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INET is implemented using the BSD Socket * interface as the means of communication with the user level. * * Implementation of the Transmission Control Protocol(TCP). * * Version: $Id: tcp_output.c,v 1.84 1998/04/06 08:48:29 davem Exp $ * * Authors: Ross Biro, <bir7@leland.Stanford.Edu> * Fred N. van Kempen, <waltje@uWalt.NL.Mugnet.ORG> * Mark Evans, <evansmp@uhura.aston.ac.uk> * Corey Minyard <wf-rch!minyard@relay.EU.net> * Florian La Roche, <flla@stud.uni-sb.de> * Charles Hedrick, <hedrick@klinzhai.rutgers.edu> * Linus Torvalds, <torvalds@cs.helsinki.fi> * Alan Cox, <gw4pts@gw4pts.ampr.org> * Matthew Dillon, <dillon@apollo.west.oic.com> * Arnt Gulbrandsen, <agulbra@nvg.unit.no> * Jorge Cwik, <jorge@laser.satlink.net> */ /* * Changes: Pedro Roque : Retransmit queue handled by TCP. * : Fragmentation on mtu decrease * : Segment collapse on retransmit * : AF independence * * Linus Torvalds : send_delayed_ack * David S. Miller : Charge memory using the right skb * during syn/ack processing. * David S. Miller : Output engine completely rewritten. * */ #include <net/tcp.h> extern int sysctl_tcp_timestamps; extern int sysctl_tcp_window_scaling; extern int sysctl_tcp_sack; /* People can turn this off for buggy TCP's found in printers etc. */ int sysctl_tcp_retrans_collapse = 1; /* Get rid of any delayed acks, we sent one already.. */ static __inline__ void clear_delayed_acks(struct sock * sk) { struct tcp_opt *tp = &(sk->tp_pinfo.af_tcp); tp->delayed_acks = 0; if(tcp_in_quickack_mode(tp)) tp->ato = ((HZ/100)*2); tcp_clear_xmit_timer(sk, TIME_DACK); } static __inline__ void update_send_head(struct sock *sk) { struct tcp_opt *tp = &sk->tp_pinfo.af_tcp; tp->send_head = tp->send_head->next; if (tp->send_head == (struct sk_buff *) &sk->write_queue) tp->send_head = NULL; } /* This routine actually transmits TCP packets queued in by * tcp_do_sendmsg(). This is used by both the initial * transmission and possible later retransmissions. * All SKB's seen here are completely headerless. It is our * job to build the TCP header, and pass the packet down to * IP so it can do the same plus pass the packet off to the * device. * * We are working here with either a clone of the original * SKB, or a fresh unique copy made by the retransmit engine. */ void tcp_transmit_skb(struct sock *sk, struct sk_buff *skb) { if(skb != NULL) { struct tcp_opt *tp = &(sk->tp_pinfo.af_tcp); struct tcp_skb_cb *tcb = TCP_SKB_CB(skb); int tcp_header_size = tp->tcp_header_len; struct tcphdr *th; if(tcb->flags & TCPCB_FLAG_SYN) { tcp_header_size = sizeof(struct tcphdr) + TCPOLEN_MSS; if(sysctl_tcp_timestamps) tcp_header_size += TCPOLEN_TSTAMP_ALIGNED; if(sysctl_tcp_window_scaling) tcp_header_size += TCPOLEN_WSCALE_ALIGNED; if(sysctl_tcp_sack && !sysctl_tcp_timestamps) tcp_header_size += TCPOLEN_SACKPERM_ALIGNED; } else if(tp->sack_ok && tp->num_sacks) { /* A SACK is 2 pad bytes, a 2 byte header, plus * 2 32-bit sequence numbers for each SACK block. */ tcp_header_size += (TCPOLEN_SACK_BASE_ALIGNED + (tp->num_sacks * TCPOLEN_SACK_PERBLOCK)); } th = (struct tcphdr *) skb_push(skb, tcp_header_size); skb->h.th = th; skb_set_owner_w(skb, sk); /* Build TCP header and checksum it. */ th->source = sk->sport; th->dest = sk->dport; th->seq = htonl(TCP_SKB_CB(skb)->seq); th->ack_seq = htonl(tp->rcv_nxt); th->doff = (tcp_header_size >> 2); th->res1 = 0; *(((__u8 *)th) + 13) = tcb->flags; if(!(tcb->flags & TCPCB_FLAG_SYN)) th->window = htons(tcp_select_window(sk)); th->check = 0; th->urg_ptr = ntohs(tcb->urg_ptr); if(tcb->flags & TCPCB_FLAG_SYN) { /* RFC1323: The window in SYN & SYN/ACK segments * is never scaled. */ th->window = htons(tp->rcv_wnd); tcp_syn_build_options((__u32 *)(th + 1), sk->mss, sysctl_tcp_timestamps, sysctl_tcp_sack, sysctl_tcp_window_scaling, tp->rcv_wscale, TCP_SKB_CB(skb)->when); } else { tcp_build_and_update_options((__u32 *)(th + 1), tp, TCP_SKB_CB(skb)->when); } tp->af_specific->send_check(sk, th, skb->len, skb); clear_delayed_acks(sk); tp->last_ack_sent = tp->rcv_nxt; tcp_statistics.TcpOutSegs++; tp->af_specific->queue_xmit(skb); } } /* This is the main buffer sending routine. We queue the buffer * and decide whether to queue or transmit now. */ void tcp_send_skb(struct sock *sk, struct sk_buff *skb, int force_queue) { struct tcp_opt *tp = &(sk->tp_pinfo.af_tcp); /* Advance write_seq and place onto the write_queue. */ tp->write_seq += (TCP_SKB_CB(skb)->end_seq - TCP_SKB_CB(skb)->seq); __skb_queue_tail(&sk->write_queue, skb); if (!force_queue && tp->send_head == NULL && tcp_snd_test(sk, skb)) { /* Send it out now. */ TCP_SKB_CB(skb)->when = jiffies; tp->snd_nxt = TCP_SKB_CB(skb)->end_seq; tp->packets_out++; tcp_transmit_skb(sk, skb_clone(skb, GFP_KERNEL)); if(!tcp_timer_is_set(sk, TIME_RETRANS)) tcp_reset_xmit_timer(sk, TIME_RETRANS, tp->rto); } else { /* Queue it, remembering where we must start sending. */ if (tp->send_head == NULL) tp->send_head = skb; if (!force_queue && tp->packets_out == 0 && !tp->pending) { tp->pending = TIME_PROBE0; tcp_reset_xmit_timer(sk, TIME_PROBE0, tp->rto); } } } /* Function to create two new tcp segments. Shrinks the given segment * to the specified size and appends a new segment with the rest of the * packet to the list. This won't be called frenquently, I hope... * Remember, these are still header-less SKB's at this point. */ static int tcp_fragment(struct sock *sk, struct sk_buff *skb, u32 len) { struct sk_buff *buff; int nsize = skb->len - len; u16 flags; /* Get a new skb... force flag on. */ buff = sock_wmalloc(sk, (nsize + MAX_HEADER + sk->prot->max_header), 1, GFP_ATOMIC); if (buff == NULL) return -1; /* We'll just try again later. */ /* Reserve space for headers. */ skb_reserve(buff, MAX_HEADER + sk->prot->max_header); /* Correct the sequence numbers. */ TCP_SKB_CB(buff)->seq = TCP_SKB_CB(skb)->seq + len; TCP_SKB_CB(buff)->end_seq = TCP_SKB_CB(skb)->end_seq; /* PSH and FIN should only be set in the second packet. */ flags = TCP_SKB_CB(skb)->flags; TCP_SKB_CB(skb)->flags = flags & ~(TCPCB_FLAG_FIN | TCPCB_FLAG_PSH); if(flags & TCPCB_FLAG_URG) { u16 old_urg_ptr = TCP_SKB_CB(skb)->urg_ptr; /* Urgent data is always a pain in the ass. */ if(old_urg_ptr > len) { TCP_SKB_CB(skb)->flags &= ~(TCPCB_FLAG_URG); TCP_SKB_CB(skb)->urg_ptr = 0; TCP_SKB_CB(buff)->urg_ptr = old_urg_ptr - len; } else { flags &= ~(TCPCB_FLAG_URG); } } if(!(flags & TCPCB_FLAG_URG)) TCP_SKB_CB(buff)->urg_ptr = 0; TCP_SKB_CB(buff)->flags = flags; TCP_SKB_CB(buff)->sacked = 0; /* Copy and checksum data tail into the new buffer. */ buff->csum = csum_partial_copy(skb->data + len, skb_put(buff, nsize), nsize, 0); TCP_SKB_CB(skb)->end_seq -= nsize; skb_trim(skb, skb->len - nsize); /* Rechecksum original buffer. */ skb->csum = csum_partial(skb->data, skb->len, 0); /* Link BUFF into the send queue. */ __skb_append(skb, buff); return 0; } /* This routine writes packets to the network. It advances the * send_head. This happens as incoming acks open up the remote * window for us. */ void tcp_write_xmit(struct sock *sk) { struct tcp_opt *tp = &(sk->tp_pinfo.af_tcp); int mss_now = sk->mss; /* Account for SACKS, we may need to fragment due to this. * It is just like the real MSS changing on us midstream. * We also handle things correctly when the user adds some * IP options mid-stream. Silly to do, but cover it. */ if(tp->sack_ok && tp->num_sacks) mss_now -= (TCPOLEN_SACK_BASE_ALIGNED + (tp->num_sacks * TCPOLEN_SACK_PERBLOCK)); if(sk->opt && sk->opt->optlen) mss_now -= sk->opt->optlen; /* If we are zapped, the bytes will have to remain here. * In time closedown will empty the write queue and all * will be happy. */ if(!sk->zapped) { struct sk_buff *skb; int sent_pkts = 0; /* Anything on the transmit queue that fits the window can * be added providing we are: * * a) following SWS avoidance [and Nagle algorithm] * b) not exceeding our congestion window. * c) not retransmiting [Nagle] */ while((skb = tp->send_head) && tcp_snd_test(sk, skb)) { if (skb->len > mss_now) { if (tcp_fragment(sk, skb, mss_now)) break; } /* Advance the send_head. This one is going out. */ update_send_head(sk); TCP_SKB_CB(skb)->when = jiffies; tp->snd_nxt = TCP_SKB_CB(skb)->end_seq; tp->packets_out++; tcp_transmit_skb(sk, skb_clone(skb, GFP_ATOMIC)); sent_pkts = 1; } /* If we sent anything, make sure the retransmit * timer is active. */ if (sent_pkts && !tcp_timer_is_set(sk, TIME_RETRANS)) tcp_reset_xmit_timer(sk, TIME_RETRANS, tp->rto); } } /* This function returns the amount that we can raise the * usable window based on the following constraints * * 1. The window can never be shrunk once it is offered (RFC 793) * 2. We limit memory per socket * * RFC 1122: * "the suggested [SWS] avoidance algoritm for the receiver is to keep * RECV.NEXT + RCV.WIN fixed until: * RCV.BUFF - RCV.USER - RCV.WINDOW >= min(1/2 RCV.BUFF, MSS)" * * i.e. don't raise the right edge of the window until you can raise * it at least MSS bytes. * * Unfortunately, the recomended algorithm breaks header prediction, * since header prediction assumes th->window stays fixed. * * Strictly speaking, keeping th->window fixed violates the receiver * side SWS prevention criteria. The problem is that under this rule * a stream of single byte packets will cause the right side of the * window to always advance by a single byte. * * Of course, if the sender implements sender side SWS prevention * then this will not be a problem. * * BSD seems to make the following compromise: * * If the free space is less than the 1/4 of the maximum * space available and the free space is less than 1/2 mss, * then set the window to 0. * Otherwise, just prevent the window from shrinking * and from being larger than the largest representable value. * * This prevents incremental opening of the window in the regime * where TCP is limited by the speed of the reader side taking * data out of the TCP receive queue. It does nothing about * those cases where the window is constrained on the sender side * because the pipeline is full. * * BSD also seems to "accidentally" limit itself to windows that are a * multiple of MSS, at least until the free space gets quite small. * This would appear to be a side effect of the mbuf implementation. * Combining these two algorithms results in the observed behavior * of having a fixed window size at almost all times. * * Below we obtain similar behavior by forcing the offered window to * a multiple of the mss when it is feasible to do so. * * Note, we don't "adjust" for TIMESTAMP or SACK option bytes. */ u32 __tcp_select_window(struct sock *sk) { struct tcp_opt *tp = &sk->tp_pinfo.af_tcp; unsigned int mss = sk->mss; unsigned int free_space; u32 window, cur_win; free_space = (sk->rcvbuf - atomic_read(&sk->rmem_alloc)) / 2; if (tp->window_clamp) { free_space = min(tp->window_clamp, free_space); mss = min(tp->window_clamp, mss); } else { printk("tcp_select_window: tp->window_clamp == 0.\n"); } if (mss < 1) { mss = 1; printk("tcp_select_window: sk->mss fell to 0.\n"); } cur_win = tcp_receive_window(tp); if (free_space < sk->rcvbuf/4 && free_space < mss/2) { window = 0; } else { /* Get the largest window that is a nice multiple of mss. * Window clamp already applied above. * If our current window offering is within 1 mss of the * free space we just keep it. This prevents the divide * and multiply from happening most of the time. * We also don't do any window rounding when the free space * is too small. */ window = tp->rcv_wnd; if ((window <= (free_space - mss)) || (window > free_space)) window = (free_space/mss)*mss; } return window; } /* Attempt to collapse two adjacent SKB's during retransmission. */ static void tcp_retrans_try_collapse(struct sock *sk, struct sk_buff *skb, int mss_now) { struct sk_buff *next_skb = skb->next; /* The first test we must make is that neither of these two * SKB's are still referenced by someone else. */ if(!skb_cloned(skb) && !skb_cloned(next_skb)) { int skb_size = skb->len, next_skb_size = next_skb->len; u16 flags = TCP_SKB_CB(skb)->flags; /* Punt if the first SKB has URG set. */ if(flags & TCPCB_FLAG_URG) return; /* Also punt if next skb has been SACK'd. */ if(TCP_SKB_CB(next_skb)->sacked & TCPCB_SACKED_ACKED) return; /* Punt if not enough space exists in the first SKB for * the data in the second, or the total combined payload * would exceed the MSS. */ if ((next_skb_size > skb_tailroom(skb)) || ((skb_size + next_skb_size) > mss_now)) return; /* Ok. We will be able to collapse the packet. */ __skb_unlink(next_skb, next_skb->list); if(skb->len % 4) { /* Must copy and rechecksum all data. */ memcpy(skb_put(skb, next_skb_size), next_skb->data, next_skb_size); skb->csum = csum_partial(skb->data, skb->len, 0); } else { /* Optimize, actually we could also combine next_skb->csum * to skb->csum using a single add w/carry operation too. */ skb->csum = csum_partial_copy(next_skb->data, skb_put(skb, next_skb_size), next_skb_size, skb->csum); } /* Update sequence range on original skb. */ TCP_SKB_CB(skb)->end_seq += TCP_SKB_CB(next_skb)->end_seq - TCP_SKB_CB(next_skb)->seq; /* Merge over control information. */ flags |= TCP_SKB_CB(next_skb)->flags; /* This moves PSH/FIN etc. over */ if(flags & TCPCB_FLAG_URG) { u16 urgptr = TCP_SKB_CB(next_skb)->urg_ptr; TCP_SKB_CB(skb)->urg_ptr = urgptr + skb_size; } TCP_SKB_CB(skb)->flags = flags; /* All done, get rid of second SKB and account for it so * packet counting does not break. */ kfree_skb(next_skb); sk->tp_pinfo.af_tcp.packets_out--; } } /* Do a simple retransmit without using the backoff mechanisms in * tcp_timer. This is used to speed up path mtu recovery. Note that * these simple retransmits aren't counted in the usual tcp retransmit * backoff counters. * The socket is already locked here. */ void tcp_simple_retransmit(struct sock *sk) { struct tcp_opt *tp = &(sk->tp_pinfo.af_tcp); /* Don't muck with the congestion window here. */ tp->dup_acks = 0; tp->high_seq = tp->snd_nxt; tp->retrans_head = NULL; /* Input control flow will see that this was retransmitted * and not use it for RTT calculation in the absence of * the timestamp option. */ tcp_retransmit_skb(sk, skb_peek(&sk->write_queue)); } static __inline__ void update_retrans_head(struct sock *sk) { struct tcp_opt *tp = &sk->tp_pinfo.af_tcp; tp->retrans_head = tp->retrans_head->next; if((tp->retrans_head == tp->send_head) || (tp->retrans_head == (struct sk_buff *) &sk->write_queue)) tp->retrans_head = NULL; } /* This retransmits one SKB. Policy decisions and retransmit queue * state updates are done by the caller. Returns non-zero if an * error occured which prevented the send. */ int tcp_retransmit_skb(struct sock *sk, struct sk_buff *skb) { struct tcp_opt *tp = &(sk->tp_pinfo.af_tcp); int current_mss = sk->mss; /* Account for outgoing SACKS and IP options, if any. */ if(tp->sack_ok && tp->num_sacks) current_mss -= (TCPOLEN_SACK_BASE_ALIGNED + (tp->num_sacks * TCPOLEN_SACK_PERBLOCK)); if(sk->opt && sk->opt->optlen) current_mss -= sk->opt->optlen; if(skb->len > current_mss) { if(tcp_fragment(sk, skb, current_mss)) return 1; /* We'll try again later. */ /* New SKB created, account for it. */ tp->packets_out++; } /* Collapse two adjacent packets if worthwhile and we can. */ if(!(TCP_SKB_CB(skb)->flags & TCPCB_FLAG_SYN) && (skb->len < (current_mss >> 1)) && (skb->next != tp->send_head) && (skb->next != (struct sk_buff *)&sk->write_queue) && (sysctl_tcp_retrans_collapse != 0)) tcp_retrans_try_collapse(sk, skb, current_mss); if(tp->af_specific->rebuild_header(sk)) return 1; /* Routing failure or similar. */ /* Ok, we're gonna send it out, update state. */ TCP_SKB_CB(skb)->sacked |= TCPCB_SACKED_RETRANS; tp->retrans_out++; /* Make a copy, if the first transmission SKB clone we made * is still in somebodies hands, else make a clone. */ TCP_SKB_CB(skb)->when = jiffies; if(skb_cloned(skb)) skb = skb_copy(skb, GFP_ATOMIC); else skb = skb_clone(skb, GFP_ATOMIC); tcp_transmit_skb(sk, skb); /* Update global TCP statistics and return success. */ sk->prot->retransmits++; tcp_statistics.TcpRetransSegs++; return 0; } /* This gets called after a retransmit timeout, and the initially * retransmitted data is acknowledged. It tries to continue * resending the rest of the retransmit queue, until either * we've sent it all or the congestion window limit is reached. * If doing SACK, the first ACK which comes back for a timeout * based retransmit packet might feed us FACK information again. * If so, we use it to avoid unnecessarily retransmissions. */ void tcp_xmit_retransmit_queue(struct sock *sk) { struct tcp_opt *tp = &(sk->tp_pinfo.af_tcp); struct sk_buff *skb; if (tp->retrans_head == NULL) tp->retrans_head = skb_peek(&sk->write_queue); if (tp->retrans_head == tp->send_head) tp->retrans_head = NULL; while ((skb = tp->retrans_head) != NULL) { /* If it has been ack'd by a SACK block, we don't * retransmit it. */ if(!(TCP_SKB_CB(skb)->sacked & TCPCB_SACKED_ACKED)) { /* Send it out, punt if error occurred. */ if(tcp_retransmit_skb(sk, skb)) break; /* Stop retransmitting if we've hit the congestion * window limit. */ if (tp->retrans_out >= (tp->snd_cwnd >> TCP_CWND_SHIFT)) break; } update_retrans_head(sk); } } /* Using FACK information, retransmit all missing frames at the receiver * up to the forward most SACK'd packet (tp->fackets_out) if the packet * has not been retransmitted already. */ void tcp_fack_retransmit(struct sock *sk) { struct tcp_opt *tp = &(sk->tp_pinfo.af_tcp); struct sk_buff *skb = skb_peek(&sk->write_queue); int packet_cnt = 0; while((skb != NULL) && (skb != tp->send_head) && (skb != (struct sk_buff *)&sk->write_queue)) { __u8 sacked = TCP_SKB_CB(skb)->sacked; if(sacked & (TCPCB_SACKED_ACKED | TCPCB_SACKED_RETRANS)) goto next_packet; /* Ok, retransmit it. */ if(tcp_retransmit_skb(sk, skb)) break; if(tcp_packets_in_flight(tp) >= (tp->snd_cwnd >> TCP_CWND_SHIFT)) break; next_packet: packet_cnt++; if(packet_cnt >= tp->fackets_out) break; skb = skb->next; } } /* Send a fin. The caller locks the socket for us. This cannot be * allowed to fail queueing a FIN frame under any circumstances. */ void tcp_send_fin(struct sock *sk) { struct tcp_opt *tp = &(sk->tp_pinfo.af_tcp); struct sk_buff *skb = skb_peek_tail(&sk->write_queue); int mss_now = sk->mss; /* Optimization, tack on the FIN if we have a queue of * unsent frames. But be careful about outgoing SACKS * and IP options. */ if(tp->sack_ok && tp->num_sacks) mss_now -= (TCPOLEN_SACK_BASE_ALIGNED + (tp->num_sacks * TCPOLEN_SACK_PERBLOCK)); if(sk->opt && sk->opt->optlen) mss_now -= sk->opt->optlen; if((tp->send_head != NULL) && (skb->len < mss_now)) { /* tcp_write_xmit() takes care of the rest. */ TCP_SKB_CB(skb)->flags |= TCPCB_FLAG_FIN; TCP_SKB_CB(skb)->end_seq++; tp->write_seq++; /* Special case to avoid Nagle bogosity. If this * segment is the last segment, and it was queued * due to Nagle/SWS-avoidance, send it out now. */ if(tp->send_head == skb && !sk->nonagle && skb->len < (sk->mss >> 1) && tp->packets_out && !(TCP_SKB_CB(skb)->flags & TCPCB_FLAG_URG)) { update_send_head(sk); TCP_SKB_CB(skb)->when = jiffies; tp->snd_nxt = TCP_SKB_CB(skb)->end_seq; tp->packets_out++; tcp_transmit_skb(sk, skb_clone(skb, GFP_ATOMIC)); if(!tcp_timer_is_set(sk, TIME_RETRANS)) tcp_reset_xmit_timer(sk, TIME_RETRANS, tp->rto); } } else { /* Socket is locked, keep trying until memory is available. */ do { skb = sock_wmalloc(sk, (MAX_HEADER + sk->prot->max_header), 1, GFP_KERNEL); } while (skb == NULL); /* Reserve space for headers and prepare control bits. */ skb_reserve(skb, MAX_HEADER + sk->prot->max_header); skb->csum = 0; TCP_SKB_CB(skb)->flags = (TCPCB_FLAG_ACK | TCPCB_FLAG_FIN); TCP_SKB_CB(skb)->sacked = 0; TCP_SKB_CB(skb)->urg_ptr = 0; /* FIN eats a sequence byte, write_seq advanced by tcp_send_skb(). */ TCP_SKB_CB(skb)->seq = tp->write_seq; TCP_SKB_CB(skb)->end_seq = TCP_SKB_CB(skb)->seq + 1; tcp_send_skb(sk, skb, 0); } } /* We get here when a process closes a file descriptor (either due to * an explicit close() or as a byproduct of exit()'ing) and there * was unread data in the receive queue. This behavior is recommended * by draft-ietf-tcpimpl-prob-03.txt section 3.10. -DaveM */ void tcp_send_active_reset(struct sock *sk) { struct tcp_opt *tp = &(sk->tp_pinfo.af_tcp); struct sk_buff *skb; /* NOTE: No TCP options attached and we never retransmit this. */ do { skb = alloc_skb(MAX_HEADER + sk->prot->max_header, GFP_KERNEL); } while(skb == NULL); /* Reserve space for headers and prepare control bits. */ skb_reserve(skb, MAX_HEADER + sk->prot->max_header); skb->csum = 0; TCP_SKB_CB(skb)->flags = (TCPCB_FLAG_ACK | TCPCB_FLAG_RST); TCP_SKB_CB(skb)->sacked = 0; TCP_SKB_CB(skb)->urg_ptr = 0; /* Send it off. */ TCP_SKB_CB(skb)->seq = tp->write_seq; TCP_SKB_CB(skb)->end_seq = TCP_SKB_CB(skb)->seq; TCP_SKB_CB(skb)->when = jiffies; tcp_transmit_skb(sk, skb); } /* WARNING: This routine must only be called when we have already sent * a SYN packet that crossed the incoming SYN that caused this routine * to get called. If this assumption fails then the initial rcv_wnd * and rcv_wscale values will not be correct. */ int tcp_send_synack(struct sock *sk) { struct tcp_opt* tp = &(sk->tp_pinfo.af_tcp); struct sk_buff* skb; skb = sock_wmalloc(sk, (MAX_HEADER + sk->prot->max_header), 1, GFP_ATOMIC); if (skb == NULL) return -ENOMEM; /* Reserve space for headers and prepare control bits. */ skb_reserve(skb, MAX_HEADER + sk->prot->max_header); skb->csum = 0; TCP_SKB_CB(skb)->flags = (TCPCB_FLAG_ACK | TCPCB_FLAG_SYN); TCP_SKB_CB(skb)->sacked = 0; TCP_SKB_CB(skb)->urg_ptr = 0; /* SYN eats a sequence byte. */ TCP_SKB_CB(skb)->seq = tp->snd_una; TCP_SKB_CB(skb)->end_seq = TCP_SKB_CB(skb)->seq + 1; __skb_queue_tail(&sk->write_queue, skb); TCP_SKB_CB(skb)->when = jiffies; tp->packets_out++; tcp_transmit_skb(sk, skb_clone(skb, GFP_ATOMIC)); return 0; } struct sk_buff * tcp_make_synack(struct sock *sk, struct dst_entry *dst, struct open_request *req, int mss) { struct tcphdr *th; int tcp_header_size; struct sk_buff *skb; skb = sock_wmalloc(sk, MAX_HEADER + sk->prot->max_header, 1, GFP_ATOMIC); if (skb == NULL) return NULL; /* Reserve space for headers. */ skb_reserve(skb, MAX_HEADER + sk->prot->max_header); skb->dst = dst_clone(dst); if (sk->user_mss) mss = min(mss, sk->user_mss); if (req->tstamp_ok) mss -= TCPOLEN_TSTAMP_ALIGNED; else req->mss += TCPOLEN_TSTAMP_ALIGNED; /* Don't offer more than they did. * This way we don't have to memorize who said what. * FIXME: maybe this should be changed for better performance * with syncookies. */ req->mss = min(mss, req->mss); if (req->mss < 1) { printk(KERN_DEBUG "initial req->mss below 1\n"); req->mss = 1; } tcp_header_size = (sizeof(struct tcphdr) + TCPOLEN_MSS + (req->tstamp_ok ? TCPOLEN_TSTAMP_ALIGNED : 0) + (req->wscale_ok ? TCPOLEN_WSCALE_ALIGNED : 0) + /* SACK_PERM is in the place of NOP NOP of TS */ ((req->sack_ok && !req->tstamp_ok) ? TCPOLEN_SACKPERM_ALIGNED : 0)); skb->h.th = th = (struct tcphdr *) skb_push(skb, tcp_header_size); memset(th, 0, sizeof(struct tcphdr)); th->syn = 1; th->ack = 1; th->source = sk->sport; th->dest = req->rmt_port; TCP_SKB_CB(skb)->seq = req->snt_isn; TCP_SKB_CB(skb)->end_seq = TCP_SKB_CB(skb)->seq + 1; th->seq = htonl(TCP_SKB_CB(skb)->seq); th->ack_seq = htonl(req->rcv_isn + 1); if (req->rcv_wnd == 0) { /* ignored for retransmitted syns */ __u8 rcv_wscale; /* Set this up on the first call only */ req->window_clamp = skb->dst->window; tcp_select_initial_window(sock_rspace(sk)/2,req->mss, &req->rcv_wnd, &req->window_clamp, req->wscale_ok, &rcv_wscale); req->rcv_wscale = rcv_wscale; } /* RFC1323: The window in SYN & SYN/ACK segments is never scaled. */ th->window = htons(req->rcv_wnd); TCP_SKB_CB(skb)->when = jiffies; tcp_syn_build_options((__u32 *)(th + 1), req->mss, req->tstamp_ok, req->sack_ok, req->wscale_ok, req->rcv_wscale, TCP_SKB_CB(skb)->when); skb->csum = 0; th->doff = (tcp_header_size >> 2); tcp_statistics.TcpOutSegs++; return skb; } void tcp_connect(struct sock *sk, struct sk_buff *buff, int mss) { struct dst_entry *dst = sk->dst_cache; struct tcp_opt *tp = &(sk->tp_pinfo.af_tcp); /* Reserve space for headers. */ skb_reserve(buff, MAX_HEADER + sk->prot->max_header); if (sk->priority == 0) sk->priority = dst->priority; tp->snd_wnd = 0; tp->snd_wl1 = 0; tp->snd_wl2 = tp->write_seq; tp->snd_una = tp->write_seq; tp->rcv_nxt = 0; sk->err = 0; /* We'll fix this up when we get a response from the other end. * See tcp_input.c:tcp_rcv_state_process case TCP_SYN_SENT. */ tp->tcp_header_len = sizeof(struct tcphdr) + (sysctl_tcp_timestamps ? TCPOLEN_TSTAMP_ALIGNED : 0); mss -= tp->tcp_header_len; if (sk->user_mss) mss = min(mss, sk->user_mss); if (mss < 1) { printk(KERN_DEBUG "intial sk->mss below 1\n"); mss = 1; /* Sanity limit */ } sk->mss = mss; TCP_SKB_CB(buff)->flags = TCPCB_FLAG_SYN; TCP_SKB_CB(buff)->sacked = 0; TCP_SKB_CB(buff)->urg_ptr = 0; buff->csum = 0; TCP_SKB_CB(buff)->seq = tp->write_seq++; TCP_SKB_CB(buff)->end_seq = tp->write_seq; tp->snd_nxt = TCP_SKB_CB(buff)->end_seq; tp->window_clamp = dst->window; tcp_select_initial_window(sock_rspace(sk)/2,sk->mss, &tp->rcv_wnd, &tp->window_clamp, sysctl_tcp_window_scaling, &tp->rcv_wscale); /* Ok, now lock the socket before we make it visible to * the incoming packet engine. */ lock_sock(sk); /* Socket identity change complete, no longer * in TCP_CLOSE, so enter ourselves into the * hash tables. */ tcp_set_state(sk,TCP_SYN_SENT); sk->prot->hash(sk); tp->rto = dst->rtt; tcp_init_xmit_timers(sk); tp->retransmits = 0; tp->fackets_out = 0; tp->retrans_out = 0; /* Send it off. */ __skb_queue_tail(&sk->write_queue, buff); TCP_SKB_CB(buff)->when = jiffies; tp->packets_out++; tcp_transmit_skb(sk, skb_clone(buff, GFP_KERNEL)); tcp_statistics.TcpActiveOpens++; /* Timer for repeating the SYN until an answer. */ tcp_reset_xmit_timer(sk, TIME_RETRANS, tp->rto); /* Now, it is safe to release the socket. */ release_sock(sk); } /* Send out a delayed ack, the caller does the policy checking * to see if we should even be here. See tcp_input.c:tcp_ack_snd_check() * for details. */ void tcp_send_delayed_ack(struct tcp_opt *tp, int max_timeout) { unsigned long timeout; /* Stay within the limit we were given */ timeout = tp->ato; if (timeout > max_timeout) timeout = max_timeout; timeout += jiffies; /* Use new timeout only if there wasn't a older one earlier. */ if (!tp->delack_timer.prev) { tp->delack_timer.expires = timeout; add_timer(&tp->delack_timer); } else { if (timeout < tp->delack_timer.expires) mod_timer(&tp->delack_timer, timeout); } } /* This routine sends an ack and also updates the window. */ void tcp_send_ack(struct sock *sk) { /* If we have been reset, we may not send again. */ if(!sk->zapped) { struct tcp_opt *tp = &(sk->tp_pinfo.af_tcp); struct sk_buff *buff; /* We are not putting this on the write queue, so * tcp_transmit_skb() will set the ownership to this * sock. */ buff = alloc_skb(MAX_HEADER + sk->prot->max_header, GFP_ATOMIC); if (buff == NULL) { /* Force it to send an ack. We don't have to do this * (ACK is unreliable) but it's much better use of * bandwidth on slow links to send a spare ack than * resend packets. */ tcp_send_delayed_ack(tp, HZ/2); return; } /* Reserve space for headers and prepare control bits. */ skb_reserve(buff, MAX_HEADER + sk->prot->max_header); buff->csum = 0; TCP_SKB_CB(buff)->flags = TCPCB_FLAG_ACK; TCP_SKB_CB(buff)->sacked = 0; TCP_SKB_CB(buff)->urg_ptr = 0; /* Send it off, this clears delayed acks for us. */ TCP_SKB_CB(buff)->seq = TCP_SKB_CB(buff)->end_seq = tp->snd_nxt; TCP_SKB_CB(buff)->when = jiffies; tcp_transmit_skb(sk, buff); } } /* This routine sends a packet with an out of date sequence * number. It assumes the other end will try to ack it. */ void tcp_write_wakeup(struct sock *sk) { /* After a valid reset we can send no more. */ if (!sk->zapped) { struct tcp_opt *tp = &(sk->tp_pinfo.af_tcp); struct sk_buff *skb; /* Write data can still be transmitted/retransmitted in the * following states. If any other state is encountered, return. * [listen/close will never occur here anyway] */ if ((1 << sk->state) & ~(TCPF_ESTABLISHED|TCPF_CLOSE_WAIT|TCPF_FIN_WAIT1| TCPF_LAST_ACK|TCPF_CLOSING)) return; if (before(tp->snd_nxt, tp->snd_una + tp->snd_wnd) && ((skb = tp->send_head) != NULL)) { unsigned long win_size; /* We are probing the opening of a window * but the window size is != 0 * must have been a result SWS avoidance ( sender ) */ win_size = tp->snd_wnd - (tp->snd_nxt - tp->snd_una); if (win_size < TCP_SKB_CB(skb)->end_seq - TCP_SKB_CB(skb)->seq) { if (tcp_fragment(sk, skb, win_size)) return; /* Let a retransmit get it. */ } update_send_head(sk); TCP_SKB_CB(skb)->when = jiffies; tp->snd_nxt = TCP_SKB_CB(skb)->end_seq; tp->packets_out++; tcp_transmit_skb(sk, skb_clone(skb, GFP_ATOMIC)); if (!tcp_timer_is_set(sk, TIME_RETRANS)) tcp_reset_xmit_timer(sk, TIME_RETRANS, tp->rto); } else { /* We don't queue it, tcp_transmit_skb() sets ownership. */ skb = alloc_skb(MAX_HEADER + sk->prot->max_header, GFP_ATOMIC); if (skb == NULL) return; /* Reserve space for headers and set control bits. */ skb_reserve(skb, MAX_HEADER + sk->prot->max_header); skb->csum = 0; TCP_SKB_CB(skb)->flags = TCPCB_FLAG_ACK; TCP_SKB_CB(skb)->sacked = 0; TCP_SKB_CB(skb)->urg_ptr = 0; /* Use a previous sequence. This should cause the other * end to send an ack. Don't queue or clone SKB, just * send it. */ TCP_SKB_CB(skb)->seq = tp->snd_nxt - 1; TCP_SKB_CB(skb)->end_seq = TCP_SKB_CB(skb)->seq; TCP_SKB_CB(skb)->when = jiffies; tcp_transmit_skb(sk, skb); } } } /* A window probe timeout has occurred. If window is not closed send * a partial packet else a zero probe. */ void tcp_send_probe0(struct sock *sk) { struct tcp_opt *tp = &(sk->tp_pinfo.af_tcp); tcp_write_wakeup(sk); tp->pending = TIME_PROBE0; tp->backoff++; tp->probes_out++; tcp_reset_xmit_timer (sk, TIME_PROBE0, min(tp->rto << tp->backoff, 120*HZ)); } |