you if something is gone wrong and where. */ if (timeout < 0) { printk(KERN_ERR "schedule_timeout: wrong timeout " "value %lx from %p\n", timeout, __builtin_return_address(0)); current->state = TASK_RUNNING; goto out; } } expire = timeout + jiffies; init_timer(&timer); timer.expires = expire; timer.data = (unsigned long) current; timer.function = process_timeout; add_timer(&timer); schedule(); del_timer(&timer); /* RED-PEN. Timer may be running now on another cpu. * Pray that process will not exit enough fastly. */ timeout = expire - jiffies; out: return timeout < 0 ? 0 : timeout; } /* * schedule_tail() is getting called from the fork return path. This * cleans up all remaining scheduler things, without impacting the * common case. */ static inline void __schedule_tail(struct task_struct *prev) { #ifdef __SMP__ if ((prev->state == TASK_RUNNING) && (prev != idle_task(smp_processor_id()))) { unsigned long flags; spin_lock_irqsave(&runqueue_lock, flags); reschedule_idle(prev, flags); // spin_unlocks runqueue } wmb(); prev->has_cpu = 0; #endif /* __SMP__ */ } void schedule_tail(struct task_struct *prev) { __schedule_tail(prev); } /* * 'schedule()' is the scheduler function. It's a very simple and nice * scheduler: it's not perfect, but certainly works for most things. * * The goto is "interesting". * * NOTE!! Task 0 is the 'idle' task, which gets called when no other * tasks can run. It can not be killed, and it cannot sleep. The 'state' * information in task[0] is never used. */ asmlinkage void schedule(void) { struct schedule_data * sched_data; struct task_struct *prev, *next, *p; struct list_head *tmp; int this_cpu, c; if (!current->active_mm) BUG(); if (tq_scheduler) goto handle_tq_scheduler; tq_scheduler_back: prev = current; this_cpu = prev->processor; if (in_interrupt()) goto scheduling_in_interrupt; release_kernel_lock(prev, this_cpu); /* Do "administrative" work here while we don't hold any locks */ if (softirq_state[this_cpu].active & softirq_state[this_cpu].mask) goto handle_softirq; handle_softirq_back: /* * 'sched_data' is protected by the fact that we can run * only one process per CPU. */ sched_data = & aligned_data[this_cpu].schedule_data; spin_lock_irq(&runqueue_lock); /* move an exhausted RR process to be last.. */ if (prev->policy == SCHED_RR) goto move_rr_last; move_rr_back: switch (prev->state & ~TASK_EXCLUSIVE) { case TASK_INTERRUPTIBLE: if (signal_pending(prev)) { prev->state = TASK_RUNNING; break; } default: del_from_runqueue(prev); case TASK_RUNNING: } prev->need_resched = 0; /* * this is the scheduler proper: */ repeat_schedule: /* * Default process to select.. */ next = idle_task(this_cpu); c = -1000; if (prev->state == TASK_RUNNING) goto still_running; still_running_back: tmp = runqueue_head.next; while (tmp != &runqueue_head) { p = list_entry(tmp, struct task_struct, run_list); if (can_schedule(p)) { int weight = goodness(p, this_cpu, prev->active_mm); if (weight > c) c = weight, next = p; } tmp = tmp->next; } /* Do we need to re-calculate counters? */ if (!c) goto recalculate; /* * from this point on nothing can prevent us from * switching to the next task, save this fact in * sched_data. */ sched_data->curr = next; #ifdef __SMP__ next->has_cpu = 1; next->processor = this_cpu; #endif spin_unlock_irq(&runqueue_lock); if (prev == next) goto same_process; #ifdef __SMP__ /* * maintain the per-process 'average timeslice' value. * (this has to be recalculated even if we reschedule to * the same process) Currently this is only used on SMP, * and it's approximate, so we do not have to maintain * it while holding the runqueue spinlock. */ { cycles_t t, this_slice; t = get_cycles(); this_slice = t - sched_data->last_schedule; sched_data->last_schedule = t; /* * Exponentially fading average calculation, with * some weight so it doesnt get fooled easily by * smaller irregularities. */ prev->avg_slice = (this_slice*1 + prev->avg_slice*1)/2; } /* * We drop the scheduler lock early (it's a global spinlock), * thus we have to lock the previous process from getting * rescheduled during switch_to(). */ #endif /* __SMP__ */ kstat.context_swtch++; /* * there are 3 processes which are affected by a context switch: * * prev == .... ==> (last => next) * * It's the 'much more previous' 'prev' that is on next's stack, * but prev is set to (the just run) 'last' process by switch_to(). * This might sound slightly confusing but makes tons of sense. */ prepare_to_switch(); { struct mm_struct *mm = next->mm; struct mm_struct *oldmm = prev->active_mm; if (!mm) { if (next->active_mm) BUG(); next->active_mm = oldmm; atomic_inc(&oldmm->mm_count); enter_lazy_tlb(oldmm, next, this_cpu); } else { if (next->active_mm != mm) BUG(); switch_mm(oldmm, mm, next, this_cpu); } if (!prev->mm) { prev->active_mm = NULL; mmdrop(oldmm); } } /* * This just switches the register state and the * stack. */ switch_to(prev, next, prev); __schedule_tail(prev); same_process: reacquire_kernel_lock(current); return; recalculate: { struct task_struct *p; spin_unlock_irq(&runqueue_lock); read_lock(&tasklist_lock); for_each_task(p) p->counter = (p->counter >> 1) + p->priority; read_unlock(&tasklist_lock); spin_lock_irq(&runqueue_lock); } goto repeat_schedule; still_running: c = prev_goodness(prev, this_cpu, prev->active_mm); next = prev; goto still_running_back; handle_softirq: do_softirq(); goto handle_softirq_back; handle_tq_scheduler: run_task_queue(&tq_scheduler); goto tq_scheduler_back; move_rr_last: if (!prev->counter) { prev->counter = prev->priority; move_last_runqueue(prev); } goto move_rr_back; scheduling_in_interrupt: printk("Scheduling in interrupt\n"); *(int *)0 = 0; return; } static inline void __wake_up_common(wait_queue_head_t *q, unsigned int mode, const int sync) { struct list_head *tmp, *head; struct task_struct *p; unsigned long flags; if (!q) goto out; wq_write_lock_irqsave(&q->lock, flags); #if WAITQUEUE_DEBUG CHECK_MAGIC_WQHEAD(q); #endif head = &q->task_list; #if WAITQUEUE_DEBUG if (!head->next || !head->prev) WQ_BUG(); #endif tmp = head->next; while (tmp != head) { unsigned int state; wait_queue_t *curr = list_entry(tmp, wait_queue_t, task_list); tmp = tmp->next; #if WAITQUEUE_DEBUG CHECK_MAGIC(curr->__magic); #endif p = curr->task; state = p->state; if (state & (mode & ~TASK_EXCLUSIVE)) { #if WAITQUEUE_DEBUG curr->__waker = (long)__builtin_return_address(0); #endif if (sync) wake_up_process_synchronous(p); else wake_up_process(p); if (state & mode & TASK_EXCLUSIVE) break; } } wq_write_unlock_irqrestore(&q->lock, flags); out: return; } void __wake_up(wait_queue_head_t *q, unsigned int mode) { __wake_up_common(q, mode, 0); } void __wake_up_sync(wait_queue_head_t *q, unsigned int mode) { __wake_up_common(q, mode, 1); } #define SLEEP_ON_VAR \ unsigned long flags; \ wait_queue_t wait; \ init_waitqueue_entry(&wait, current); #define SLEEP_ON_HEAD \ wq_write_lock_irqsave(&q->lock,flags); \ __add_wait_queue(q, &wait); \ wq_write_unlock(&q->lock); #define SLEEP_ON_TAIL \ wq_write_lock_irq(&q->lock); \ __remove_wait_queue(q, &wait); \ wq_write_unlock_irqrestore(&q->lock,flags); void interruptible_sleep_on(wait_queue_head_t *q) { SLEEP_ON_VAR current->state = TASK_INTERRUPTIBLE; SLEEP_ON_HEAD schedule(); SLEEP_ON_TAIL } long interruptible_sleep_on_timeout(wait_queue_head_t *q, long timeout) { SLEEP_ON_VAR current->state = TASK_INTERRUPTIBLE; SLEEP_ON_HEAD timeout = schedule_timeout(timeout); SLEEP_ON_TAIL return timeout; } void sleep_on(wait_queue_head_t *q) { SLEEP_ON_VAR current->state = TASK_UNINTERRUPTIBLE; SLEEP_ON_HEAD schedule(); SLEEP_ON_TAIL } long sleep_on_timeout(wait_queue_head_t *q, long timeout) { SLEEP_ON_VAR current->state = TASK_UNINTERRUPTIBLE; SLEEP_ON_HEAD timeout = schedule_timeout(timeout); SLEEP_ON_TAIL return timeout; } void scheduling_functions_end_here(void) { } #ifndef __alpha__ /* * This has been replaced by sys_setpriority. Maybe it should be * moved into the arch dependent tree for those ports that require * it for backward compatibility? */ asmlinkage long sys_nice(int increment) { unsigned long newprio; int increase = 0; /* * Setpriority might change our priority at the same moment. * We don't have to worry. Conceptually one call occurs first * and we have a single winner. */ newprio = increment; if (increment < 0) { if (!capable(CAP_SYS_NICE)) return -EPERM; newprio = -increment; increase = 1; } if (newprio > 40) newprio = 40; /* * do a "normalization" of the priority (traditionally * Unix nice values are -20 to 20; Linux doesn't really * use that kind of thing, but uses the length of the * timeslice instead (default 200 ms). The rounding is * why we want to avoid negative values. */ newprio = (newprio * DEF_PRIORITY + 10) / 20; increment = newprio; if (increase) increment = -increment; /* * Current->priority can change between this point * and the assignment. We are assigning not doing add/subs * so thats ok. Conceptually a process might just instantaneously * read the value we stomp over. I don't think that is an issue * unless posix makes it one. If so we can loop on changes * to current->priority. */ newprio = current->priority - increment; if ((signed) newprio < 1) newprio = 1; if (newprio > DEF_PRIORITY*2) newprio = DEF_PRIORITY*2; current->priority = newprio; return 0; } #endif static inline struct task_struct *find_process_by_pid(pid_t pid) { struct task_struct *tsk = current; if (pid) tsk = find_task_by_pid(pid); return tsk; } static int setscheduler(pid_t pid, int policy, struct sched_param *param) { struct sched_param lp; struct task_struct *p; int retval; retval = -EINVAL; if (!param || pid < 0) goto out_nounlock; retval = -EFAULT; if (copy_from_user(&lp, param, sizeof(struct sched_param))) goto out_nounlock; /* * We play safe to avoid deadlocks. */ spin_lock_irq(&runqueue_lock); read_lock(&tasklist_lock); p = find_process_by_pid(pid); retval = -ESRCH; if (!p) goto out_unlock; if (policy < 0) policy = p->policy; else { retval = -EINVAL; if (policy != SCHED_FIFO && policy != SCHED_RR && policy != SCHED_OTHER) goto out_unlock; } /* * Valid priorities for SCHED_FIFO and SCHED_RR are 1..99, valid * priority for SCHED_OTHER is 0. */ retval = -EINVAL; if (lp.sched_priority < 0 || lp.sched_priority > 99) goto out_unlock; if ((policy == SCHED_OTHER) != (lp.sched_priority == 0)) goto out_unlock; retval = -EPERM; if ((policy == SCHED_FIFO || policy == SCHED_RR) && !capable(CAP_SYS_NICE)) goto out_unlock; if ((current->euid != p->euid) && (current->euid != p->uid) && !capable(CAP_SYS_NICE)) goto out_unlock; retval = 0; p->policy = policy; p->rt_priority = lp.sched_priority; if (task_on_runqueue(p)) move_first_runqueue(p); current->need_resched = 1; out_unlock: read_unlock(&tasklist_lock); spin_unlock_irq(&runqueue_lock); out_nounlock: return retval; } asmlinkage long sys_sched_setscheduler(pid_t pid, int policy, struct sched_param *param) { return setscheduler(pid, policy, param); } asmlinkage long sys_sched_setparam(pid_t pid, struct sched_param *param) { return setscheduler(pid, -1, param); } asmlinkage long sys_sched_getscheduler(pid_t pid) { struct task_struct *p; int retval; retval = -EINVAL; if (pid < 0) goto out_nounlock; read_lock(&tasklist_lock); retval = -ESRCH; p = find_process_by_pid(pid); if (!p) goto out_unlock; retval = p->policy; out_unlock: read_unlock(&tasklist_lock); out_nounlock: return retval; } asmlinkage long sys_sched_getparam(pid_t pid, struct sched_param *param) { struct task_struct *p; struct sched_param lp; int retval; retval = -EINVAL; if (!param || pid < 0) goto out_nounlock; read_lock(&tasklist_lock); p = find_process_by_pid(pid); retval = -ESRCH; if (!p) goto out_unlock; lp.sched_priority = p->rt_priority; read_unlock(&tasklist_lock); /* * This one might sleep, we cannot do it with a spinlock held ... */ retval = copy_to_user(param, &lp, sizeof(*param)) ? -EFAULT : 0; out_nounlock: return retval; out_unlock: read_unlock(&tasklist_lock); return retval; } asmlinkage long sys_sched_yield(void) { spin_lock_irq(&runqueue_lock); if (current->policy == SCHED_OTHER) current->policy |= SCHED_YIELD; current->need_resched = 1; move_last_runqueue(current); spin_unlock_irq(&runqueue_lock); return 0; } asmlinkage long sys_sched_get_priority_max(int policy) { int ret = -EINVAL; switch (policy) { case SCHED_FIFO: case SCHED_RR: ret = 99; break; case SCHED_OTHER: ret = 0; break; } return ret; } asmlinkage long sys_sched_get_priority_min(int policy) { int ret = -EINVAL; switch (policy) { case SCHED_FIFO: case SCHED_RR: ret = 1; break; case SCHED_OTHER: ret = 0; } return ret; } asmlinkage long sys_sched_rr_get_interval(pid_t pid, struct timespec *interval) { struct timespec t; t.tv_sec = 0; t.tv_nsec = 150000; if (copy_to_user(interval, &t, sizeof(struct timespec))) return -EFAULT; return 0; } static void show_task(struct task_struct * p) { unsigned long free = 0; int state; static const char * stat_nam[] = { "R", "S", "D", "Z", "T", "W" }; printk("%-8s ", p->comm); state = p->state ? ffz(~p->state) + 1 : 0; if (((unsigned) state) < sizeof(stat_nam)/sizeof(char *)) printk(stat_nam[state]); else printk(" "); #if (BITS_PER_LONG == 32) if (p == current) printk(" current "); else printk(" %08lX ", thread_saved_pc(&p->thread)); #else if (p == current) printk(" current task "); else printk(" %016lx ", thread_saved_pc(&p->thread)); #endif { unsigned long * n = (unsigned long *) (p+1); while (!*n) n++; free = (unsigned long) n - (unsigned long)(p+1); } printk("%5lu %5d %6d ", free, p->pid, p->p_pptr->pid); if (p->p_cptr) printk("%5d ", p->p_cptr->pid); else printk(" "); if (!p->mm) printk(" (L-TLB) "); else printk(" (NOTLB) "); if (p->p_ysptr) printk("%7d", p->p_ysptr->pid); else printk(" "); if (p->p_osptr) printk(" %5d\n", p->p_osptr->pid); else printk("\n"); { struct signal_queue *q; char s[sizeof(sigset_t)*2+1], b[sizeof(sigset_t)*2+1]; render_sigset_t(&p->signal, s); render_sigset_t(&p->blocked, b); printk(" sig: %d %s %s :", signal_pending(p), s, b); for (q = p->sigqueue; q ; q = q->next) printk(" %d", q->info.si_signo); printk(" X\n"); } } char * render_sigset_t(sigset_t *set, char *buffer) { int i = _NSIG, x; do { i -= 4, x = 0; if (sigismember(set, i+1)) x |= 1; if (sigismember(set, i+2)) x |= 2; if (sigismember(set, i+3)) x |= 4; if (sigismember(set, i+4)) x |= 8; *buffer++ = (x < 10 ? '0' : 'a' - 10) + x; } while (i >= 4); *buffer = 0; return buffer; } void show_state(void) { struct task_struct *p; #if (BITS_PER_LONG == 32) printk("\n" " free sibling\n"); printk(" task PC stack pid father child younger older\n"); #else printk("\n" " free sibling\n"); printk(" task PC stack pid father child younger older\n"); #endif read_lock(&tasklist_lock); for_each_task(p) show_task(p); read_unlock(&tasklist_lock); } /* * Put all the gunge required to become a kernel thread without * attached user resources in one place where it belongs. */ void daemonize(void) { struct fs_struct *fs; /* * If we were started as result of loading a module, close all of the * user space pages. We don't need them, and if we didn't close them * they would be locked into memory. */ exit_mm(current); current->session = 1; current->pgrp = 1; /* Become as one with the init task */ exit_fs(current); /* current->fs->count--; */ fs = init_task.fs; current->fs = fs; atomic_inc(&fs->count); } void __init init_idle(void) { struct schedule_data * sched_data; sched_data = &aligned_data[smp_processor_id()].schedule_data; if (current != &init_task && task_on_runqueue(current)) { printk("UGH! (%d:%d) was on the runqueue, removing.\n", smp_processor_id(), current->pid); del_from_runqueue(current); } sched_data->curr = current; sched_data->last_schedule = get_cycles(); } void __init sched_init(void) { /* * We have to do a little magic to get the first * process right in SMP mode. */ int cpu = smp_processor_id(); int nr; init_task.processor = cpu; for(nr = 0; nr < PIDHASH_SZ; nr++) pidhash[nr] = NULL; init_bh(TIMER_BH, timer_bh); init_bh(TQUEUE_BH, tqueue_bh); init_bh(IMMEDIATE_BH, immediate_bh); /* * The boot idle thread does lazy MMU switching as well: */ atomic_inc(&init_mm.mm_count); enter_lazy_tlb(&init_mm, current, cpu); } |