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1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 | /* * linux/kernel/sched.c * * Copyright (C) 1991, 1992 Linus Torvalds */ /* * 'sched.c' is the main kernel file. It contains scheduling primitives * (sleep_on, wakeup, schedule etc) as well as a number of simple system * call functions (type getpid(), which just extracts a field from * current-task */ #include <linux/signal.h> #include <linux/sched.h> #include <linux/timer.h> #include <linux/kernel.h> #include <linux/kernel_stat.h> #include <linux/fdreg.h> #include <linux/errno.h> #include <linux/time.h> #include <linux/ptrace.h> #include <linux/delay.h> #include <linux/interrupt.h> #include <linux/tqueue.h> #include <linux/resource.h> #include <linux/mm.h> #include <linux/smp.h> #include <asm/system.h> #include <asm/io.h> #include <asm/segment.h> #include <asm/pgtable.h> #include <asm/mmu_context.h> #include <linux/timex.h> /* * kernel variables */ int securelevel = 0; /* system security level */ long tick = 1000000 / HZ; /* timer interrupt period */ volatile struct timeval xtime; /* The current time */ int tickadj = 500/HZ; /* microsecs */ DECLARE_TASK_QUEUE(tq_timer); DECLARE_TASK_QUEUE(tq_immediate); DECLARE_TASK_QUEUE(tq_scheduler); /* * phase-lock loop variables */ int time_state = TIME_BAD; /* clock synchronization status */ int time_status = STA_UNSYNC | STA_PLL; /* clock status bits */ long time_offset = 0; /* time adjustment (us) */ long time_constant = 2; /* pll time constant */ long time_tolerance = MAXFREQ; /* frequency tolerance (ppm) */ long time_precision = 1; /* clock precision (us) */ long time_maxerror = 0x70000000;/* maximum error */ long time_esterror = 0x70000000;/* estimated error */ long time_phase = 0; /* phase offset (scaled us) */ long time_freq = 0; /* frequency offset (scaled ppm) */ long time_adj = 0; /* tick adjust (scaled 1 / HZ) */ long time_reftime = 0; /* time at last adjustment (s) */ long time_adjust = 0; long time_adjust_step = 0; int need_resched = 0; unsigned long event = 0; extern int _setitimer(int, struct itimerval *, struct itimerval *); unsigned int * prof_buffer = NULL; unsigned long prof_len = 0; unsigned long prof_shift = 0; #define _S(nr) (1<<((nr)-1)) extern void mem_use(void); static unsigned long init_kernel_stack[1024] = { STACK_MAGIC, }; unsigned long init_user_stack[1024] = { STACK_MAGIC, }; static struct vm_area_struct init_mmap = INIT_MMAP; static struct fs_struct init_fs = INIT_FS; static struct files_struct init_files = INIT_FILES; static struct signal_struct init_signals = INIT_SIGNALS; struct mm_struct init_mm = INIT_MM; struct task_struct init_task = INIT_TASK; unsigned long volatile jiffies=0; struct task_struct *current_set[NR_CPUS]; struct task_struct *last_task_used_math = NULL; struct task_struct * task[NR_TASKS] = {&init_task, }; struct kernel_stat kstat = { 0 }; static inline void add_to_runqueue(struct task_struct * p) { #if 1 /* sanity tests */ if (p->next_run || p->prev_run) { printk("task already on run-queue\n"); return; } #endif if (p->counter > current->counter + 3) need_resched = 1; nr_running++; (p->prev_run = init_task.prev_run)->next_run = p; p->next_run = &init_task; init_task.prev_run = p; } static inline void del_from_runqueue(struct task_struct * p) { struct task_struct *next = p->next_run; struct task_struct *prev = p->prev_run; #if 1 /* sanity tests */ if (!next || !prev) { printk("task not on run-queue\n"); return; } #endif if (p == &init_task) { static int nr = 0; if (nr < 5) { nr++; printk("idle task may not sleep\n"); } return; } nr_running--; next->prev_run = prev; prev->next_run = next; p->next_run = NULL; p->prev_run = NULL; } static inline void move_last_runqueue(struct task_struct * p) { struct task_struct *next = p->next_run; struct task_struct *prev = p->prev_run; next->prev_run = prev; prev->next_run = next; (p->prev_run = init_task.prev_run)->next_run = p; p->next_run = &init_task; init_task.prev_run = p; } /* * Wake up a process. Put it on the run-queue if it's not * already there. The "current" process is always on the * run-queue (except when the actual re-schedule is in * progress), and as such you're allowed to do the simpler * "current->state = TASK_RUNNING" to mark yourself runnable * without the overhead of this. */ inline void wake_up_process(struct task_struct * p) { unsigned long flags; save_flags(flags); cli(); p->state = TASK_RUNNING; if (!p->next_run) add_to_runqueue(p); restore_flags(flags); } static void process_timeout(unsigned long __data) { struct task_struct * p = (struct task_struct *) __data; p->timeout = 0; wake_up_process(p); } /* * This is the function that decides how desireable a process is.. * You can weigh different processes against each other depending * on what CPU they've run on lately etc to try to handle cache * and TLB miss penalties. * * Return values: * -1000: never select this * 0: out of time, recalculate counters (but it might still be * selected) * +ve: "goodness" value (the larger, the better) * +1000: realtime process, select this. */ static inline int goodness(struct task_struct * p, int this_cpu) { int weight; #ifdef __SMP__ /* We are not permitted to run a task someone else is running */ if (p->processor != NO_PROC_ID) return -1000; #endif /* * Realtime process, select the first one on the * runqueue (taking priorities within processes * into account). */ if (p->policy != SCHED_OTHER) return 1000 + p->rt_priority; /* * Give the process a first-approximation goodness value * according to the number of clock-ticks it has left. * * Don't do any other calculations if the time slice is * over.. */ weight = p->counter; if (weight) { #ifdef __SMP__ /* Give a largish advantage to the same processor... */ /* (this is equivalent to penalizing other processors) */ if (p->last_processor == this_cpu) weight += PROC_CHANGE_PENALTY; #endif /* .. and a slight advantage to the current process */ if (p == current) weight += 1; } return weight; } /* * 'schedule()' is the scheduler function. It's a very simple and nice * scheduler: it's not perfect, but certainly works for most things. * * The goto is "interesting". * * NOTE!! Task 0 is the 'idle' task, which gets called when no other * tasks can run. It can not be killed, and it cannot sleep. The 'state' * information in task[0] is never used. */ asmlinkage void schedule(void) { int c; struct task_struct * p; struct task_struct * next; unsigned long timeout = 0; int this_cpu=smp_processor_id(); /* check alarm, wake up any interruptible tasks that have got a signal */ if (intr_count) { printk("Aiee: scheduling in interrupt\n"); return; } if (bh_active & bh_mask) { intr_count = 1; do_bottom_half(); intr_count = 0; } run_task_queue(&tq_scheduler); need_resched = 0; cli(); /* move an exhausted RR process to be last.. */ if (!current->counter && current->policy == SCHED_RR) { current->counter = current->priority; move_last_runqueue(current); } switch (current->state) { case TASK_INTERRUPTIBLE: if (current->signal & ~current->blocked) goto makerunnable; timeout = current->timeout; if (timeout && (timeout <= jiffies)) { current->timeout = 0; timeout = 0; makerunnable: current->state = TASK_RUNNING; break; } default: del_from_runqueue(current); case TASK_RUNNING: } p = init_task.next_run; sti(); #ifdef __SMP__ /* * This is safe as we do not permit re-entry of schedule() */ current->processor = NO_PROC_ID; #endif /* * Note! there may appear new tasks on the run-queue during this, as * interrupts are enabled. However, they will be put on front of the * list, so our list starting at "p" is essentially fixed. */ /* this is the scheduler proper: */ c = -1000; next = &init_task; while (p != &init_task) { int weight = goodness(p, this_cpu); if (weight > c) c = weight, next = p; p = p->next_run; } /* if all runnable processes have "counter == 0", re-calculate counters */ if (!c) { for_each_task(p) p->counter = (p->counter >> 1) + p->priority; } #ifdef __SMP__ /* * Context switching between two idle threads is pointless. */ if(!current->pid && !next->pid) next=current; /* * Allocate process to CPU */ next->processor = this_cpu; next->last_processor = this_cpu; #endif #ifdef __SMP_PROF__ /* mark processor running an idle thread */ if (0==next->pid) set_bit(this_cpu,&smp_idle_map); else clear_bit(this_cpu,&smp_idle_map); #endif if (current != next) { struct timer_list timer; kstat.context_swtch++; if (timeout) { init_timer(&timer); timer.expires = timeout; timer.data = (unsigned long) current; timer.function = process_timeout; add_timer(&timer); } get_mmu_context(next); switch_to(next); if (timeout) del_timer(&timer); } } #ifndef __alpha__ /* * For backwards compatibility? This can be done in libc so Alpha * and all newer ports shouldn't need it. */ asmlinkage int sys_pause(void) { current->state = TASK_INTERRUPTIBLE; schedule(); return -ERESTARTNOHAND; } #endif /* * wake_up doesn't wake up stopped processes - they have to be awakened * with signals or similar. * * Note that this doesn't need cli-sti pairs: interrupts may not change * the wait-queue structures directly, but only call wake_up() to wake * a process. The process itself must remove the queue once it has woken. */ void wake_up(struct wait_queue **q) { struct wait_queue *tmp; struct task_struct * p; if (!q || !(tmp = *q)) return; do { if ((p = tmp->task) != NULL) { if ((p->state == TASK_UNINTERRUPTIBLE) || (p->state == TASK_INTERRUPTIBLE)) wake_up_process(p); } if (!tmp->next) { printk("wait_queue is bad (eip = %p)\n", __builtin_return_address(0)); printk(" q = %p\n",q); printk(" *q = %p\n",*q); printk(" tmp = %p\n",tmp); break; } tmp = tmp->next; } while (tmp != *q); } void wake_up_interruptible(struct wait_queue **q) { struct wait_queue *tmp; struct task_struct * p; if (!q || !(tmp = *q)) return; do { if ((p = tmp->task) != NULL) { if (p->state == TASK_INTERRUPTIBLE) wake_up_process(p); } if (!tmp->next) { printk("wait_queue is bad (eip = %p)\n", __builtin_return_address(0)); printk(" q = %p\n",q); printk(" *q = %p\n",*q); printk(" tmp = %p\n",tmp); break; } tmp = tmp->next; } while (tmp != *q); } void __down(struct semaphore * sem) { struct wait_queue wait = { current, NULL }; add_wait_queue(&sem->wait, &wait); current->state = TASK_UNINTERRUPTIBLE; while (sem->count <= 0) { schedule(); current->state = TASK_UNINTERRUPTIBLE; } current->state = TASK_RUNNING; remove_wait_queue(&sem->wait, &wait); } static inline void __sleep_on(struct wait_queue **p, int state) { unsigned long flags; struct wait_queue wait = { current, NULL }; if (!p) return; if (current == task[0]) panic("task[0] trying to sleep"); current->state = state; add_wait_queue(p, &wait); save_flags(flags); sti(); schedule(); remove_wait_queue(p, &wait); restore_flags(flags); } void interruptible_sleep_on(struct wait_queue **p) { __sleep_on(p,TASK_INTERRUPTIBLE); } void sleep_on(struct wait_queue **p) { __sleep_on(p,TASK_UNINTERRUPTIBLE); } /* * The head for the timer-list has a "expires" field of MAX_UINT, * and the sorting routine counts on this.. */ static struct timer_list timer_head = { &timer_head, &timer_head, ~0, 0, NULL }; #define SLOW_BUT_DEBUGGING_TIMERS 0 void add_timer(struct timer_list * timer) { unsigned long flags; struct timer_list *p; #if SLOW_BUT_DEBUGGING_TIMERS if (timer->next || timer->prev) { printk("add_timer() called with non-zero list from %p\n", __builtin_return_address(0)); return; } #endif p = &timer_head; save_flags(flags); cli(); do { p = p->next; } while (timer->expires > p->expires); timer->next = p; timer->prev = p->prev; p->prev = timer; timer->prev->next = timer; restore_flags(flags); } int del_timer(struct timer_list * timer) { unsigned long flags; #if SLOW_BUT_DEBUGGING_TIMERS struct timer_list * p; p = &timer_head; save_flags(flags); cli(); while ((p = p->next) != &timer_head) { if (p == timer) { timer->next->prev = timer->prev; timer->prev->next = timer->next; timer->next = timer->prev = NULL; restore_flags(flags); return 1; } } if (timer->next || timer->prev) printk("del_timer() called from %p with timer not initialized\n", __builtin_return_address(0)); restore_flags(flags); return 0; #else struct timer_list * next; int ret = 0; save_flags(flags); cli(); if ((next = timer->next) != NULL) { (next->prev = timer->prev)->next = next; timer->next = timer->prev = NULL; ret = 1; } restore_flags(flags); return ret; #endif } unsigned long timer_active = 0; struct timer_struct timer_table[32]; /* * Hmm.. Changed this, as the GNU make sources (load.c) seems to * imply that avenrun[] is the standard name for this kind of thing. * Nothing else seems to be standardized: the fractional size etc * all seem to differ on different machines. */ unsigned long avenrun[3] = { 0,0,0 }; /* * Nr of active tasks - counted in fixed-point numbers */ static unsigned long count_active_tasks(void) { struct task_struct **p; unsigned long nr = 0; for(p = &LAST_TASK; p > &FIRST_TASK; --p) if (*p && ((*p)->state == TASK_RUNNING || (*p)->state == TASK_UNINTERRUPTIBLE || (*p)->state == TASK_SWAPPING)) nr += FIXED_1; #ifdef __SMP__ nr-=(smp_num_cpus-1)*FIXED_1; #endif return nr; } static inline void calc_load(void) { unsigned long active_tasks; /* fixed-point */ static int count = LOAD_FREQ; if (count-- > 0) return; count = LOAD_FREQ; active_tasks = count_active_tasks(); CALC_LOAD(avenrun[0], EXP_1, active_tasks); CALC_LOAD(avenrun[1], EXP_5, active_tasks); CALC_LOAD(avenrun[2], EXP_15, active_tasks); } /* * this routine handles the overflow of the microsecond field * * The tricky bits of code to handle the accurate clock support * were provided by Dave Mills (Mills@UDEL.EDU) of NTP fame. * They were originally developed for SUN and DEC kernels. * All the kudos should go to Dave for this stuff. * */ static void second_overflow(void) { long ltemp; /* Bump the maxerror field */ time_maxerror = (0x70000000-time_maxerror < time_tolerance >> SHIFT_USEC) ? 0x70000000 : (time_maxerror + (time_tolerance >> SHIFT_USEC)); /* * Leap second processing. If in leap-insert state at * the end of the day, the system clock is set back one * second; if in leap-delete state, the system clock is * set ahead one second. The microtime() routine or * external clock driver will insure that reported time * is always monotonic. The ugly divides should be * replaced. */ switch (time_state) { case TIME_OK: if (time_status & STA_INS) time_state = TIME_INS; else if (time_status & STA_DEL) time_state = TIME_DEL; break; case TIME_INS: if (xtime.tv_sec % 86400 == 0) { xtime.tv_sec--; time_state = TIME_OOP; printk("Clock: inserting leap second 23:59:60 UTC\n"); } break; case TIME_DEL: if ((xtime.tv_sec + 1) % 86400 == 0) { xtime.tv_sec++; time_state = TIME_WAIT; printk("Clock: deleting leap second 23:59:59 UTC\n"); } break; case TIME_OOP: time_state = TIME_WAIT; break; case TIME_WAIT: if (!(time_status & (STA_INS | STA_DEL))) time_state = TIME_OK; } /* * Compute the phase adjustment for the next second. In * PLL mode, the offset is reduced by a fixed factor * times the time constant. In FLL mode the offset is * used directly. In either mode, the maximum phase * adjustment for each second is clamped so as to spread * the adjustment over not more than the number of * seconds between updates. */ if (time_offset < 0) { ltemp = -time_offset; if (!(time_status & STA_FLL)) ltemp >>= SHIFT_KG + time_constant; if (ltemp > (MAXPHASE / MINSEC) << SHIFT_UPDATE) ltemp = (MAXPHASE / MINSEC) << SHIFT_UPDATE; time_offset += ltemp; time_adj = -ltemp << (SHIFT_SCALE - SHIFT_HZ - SHIFT_UPDATE); } else { ltemp = time_offset; if (!(time_status & STA_FLL)) ltemp >>= SHIFT_KG + time_constant; if (ltemp > (MAXPHASE / MINSEC) << SHIFT_UPDATE) ltemp = (MAXPHASE / MINSEC) << SHIFT_UPDATE; time_offset -= ltemp; time_adj = ltemp << (SHIFT_SCALE - SHIFT_HZ - SHIFT_UPDATE); } /* * Compute the frequency estimate and additional phase * adjustment due to frequency error for the next * second. When the PPS signal is engaged, gnaw on the * watchdog counter and update the frequency computed by * the pll and the PPS signal. */ pps_valid++; if (pps_valid == PPS_VALID) { pps_jitter = MAXTIME; pps_stabil = MAXFREQ; time_status &= ~(STA_PPSSIGNAL | STA_PPSJITTER | STA_PPSWANDER | STA_PPSERROR); } ltemp = time_freq + pps_freq; if (ltemp < 0) time_adj -= -ltemp >> (SHIFT_USEC + SHIFT_HZ - SHIFT_SCALE); else time_adj += ltemp >> (SHIFT_USEC + SHIFT_HZ - SHIFT_SCALE); #if HZ == 100 /* compensate for (HZ==100) != 128. Add 25% to get 125; => only 3% error */ if (time_adj < 0) time_adj -= -time_adj >> 2; else time_adj += time_adj >> 2; #endif } /* * disregard lost ticks for now.. We don't care enough. */ static void timer_bh(void * unused) { unsigned long mask; struct timer_struct *tp; struct timer_list * timer; cli(); while ((timer = timer_head.next) != &timer_head && timer->expires <= jiffies) { void (*fn)(unsigned long) = timer->function; unsigned long data = timer->data; timer->next->prev = timer->prev; timer->prev->next = timer->next; timer->next = timer->prev = NULL; sti(); fn(data); cli(); } sti(); for (mask = 1, tp = timer_table+0 ; mask ; tp++,mask += mask) { if (mask > timer_active) break; if (!(mask & timer_active)) continue; if (tp->expires > jiffies) continue; timer_active &= ~mask; tp->fn(); sti(); } } void tqueue_bh(void * unused) { run_task_queue(&tq_timer); } void immediate_bh(void * unused) { run_task_queue(&tq_immediate); } void do_timer(struct pt_regs * regs) { unsigned long mask; struct timer_struct *tp; long ltemp, psecs; #ifdef __SMP_PROF__ int cpu,i; #endif /* Advance the phase, once it gets to one microsecond, then * advance the tick more. */ time_phase += time_adj; if (time_phase <= -FINEUSEC) { ltemp = -time_phase >> SHIFT_SCALE; time_phase += ltemp << SHIFT_SCALE; xtime.tv_usec += tick + time_adjust_step - ltemp; } else if (time_phase >= FINEUSEC) { ltemp = time_phase >> SHIFT_SCALE; time_phase -= ltemp << SHIFT_SCALE; xtime.tv_usec += tick + time_adjust_step + ltemp; } else xtime.tv_usec += tick + time_adjust_step; if (time_adjust) { /* We are doing an adjtime thing. * * Modify the value of the tick for next time. * Note that a positive delta means we want the clock * to run fast. This means that the tick should be bigger * * Limit the amount of the step for *next* tick to be * in the range -tickadj .. +tickadj */ if (time_adjust > tickadj) time_adjust_step = tickadj; else if (time_adjust < -tickadj) time_adjust_step = -tickadj; else time_adjust_step = time_adjust; /* Reduce by this step the amount of time left */ time_adjust -= time_adjust_step; } else time_adjust_step = 0; if (xtime.tv_usec >= 1000000) { xtime.tv_usec -= 1000000; xtime.tv_sec++; second_overflow(); } jiffies++; calc_load(); #ifdef __SMP_PROF__ smp_idle_count[NR_CPUS]++; /* count timer ticks */ cpu = smp_processor_id(); for (i=0;i<(0==smp_num_cpus?1:smp_num_cpus);i++) if (test_bit(i,&smp_idle_map)) smp_idle_count[i]++; #endif if (user_mode(regs)) { current->utime++; if (current->pid) { if (current->priority < DEF_PRIORITY) kstat.cpu_nice++; else kstat.cpu_user++; } /* Update ITIMER_VIRT for current task if not in a system call */ if (current->it_virt_value && !(--current->it_virt_value)) { current->it_virt_value = current->it_virt_incr; send_sig(SIGVTALRM,current,1); } } else { current->stime++; if(current->pid) kstat.cpu_system++; if (prof_buffer && current->pid) { extern int _stext; unsigned long ip = instruction_pointer(regs); ip -= (unsigned long) &_stext; ip >>= prof_shift; if (ip < prof_len) prof_buffer[ip]++; } } /* * check the cpu time limit on the process. */ if ((current->rlim[RLIMIT_CPU].rlim_max != RLIM_INFINITY) && (((current->stime + current->utime) / HZ) >= current->rlim[RLIMIT_CPU].rlim_max)) send_sig(SIGKILL, current, 1); if ((current->rlim[RLIMIT_CPU].rlim_cur != RLIM_INFINITY) && (((current->stime + current->utime) % HZ) == 0)) { psecs = (current->stime + current->utime) / HZ; /* send when equal */ if (psecs == current->rlim[RLIMIT_CPU].rlim_cur) send_sig(SIGXCPU, current, 1); /* and every five seconds thereafter. */ else if ((psecs > current->rlim[RLIMIT_CPU].rlim_cur) && ((psecs - current->rlim[RLIMIT_CPU].rlim_cur) % 5) == 0) send_sig(SIGXCPU, current, 1); } if (current->pid && 0 > --current->counter) { current->counter = 0; need_resched = 1; } /* Update ITIMER_PROF for the current task */ if (current->it_prof_value && !(--current->it_prof_value)) { current->it_prof_value = current->it_prof_incr; send_sig(SIGPROF,current,1); } for (mask = 1, tp = timer_table+0 ; mask ; tp++,mask += mask) { if (mask > timer_active) break; if (!(mask & timer_active)) continue; if (tp->expires > jiffies) continue; mark_bh(TIMER_BH); } cli(); if (timer_head.next->expires <= jiffies) mark_bh(TIMER_BH); if (tq_timer != &tq_last) mark_bh(TQUEUE_BH); sti(); } #ifndef __alpha__ /* * For backwards compatibility? This can be done in libc so Alpha * and all newer ports shouldn't need it. */ asmlinkage unsigned int sys_alarm(unsigned int seconds) { struct itimerval it_new, it_old; unsigned int oldalarm; it_new.it_interval.tv_sec = it_new.it_interval.tv_usec = 0; it_new.it_value.tv_sec = seconds; it_new.it_value.tv_usec = 0; _setitimer(ITIMER_REAL, &it_new, &it_old); oldalarm = it_old.it_value.tv_sec; /* ehhh.. We can't return 0 if we have an alarm pending.. */ /* And we'd better return too much than too little anyway */ if (it_old.it_value.tv_usec) oldalarm++; return oldalarm; } /* * The Alpha uses getxpid, getxuid, and getxgid instead. Maybe this * should be moved into arch/i386 instead? */ asmlinkage int sys_getpid(void) { return current->pid; } asmlinkage int sys_getppid(void) { return current->p_opptr->pid; } asmlinkage int sys_getuid(void) { return current->uid; } asmlinkage int sys_geteuid(void) { return current->euid; } asmlinkage int sys_getgid(void) { return current->gid; } asmlinkage int sys_getegid(void) { return current->egid; } /* * This has been replaced by sys_setpriority. Maybe it should be * moved into the arch depedent tree for those ports that require * it for backward compatibility? */ asmlinkage int sys_nice(int increment) { unsigned long newprio; int increase = 0; newprio = increment; if (increment < 0) { if (!suser()) return -EPERM; newprio = -increment; increase = 1; } if (newprio > 40) newprio = 40; /* * do a "normalization" of the priority (traditionally * unix nice values are -20..20, linux doesn't really * use that kind of thing, but uses the length of the * timeslice instead (default 150 msec). The rounding is * why we want to avoid negative values. */ newprio = (newprio * DEF_PRIORITY + 10) / 20; increment = newprio; if (increase) increment = -increment; newprio = current->priority - increment; if (newprio < 1) newprio = 1; if (newprio > DEF_PRIORITY*2) newprio = DEF_PRIORITY*2; current->priority = newprio; return 0; } #endif static struct task_struct *find_process_by_pid(pid_t pid) { struct task_struct *p, *q; if (pid == 0) p = current; else { p = 0; for_each_task(q) { if (q && q->pid == pid) { p = q; break; } } } return p; } static int setscheduler(pid_t pid, int policy, struct sched_param *param) { int error; struct sched_param lp; struct task_struct *p; if (!param || pid < 0) return -EINVAL; error = verify_area(VERIFY_READ, param, sizeof(struct sched_param)); if (error) return error; memcpy_fromfs(&lp, param, sizeof(struct sched_param)); p = find_process_by_pid(pid); if (!p) return -ESRCH; if (policy < 0) policy = p->policy; else if (policy != SCHED_FIFO && policy != SCHED_RR && policy != SCHED_OTHER) return -EINVAL; /* * Valid priorities for SCHED_FIFO and SCHED_RR are 1..99, valid * priority for SCHED_OTHER is 0. */ if (lp.sched_priority < 0 || lp.sched_priority > 99) return -EINVAL; if ((policy == SCHED_OTHER) != (lp.sched_priority == 0)) return -EINVAL; if ((policy == SCHED_FIFO || policy == SCHED_RR) && !suser()) return -EPERM; if ((current->euid != p->euid) && (current->euid != p->uid) && !suser()) return -EPERM; p->policy = policy; p->rt_priority = lp.sched_priority; if (p->next_run) move_last_runqueue(p); schedule(); return 0; } asmlinkage int sys_sched_setscheduler(pid_t pid, int policy, struct sched_param *param) { return setscheduler(pid, policy, param); } asmlinkage int sys_sched_setparam(pid_t pid, struct sched_param *param) { return setscheduler(pid, -1, param); } asmlinkage int sys_sched_getscheduler(pid_t pid) { struct task_struct *p; if (pid < 0) return -EINVAL; p = find_process_by_pid(pid); if (!p) return -ESRCH; return p->policy; } asmlinkage int sys_sched_getparam(pid_t pid, struct sched_param *param) { int error; struct task_struct *p; struct sched_param lp; if (!param || pid < 0) return -EINVAL; error = verify_area(VERIFY_WRITE, param, sizeof(struct sched_param)); if (error) return error; p = find_process_by_pid(pid); if (!p) return -ESRCH; lp.sched_priority = p->rt_priority; memcpy_tofs(param, &lp, sizeof(struct sched_param)); return 0; } asmlinkage int sys_sched_yield(void) { move_last_runqueue(current); return 0; } asmlinkage int sys_sched_get_priority_max(int policy) { switch (policy) { case SCHED_FIFO: case SCHED_RR: return 99; case SCHED_OTHER: return 0; } return -EINVAL; } asmlinkage int sys_sched_get_priority_min(int policy) { switch (policy) { case SCHED_FIFO: case SCHED_RR: return 1; case SCHED_OTHER: return 0; } return -EINVAL; } asmlinkage int sys_sched_rr_get_interval(pid_t pid, struct timespec *interval) { int error; struct timespec t; error = verify_area(VERIFY_WRITE, interval, sizeof(struct timespec)); if (error) return error; t.tv_sec = 0; t.tv_nsec = 0; /* <-- Linus, please fill correct value in here */ return -ENOSYS; /* and then delete this line. Thanks! */ memcpy_tofs(interval, &t, sizeof(struct timespec)); return 0; } /* * change timeval to jiffies, trying to avoid the * most obvious overflows.. */ static unsigned long timespectojiffies(struct timespec *value) { unsigned long sec = (unsigned) value->tv_sec; long nsec = value->tv_nsec; if (sec > (LONG_MAX / HZ)) return LONG_MAX; nsec += 1000000000L / HZ - 1; nsec /= 1000000000L / HZ; return HZ * sec + nsec; } static void jiffiestotimespec(unsigned long jiffies, struct timespec *value) { value->tv_nsec = (jiffies % HZ) * (1000000000L / HZ); value->tv_sec = jiffies / HZ; return; } asmlinkage int sys_nanosleep(struct timespec *rqtp, struct timespec *rmtp) { int error; struct timespec t; unsigned long expire; error = verify_area(VERIFY_READ, rqtp, sizeof(struct timespec)); if (error) return error; memcpy_fromfs(&t, rqtp, sizeof(struct timespec)); if (rmtp) { error = verify_area(VERIFY_WRITE, rmtp, sizeof(struct timespec)); if (error) return error; } if (t.tv_nsec >= 1000000000L || t.tv_nsec < 0 || t.tv_sec < 0) return -EINVAL; if (t.tv_sec == 0 && t.tv_nsec <= 2000000L && current->policy != SCHED_OTHER) { /* * Short delay requests up to 2 ms will be handled with * high precision by a busy wait for all real-time processes. */ udelay((t.tv_nsec + 999) / 1000); return 0; } expire = timespectojiffies(&t) + (t.tv_sec || t.tv_nsec) + jiffies; current->timeout = expire; current->state = TASK_INTERRUPTIBLE; schedule(); if (expire > jiffies) { if (rmtp) { jiffiestotimespec(expire - jiffies - (expire > jiffies + 1), &t); memcpy_tofs(rmtp, &t, sizeof(struct timespec)); } return -EINTR; } return 0; } static void show_task(int nr,struct task_struct * p) { unsigned long free; static const char * stat_nam[] = { "R", "S", "D", "Z", "T", "W" }; printk("%-8s %3d ", p->comm, (p == current) ? -nr : nr); if (((unsigned) p->state) < sizeof(stat_nam)/sizeof(char *)) printk(stat_nam[p->state]); else printk(" "); #if ((~0UL) == 0xffffffff) if (p == current) printk(" current "); else printk(" %08lX ", thread_saved_pc(&p->tss)); #else if (p == current) printk(" current task "); else printk(" %016lx ", thread_saved_pc(&p->tss)); #endif for (free = 1; free < PAGE_SIZE/sizeof(long) ; free++) { if (((unsigned long *)p->kernel_stack_page)[free]) break; } printk("%5lu %5d %6d ", free*sizeof(long), p->pid, p->p_pptr->pid); if (p->p_cptr) printk("%5d ", p->p_cptr->pid); else printk(" "); if (p->p_ysptr) printk("%7d", p->p_ysptr->pid); else printk(" "); if (p->p_osptr) printk(" %5d\n", p->p_osptr->pid); else printk("\n"); } void show_state(void) { int i; #if ((~0UL) == 0xffffffff) printk("\n" " free sibling\n"); printk(" task PC stack pid father child younger older\n"); #else printk("\n" " free sibling\n"); printk(" task PC stack pid father child younger older\n"); #endif for (i=0 ; i<NR_TASKS ; i++) if (task[i]) show_task(i,task[i]); } void sched_init(void) { /* * We have to do a little magic to get the first * process right in SMP mode. */ int cpu=smp_processor_id(); current_set[cpu]=&init_task; #ifdef __SMP__ init_task.processor=cpu; #endif bh_base[TIMER_BH].routine = timer_bh; bh_base[TQUEUE_BH].routine = tqueue_bh; bh_base[IMMEDIATE_BH].routine = immediate_bh; enable_bh(TIMER_BH); enable_bh(TQUEUE_BH); enable_bh(IMMEDIATE_BH); } |