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2022 2023 2024 2025 2026 2027 2028 2029 2030 2031 2032 2033 2034 2035 2036 2037 | /* * linux/fs/buffer.c * * Copyright (C) 1991, 1992 Linus Torvalds */ /* * 'buffer.c' implements the buffer-cache functions. Race-conditions have * been avoided by NEVER letting an interrupt change a buffer (except for the * data, of course), but instead letting the caller do it. */ /* Some bdflush() changes for the dynamic ramdisk - Paul Gortmaker, 12/94 */ /* Start bdflush() with kernel_thread not syscall - Paul Gortmaker, 12/95 */ /* Removed a lot of unnecessary code and simplified things now that * the buffer cache isn't our primary cache - Andrew Tridgell 12/96 */ /* Speed up hash, lru, and free list operations. Use gfp() for allocating * hash table, use SLAB cache for buffer heads. -DaveM */ #include <linux/sched.h> #include <linux/kernel.h> #include <linux/major.h> #include <linux/string.h> #include <linux/locks.h> #include <linux/errno.h> #include <linux/malloc.h> #include <linux/slab.h> #include <linux/pagemap.h> #include <linux/swap.h> #include <linux/swapctl.h> #include <linux/smp.h> #include <linux/smp_lock.h> #include <linux/vmalloc.h> #include <linux/blkdev.h> #include <linux/sysrq.h> #include <linux/file.h> #include <asm/system.h> #include <asm/uaccess.h> #include <asm/io.h> #include <asm/bitops.h> #define NR_SIZES 5 static char buffersize_index[17] = {-1, 0, 1, -1, 2, -1, -1, -1, 3, -1, -1, -1, -1, -1, -1, -1, 4}; #define BUFSIZE_INDEX(X) ((int) buffersize_index[(X)>>9]) #define MAX_BUF_PER_PAGE (PAGE_SIZE / 512) #define NR_RESERVED (2*MAX_BUF_PER_PAGE) #define MAX_UNUSED_BUFFERS NR_RESERVED+20 /* don't ever have more than this number of unused buffer heads */ /* * Hash table mask.. */ static unsigned long bh_hash_mask = 0; static int grow_buffers(int pri, int size); static struct buffer_head ** hash_table; static struct buffer_head * lru_list[NR_LIST] = {NULL, }; static struct buffer_head * free_list[NR_SIZES] = {NULL, }; static kmem_cache_t *bh_cachep; static struct buffer_head * unused_list = NULL; static struct buffer_head * reuse_list = NULL; static struct wait_queue * buffer_wait = NULL; static int nr_buffers = 0; static int nr_buffers_type[NR_LIST] = {0,}; static int nr_buffer_heads = 0; static int nr_unused_buffer_heads = 0; static int refilled = 0; /* Set NZ when a buffer freelist is refilled this is used by the loop device */ /* This is used by some architectures to estimate available memory. */ int buffermem = 0; /* Here is the parameter block for the bdflush process. If you add or * remove any of the parameters, make sure to update kernel/sysctl.c. */ #define N_PARAM 9 /* The dummy values in this structure are left in there for compatibility * with old programs that play with the /proc entries. */ union bdflush_param{ struct { int nfract; /* Percentage of buffer cache dirty to activate bdflush */ int ndirty; /* Maximum number of dirty blocks to write out per wake-cycle */ int nrefill; /* Number of clean buffers to try to obtain each time we call refill */ int nref_dirt; /* Dirty buffer threshold for activating bdflush when trying to refill buffers. */ int dummy1; /* unused */ int age_buffer; /* Time for normal buffer to age before we flush it */ int age_super; /* Time for superblock to age before we flush it */ int dummy2; /* unused */ int dummy3; /* unused */ } b_un; unsigned int data[N_PARAM]; } bdf_prm = {{40, 500, 64, 256, 15, 30*HZ, 5*HZ, 1884, 2}}; /* These are the min and max parameter values that we will allow to be assigned */ int bdflush_min[N_PARAM] = { 0, 10, 5, 25, 0, 100, 100, 1, 1}; int bdflush_max[N_PARAM] = {100,5000, 2000, 2000,100, 60000, 60000, 2047, 5}; void wakeup_bdflush(int); /* * Rewrote the wait-routines to use the "new" wait-queue functionality, * and getting rid of the cli-sti pairs. The wait-queue routines still * need cli-sti, but now it's just a couple of 386 instructions or so. * * Note that the real wait_on_buffer() is an inline function that checks * if 'b_wait' is set before calling this, so that the queues aren't set * up unnecessarily. */ void __wait_on_buffer(struct buffer_head * bh) { struct task_struct *tsk = current; struct wait_queue wait; bh->b_count++; wait.task = tsk; add_wait_queue(&bh->b_wait, &wait); repeat: tsk->state = TASK_UNINTERRUPTIBLE; run_task_queue(&tq_disk); if (buffer_locked(bh)) { schedule(); goto repeat; } tsk->state = TASK_RUNNING; remove_wait_queue(&bh->b_wait, &wait); bh->b_count--; } /* Call sync_buffers with wait!=0 to ensure that the call does not * return until all buffer writes have completed. Sync() may return * before the writes have finished; fsync() may not. */ /* Godamity-damn. Some buffers (bitmaps for filesystems) * spontaneously dirty themselves without ever brelse being called. * We will ultimately want to put these in a separate list, but for * now we search all of the lists for dirty buffers. */ static int sync_buffers(kdev_t dev, int wait) { int i, retry, pass = 0, err = 0; struct buffer_head * bh, *next; /* One pass for no-wait, three for wait: * 0) write out all dirty, unlocked buffers; * 1) write out all dirty buffers, waiting if locked; * 2) wait for completion by waiting for all buffers to unlock. */ do { retry = 0; repeat: /* We search all lists as a failsafe mechanism, not because we expect * there to be dirty buffers on any of the other lists. */ bh = lru_list[BUF_DIRTY]; if (!bh) goto repeat2; for (i = nr_buffers_type[BUF_DIRTY]*2 ; i-- > 0 ; bh = next) { if (bh->b_list != BUF_DIRTY) goto repeat; next = bh->b_next_free; if (!lru_list[BUF_DIRTY]) break; if (dev && bh->b_dev != dev) continue; if (buffer_locked(bh)) { /* Buffer is locked; skip it unless wait is * requested AND pass > 0. */ if (!wait || !pass) { retry = 1; continue; } wait_on_buffer (bh); goto repeat; } /* If an unlocked buffer is not uptodate, there has * been an IO error. Skip it. */ if (wait && buffer_req(bh) && !buffer_locked(bh) && !buffer_dirty(bh) && !buffer_uptodate(bh)) { err = -EIO; continue; } /* Don't write clean buffers. Don't write ANY buffers * on the third pass. */ if (!buffer_dirty(bh) || pass >= 2) continue; /* Don't bother about locked buffers. * * XXX We checked if it was locked above and there is no * XXX way we could have slept in between. -DaveM */ if (buffer_locked(bh)) continue; bh->b_count++; next->b_count++; bh->b_flushtime = 0; ll_rw_block(WRITE, 1, &bh); bh->b_count--; next->b_count--; retry = 1; } repeat2: bh = lru_list[BUF_LOCKED]; if (!bh) break; for (i = nr_buffers_type[BUF_LOCKED]*2 ; i-- > 0 ; bh = next) { if (bh->b_list != BUF_LOCKED) goto repeat2; next = bh->b_next_free; if (!lru_list[BUF_LOCKED]) break; if (dev && bh->b_dev != dev) continue; if (buffer_locked(bh)) { /* Buffer is locked; skip it unless wait is * requested AND pass > 0. */ if (!wait || !pass) { retry = 1; continue; } wait_on_buffer (bh); goto repeat2; } } /* If we are waiting for the sync to succeed, and if any dirty * blocks were written, then repeat; on the second pass, only * wait for buffers being written (do not pass to write any * more buffers on the second pass). */ } while (wait && retry && ++pass<=2); return err; } void sync_dev(kdev_t dev) { sync_buffers(dev, 0); sync_supers(dev); sync_inodes(dev); sync_buffers(dev, 0); sync_dquots(dev, -1); /* * FIXME(eric) we need to sync the physical devices here. * This is because some (scsi) controllers have huge amounts of * cache onboard (hundreds of Mb), and we need to instruct * them to commit all of the dirty memory to disk, and we should * not return until this has happened. * * This would need to get implemented by going through the assorted * layers so that each block major number can be synced, and this * would call down into the upper and mid-layer scsi. */ } int fsync_dev(kdev_t dev) { sync_buffers(dev, 0); sync_supers(dev); sync_inodes(dev); sync_dquots(dev, -1); return sync_buffers(dev, 1); } asmlinkage int sys_sync(void) { lock_kernel(); fsync_dev(0); unlock_kernel(); return 0; } /* * filp may be NULL if called via the msync of a vma. */ int file_fsync(struct file *filp, struct dentry *dentry) { struct inode * inode = dentry->d_inode; struct super_block * sb; kdev_t dev; /* sync the inode to buffers */ write_inode_now(inode); /* sync the superblock to buffers */ sb = inode->i_sb; wait_on_super(sb); if (sb->s_op && sb->s_op->write_super) sb->s_op->write_super(sb); /* .. finally sync the buffers to disk */ dev = inode->i_dev; return sync_buffers(dev, 1); } asmlinkage int sys_fsync(unsigned int fd) { struct file * file; struct dentry * dentry; struct inode * inode; int err; lock_kernel(); err = -EBADF; file = fget(fd); if (!file) goto out; dentry = file->f_dentry; if (!dentry) goto out_putf; inode = dentry->d_inode; if (!inode) goto out_putf; err = -EINVAL; if (!file->f_op || !file->f_op->fsync) goto out_putf; /* We need to protect against concurrent writers.. */ down(&inode->i_sem); err = file->f_op->fsync(file, dentry); up(&inode->i_sem); out_putf: fput(file); out: unlock_kernel(); return err; } asmlinkage int sys_fdatasync(unsigned int fd) { struct file * file; struct dentry * dentry; struct inode * inode; int err; lock_kernel(); err = -EBADF; file = fget(fd); if (!file) goto out; dentry = file->f_dentry; if (!dentry) goto out_putf; inode = dentry->d_inode; if (!inode) goto out_putf; err = -EINVAL; if (!file->f_op || !file->f_op->fsync) goto out_putf; /* this needs further work, at the moment it is identical to fsync() */ err = file->f_op->fsync(file, dentry); out_putf: fput(file); out: unlock_kernel(); return err; } void invalidate_buffers(kdev_t dev) { int i; int nlist; struct buffer_head * bh; for(nlist = 0; nlist < NR_LIST; nlist++) { bh = lru_list[nlist]; for (i = nr_buffers_type[nlist]*2 ; --i > 0 ; bh = bh->b_next_free) { if (bh->b_dev != dev) continue; wait_on_buffer(bh); if (bh->b_dev != dev) continue; if (bh->b_count) continue; bh->b_flushtime = 0; clear_bit(BH_Protected, &bh->b_state); clear_bit(BH_Uptodate, &bh->b_state); clear_bit(BH_Dirty, &bh->b_state); clear_bit(BH_Req, &bh->b_state); } } } #define _hashfn(dev,block) (((unsigned)(HASHDEV(dev)^block)) & bh_hash_mask) #define hash(dev,block) hash_table[_hashfn(dev,block)] static inline void remove_from_hash_queue(struct buffer_head * bh) { if (bh->b_pprev) { if(bh->b_next) bh->b_next->b_pprev = bh->b_pprev; *bh->b_pprev = bh->b_next; bh->b_pprev = NULL; } } static inline void remove_from_lru_list(struct buffer_head * bh) { if (!(bh->b_prev_free) || !(bh->b_next_free)) panic("VFS: LRU block list corrupted"); if (bh->b_dev == B_FREE) panic("LRU list corrupted"); bh->b_prev_free->b_next_free = bh->b_next_free; bh->b_next_free->b_prev_free = bh->b_prev_free; if (lru_list[bh->b_list] == bh) lru_list[bh->b_list] = bh->b_next_free; if (lru_list[bh->b_list] == bh) lru_list[bh->b_list] = NULL; bh->b_next_free = bh->b_prev_free = NULL; } static inline void remove_from_free_list(struct buffer_head * bh) { int isize = BUFSIZE_INDEX(bh->b_size); if (!(bh->b_prev_free) || !(bh->b_next_free)) panic("VFS: Free block list corrupted"); if(bh->b_dev != B_FREE) panic("Free list corrupted"); if(!free_list[isize]) panic("Free list empty"); if(bh->b_next_free == bh) free_list[isize] = NULL; else { bh->b_prev_free->b_next_free = bh->b_next_free; bh->b_next_free->b_prev_free = bh->b_prev_free; if (free_list[isize] == bh) free_list[isize] = bh->b_next_free; } bh->b_next_free = bh->b_prev_free = NULL; } static inline void remove_from_queues(struct buffer_head * bh) { if(bh->b_dev == B_FREE) { remove_from_free_list(bh); /* Free list entries should not be in the hash queue */ return; } nr_buffers_type[bh->b_list]--; remove_from_hash_queue(bh); remove_from_lru_list(bh); } static inline void put_last_lru(struct buffer_head * bh) { if (bh) { struct buffer_head **bhp = &lru_list[bh->b_list]; if (bh == *bhp) { *bhp = bh->b_next_free; return; } if(bh->b_dev == B_FREE) panic("Wrong block for lru list"); /* Add to back of free list. */ remove_from_lru_list(bh); if(!*bhp) { *bhp = bh; (*bhp)->b_prev_free = bh; } bh->b_next_free = *bhp; bh->b_prev_free = (*bhp)->b_prev_free; (*bhp)->b_prev_free->b_next_free = bh; (*bhp)->b_prev_free = bh; } } static inline void put_last_free(struct buffer_head * bh) { if (bh) { struct buffer_head **bhp = &free_list[BUFSIZE_INDEX(bh->b_size)]; bh->b_dev = B_FREE; /* So it is obvious we are on the free list. */ /* Add to back of free list. */ if(!*bhp) { *bhp = bh; bh->b_prev_free = bh; } bh->b_next_free = *bhp; bh->b_prev_free = (*bhp)->b_prev_free; (*bhp)->b_prev_free->b_next_free = bh; (*bhp)->b_prev_free = bh; } } static inline void insert_into_queues(struct buffer_head * bh) { /* put at end of free list */ if(bh->b_dev == B_FREE) { put_last_free(bh); } else { struct buffer_head **bhp = &lru_list[bh->b_list]; if(!*bhp) { *bhp = bh; bh->b_prev_free = bh; } if (bh->b_next_free) panic("VFS: buffer LRU pointers corrupted"); bh->b_next_free = *bhp; bh->b_prev_free = (*bhp)->b_prev_free; (*bhp)->b_prev_free->b_next_free = bh; (*bhp)->b_prev_free = bh; nr_buffers_type[bh->b_list]++; /* Put the buffer in new hash-queue if it has a device. */ if (bh->b_dev) { struct buffer_head **bhp = &hash(bh->b_dev, bh->b_blocknr); if((bh->b_next = *bhp) != NULL) (*bhp)->b_pprev = &bh->b_next; *bhp = bh; bh->b_pprev = bhp; /* Exists in bh hashes. */ } else bh->b_pprev = NULL; /* Not in bh hashes. */ } } struct buffer_head * find_buffer(kdev_t dev, int block, int size) { struct buffer_head * next; next = hash(dev,block); for (;;) { struct buffer_head *tmp = next; if (!next) break; next = tmp->b_next; if (tmp->b_blocknr != block || tmp->b_size != size || tmp->b_dev != dev) continue; next = tmp; break; } return next; } /* * Why like this, I hear you say... The reason is race-conditions. * As we don't lock buffers (unless we are reading them, that is), * something might happen to it while we sleep (ie a read-error * will force it bad). This shouldn't really happen currently, but * the code is ready. */ struct buffer_head * get_hash_table(kdev_t dev, int block, int size) { struct buffer_head * bh; for (;;) { bh = find_buffer(dev,block,size); if (!bh) break; bh->b_count++; bh->b_lru_time = jiffies; if (!buffer_locked(bh)) break; __wait_on_buffer(bh); if (bh->b_dev == dev && bh->b_blocknr == block && bh->b_size == size) break; bh->b_count--; } return bh; } unsigned int get_hardblocksize(kdev_t dev) { /* * Get the hard sector size for the given device. If we don't know * what it is, return 0. */ if (hardsect_size[MAJOR(dev)] != NULL) { int blksize = hardsect_size[MAJOR(dev)][MINOR(dev)]; if (blksize != 0) return blksize; } /* * We don't know what the hardware sector size for this device is. * Return 0 indicating that we don't know. */ return 0; } void set_blocksize(kdev_t dev, int size) { extern int *blksize_size[]; int i, nlist; struct buffer_head * bh, *bhnext; if (!blksize_size[MAJOR(dev)]) return; if (size > PAGE_SIZE) size = 0; switch (size) { default: panic("Invalid blocksize passed to set_blocksize"); case 512: case 1024: case 2048: case 4096: case 8192: ; } if (blksize_size[MAJOR(dev)][MINOR(dev)] == 0 && size == BLOCK_SIZE) { blksize_size[MAJOR(dev)][MINOR(dev)] = size; return; } if (blksize_size[MAJOR(dev)][MINOR(dev)] == size) return; sync_buffers(dev, 2); blksize_size[MAJOR(dev)][MINOR(dev)] = size; /* We need to be quite careful how we do this - we are moving entries * around on the free list, and we can get in a loop if we are not careful. */ for(nlist = 0; nlist < NR_LIST; nlist++) { bh = lru_list[nlist]; for (i = nr_buffers_type[nlist]*2 ; --i > 0 ; bh = bhnext) { if(!bh) break; bhnext = bh->b_next_free; if (bh->b_dev != dev) continue; if (bh->b_size == size) continue; bhnext->b_count++; wait_on_buffer(bh); bhnext->b_count--; if (bh->b_dev == dev && bh->b_size != size) { clear_bit(BH_Dirty, &bh->b_state); clear_bit(BH_Uptodate, &bh->b_state); clear_bit(BH_Req, &bh->b_state); bh->b_flushtime = 0; } remove_from_hash_queue(bh); } } } /* * Find a candidate buffer to be reclaimed. * N.B. Must search the entire BUF_LOCKED list rather than terminating * when the first locked buffer is found. Buffers are unlocked at * completion of IO, and under some conditions there may be (many) * unlocked buffers after the first locked one. */ static struct buffer_head *find_candidate(struct buffer_head *bh, int *list_len, int size) { if (!bh) goto no_candidate; for (; (*list_len) > 0; bh = bh->b_next_free, (*list_len)--) { if (size != bh->b_size) { /* This provides a mechanism for freeing blocks * of other sizes, this is necessary now that we * no longer have the lav code. */ try_to_free_buffer(bh,&bh,1); if (!bh) break; continue; } else if (!bh->b_count && !buffer_locked(bh) && !buffer_protected(bh) && !buffer_dirty(bh)) return bh; } no_candidate: return NULL; } static void refill_freelist(int size) { struct buffer_head * bh, * next; struct buffer_head * candidate[BUF_DIRTY]; int buffers[BUF_DIRTY]; int i; int needed, obtained=0; refilled = 1; /* We are going to try to locate this much memory. */ needed = bdf_prm.b_un.nrefill * size; while ((nr_free_pages > freepages.min*2) && (buffermem >> PAGE_SHIFT) * 100 < (buffer_mem.max_percent * num_physpages) && grow_buffers(GFP_BUFFER, size)) { obtained += PAGE_SIZE; if (obtained >= needed) return; } /* * Update the needed amount based on the number of potentially * freeable buffers. We don't want to free more than one quarter * of the available buffers. */ i = (nr_buffers_type[BUF_CLEAN] + nr_buffers_type[BUF_LOCKED]) >> 2; if (i < bdf_prm.b_un.nrefill) { needed = i * size; if (needed < PAGE_SIZE) needed = PAGE_SIZE; } /* * OK, we cannot grow the buffer cache, now try to get some * from the lru list. */ repeat: if (obtained >= needed) return; /* * First set the candidate pointers to usable buffers. This * should be quick nearly all of the time. N.B. There must be * no blocking calls after setting up the candidate[] array! */ for (i = BUF_CLEAN; i<BUF_DIRTY; i++) { buffers[i] = nr_buffers_type[i]; candidate[i] = find_candidate(lru_list[i], &buffers[i], size); } /* * Select the older of the available buffers until we reach our goal. */ for (;;) { i = BUF_CLEAN; if (!candidate[BUF_CLEAN]) { if (!candidate[BUF_LOCKED]) break; i = BUF_LOCKED; } else if (candidate[BUF_LOCKED] && (candidate[BUF_LOCKED]->b_lru_time < candidate[BUF_CLEAN ]->b_lru_time)) i = BUF_LOCKED; /* * Free the selected buffer and get the next candidate. */ bh = candidate[i]; next = bh->b_next_free; obtained += bh->b_size; remove_from_queues(bh); put_last_free(bh); if (obtained >= needed) return; if (--buffers[i] && bh != next) candidate[i] = find_candidate(next, &buffers[i], size); else candidate[i] = NULL; } /* * If there are dirty buffers, do a non-blocking wake-up. * This increases the chances of having buffers available * for the next call ... */ if (nr_buffers_type[BUF_DIRTY]) wakeup_bdflush(0); /* * Allocate buffers to reach half our goal, if possible. * Since the allocation doesn't block, there's no reason * to search the buffer lists again. Then return if there * are _any_ free buffers. */ while (obtained < (needed >> 1) && nr_free_pages > freepages.min + 5 && grow_buffers(GFP_BUFFER, size)) obtained += PAGE_SIZE; if (free_list[BUFSIZE_INDEX(size)]) return; /* * If there are dirty buffers, wait while bdflush writes * them out. The buffers become locked, but we can just * wait for one to unlock ... */ if (nr_buffers_type[BUF_DIRTY]) wakeup_bdflush(1); /* * In order to prevent a buffer shortage from exhausting * the system's reserved pages, we force tasks to wait * before using reserved pages for buffers. This is easily * accomplished by waiting on an unused locked buffer. */ if ((bh = lru_list[BUF_LOCKED]) != NULL) { for (i = nr_buffers_type[BUF_LOCKED]; i--; bh = bh->b_next_free) { if (bh->b_size != size) continue; if (bh->b_count) continue; if (!buffer_locked(bh)) continue; if (buffer_dirty(bh) || buffer_protected(bh)) continue; if (MAJOR(bh->b_dev) == LOOP_MAJOR) continue; /* * We've found an unused, locked, non-dirty buffer of * the correct size. Claim it so no one else can, * then wait for it to unlock. */ bh->b_count++; wait_on_buffer(bh); bh->b_count--; /* * Loop back to harvest this (and maybe other) buffers. */ goto repeat; } } /* * Convert a reserved page into buffers ... should happen only rarely. */ if (grow_buffers(GFP_ATOMIC, size)) { #ifdef BUFFER_DEBUG printk("refill_freelist: used reserve page\n"); #endif return; } /* * System is _very_ low on memory ... sleep and try later. */ #ifdef BUFFER_DEBUG printk("refill_freelist: task %s waiting for buffers\n", current->comm); #endif schedule(); goto repeat; } void init_buffer(struct buffer_head *bh, kdev_t dev, int block, bh_end_io_t *handler, void *dev_id) { bh->b_count = 1; bh->b_list = BUF_CLEAN; bh->b_flushtime = 0; bh->b_dev = dev; bh->b_blocknr = block; bh->b_end_io = handler; bh->b_dev_id = dev_id; } static void end_buffer_io_sync(struct buffer_head *bh, int uptodate) { mark_buffer_uptodate(bh, uptodate); unlock_buffer(bh); } /* * Ok, this is getblk, and it isn't very clear, again to hinder * race-conditions. Most of the code is seldom used, (ie repeating), * so it should be much more efficient than it looks. * * The algorithm is changed: hopefully better, and an elusive bug removed. * * 14.02.92: changed it to sync dirty buffers a bit: better performance * when the filesystem starts to get full of dirty blocks (I hope). */ struct buffer_head * getblk(kdev_t dev, int block, int size) { struct buffer_head * bh; int isize; repeat: bh = get_hash_table(dev, block, size); if (bh) { if (!buffer_dirty(bh)) { if (buffer_uptodate(bh)) put_last_lru(bh); bh->b_flushtime = 0; } set_bit(BH_Touched, &bh->b_state); return bh; } isize = BUFSIZE_INDEX(size); get_free: bh = free_list[isize]; if (!bh) goto refill; remove_from_free_list(bh); /* OK, FINALLY we know that this buffer is the only one of its kind, * and that it's unused (b_count=0), unlocked, and clean. */ init_buffer(bh, dev, block, end_buffer_io_sync, NULL); bh->b_lru_time = jiffies; bh->b_state=(1<<BH_Touched); insert_into_queues(bh); return bh; /* * If we block while refilling the free list, somebody may * create the buffer first ... search the hashes again. */ refill: refill_freelist(size); if (!find_buffer(dev,block,size)) goto get_free; goto repeat; } void set_writetime(struct buffer_head * buf, int flag) { int newtime; if (buffer_dirty(buf)) { /* Move buffer to dirty list if jiffies is clear. */ newtime = jiffies + (flag ? bdf_prm.b_un.age_super : bdf_prm.b_un.age_buffer); if(!buf->b_flushtime || buf->b_flushtime > newtime) buf->b_flushtime = newtime; } else { buf->b_flushtime = 0; } } /* * Put a buffer into the appropriate list, without side-effects. */ static inline void file_buffer(struct buffer_head *bh, int list) { remove_from_queues(bh); bh->b_list = list; insert_into_queues(bh); } /* * A buffer may need to be moved from one buffer list to another * (e.g. in case it is not shared any more). Handle this. */ void refile_buffer(struct buffer_head * buf) { int dispose; if(buf->b_dev == B_FREE) { printk("Attempt to refile free buffer\n"); return; } if (buffer_dirty(buf)) dispose = BUF_DIRTY; else if (buffer_locked(buf)) dispose = BUF_LOCKED; else dispose = BUF_CLEAN; if(dispose != buf->b_list) { file_buffer(buf, dispose); if(dispose == BUF_DIRTY) { int too_many = (nr_buffers * bdf_prm.b_un.nfract/100); /* This buffer is dirty, maybe we need to start flushing. * If too high a percentage of the buffers are dirty... */ if (nr_buffers_type[BUF_DIRTY] > too_many) wakeup_bdflush(0); /* If this is a loop device, and * more than half of the buffers are dirty... * (Prevents no-free-buffers deadlock with loop device.) */ if (MAJOR(buf->b_dev) == LOOP_MAJOR && nr_buffers_type[BUF_DIRTY]*2>nr_buffers) wakeup_bdflush(1); } } } /* * Release a buffer head */ void __brelse(struct buffer_head * buf) { wait_on_buffer(buf); /* If dirty, mark the time this buffer should be written back. */ set_writetime(buf, 0); refile_buffer(buf); if (buf->b_count) { buf->b_count--; return; } printk("VFS: brelse: Trying to free free buffer\n"); } /* * bforget() is like brelse(), except it removes the buffer * from the hash-queues (so that it won't be re-used if it's * shared). */ void __bforget(struct buffer_head * buf) { wait_on_buffer(buf); mark_buffer_clean(buf); clear_bit(BH_Protected, &buf->b_state); buf->b_count--; remove_from_hash_queue(buf); buf->b_dev = NODEV; refile_buffer(buf); } /* * bread() reads a specified block and returns the buffer that contains * it. It returns NULL if the block was unreadable. */ struct buffer_head * bread(kdev_t dev, int block, int size) { struct buffer_head * bh; if (!(bh = getblk(dev, block, size))) { printk("VFS: bread: impossible error\n"); return NULL; } if (buffer_uptodate(bh)) return bh; ll_rw_block(READ, 1, &bh); wait_on_buffer(bh); if (buffer_uptodate(bh)) return bh; brelse(bh); return NULL; } /* * Ok, breada can be used as bread, but additionally to mark other * blocks for reading as well. End the argument list with a negative * number. */ #define NBUF 16 struct buffer_head * breada(kdev_t dev, int block, int bufsize, unsigned int pos, unsigned int filesize) { struct buffer_head * bhlist[NBUF]; unsigned int blocks; struct buffer_head * bh; int index; int i, j; if (pos >= filesize) return NULL; if (block < 0 || !(bh = getblk(dev,block,bufsize))) return NULL; index = BUFSIZE_INDEX(bh->b_size); if (buffer_uptodate(bh)) return(bh); else ll_rw_block(READ, 1, &bh); blocks = (filesize - pos) >> (9+index); if (blocks < (read_ahead[MAJOR(dev)] >> index)) blocks = read_ahead[MAJOR(dev)] >> index; if (blocks > NBUF) blocks = NBUF; /* if (blocks) printk("breada (new) %d blocks\n",blocks); */ bhlist[0] = bh; j = 1; for(i=1; i<blocks; i++) { bh = getblk(dev,block+i,bufsize); if (buffer_uptodate(bh)) { brelse(bh); break; } else bhlist[j++] = bh; } /* Request the read for these buffers, and then release them. */ if (j>1) ll_rw_block(READA, (j-1), bhlist+1); for(i=1; i<j; i++) brelse(bhlist[i]); /* Wait for this buffer, and then continue on. */ bh = bhlist[0]; wait_on_buffer(bh); if (buffer_uptodate(bh)) return bh; brelse(bh); return NULL; } /* * Note: the caller should wake up the buffer_wait list if needed. */ static void put_unused_buffer_head(struct buffer_head * bh) { if (nr_unused_buffer_heads >= MAX_UNUSED_BUFFERS) { nr_buffer_heads--; kmem_cache_free(bh_cachep, bh); return; } memset(bh,0,sizeof(*bh)); nr_unused_buffer_heads++; bh->b_next_free = unused_list; unused_list = bh; } /* * We can't put completed temporary IO buffer_heads directly onto the * unused_list when they become unlocked, since the device driver * end_request routines still expect access to the buffer_head's * fields after the final unlock. So, the device driver puts them on * the reuse_list instead once IO completes, and we recover these to * the unused_list here. * * Note that we don't do a wakeup here, but return a flag indicating * whether we got any buffer heads. A task ready to sleep can check * the returned value, and any tasks already sleeping will have been * awakened when the buffer heads were added to the reuse list. */ static inline int recover_reusable_buffer_heads(void) { struct buffer_head *head = xchg(&reuse_list, NULL); int found = 0; if (head) { do { struct buffer_head *bh = head; head = head->b_next_free; put_unused_buffer_head(bh); } while (head); found = 1; } return found; } /* * Reserve NR_RESERVED buffer heads for async IO requests to avoid * no-buffer-head deadlock. Return NULL on failure; waiting for * buffer heads is now handled in create_buffers(). */ static struct buffer_head * get_unused_buffer_head(int async) { struct buffer_head * bh; recover_reusable_buffer_heads(); if (nr_unused_buffer_heads > NR_RESERVED) { bh = unused_list; unused_list = bh->b_next_free; nr_unused_buffer_heads--; return bh; } /* This is critical. We can't swap out pages to get * more buffer heads, because the swap-out may need * more buffer-heads itself. Thus SLAB_ATOMIC. */ if((bh = kmem_cache_alloc(bh_cachep, SLAB_ATOMIC)) != NULL) { memset(bh, 0, sizeof(*bh)); nr_buffer_heads++; return bh; } /* * If we need an async buffer, use the reserved buffer heads. */ if (async && unused_list) { bh = unused_list; unused_list = bh->b_next_free; nr_unused_buffer_heads--; return bh; } #if 0 /* * (Pending further analysis ...) * Ordinary (non-async) requests can use a different memory priority * to free up pages. Any swapping thus generated will use async * buffer heads. */ if(!async && (bh = kmem_cache_alloc(bh_cachep, SLAB_KERNEL)) != NULL) { memset(bh, 0, sizeof(*bh)); nr_buffer_heads++; return bh; } #endif return NULL; } /* * Create the appropriate buffers when given a page for data area and * the size of each buffer.. Use the bh->b_this_page linked list to * follow the buffers created. Return NULL if unable to create more * buffers. * The async flag is used to differentiate async IO (paging, swapping) * from ordinary buffer allocations, and only async requests are allowed * to sleep waiting for buffer heads. */ static struct buffer_head * create_buffers(unsigned long page, unsigned long size, int async) { struct wait_queue wait = { current, NULL }; struct buffer_head *bh, *head; long offset; try_again: head = NULL; offset = PAGE_SIZE; while ((offset -= size) >= 0) { bh = get_unused_buffer_head(async); if (!bh) goto no_grow; bh->b_dev = B_FREE; /* Flag as unused */ bh->b_this_page = head; head = bh; bh->b_state = 0; bh->b_next_free = NULL; bh->b_count = 0; bh->b_size = size; bh->b_data = (char *) (page+offset); bh->b_list = 0; } return head; /* * In case anything failed, we just free everything we got. */ no_grow: if (head) { do { bh = head; head = head->b_this_page; put_unused_buffer_head(bh); } while (head); /* Wake up any waiters ... */ wake_up(&buffer_wait); } /* * Return failure for non-async IO requests. Async IO requests * are not allowed to fail, so we have to wait until buffer heads * become available. But we don't want tasks sleeping with * partially complete buffers, so all were released above. */ if (!async) return NULL; /* Uhhuh. We're _really_ low on memory. Now we just * wait for old buffer heads to become free due to * finishing IO. Since this is an async request and * the reserve list is empty, we're sure there are * async buffer heads in use. */ run_task_queue(&tq_disk); /* * Set our state for sleeping, then check again for buffer heads. * This ensures we won't miss a wake_up from an interrupt. */ add_wait_queue(&buffer_wait, &wait); current->state = TASK_UNINTERRUPTIBLE; if (!recover_reusable_buffer_heads()) schedule(); remove_wait_queue(&buffer_wait, &wait); current->state = TASK_RUNNING; goto try_again; } /* Run the hooks that have to be done when a page I/O has completed. */ static inline void after_unlock_page (struct page * page) { if (test_and_clear_bit(PG_decr_after, &page->flags)) { atomic_dec(&nr_async_pages); #ifdef DEBUG_SWAP printk ("DebugVM: Finished IO on page %p, nr_async_pages %d\n", (char *) page_address(page), atomic_read(&nr_async_pages)); #endif } if (test_and_clear_bit(PG_swap_unlock_after, &page->flags)) swap_after_unlock_page(page->offset); if (test_and_clear_bit(PG_free_after, &page->flags)) __free_page(page); } /* * Free all temporary buffers belonging to a page. * This needs to be called with interrupts disabled. */ static inline void free_async_buffers (struct buffer_head * bh) { struct buffer_head *tmp, *tail; /* * Link all the buffers into the b_next_free list, * so we only have to do one xchg() operation ... */ tail = bh; while ((tmp = tail->b_this_page) != bh) { tail->b_next_free = tmp; tail = tmp; }; /* Update the reuse list */ tail->b_next_free = xchg(&reuse_list, NULL); reuse_list = bh; /* Wake up any waiters ... */ wake_up(&buffer_wait); } static void end_buffer_io_async(struct buffer_head * bh, int uptodate) { unsigned long flags; struct buffer_head *tmp; struct page *page; mark_buffer_uptodate(bh, uptodate); unlock_buffer(bh); /* This is a temporary buffer used for page I/O. */ page = mem_map + MAP_NR(bh->b_data); if (!PageLocked(page)) goto not_locked; if (bh->b_count != 1) goto bad_count; if (!test_bit(BH_Uptodate, &bh->b_state)) set_bit(PG_error, &page->flags); /* * Be _very_ careful from here on. Bad things can happen if * two buffer heads end IO at almost the same time and both * decide that the page is now completely done. * * Async buffer_heads are here only as labels for IO, and get * thrown away once the IO for this page is complete. IO is * deemed complete once all buffers have been visited * (b_count==0) and are now unlocked. We must make sure that * only the _last_ buffer that decrements its count is the one * that free's the page.. */ save_flags(flags); cli(); bh->b_count--; tmp = bh; do { if (tmp->b_count) goto still_busy; tmp = tmp->b_this_page; } while (tmp != bh); /* OK, the async IO on this page is complete. */ free_async_buffers(bh); restore_flags(flags); clear_bit(PG_locked, &page->flags); wake_up(&page->wait); after_unlock_page(page); return; still_busy: restore_flags(flags); return; not_locked: printk ("Whoops: end_buffer_io_async: async io complete on unlocked page\n"); return; bad_count: printk ("Whoops: end_buffer_io_async: b_count != 1 on async io.\n"); return; } /* * Start I/O on a page. * This function expects the page to be locked and may return before I/O is complete. * You then have to check page->locked, page->uptodate, and maybe wait on page->wait. */ int brw_page(int rw, struct page *page, kdev_t dev, int b[], int size, int bmap) { struct buffer_head *bh, *prev, *next, *arr[MAX_BUF_PER_PAGE]; int block, nr; if (!PageLocked(page)) panic("brw_page: page not locked for I/O"); clear_bit(PG_uptodate, &page->flags); clear_bit(PG_error, &page->flags); /* * Allocate async buffer heads pointing to this page, just for I/O. * They do _not_ show up in the buffer hash table! * They are _not_ registered in page->buffers either! */ bh = create_buffers(page_address(page), size, 1); if (!bh) { /* WSH: exit here leaves page->count incremented */ clear_bit(PG_locked, &page->flags); wake_up(&page->wait); return -ENOMEM; } nr = 0; next = bh; do { struct buffer_head * tmp; block = *(b++); init_buffer(next, dev, block, end_buffer_io_async, NULL); set_bit(BH_Uptodate, &next->b_state); /* * When we use bmap, we define block zero to represent * a hole. ll_rw_page, however, may legitimately * access block zero, and we need to distinguish the * two cases. */ if (bmap && !block) { memset(next->b_data, 0, size); next->b_count--; continue; } tmp = get_hash_table(dev, block, size); if (tmp) { if (!buffer_uptodate(tmp)) { if (rw == READ) ll_rw_block(READ, 1, &tmp); wait_on_buffer(tmp); } if (rw == READ) memcpy(next->b_data, tmp->b_data, size); else { memcpy(tmp->b_data, next->b_data, size); mark_buffer_dirty(tmp, 0); } brelse(tmp); next->b_count--; continue; } if (rw == READ) clear_bit(BH_Uptodate, &next->b_state); else set_bit(BH_Dirty, &next->b_state); arr[nr++] = next; } while (prev = next, (next = next->b_this_page) != NULL); prev->b_this_page = bh; if (nr) { ll_rw_block(rw, nr, arr); /* The rest of the work is done in mark_buffer_uptodate() * and unlock_buffer(). */ } else { unsigned long flags; clear_bit(PG_locked, &page->flags); set_bit(PG_uptodate, &page->flags); wake_up(&page->wait); save_flags(flags); cli(); free_async_buffers(bh); restore_flags(flags); after_unlock_page(page); } ++current->maj_flt; return 0; } /* * This is called by end_request() when I/O has completed. */ void mark_buffer_uptodate(struct buffer_head * bh, int on) { if (on) { struct buffer_head *tmp = bh; set_bit(BH_Uptodate, &bh->b_state); /* If a page has buffers and all these buffers are uptodate, * then the page is uptodate. */ do { if (!test_bit(BH_Uptodate, &tmp->b_state)) return; tmp=tmp->b_this_page; } while (tmp && tmp != bh); set_bit(PG_uptodate, &mem_map[MAP_NR(bh->b_data)].flags); return; } clear_bit(BH_Uptodate, &bh->b_state); } /* * Generic "readpage" function for block devices that have the normal * bmap functionality. This is most of the block device filesystems. * Reads the page asynchronously --- the unlock_buffer() and * mark_buffer_uptodate() functions propagate buffer state into the * page struct once IO has completed. */ int generic_readpage(struct file * file, struct page * page) { struct dentry *dentry = file->f_dentry; struct inode *inode = dentry->d_inode; unsigned long block; int *p, nr[PAGE_SIZE/512]; int i; atomic_inc(&page->count); set_bit(PG_locked, &page->flags); set_bit(PG_free_after, &page->flags); i = PAGE_SIZE >> inode->i_sb->s_blocksize_bits; block = page->offset >> inode->i_sb->s_blocksize_bits; p = nr; do { *p = inode->i_op->bmap(inode, block); i--; block++; p++; } while (i > 0); /* IO start */ brw_page(READ, page, inode->i_dev, nr, inode->i_sb->s_blocksize, 1); return 0; } /* * Try to increase the number of buffers available: the size argument * is used to determine what kind of buffers we want. */ static int grow_buffers(int pri, int size) { unsigned long page; struct buffer_head *bh, *tmp; struct buffer_head * insert_point; int isize; if ((size & 511) || (size > PAGE_SIZE)) { printk("VFS: grow_buffers: size = %d\n",size); return 0; } if (!(page = __get_free_page(pri))) return 0; bh = create_buffers(page, size, 0); if (!bh) { free_page(page); return 0; } isize = BUFSIZE_INDEX(size); insert_point = free_list[isize]; tmp = bh; while (1) { if (insert_point) { tmp->b_next_free = insert_point->b_next_free; tmp->b_prev_free = insert_point; insert_point->b_next_free->b_prev_free = tmp; insert_point->b_next_free = tmp; } else { tmp->b_prev_free = tmp; tmp->b_next_free = tmp; } insert_point = tmp; ++nr_buffers; if (tmp->b_this_page) tmp = tmp->b_this_page; else break; } tmp->b_this_page = bh; free_list[isize] = bh; mem_map[MAP_NR(page)].buffers = bh; buffermem += PAGE_SIZE; return 1; } /* =========== Reduce the buffer memory ============= */ static inline int buffer_waiting(struct buffer_head * bh) { return waitqueue_active(&bh->b_wait); } /* * try_to_free_buffer() checks if all the buffers on this particular page * are unused, and free's the page if so. */ int try_to_free_buffer(struct buffer_head * bh, struct buffer_head ** bhp, int priority) { unsigned long page; struct buffer_head * tmp, * p; *bhp = bh; page = (unsigned long) bh->b_data; page &= PAGE_MASK; tmp = bh; do { if (!tmp) return 0; if (tmp->b_count || buffer_protected(tmp) || buffer_dirty(tmp) || buffer_locked(tmp) || buffer_waiting(tmp)) return 0; if (priority && buffer_touched(tmp)) return 0; tmp = tmp->b_this_page; } while (tmp != bh); tmp = bh; do { p = tmp; tmp = tmp->b_this_page; nr_buffers--; if (p == *bhp) { *bhp = p->b_prev_free; if (p == *bhp) /* Was this the last in the list? */ *bhp = NULL; } remove_from_queues(p); put_unused_buffer_head(p); } while (tmp != bh); /* Wake up anyone waiting for buffer heads */ wake_up(&buffer_wait); buffermem -= PAGE_SIZE; mem_map[MAP_NR(page)].buffers = NULL; free_page(page); return 1; } /* ================== Debugging =================== */ void show_buffers(void) { struct buffer_head * bh; int found = 0, locked = 0, dirty = 0, used = 0, lastused = 0; int protected = 0; int nlist; static char *buf_types[NR_LIST] = {"CLEAN","LOCKED","DIRTY"}; printk("Buffer memory: %6dkB\n",buffermem>>10); printk("Buffer heads: %6d\n",nr_buffer_heads); printk("Buffer blocks: %6d\n",nr_buffers); for(nlist = 0; nlist < NR_LIST; nlist++) { found = locked = dirty = used = lastused = protected = 0; bh = lru_list[nlist]; if(!bh) continue; do { found++; if (buffer_locked(bh)) locked++; if (buffer_protected(bh)) protected++; if (buffer_dirty(bh)) dirty++; if (bh->b_count) used++, lastused = found; bh = bh->b_next_free; } while (bh != lru_list[nlist]); printk("%8s: %d buffers, %d used (last=%d), " "%d locked, %d protected, %d dirty\n", buf_types[nlist], found, used, lastused, locked, protected, dirty); }; } /* ===================== Init ======================= */ /* * allocate the hash table and init the free list * Use gfp() for the hash table to decrease TLB misses, use * SLAB cache for buffer heads. */ void buffer_init(void) { int order = 5; /* Currently maximum order.. */ unsigned int nr_hash; nr_hash = (1UL << order) * PAGE_SIZE / sizeof(struct buffer_head *); hash_table = (struct buffer_head **) __get_free_pages(GFP_ATOMIC, order); if (!hash_table) panic("Failed to allocate buffer hash table\n"); memset(hash_table, 0, nr_hash * sizeof(struct buffer_head *)); bh_hash_mask = nr_hash-1; bh_cachep = kmem_cache_create("buffer_head", sizeof(struct buffer_head), 0, SLAB_HWCACHE_ALIGN, NULL, NULL); if(!bh_cachep) panic("Cannot create buffer head SLAB cache\n"); /* * Allocate the reserved buffer heads. */ while (nr_buffer_heads < NR_RESERVED) { struct buffer_head * bh; bh = kmem_cache_alloc(bh_cachep, SLAB_ATOMIC); if (!bh) break; put_unused_buffer_head(bh); nr_buffer_heads++; } lru_list[BUF_CLEAN] = 0; grow_buffers(GFP_KERNEL, BLOCK_SIZE); } /* ====================== bdflush support =================== */ /* This is a simple kernel daemon, whose job it is to provide a dynamic * response to dirty buffers. Once this process is activated, we write back * a limited number of buffers to the disks and then go back to sleep again. */ static struct wait_queue * bdflush_wait = NULL; static struct wait_queue * bdflush_done = NULL; struct task_struct *bdflush_tsk = 0; void wakeup_bdflush(int wait) { if (current == bdflush_tsk) return; wake_up(&bdflush_wait); if (wait) { run_task_queue(&tq_disk); sleep_on(&bdflush_done); } } /* * Here we attempt to write back old buffers. We also try to flush inodes * and supers as well, since this function is essentially "update", and * otherwise there would be no way of ensuring that these quantities ever * get written back. Ideally, we would have a timestamp on the inodes * and superblocks so that we could write back only the old ones as well */ asmlinkage int sync_old_buffers(void) { int i; int ndirty, nwritten; int nlist; int ncount; struct buffer_head * bh, *next; sync_supers(0); sync_inodes(0); ncount = 0; #ifdef DEBUG for(nlist = 0; nlist < NR_LIST; nlist++) #else for(nlist = BUF_DIRTY; nlist <= BUF_DIRTY; nlist++) #endif { ndirty = 0; nwritten = 0; repeat: bh = lru_list[nlist]; if(bh) for (i = nr_buffers_type[nlist]; i-- > 0; bh = next) { /* We may have stalled while waiting for I/O to complete. */ if(bh->b_list != nlist) goto repeat; next = bh->b_next_free; if(!lru_list[nlist]) { printk("Dirty list empty %d\n", i); break; } /* Clean buffer on dirty list? Refile it */ if (nlist == BUF_DIRTY && !buffer_dirty(bh) && !buffer_locked(bh)) { refile_buffer(bh); continue; } if (buffer_locked(bh) || !buffer_dirty(bh)) continue; ndirty++; if(bh->b_flushtime > jiffies) continue; nwritten++; next->b_count++; bh->b_count++; bh->b_flushtime = 0; #ifdef DEBUG if(nlist != BUF_DIRTY) ncount++; #endif ll_rw_block(WRITE, 1, &bh); bh->b_count--; next->b_count--; } } run_task_queue(&tq_disk); #ifdef DEBUG if (ncount) printk("sync_old_buffers: %d dirty buffers not on dirty list\n", ncount); printk("Wrote %d/%d buffers\n", nwritten, ndirty); #endif run_task_queue(&tq_disk); return 0; } /* This is the interface to bdflush. As we get more sophisticated, we can * pass tuning parameters to this "process", to adjust how it behaves. * We would want to verify each parameter, however, to make sure that it * is reasonable. */ asmlinkage int sys_bdflush(int func, long data) { int i, error = -EPERM; lock_kernel(); if (!suser()) goto out; if (func == 1) { error = sync_old_buffers(); goto out; } /* Basically func 1 means read param 1, 2 means write param 1, etc */ if (func >= 2) { i = (func-2) >> 1; error = -EINVAL; if (i < 0 || i >= N_PARAM) goto out; if((func & 1) == 0) { error = put_user(bdf_prm.data[i], (int*)data); goto out; } if (data < bdflush_min[i] || data > bdflush_max[i]) goto out; bdf_prm.data[i] = data; error = 0; goto out; }; /* Having func 0 used to launch the actual bdflush and then never * return (unless explicitly killed). We return zero here to * remain semi-compatible with present update(8) programs. */ error = 0; out: unlock_kernel(); return error; } /* This is the actual bdflush daemon itself. It used to be started from * the syscall above, but now we launch it ourselves internally with * kernel_thread(...) directly after the first thread in init/main.c */ /* To prevent deadlocks for a loop device: * 1) Do non-blocking writes to loop (avoids deadlock with running * out of request blocks). * 2) But do a blocking write if the only dirty buffers are loop buffers * (otherwise we go into an infinite busy-loop). * 3) Quit writing loop blocks if a freelist went low (avoids deadlock * with running out of free buffers for loop's "real" device). */ int bdflush(void * unused) { int i; int ndirty; int nlist; int ncount; struct buffer_head * bh, *next; int major; int wrta_cmd = WRITEA; /* non-blocking write for LOOP */ /* * We have a bare-bones task_struct, and really should fill * in a few more things so "top" and /proc/2/{exe,root,cwd} * display semi-sane things. Not real crucial though... */ current->session = 1; current->pgrp = 1; sprintf(current->comm, "kflushd"); bdflush_tsk = current; /* * As a kernel thread we want to tamper with system buffers * and other internals and thus be subject to the SMP locking * rules. (On a uniprocessor box this does nothing). */ lock_kernel(); for (;;) { #ifdef DEBUG printk("bdflush() activated..."); #endif CHECK_EMERGENCY_SYNC ncount = 0; #ifdef DEBUG for(nlist = 0; nlist < NR_LIST; nlist++) #else for(nlist = BUF_DIRTY; nlist <= BUF_DIRTY; nlist++) #endif { ndirty = 0; refilled = 0; repeat: bh = lru_list[nlist]; if(bh) for (i = nr_buffers_type[nlist]; i-- > 0 && ndirty < bdf_prm.b_un.ndirty; bh = next) { /* We may have stalled while waiting for I/O to complete. */ if(bh->b_list != nlist) goto repeat; next = bh->b_next_free; if(!lru_list[nlist]) { printk("Dirty list empty %d\n", i); break; } /* Clean buffer on dirty list? Refile it */ if (nlist == BUF_DIRTY && !buffer_dirty(bh) && !buffer_locked(bh)) { refile_buffer(bh); continue; } if (buffer_locked(bh) || !buffer_dirty(bh)) continue; major = MAJOR(bh->b_dev); /* Should we write back buffers that are shared or not?? currently dirty buffers are not shared, so it does not matter */ if (refilled && major == LOOP_MAJOR) continue; next->b_count++; bh->b_count++; ndirty++; bh->b_flushtime = 0; if (major == LOOP_MAJOR) { ll_rw_block(wrta_cmd,1, &bh); wrta_cmd = WRITEA; if (buffer_dirty(bh)) --ndirty; } else ll_rw_block(WRITE, 1, &bh); #ifdef DEBUG if(nlist != BUF_DIRTY) ncount++; #endif bh->b_count--; next->b_count--; } } #ifdef DEBUG if (ncount) printk("sys_bdflush: %d dirty buffers not on dirty list\n", ncount); printk("sleeping again.\n"); #endif /* If we didn't write anything, but there are still * dirty buffers, then make the next write to a * loop device to be a blocking write. * This lets us block--which we _must_ do! */ if (ndirty == 0 && nr_buffers_type[BUF_DIRTY] > 0 && wrta_cmd != WRITE) { wrta_cmd = WRITE; continue; } run_task_queue(&tq_disk); wake_up(&bdflush_done); /* If there are still a lot of dirty buffers around, skip the sleep and flush some more */ if(ndirty == 0 || nr_buffers_type[BUF_DIRTY] <= nr_buffers * bdf_prm.b_un.nfract/100) { spin_lock_irq(¤t->sigmask_lock); flush_signals(current); spin_unlock_irq(¤t->sigmask_lock); interruptible_sleep_on(&bdflush_wait); } } } |