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1422 1423 1424 1425 1426 1427 1428 1429 1430 1431 1432 1433 1434 1435 1436 1437 1438 1439 1440 1441 1442 1443 1444 1445 1446 1447 1448 1449 1450 1451 1452 1453 1454 1455 1456 1457 1458 1459 1460 1461 1462 1463 1464 1465 1466 1467 1468 1469 1470 1471 1472 1473 1474 1475 1476 | /* * INET An implementation of the TCP/IP protocol suite for the LINUX * operating system. INET is implemented using the BSD Socket * interface as the means of communication with the user level. * * Implementation of the Transmission Control Protocol(TCP). * * Version: @(#)tcp_input.c 1.0.16 05/25/93 * * Authors: Ross Biro, <bir7@leland.Stanford.Edu> * Fred N. van Kempen, <waltje@uWalt.NL.Mugnet.ORG> * Mark Evans, <evansmp@uhura.aston.ac.uk> * Corey Minyard <wf-rch!minyard@relay.EU.net> * Florian La Roche, <flla@stud.uni-sb.de> * Charles Hedrick, <hedrick@klinzhai.rutgers.edu> * Linus Torvalds, <torvalds@transmeta.com> * Alan Cox, <alan@lxorguk.ukuu.org.uk> * Matthew Dillon, <dillon@apollo.west.oic.com> * Arnt Gulbrandsen, <agulbra@nvg.unit.no> * Jorge Cwik, <jorge@laser.satlink.net> * * Fixes: Eric Schenk : avoid multiple retransmissions in one * : round trip timeout. * Eric Schenk : tcp rst and syn cookies to deal * : with synflooding attacks. * Eric Schenk : If a simultaneous close occurred, and the * connection was over an assymetric route, we * would lose badly if we dropped our outgoing * FIN because the route disappeared on us. * We now handle this case correctly. * Eric Schenk : Handle the case where a route changes, and * thus the outgoing device does as well, when * skb's are on the retransmit queue which still * refer to the old obsolete destination. * Elliot Poger : Added support for SO_BINDTODEVICE. * Juan Jose Ciarlante : Added sock dynamic source address rewriting * Alan Cox : Clear reserved fields - bug reported by * J Hadi Salim */ #include <linux/config.h> #include <net/tcp.h> #include <linux/ip_fw.h> #include <linux/firewall.h> #include <linux/interrupt.h> #ifdef CONFIG_RST_COOKIES #include <linux/random.h> #endif /* * RFC 1122 says: * * "the suggested [SWS] avoidance algorithm for the receiver is to keep * RECV.NEXT + RCV.WIN fixed until: * RCV.BUFF - RCV.USER - RCV.WINDOW >= min(1/2 RCV.BUFF, MSS)" * * We do BSD style SWS avoidance -- note that RFC1122 only says we * must do silly window avoidance, it does not require that we use * the suggested algorithm. Following BSD avoids breaking header * prediction. * * The "rcvbuf" and "rmem_alloc" values are shifted by 1, because * they also contain buffer handling overhead etc, so the window * we actually use is essentially based on only half those values. */ int tcp_new_window(struct sock * sk) { unsigned long window = sk->window; unsigned long minwin, maxwin; unsigned long free_space; /* Get minimum and maximum window values.. */ minwin = sk->mss; if (!minwin) minwin = sk->mtu; if (!minwin) { printk(KERN_DEBUG "tcp_new_window: mss fell to 0.\n"); minwin = 1; } maxwin = sk->window_clamp; if (!maxwin) maxwin = MAX_WINDOW; if (minwin > maxwin/2) minwin = maxwin/2; /* Get current rcvbuf size.. */ free_space = sk->rcvbuf/2; if (free_space < minwin) { sk->rcvbuf = minwin*2; free_space = minwin; } /* Check rcvbuf against used and minimum window */ free_space -= sk->rmem_alloc/2; if ((long)(free_space - minwin) < 0) /* SWS avoidance */ return 0; /* Try to avoid the divide and multiply if we can */ if (window <= free_space - minwin || window > free_space) window = (free_space/minwin)*minwin; if (window > maxwin) window = maxwin; return window; } /* * Get rid of any delayed acks, we sent one already.. */ static __inline__ void clear_delayed_acks(struct sock * sk) { sk->ack_timed = 0; sk->ack_backlog = 0; sk->bytes_rcv = 0; del_timer(&sk->delack_timer); } /* * This is the main buffer sending routine. We queue the buffer * having checked it is sane seeming. */ void tcp_send_skb(struct sock *sk, struct sk_buff *skb) { int size; struct tcphdr * th = skb->h.th; /* * length of packet (not counting length of pre-tcp headers) */ size = skb->len - ((unsigned char *) th - skb->data); /* * Sanity check it.. */ if (size < sizeof(struct tcphdr) || size > skb->len) { printk(KERN_ERR "tcp_send_skb: bad skb (skb = %p, data = %p, th = %p, len = %lu)\n", skb, skb->data, th, skb->len); kfree_skb(skb, FREE_WRITE); return; } /* * If we have queued a header size packet.. (these crash a few * tcp stacks if ack is not set) */ if (size == sizeof(struct tcphdr)) { /* If it's got a syn or fin it's notionally included in the size..*/ if(!th->syn && !th->fin) { printk(KERN_ERR "tcp_send_skb: attempt to queue a bogon.\n"); kfree_skb(skb,FREE_WRITE); return; } } /* * Jacobson recommends this in the appendix of his SIGCOMM'88 paper. * The idea is to do a slow start again if we haven't been doing * anything for a long time, in which case we have no reason to * believe that our congestion window is still correct. */ if (sk->send_head == 0 && (jiffies - sk->idletime) > sk->rto) { sk->cong_window = 1; sk->cong_count = 0; } /* * Actual processing. */ tcp_statistics.TcpOutSegs++; skb->seq = ntohl(th->seq); skb->end_seq = skb->seq + size - 4*th->doff + th->fin; /* * We must queue if * * a) The right edge of this frame exceeds the window * b) We are retransmitting (Nagle's rule) * c) We have too many packets 'in flight' */ if (after(skb->end_seq, sk->window_seq) || (sk->retransmits && sk->ip_xmit_timeout == TIME_WRITE) || sk->packets_out >= sk->cong_window) { /* checksum will be supplied by tcp_write_xmit. So * we shouldn't need to set it at all. I'm being paranoid */ th->check = 0; if (skb->next != NULL) { printk(KERN_ERR "tcp_send_partial: next != NULL\n"); skb_unlink(skb); } skb_queue_tail(&sk->write_queue, skb); if (before(sk->window_seq, sk->write_queue.next->end_seq) && sk->send_head == NULL && sk->ack_backlog == 0) tcp_reset_xmit_timer(sk, TIME_PROBE0, sk->rto); } else { /* * This is going straight out */ clear_delayed_acks(sk); th->ack_seq = htonl(sk->acked_seq); th->window = htons(tcp_select_window(sk)); tcp_send_check(th, sk->saddr, sk->daddr, size, skb); sk->sent_seq = sk->write_seq; /* * This is mad. The tcp retransmit queue is put together * by the ip layer. This causes half the problems with * unroutable FIN's and other things. */ sk->prot->queue_xmit(sk, skb->dev, skb, 0); /* * Set for next retransmit based on expected ACK time * of the first packet in the resend queue. * This is no longer a window behind. */ tcp_reset_xmit_timer(sk, TIME_WRITE, sk->rto); } } /* * Locking problems lead us to a messy situation where we can have * multiple partially complete buffers queued up. This is really bad * as we don't want to be sending partial buffers. Fix this with * a semaphore or similar to lock tcp_write per socket. * * These routines are pretty self descriptive. */ struct sk_buff * tcp_dequeue_partial(struct sock * sk) { struct sk_buff * skb; unsigned long flags; save_flags(flags); cli(); skb = sk->partial; if (skb) { sk->partial = NULL; del_timer(&sk->partial_timer); } restore_flags(flags); return skb; } /* * Empty the partial queue */ void tcp_send_partial(struct sock *sk) { struct sk_buff *skb; if (sk == NULL) return; while ((skb = tcp_dequeue_partial(sk)) != NULL) tcp_send_skb(sk, skb); } /* * Queue a partial frame */ void tcp_enqueue_partial(struct sk_buff * skb, struct sock * sk) { struct sk_buff * tmp; unsigned long flags; save_flags(flags); cli(); tmp = sk->partial; if (tmp) del_timer(&sk->partial_timer); sk->partial = skb; init_timer(&sk->partial_timer); /* * Wait up to 30 second for the buffer to fill. * ( I have no idea why this timer is here! * It seems to be sillyness for interactive response. Linus? * ) */ sk->partial_timer.expires = jiffies+30*HZ; sk->partial_timer.function = (void (*)(unsigned long)) tcp_send_partial; sk->partial_timer.data = (unsigned long) sk; add_timer(&sk->partial_timer); restore_flags(flags); if (tmp) tcp_send_skb(sk, tmp); } /* * This routine takes stuff off of the write queue, * and puts it in the xmit queue. This happens as incoming acks * open up the remote window for us. */ void tcp_write_xmit(struct sock *sk) { struct sk_buff *skb; /* * The bytes will have to remain here. In time closedown will * empty the write queue and all will be happy */ if(sk->zapped) return; /* * Anything on the transmit queue that fits the window can * be added providing we are not * * a) retransmitting (Nagle's rule) * b) exceeding our congestion window. */ while((skb = skb_peek(&sk->write_queue)) != NULL && !after(skb->end_seq, sk->window_seq) && (sk->retransmits == 0 || sk->ip_xmit_timeout != TIME_WRITE || !after(skb->end_seq, sk->rcv_ack_seq)) && sk->packets_out < sk->cong_window) { IS_SKB(skb); skb_unlink(skb); /* * See if we really need to send the whole packet. */ if (before(skb->end_seq, sk->rcv_ack_seq +1)) { /* * This is acked data. We can discard it. * This implies the packet was sent out * of the write queue by a zero window probe. */ sk->retransmits = 0; kfree_skb(skb, FREE_WRITE); if (!sk->dead) sk->write_space(sk); } else { struct tcphdr *th; struct iphdr *iph; int size; iph = skb->ip_hdr; th = (struct tcphdr *)(((char *)iph) +(iph->ihl << 2)); /* See if we need to shrink the leading packet on * the retransmit queue. Strictly speaking, we * should never need to do this, but some buggy TCP * implementations get confused if you send them * a packet that contains both old and new data. (Feh!) * Soooo, we have this uglyness here. */ if (after(sk->rcv_ack_seq,skb->seq+th->syn)) tcp_shrink_skb(sk,skb,sk->rcv_ack_seq); size = skb->len - (((unsigned char *) th) - skb->data); #ifndef CONFIG_NO_PATH_MTU_DISCOVERY if (size > sk->mtu - sizeof(struct iphdr)) { iph->frag_off &= ~htons(IP_DF); ip_send_check(iph); } #endif /* * put in the ack seq and window at this point rather than earlier, * in order to keep them monotonic. We really want to avoid taking * back window allocations. That's legal, but RFC1122 says it's frowned on. * Ack and window will in general have changed since this packet was put * on the write queue. */ th->ack_seq = htonl(sk->acked_seq); th->window = htons(tcp_select_window(sk)); tcp_send_check(th, sk->saddr, sk->daddr, size, skb); sk->sent_seq = skb->end_seq; /* * IP manages our queue for some crazy reason */ #ifndef NO_DAVEM_FIX sk->prot->queue_xmit(sk, skb->dev, skb, 0); #else sk->prot->queue_xmit(sk, skb->dev, skb, skb->free); #endif clear_delayed_acks(sk); tcp_reset_xmit_timer(sk, TIME_WRITE, sk->rto); } } } /* * A socket has timed out on its send queue and wants to do a * little retransmitting. Currently this means TCP. */ void tcp_do_retransmit(struct sock *sk, int all) { struct sk_buff * skb; struct proto *prot; struct device *dev; struct rtable *rt; prot = sk->prot; if (!all) { /* * If we are just retransmitting one packet reset * to the start of the queue. */ sk->send_next = sk->send_head; sk->packets_out = 0; } skb = sk->send_next; while (skb != NULL) { struct tcphdr *th; struct iphdr *iph; int size; unsigned long flags; dev = skb->dev; IS_SKB(skb); skb->when = jiffies; /* dl1bke 960201 - @%$$! Hope this cures strange race conditions */ /* with AX.25 mode VC. (esp. DAMA) */ /* if the buffer is locked we should not retransmit */ /* anyway, so we don't need all the fuss to prepare */ /* the buffer in this case. */ /* (the skb_pull() changes skb->data while we may */ /* actually try to send the data. Ouch. A side */ /* effect is that we'll send some unnecessary data, */ /* but the alternative is disastrous... */ save_flags(flags); cli(); if (skb_device_locked(skb)) { restore_flags(flags); break; } /* Unlink from any chain */ skb_unlink(skb); restore_flags(flags); /* * Discard the surplus MAC header */ skb_pull(skb,((unsigned char *)skb->ip_hdr)-skb->data); /* * In general it's OK just to use the old packet. However we * need to use the current ack and window fields. Urg and * urg_ptr could possibly stand to be updated as well, but we * don't keep the necessary data. That shouldn't be a problem, * if the other end is doing the right thing. Since we're * changing the packet, we have to issue a new IP identifier. */ iph = (struct iphdr *)skb->data; th = (struct tcphdr *)(((char *)iph) + (iph->ihl << 2)); /* See if we need to shrink the leading packet on * the retransmit queue. Strictly speaking, we * should never need to do this, but some buggy TCP * implementations get confused if you send them * a packet that contains both old and new data. (Feh!) * Soooo, we have this uglyness here. * * Is the && test needed here? If so, then it implies that * we might be retransmitting an acked packet. This code is * needed here to talk to Solaris 2.6 stack. */ if (after(sk->rcv_ack_seq,skb->seq+th->syn) && before(sk->rcv_ack_seq, skb->end_seq)) tcp_shrink_skb(sk,skb,sk->rcv_ack_seq); size = ntohs(iph->tot_len) - (iph->ihl<<2); /* * Note: We ought to check for window limits here but * currently this is done (less efficiently) elsewhere. */ /* * Put a MAC header back on (may cause ARPing) */ { /* ANK: UGLY, but the bug, that was here, should be fixed. */ struct options * opt = (struct options*)skb->proto_priv; rt = ip_check_route(&sk->ip_route_cache, opt->srr?opt->faddr:iph->daddr, skb->localroute, sk->bound_device); } iph->id = htons(ip_id_count++); #ifndef CONFIG_NO_PATH_MTU_DISCOVERY if (rt && ntohs(iph->tot_len) > rt->rt_mtu) iph->frag_off &= ~htons(IP_DF); #endif ip_send_check(iph); if (rt==NULL) /* Deep poo */ { if(skb->sk) { skb->sk->err_soft=ENETUNREACH; skb->sk->error_report(skb->sk); } /* Can't transmit this packet, no reason * to transmit the later ones, even if * the congestion window allows. */ break; } else { dev=rt->rt_dev; if (skb->dev != dev && skb->link3 == 0 && !skb_queue_empty(&sk->write_queue)) { /* THIS IS UGLY. DON'T SHOW THIS TO YOUR MOTHER. --erics * Route shifted devices. * If this is the last packet in the * retransmit queue, then we should walk * the chain of packets in the write_queue * that have the same device and * fix routing on these packets as well. * If we fail to do this, then every packet * in the transmit queue will incurr a * retransmit with the backed off retransmit * timeout. This is very bad. */ struct sk_buff *skb2 = sk->write_queue.next; while (skb2 && skb2->dev == skb->dev) { skb2->raddr=rt->rt_gateway; if (sysctl_ip_dynaddr & 4 || (sk->state == TCP_SYN_SENT && sysctl_ip_dynaddr & 3)) ip_rewrite_addrs (sk, skb2, dev); skb_pull(skb2,((unsigned char *)skb2->ip_hdr)-skb2->data); skb2->dev = dev; skb2->arp=1; if (rt->rt_hh) { memcpy(skb_push(skb2,dev->hard_header_len),rt->rt_hh->hh_data,dev->hard_header_len); if (!rt->rt_hh->hh_uptodate) { skb2->arp = 0; #if RT_CACHE_DEBUG >= 2 printk("tcp_do_retransmit(1): hh miss %08x via %08x\n", iph->daddr, rt->rt_gateway); #endif } } else if (dev->hard_header) { if(dev->hard_header(skb2, dev, ETH_P_IP, NULL, NULL, skb2->len)<0) skb2->arp=0; } skb2 = skb2->next; } } skb->raddr=rt->rt_gateway; if ((skb->dev !=dev || skb->dev->pa_addr != skb->ip_hdr->saddr) && (sysctl_ip_dynaddr & 4 || (sk->state == TCP_SYN_SENT && sysctl_ip_dynaddr & 3))) ip_rewrite_addrs(sk, skb, dev); skb->dev=dev; skb->arp=1; #ifdef CONFIG_FIREWALL if (call_out_firewall(PF_INET, skb->dev, iph, NULL) < FW_ACCEPT) { /* The firewall wants us to dump the packet. * We have to check this here, because * the drop in ip_queue_xmit only catches the * first time we send it. We must drop on * every resend as well. */ break; } #endif if (rt->rt_hh) { memcpy(skb_push(skb,dev->hard_header_len),rt->rt_hh->hh_data,dev->hard_header_len); if (!rt->rt_hh->hh_uptodate) { skb->arp = 0; #if RT_CACHE_DEBUG >= 2 printk("tcp_do_retransmit(2): hh miss %08x via %08x\n", iph->daddr, rt->rt_gateway); #endif } } else if (dev->hard_header) { if(dev->hard_header(skb, dev, ETH_P_IP, NULL, NULL, skb->len)<0) skb->arp=0; } /* * This is not the right way to handle this. We have to * issue an up to date window and ack report with this * retransmit to keep the odd buggy tcp that relies on * the fact BSD does this happy. * We don't however need to recalculate the entire * checksum, so someone wanting a small problem to play * with might like to implement RFC1141/RFC1624 and speed * this up by avoiding a full checksum. */ th->ack_seq = htonl(sk->acked_seq); clear_delayed_acks(sk); th->window = ntohs(tcp_select_window(sk)); tcp_send_check(th, sk->saddr, sk->daddr, size, skb); /* * If the interface is (still) up and running, kick it. */ if (dev->flags & IFF_UP) { /* * If the packet is still being sent by the device/protocol * below then don't retransmit. This is both needed, and good - * especially with connected mode AX.25 where it stops resends * occurring of an as yet unsent anyway frame! * We still add up the counts as the round trip time wants * adjusting. */ if (!skb_device_locked(skb)) { /* Now queue it */ ip_statistics.IpOutRequests++; dev_queue_xmit(skb, dev, sk->priority); sk->packets_out++; } else { /* This shouldn't happen as we skip out above if the buffer is locked */ printk(KERN_WARNING "tcp_do_retransmit: sk_buff (%p) became locked\n", skb); } } } /* * Count retransmissions */ sk->prot->retransmits++; tcp_statistics.TcpRetransSegs++; /* * Record the high sequence number to help avoid doing * to much fast retransmission. */ if (sk->retransmits) sk->high_seq = sk->sent_seq; /* * Advance the send_next pointer so we don't keep * retransmitting the same stuff every time we get an ACK. */ sk->send_next = skb->link3; /* * Only one retransmit requested. */ if (!all) break; /* * This should cut it off before we send too many packets. */ if (sk->packets_out >= sk->cong_window) break; skb = skb->link3; } } /* * This routine will send an RST to the other tcp. */ void tcp_send_reset(unsigned long saddr, unsigned long daddr, struct tcphdr *th, struct proto *prot, struct options *opt, struct device *dev, int tos, int ttl) { struct sk_buff *buff; struct tcphdr *t1; int tmp; struct device *ndev=NULL; /* * Cannot reset a reset (Think about it). */ if(th->rst) return; /* * We need to grab some memory, and put together an RST, * and then put it into the queue to be sent. */ buff = alloc_skb(MAX_RESET_SIZE, GFP_ATOMIC); if (buff == NULL) return; buff->sk = NULL; buff->dev = dev; buff->localroute = 0; buff->csum = 0; /* * Put in the IP header and routing stuff. */ tmp = prot->build_header(buff, saddr, daddr, &ndev, IPPROTO_TCP, opt, sizeof(struct tcphdr),tos,ttl,NULL); if (tmp < 0) { buff->free = 1; sock_wfree(NULL, buff); return; } t1 =(struct tcphdr *)skb_put(buff,sizeof(struct tcphdr)); memset(t1, 0, sizeof(*t1)); /* * Swap the send and the receive. */ t1->dest = th->source; t1->source = th->dest; t1->doff = sizeof(*t1)/4; t1->rst = 1; if(th->ack) { t1->seq = th->ack_seq; } else { t1->ack = 1; if(!th->syn) t1->ack_seq = th->seq; else t1->ack_seq = htonl(ntohl(th->seq)+1); } tcp_send_check(t1, saddr, daddr, sizeof(*t1), buff); prot->queue_xmit(NULL, ndev, buff, 1); tcp_statistics.TcpOutSegs++; } #ifdef CONFIG_RST_COOKIES /* * This routine will send a bad SYNACK to the remote tcp * containing a secure sequence number. * This should evoke a reset with a cookie, so we can verify * the existence of the remote machine. */ void tcp_send_synack_probe(unsigned long saddr, unsigned long daddr, struct tcphdr *th, struct proto *prot, struct options *opt, struct device *dev, int tos, int ttl) { struct sk_buff *buff; struct tcphdr *t1; int tmp; struct device *ndev=NULL; /* * We need to grab some memory, and put together a SYNACK, * and then put it into the queue to be sent. */ buff = alloc_skb(MAX_SYN_SIZE, GFP_ATOMIC); if (buff == NULL) return; buff->sk = NULL; buff->dev = dev; buff->localroute = 0; buff->csum = 0; /* * Put in the IP header and routing stuff. */ tmp = prot->build_header(buff, saddr, daddr, &ndev, IPPROTO_TCP, opt, sizeof(struct tcphdr),tos,ttl,NULL); if (tmp < 0) { buff->free = 1; sock_wfree(NULL, buff); return; } t1 = (struct tcphdr *)skb_put(buff,sizeof(struct tcphdr)); memcpy(t1, th, sizeof(*t1)); /* * Swap the send and the receive. */ t1->dest = th->source; t1->source = th->dest; t1->ack_seq = t1->seq = htonl(secure_tcp_probe_number(daddr,saddr, ntohs(th->source),ntohs(th->dest),ntohl(th->seq),0)); t1->window = htons(1024); /* make up a window here. */ t1->syn = 1; t1->ack = 1; t1->urg = 0; t1->rst = 0; t1->psh = 0; t1->fin = 0; /* In case someone sent us a SYN|FIN frame! */ t1->doff = sizeof(*t1)/4; t1->res1 = 0; /* RFC requires this, we upset ECN without it */ t1->res2 = 0; tcp_send_check(t1, saddr, daddr, sizeof(*t1), buff); prot->queue_xmit(NULL, ndev, buff, 1); tcp_statistics.TcpOutSegs++; } #endif /* * Send a fin. */ void tcp_send_fin(struct sock *sk) { struct proto *prot =(struct proto *)sk->prot; struct tcphdr *th =(struct tcphdr *)&sk->dummy_th; struct tcphdr *t1; struct sk_buff *buff; struct device *dev=sk->bound_device; int tmp; buff = sock_wmalloc(sk, MAX_RESET_SIZE,1 , GFP_KERNEL); if (buff == NULL) { /* This is a disaster if it occurs */ printk(KERN_CRIT "tcp_send_fin: Impossible malloc failure"); return; } /* * Administrivia */ buff->sk = sk; buff->localroute = sk->localroute; buff->csum = 0; /* * Put in the IP header and routing stuff. */ tmp = prot->build_header(buff,sk->saddr, sk->daddr, &dev, IPPROTO_TCP, sk->opt, sizeof(struct tcphdr),sk->ip_tos,sk->ip_ttl,&sk->ip_route_cache); if (tmp < 0) { /* Oh oh. We couldn't route the packet, and we can't afford * to drop it from the queue, since we will fail to retransmit * then, and we never try to initiate a close again. * Drop it onto the loopback device. The worst thing that * happens is that the send gets droped when it comes out the * the other side. If we get lucky it might even get forward * to its real destination. * WARNING: there are a few subtle points here. * 1) We assume that if we build the header using the * loopback we can not fail. The only way this can happen * right now is if someone marks the loopback as * a gateway. This should never happen. Be careful * not to change that without taking this case into account. * 2) If we fail to queue up the FIN packet here we get * bitten later when we receive a simultaneous FIN. * See the comments in tcp_fin(). */ dev = &loopback_dev; tmp = prot->build_header(buff,sk->saddr, sk->daddr, &dev, IPPROTO_TCP, sk->opt, sizeof(struct tcphdr),sk->ip_tos,sk->ip_ttl,&sk->ip_route_cache); if (tmp < 0) { printk(KERN_CRIT "tcp_send_fin: Impossible loopback failure"); return; } } clear_delayed_acks(sk); /* * We ought to check if the end of the queue is a buffer and * if so simply add the fin to that buffer, not send it ahead. */ t1 =(struct tcphdr *)skb_put(buff,sizeof(struct tcphdr)); buff->dev = dev; memcpy(t1, th, sizeof(*t1)); buff->seq = sk->write_seq; sk->write_seq++; buff->end_seq = sk->write_seq; t1->seq = htonl(buff->seq); t1->ack_seq = htonl(sk->acked_seq); t1->window = htons(tcp_select_window(sk)); t1->fin = 1; tcp_send_check(t1, sk->saddr, sk->daddr, sizeof(*t1), buff); /* * If there is data in the write queue, the fin must be appended to * the write queue. */ if (skb_peek(&sk->write_queue) != NULL) { buff->free = 0; if (buff->next != NULL) { printk(KERN_ERR "tcp_send_fin: next != NULL\n"); skb_unlink(buff); } skb_queue_tail(&sk->write_queue, buff); } else { sk->sent_seq = sk->write_seq; sk->prot->queue_xmit(sk, dev, buff, 0); tcp_reset_xmit_timer(sk, TIME_WRITE, sk->rto); } } void tcp_send_synack(struct sock * newsk, struct sock * sk, struct sk_buff * skb, int destroy) { struct tcphdr *t1; unsigned char *ptr; struct sk_buff * buff; struct device *ndev=newsk->bound_device; int tmp; buff = sock_wmalloc(newsk, MAX_SYN_SIZE, 1, GFP_ATOMIC); if (buff == NULL) { sk->err = ENOMEM; destroy_sock(newsk); kfree_skb(skb, FREE_READ); tcp_statistics.TcpAttemptFails++; return; } buff->sk = newsk; buff->localroute = newsk->localroute; /* * Put in the IP header and routing stuff. */ tmp = sk->prot->build_header(buff, newsk->saddr, newsk->daddr, &ndev, IPPROTO_TCP, newsk->opt, MAX_SYN_SIZE,sk->ip_tos,sk->ip_ttl,&newsk->ip_route_cache); /* * Something went wrong. */ if (tmp < 0) { sk->err = tmp; buff->free = 1; kfree_skb(buff,FREE_WRITE); destroy_sock(newsk); skb->sk = sk; kfree_skb(skb, FREE_READ); tcp_statistics.TcpAttemptFails++; return; } t1 =(struct tcphdr *)skb_put(buff,sizeof(struct tcphdr)); memcpy(t1, skb->h.th, sizeof(*t1)); buff->seq = newsk->write_seq++; buff->end_seq = newsk->write_seq; /* * Swap the send and the receive. */ t1->dest = skb->h.th->source; t1->source = newsk->dummy_th.source; t1->seq = ntohl(buff->seq); newsk->sent_seq = newsk->write_seq; t1->window = ntohs(tcp_select_window(newsk)); t1->syn = 1; t1->ack = 1; t1->urg = 0; t1->rst = 0; t1->psh = 0; t1->ack_seq = htonl(newsk->acked_seq); t1->doff = sizeof(*t1)/4+1; t1->res1 = 0; t1->res2 = 0; ptr = skb_put(buff,4); ptr[0] = 2; ptr[1] = 4; ptr[2] = ((newsk->mtu) >> 8) & 0xff; ptr[3] =(newsk->mtu) & 0xff; buff->csum = csum_partial(ptr, 4, 0); #ifdef CONFIG_SYN_COOKIES /* Don't save buff on the newsk chain if we are going to destroy * newsk anyway in a second, it just delays getting rid of newsk. */ if (destroy) { /* BUFF was charged to NEWSK, _this_ is what we want * to undo so the SYN cookie can be killed now. SKB * is charged to SK, below we will undo that when * we kfree SKB. */ buff->sk = NULL; atomic_sub(buff->truesize, &newsk->wmem_alloc); } #endif tcp_send_check(t1, newsk->saddr, newsk->daddr, sizeof(*t1)+4, buff); if (destroy) newsk->prot->queue_xmit(NULL, ndev, buff, 1); else newsk->prot->queue_xmit(newsk, ndev, buff, 0); #ifdef CONFIG_SYN_COOKIES if (destroy) { /* * Get rid of the newsk structure if this was a cookie. */ destroy_sock(newsk); skb->sk = sk; kfree_skb(skb, FREE_READ); } else { #endif tcp_reset_xmit_timer(newsk, TIME_WRITE , TCP_TIMEOUT_INIT); skb->sk = newsk; /* * Charge the sock_buff to newsk. */ atomic_sub(skb->truesize, &sk->rmem_alloc); atomic_add(skb->truesize, &newsk->rmem_alloc); skb_queue_tail(&sk->receive_queue,skb); sk->ack_backlog++; #ifdef CONFIG_SYN_COOKIES } #endif tcp_statistics.TcpOutSegs++; } /* * Set up the timers for sending a delayed ack.. * * rules for delaying an ack: * - delay time <= 0.5 HZ * - must send at least every 2 full sized packets * - we don't have a window update to send * * additional thoughts: * - we should not delay sending an ACK if we have ato > 0.5 HZ. * My thinking about this is that in this case we will just be * systematically skewing the RTT calculation. (The rule about * sending every two full sized packets will never need to be * invoked, the delayed ack will be sent before the ATO timeout * every time. Of course, the relies on our having a good estimate * for packet interarrival times.) */ void tcp_send_delayed_ack(struct sock * sk, int max_timeout, unsigned long timeout) { /* Calculate new timeout */ if (timeout > max_timeout) timeout = max_timeout; if (sk->bytes_rcv >= sk->max_unacked) timeout = 0; timeout += jiffies; /* Use new timeout only if there wasn't a older one earlier */ if (!del_timer(&sk->delack_timer) || timeout < sk->delack_timer.expires) sk->delack_timer.expires = timeout; sk->ack_backlog++; add_timer(&sk->delack_timer); } /* * This routine sends an ack and also updates the window. */ void tcp_send_ack(struct sock *sk) { struct sk_buff *buff; struct tcphdr *t1; struct device *dev = sk->bound_device; int tmp; if(sk->zapped) return; /* We have been reset, we may not send again */ /* * If we have nothing queued for transmit and the transmit timer * is on we are just doing an ACK timeout and need to switch * to a keepalive. */ clear_delayed_acks(sk); if (sk->send_head == NULL && skb_queue_empty(&sk->write_queue) && sk->ip_xmit_timeout == TIME_WRITE) { if (sk->keepopen) tcp_reset_xmit_timer(sk,TIME_KEEPOPEN,TCP_TIMEOUT_LEN); else del_timer(&sk->retransmit_timer); } /* * We need to grab some memory, and put together an ack, * and then put it into the queue to be sent. */ buff = sock_wmalloc(sk, MAX_ACK_SIZE, 1, GFP_ATOMIC); if (buff == NULL) { /* * Force it to send an ack. We don't have to do this * (ACK is unreliable) but it's much better use of * bandwidth on slow links to send a spare ack than * resend packets. */ tcp_send_delayed_ack(sk, HZ/2, HZ/2); return; } /* * Assemble a suitable TCP frame */ buff->sk = sk; buff->localroute = sk->localroute; buff->csum = 0; /* * Put in the IP header and routing stuff. */ tmp = sk->prot->build_header(buff, sk->saddr, sk->daddr, &dev, IPPROTO_TCP, sk->opt, MAX_ACK_SIZE,sk->ip_tos,sk->ip_ttl,&sk->ip_route_cache); if (tmp < 0) { buff->free = 1; sock_wfree(sk, buff); return; } #ifndef CONFIG_NO_PATH_MTU_DISCOVERY buff->ip_hdr->frag_off |= htons(IP_DF); #endif t1 =(struct tcphdr *)skb_put(buff,sizeof(struct tcphdr)); /* * Fill in the packet and send it */ memcpy(t1, &sk->dummy_th, sizeof(*t1)); t1->seq = htonl(sk->sent_seq); t1->ack_seq = htonl(sk->acked_seq); t1->window = htons(tcp_select_window(sk)); tcp_send_check(t1, sk->saddr, sk->daddr, sizeof(*t1), buff); if (sk->debug) printk(KERN_ERR "\rtcp_ack: seq %x ack %x\n", sk->sent_seq, sk->acked_seq); sk->prot->queue_xmit(sk, dev, buff, 1); tcp_statistics.TcpOutSegs++; } /* * This routine sends a packet with an out of date sequence * number. It assumes the other end will try to ack it. */ void tcp_write_wakeup(struct sock *sk) { struct sk_buff *buff,*skb; struct tcphdr *t1; struct device *dev=sk->bound_device; int tmp; if (sk->zapped) return; /* After a valid reset we can send no more */ /* * Write data can still be transmitted/retransmitted in the * following states. If any other state is encountered, return. * [listen/close will never occur here anyway] */ if (sk->state != TCP_ESTABLISHED && sk->state != TCP_CLOSE_WAIT && sk->state != TCP_FIN_WAIT1 && sk->state != TCP_LAST_ACK && sk->state != TCP_CLOSING ) { return; } if ( before(sk->sent_seq, sk->window_seq) && (skb=skb_peek(&sk->write_queue))) { /* * We are probing the opening of a window * but the window size is != 0 * must have been a result SWS avoidance ( sender ) */ struct iphdr *iph; struct tcphdr *th; struct tcphdr *nth; unsigned long win_size; #if 0 unsigned long ow_size; #endif /* * Recover the buffer pointers */ iph = (struct iphdr *)skb->ip_hdr; th = (struct tcphdr *)(((char *)iph) +(iph->ihl << 2)); /* * How many bytes can we send ? */ /* During window probes, don't try to send more than is * actually in the skb we've taken off the send queue here. */ win_size = skb->len - (((unsigned char *) th) - skb->data); win_size -= th->doff * 4; /* Don't send more than the offered window! */ win_size = min(win_size, sk->window_seq - sk->sent_seq); /* * Grab the data for a temporary frame */ buff = sock_wmalloc(sk, win_size + th->doff * 4 + (iph->ihl << 2) + sk->prot->max_header + 15, 1, GFP_ATOMIC); if ( buff == NULL ) return; /* * If we strip the packet on the write queue we must * be ready to retransmit this one */ buff->free = /*0*/1; buff->sk = sk; buff->localroute = sk->localroute; /* * Put headers on the new packet */ tmp = sk->prot->build_header(buff, sk->saddr, sk->daddr, &dev, IPPROTO_TCP, sk->opt, buff->truesize, sk->ip_tos,sk->ip_ttl,&sk->ip_route_cache); if (tmp < 0) { sock_wfree(sk, buff); return; } /* * Move the TCP header over */ buff->dev = dev; nth = (struct tcphdr *) skb_put(buff,sizeof(*th)); memcpy(nth, th, sizeof(*th)); /* * Correct the new header */ nth->ack = 1; nth->ack_seq = htonl(sk->acked_seq); nth->window = htons(tcp_select_window(sk)); nth->check = 0; /* * Copy TCP options and data start to our new buffer */ buff->csum = csum_partial_copy((void *)(th + 1), skb_put(buff,win_size), win_size + th->doff*4 - sizeof(*th), 0); /* * Remember our right edge sequence number. */ buff->end_seq = sk->sent_seq + win_size; sk->sent_seq = buff->end_seq; /* Hack */ if(th->urg && ntohs(th->urg_ptr) < win_size) nth->urg = 0; /* * Checksum the split buffer */ tcp_send_check(nth, sk->saddr, sk->daddr, nth->doff * 4 + win_size , buff); } else { buff = sock_wmalloc(sk,MAX_ACK_SIZE,1, GFP_ATOMIC); if (buff == NULL) return; buff->free = 1; buff->sk = sk; buff->localroute = sk->localroute; buff->csum = 0; /* * Put in the IP header and routing stuff. */ tmp = sk->prot->build_header(buff, sk->saddr, sk->daddr, &dev, IPPROTO_TCP, sk->opt, MAX_ACK_SIZE,sk->ip_tos,sk->ip_ttl,&sk->ip_route_cache); if (tmp < 0) { sock_wfree(sk, buff); return; } t1 = (struct tcphdr *)skb_put(buff,sizeof(struct tcphdr)); memcpy(t1,(void *) &sk->dummy_th, sizeof(*t1)); /* * Use a previous sequence. * This should cause the other end to send an ack. */ t1->seq = htonl(sk->sent_seq-1); /* t1->fin = 0; -- We are sending a 'previous' sequence, and 0 bytes of data - thus no FIN bit */ t1->ack_seq = htonl(sk->acked_seq); t1->window = htons(tcp_select_window(sk)); tcp_send_check(t1, sk->saddr, sk->daddr, sizeof(*t1), buff); } /* * Send it. */ sk->prot->queue_xmit(sk, dev, buff, 1); tcp_statistics.TcpOutSegs++; } /* * A window probe timeout has occurred. */ void tcp_send_probe0(struct sock *sk) { if (sk->zapped) return; /* After a valid reset we can send no more */ tcp_write_wakeup(sk); sk->backoff++; sk->rto = min(sk->rto << 1, 120*HZ); sk->retransmits++; sk->prot->retransmits ++; tcp_reset_xmit_timer (sk, TIME_PROBE0, sk->rto); } /* * Remove the portion of a packet that has already been sent. * Needed to deal with buggy TCP implementations that can't deal * with seeing a packet that contains some data that has already * been received. * * Note that the SYN sequence number is at the start of the packet * while the FIN is at the end. This means that we always clear out * the SYN bit, and never clear out the FIN bit. */ void tcp_shrink_skb(struct sock *sk, struct sk_buff *skb, u32 ack) { struct iphdr *iph; struct tcphdr *th; unsigned char *old, *new; unsigned long len; int diff; /* * Recover the buffer pointers */ iph = (struct iphdr *)skb->ip_hdr; th = (struct tcphdr *)(((char *)iph) +(iph->ihl << 2)); /* how much data are we droping from the tcp frame */ diff = ack - (skb->seq + th->syn); /* how much data are we keeping in the tcp frame */ len = (skb->end_seq - th->fin) - ack; /* pointers to new start of remaining data, and old start */ new = (unsigned char *)th + th->doff*4; old = new+diff; /* Update our starting seq number */ skb->seq = ack; th->seq = htonl(ack); th->syn = 0; /* Turn SYN off as it is logically at the start of the packet */ iph->tot_len = htons(ntohs(iph->tot_len)-diff); ip_send_check(iph); /* Get the partial checksum for the IP options */ if (th->doff*4 - sizeof(*th) > 0) skb->csum = csum_partial((void *)(th+1), th->doff*4-sizeof(*th),0); else skb->csum = 0; /* Copy the good data down and get it's checksum */ skb->csum = csum_partial_copy((void *)old,(void *)new,len,skb->csum); /* shorten the skb */ skb_trim(skb,skb->len-diff); /* Checksum the shrunk buffer */ tcp_send_check(th, sk->saddr, sk->daddr, th->doff * 4 + len , skb); } |