Linux Audio

Check our new training course

Embedded Linux Audio

Check our new training course
with Creative Commons CC-BY-SA
lecture materials

Bootlin logo

Elixir Cross Referencer

Loading...
   1
   2
   3
   4
   5
   6
   7
   8
   9
  10
  11
  12
  13
  14
  15
  16
  17
  18
  19
  20
  21
  22
  23
  24
  25
  26
  27
  28
  29
  30
  31
  32
  33
  34
  35
  36
  37
  38
  39
  40
  41
  42
  43
  44
  45
  46
  47
  48
  49
  50
  51
  52
  53
  54
  55
  56
  57
  58
  59
  60
  61
  62
  63
  64
  65
  66
  67
  68
  69
  70
  71
  72
  73
  74
  75
  76
  77
  78
  79
  80
  81
  82
  83
  84
  85
  86
  87
  88
  89
  90
  91
  92
  93
  94
  95
  96
  97
  98
  99
 100
 101
 102
 103
 104
 105
 106
 107
 108
 109
 110
 111
 112
 113
 114
 115
 116
 117
 118
 119
 120
 121
 122
 123
 124
 125
 126
 127
 128
 129
 130
 131
 132
 133
 134
 135
 136
 137
 138
 139
 140
 141
 142
 143
 144
 145
 146
 147
 148
 149
 150
 151
 152
 153
 154
 155
 156
 157
 158
 159
 160
 161
 162
 163
 164
 165
 166
 167
 168
 169
 170
 171
 172
 173
 174
 175
 176
 177
 178
 179
 180
 181
 182
 183
 184
 185
 186
 187
 188
 189
 190
 191
 192
 193
 194
 195
 196
 197
 198
 199
 200
 201
 202
 203
 204
 205
 206
 207
 208
 209
 210
 211
 212
 213
 214
 215
 216
 217
 218
 219
 220
 221
 222
 223
 224
 225
 226
 227
 228
 229
 230
 231
 232
 233
 234
 235
 236
 237
 238
 239
 240
 241
 242
 243
 244
 245
 246
 247
 248
 249
 250
 251
 252
 253
 254
 255
 256
 257
 258
 259
 260
 261
 262
 263
 264
 265
 266
 267
 268
 269
 270
 271
 272
 273
 274
 275
 276
 277
 278
 279
 280
 281
 282
 283
 284
 285
 286
 287
 288
 289
 290
 291
 292
 293
 294
 295
 296
 297
 298
 299
 300
 301
 302
 303
 304
 305
 306
 307
 308
 309
 310
 311
 312
 313
 314
 315
 316
 317
 318
 319
 320
 321
 322
 323
 324
 325
 326
 327
 328
 329
 330
 331
 332
 333
 334
 335
 336
 337
 338
 339
 340
 341
 342
 343
 344
 345
 346
 347
 348
 349
 350
 351
 352
 353
 354
 355
 356
 357
 358
 359
 360
 361
 362
 363
 364
 365
 366
 367
 368
 369
 370
 371
 372
 373
 374
 375
 376
 377
 378
 379
 380
 381
 382
 383
 384
 385
 386
 387
 388
 389
 390
 391
 392
 393
 394
 395
 396
 397
 398
 399
 400
 401
 402
 403
 404
 405
 406
 407
 408
 409
 410
 411
 412
 413
 414
 415
 416
 417
 418
 419
 420
 421
 422
 423
 424
 425
 426
 427
 428
 429
 430
 431
 432
 433
 434
 435
 436
 437
 438
 439
 440
 441
 442
 443
 444
 445
 446
 447
 448
 449
 450
 451
 452
 453
 454
 455
 456
 457
 458
 459
 460
 461
 462
 463
 464
 465
 466
 467
 468
 469
 470
 471
 472
 473
 474
 475
 476
 477
 478
 479
 480
 481
 482
 483
 484
 485
 486
 487
 488
 489
 490
 491
 492
 493
 494
 495
 496
 497
 498
 499
 500
 501
 502
 503
 504
 505
 506
 507
 508
 509
 510
 511
 512
 513
 514
 515
 516
 517
 518
 519
 520
 521
 522
 523
 524
 525
 526
 527
 528
 529
 530
 531
 532
 533
 534
 535
 536
 537
 538
 539
 540
 541
 542
 543
 544
 545
 546
 547
 548
 549
 550
 551
 552
 553
 554
 555
 556
 557
 558
 559
 560
 561
 562
 563
 564
 565
 566
 567
 568
 569
 570
 571
 572
 573
 574
 575
 576
 577
 578
 579
 580
 581
 582
 583
 584
 585
 586
 587
 588
 589
 590
 591
 592
 593
 594
 595
 596
 597
 598
 599
 600
 601
 602
 603
 604
 605
 606
 607
 608
 609
 610
 611
 612
 613
 614
 615
 616
 617
 618
 619
 620
 621
 622
 623
 624
 625
 626
 627
 628
 629
 630
 631
 632
 633
 634
 635
 636
 637
 638
 639
 640
 641
 642
 643
 644
 645
 646
 647
 648
 649
 650
 651
 652
 653
 654
 655
 656
 657
 658
 659
 660
 661
 662
 663
 664
 665
 666
 667
 668
 669
 670
 671
 672
 673
 674
 675
 676
 677
 678
 679
 680
 681
 682
 683
 684
 685
 686
 687
 688
 689
 690
 691
 692
 693
 694
 695
 696
 697
 698
 699
 700
 701
 702
 703
 704
 705
 706
 707
 708
 709
 710
 711
 712
 713
 714
 715
 716
 717
 718
 719
 720
 721
 722
 723
 724
 725
 726
 727
 728
 729
 730
 731
 732
 733
 734
 735
 736
 737
 738
 739
 740
 741
 742
 743
 744
 745
 746
 747
 748
 749
 750
 751
 752
 753
 754
 755
 756
 757
 758
 759
 760
 761
 762
 763
 764
 765
 766
 767
 768
 769
 770
 771
 772
 773
 774
 775
 776
 777
 778
 779
 780
 781
 782
 783
 784
 785
 786
 787
 788
 789
 790
 791
 792
 793
 794
 795
 796
 797
 798
 799
 800
 801
 802
 803
 804
 805
 806
 807
 808
 809
 810
 811
 812
 813
 814
 815
 816
 817
 818
 819
 820
 821
 822
 823
 824
 825
 826
 827
 828
 829
 830
 831
 832
 833
 834
 835
 836
 837
 838
 839
 840
 841
 842
 843
 844
 845
 846
 847
 848
 849
 850
 851
 852
 853
 854
 855
 856
 857
 858
 859
 860
 861
 862
 863
 864
 865
 866
 867
 868
 869
 870
 871
 872
 873
 874
 875
 876
 877
 878
 879
 880
 881
 882
 883
 884
 885
 886
 887
 888
 889
 890
 891
 892
 893
 894
 895
 896
 897
 898
 899
 900
 901
 902
 903
 904
 905
 906
 907
 908
 909
 910
 911
 912
 913
 914
 915
 916
 917
 918
 919
 920
 921
 922
 923
 924
 925
 926
 927
 928
 929
 930
 931
 932
 933
 934
 935
 936
 937
 938
 939
 940
 941
 942
 943
 944
 945
 946
 947
 948
 949
 950
 951
 952
 953
 954
 955
 956
 957
 958
 959
 960
 961
 962
 963
 964
 965
 966
 967
 968
 969
 970
 971
 972
 973
 974
 975
 976
 977
 978
 979
 980
 981
 982
 983
 984
 985
 986
 987
 988
 989
 990
 991
 992
 993
 994
 995
 996
 997
 998
 999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
/**************************************************************************
 *
 * Copyright 2006 Tungsten Graphics, Inc., Bismarck, ND., USA.
 * Copyright 2016 Intel Corporation
 * All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the
 * "Software"), to deal in the Software without restriction, including
 * without limitation the rights to use, copy, modify, merge, publish,
 * distribute, sub license, and/or sell copies of the Software, and to
 * permit persons to whom the Software is furnished to do so, subject to
 * the following conditions:
 *
 * The above copyright notice and this permission notice (including the
 * next paragraph) shall be included in all copies or substantial portions
 * of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
 * USE OR OTHER DEALINGS IN THE SOFTWARE.
 *
 *
 **************************************************************************/

/*
 * Generic simple memory manager implementation. Intended to be used as a base
 * class implementation for more advanced memory managers.
 *
 * Note that the algorithm used is quite simple and there might be substantial
 * performance gains if a smarter free list is implemented. Currently it is
 * just an unordered stack of free regions. This could easily be improved if
 * an RB-tree is used instead. At least if we expect heavy fragmentation.
 *
 * Aligned allocations can also see improvement.
 *
 * Authors:
 * Thomas Hellström <thomas-at-tungstengraphics-dot-com>
 */

#include <linux/export.h>
#include <linux/interval_tree_generic.h>
#include <linux/seq_file.h>
#include <linux/slab.h>
#include <linux/stacktrace.h>

#include <drm/drm_mm.h>

/**
 * DOC: Overview
 *
 * drm_mm provides a simple range allocator. The drivers are free to use the
 * resource allocator from the linux core if it suits them, the upside of drm_mm
 * is that it's in the DRM core. Which means that it's easier to extend for
 * some of the crazier special purpose needs of gpus.
 *
 * The main data struct is &drm_mm, allocations are tracked in &drm_mm_node.
 * Drivers are free to embed either of them into their own suitable
 * datastructures. drm_mm itself will not do any memory allocations of its own,
 * so if drivers choose not to embed nodes they need to still allocate them
 * themselves.
 *
 * The range allocator also supports reservation of preallocated blocks. This is
 * useful for taking over initial mode setting configurations from the firmware,
 * where an object needs to be created which exactly matches the firmware's
 * scanout target. As long as the range is still free it can be inserted anytime
 * after the allocator is initialized, which helps with avoiding looped
 * dependencies in the driver load sequence.
 *
 * drm_mm maintains a stack of most recently freed holes, which of all
 * simplistic datastructures seems to be a fairly decent approach to clustering
 * allocations and avoiding too much fragmentation. This means free space
 * searches are O(num_holes). Given that all the fancy features drm_mm supports
 * something better would be fairly complex and since gfx thrashing is a fairly
 * steep cliff not a real concern. Removing a node again is O(1).
 *
 * drm_mm supports a few features: Alignment and range restrictions can be
 * supplied. Furthermore every &drm_mm_node has a color value (which is just an
 * opaque unsigned long) which in conjunction with a driver callback can be used
 * to implement sophisticated placement restrictions. The i915 DRM driver uses
 * this to implement guard pages between incompatible caching domains in the
 * graphics TT.
 *
 * Two behaviors are supported for searching and allocating: bottom-up and
 * top-down. The default is bottom-up. Top-down allocation can be used if the
 * memory area has different restrictions, or just to reduce fragmentation.
 *
 * Finally iteration helpers to walk all nodes and all holes are provided as are
 * some basic allocator dumpers for debugging.
 *
 * Note that this range allocator is not thread-safe, drivers need to protect
 * modifications with their own locking. The idea behind this is that for a full
 * memory manager additional data needs to be protected anyway, hence internal
 * locking would be fully redundant.
 */

#ifdef CONFIG_DRM_DEBUG_MM
#include <linux/stackdepot.h>

#define STACKDEPTH 32
#define BUFSZ 4096

static noinline void save_stack(struct drm_mm_node *node)
{
	unsigned long entries[STACKDEPTH];
	unsigned int n;

	n = stack_trace_save(entries, ARRAY_SIZE(entries), 1);

	/* May be called under spinlock, so avoid sleeping */
	node->stack = stack_depot_save(entries, n, GFP_NOWAIT);
}

static void show_leaks(struct drm_mm *mm)
{
	struct drm_mm_node *node;
	char *buf;

	buf = kmalloc(BUFSZ, GFP_KERNEL);
	if (!buf)
		return;

	list_for_each_entry(node, drm_mm_nodes(mm), node_list) {
		if (!node->stack) {
			DRM_ERROR("node [%08llx + %08llx]: unknown owner\n",
				  node->start, node->size);
			continue;
		}

		stack_depot_snprint(node->stack, buf, BUFSZ, 0);
		DRM_ERROR("node [%08llx + %08llx]: inserted at\n%s",
			  node->start, node->size, buf);
	}

	kfree(buf);
}

#undef STACKDEPTH
#undef BUFSZ
#else
static void save_stack(struct drm_mm_node *node) { }
static void show_leaks(struct drm_mm *mm) { }
#endif

#define START(node) ((node)->start)
#define LAST(node)  ((node)->start + (node)->size - 1)

INTERVAL_TREE_DEFINE(struct drm_mm_node, rb,
		     u64, __subtree_last,
		     START, LAST, static inline, drm_mm_interval_tree)

struct drm_mm_node *
__drm_mm_interval_first(const struct drm_mm *mm, u64 start, u64 last)
{
	return drm_mm_interval_tree_iter_first((struct rb_root_cached *)&mm->interval_tree,
					       start, last) ?: (struct drm_mm_node *)&mm->head_node;
}
EXPORT_SYMBOL(__drm_mm_interval_first);

static void drm_mm_interval_tree_add_node(struct drm_mm_node *hole_node,
					  struct drm_mm_node *node)
{
	struct drm_mm *mm = hole_node->mm;
	struct rb_node **link, *rb;
	struct drm_mm_node *parent;
	bool leftmost;

	node->__subtree_last = LAST(node);

	if (drm_mm_node_allocated(hole_node)) {
		rb = &hole_node->rb;
		while (rb) {
			parent = rb_entry(rb, struct drm_mm_node, rb);
			if (parent->__subtree_last >= node->__subtree_last)
				break;

			parent->__subtree_last = node->__subtree_last;
			rb = rb_parent(rb);
		}

		rb = &hole_node->rb;
		link = &hole_node->rb.rb_right;
		leftmost = false;
	} else {
		rb = NULL;
		link = &mm->interval_tree.rb_root.rb_node;
		leftmost = true;
	}

	while (*link) {
		rb = *link;
		parent = rb_entry(rb, struct drm_mm_node, rb);
		if (parent->__subtree_last < node->__subtree_last)
			parent->__subtree_last = node->__subtree_last;
		if (node->start < parent->start) {
			link = &parent->rb.rb_left;
		} else {
			link = &parent->rb.rb_right;
			leftmost = false;
		}
	}

	rb_link_node(&node->rb, rb, link);
	rb_insert_augmented_cached(&node->rb, &mm->interval_tree, leftmost,
				   &drm_mm_interval_tree_augment);
}

#define HOLE_SIZE(NODE) ((NODE)->hole_size)
#define HOLE_ADDR(NODE) (__drm_mm_hole_node_start(NODE))

static u64 rb_to_hole_size(struct rb_node *rb)
{
	return rb_entry(rb, struct drm_mm_node, rb_hole_size)->hole_size;
}

static void insert_hole_size(struct rb_root_cached *root,
			     struct drm_mm_node *node)
{
	struct rb_node **link = &root->rb_root.rb_node, *rb = NULL;
	u64 x = node->hole_size;
	bool first = true;

	while (*link) {
		rb = *link;
		if (x > rb_to_hole_size(rb)) {
			link = &rb->rb_left;
		} else {
			link = &rb->rb_right;
			first = false;
		}
	}

	rb_link_node(&node->rb_hole_size, rb, link);
	rb_insert_color_cached(&node->rb_hole_size, root, first);
}

RB_DECLARE_CALLBACKS_MAX(static, augment_callbacks,
			 struct drm_mm_node, rb_hole_addr,
			 u64, subtree_max_hole, HOLE_SIZE)

static void insert_hole_addr(struct rb_root *root, struct drm_mm_node *node)
{
	struct rb_node **link = &root->rb_node, *rb_parent = NULL;
	u64 start = HOLE_ADDR(node), subtree_max_hole = node->subtree_max_hole;
	struct drm_mm_node *parent;

	while (*link) {
		rb_parent = *link;
		parent = rb_entry(rb_parent, struct drm_mm_node, rb_hole_addr);
		if (parent->subtree_max_hole < subtree_max_hole)
			parent->subtree_max_hole = subtree_max_hole;
		if (start < HOLE_ADDR(parent))
			link = &parent->rb_hole_addr.rb_left;
		else
			link = &parent->rb_hole_addr.rb_right;
	}

	rb_link_node(&node->rb_hole_addr, rb_parent, link);
	rb_insert_augmented(&node->rb_hole_addr, root, &augment_callbacks);
}

static void add_hole(struct drm_mm_node *node)
{
	struct drm_mm *mm = node->mm;

	node->hole_size =
		__drm_mm_hole_node_end(node) - __drm_mm_hole_node_start(node);
	node->subtree_max_hole = node->hole_size;
	DRM_MM_BUG_ON(!drm_mm_hole_follows(node));

	insert_hole_size(&mm->holes_size, node);
	insert_hole_addr(&mm->holes_addr, node);

	list_add(&node->hole_stack, &mm->hole_stack);
}

static void rm_hole(struct drm_mm_node *node)
{
	DRM_MM_BUG_ON(!drm_mm_hole_follows(node));

	list_del(&node->hole_stack);
	rb_erase_cached(&node->rb_hole_size, &node->mm->holes_size);
	rb_erase_augmented(&node->rb_hole_addr, &node->mm->holes_addr,
			   &augment_callbacks);
	node->hole_size = 0;
	node->subtree_max_hole = 0;

	DRM_MM_BUG_ON(drm_mm_hole_follows(node));
}

static inline struct drm_mm_node *rb_hole_size_to_node(struct rb_node *rb)
{
	return rb_entry_safe(rb, struct drm_mm_node, rb_hole_size);
}

static inline struct drm_mm_node *rb_hole_addr_to_node(struct rb_node *rb)
{
	return rb_entry_safe(rb, struct drm_mm_node, rb_hole_addr);
}

static struct drm_mm_node *best_hole(struct drm_mm *mm, u64 size)
{
	struct rb_node *rb = mm->holes_size.rb_root.rb_node;
	struct drm_mm_node *best = NULL;

	do {
		struct drm_mm_node *node =
			rb_entry(rb, struct drm_mm_node, rb_hole_size);

		if (size <= node->hole_size) {
			best = node;
			rb = rb->rb_right;
		} else {
			rb = rb->rb_left;
		}
	} while (rb);

	return best;
}

static bool usable_hole_addr(struct rb_node *rb, u64 size)
{
	return rb && rb_hole_addr_to_node(rb)->subtree_max_hole >= size;
}

static struct drm_mm_node *find_hole_addr(struct drm_mm *mm, u64 addr, u64 size)
{
	struct rb_node *rb = mm->holes_addr.rb_node;
	struct drm_mm_node *node = NULL;

	while (rb) {
		u64 hole_start;

		if (!usable_hole_addr(rb, size))
			break;

		node = rb_hole_addr_to_node(rb);
		hole_start = __drm_mm_hole_node_start(node);

		if (addr < hole_start)
			rb = node->rb_hole_addr.rb_left;
		else if (addr > hole_start + node->hole_size)
			rb = node->rb_hole_addr.rb_right;
		else
			break;
	}

	return node;
}

static struct drm_mm_node *
first_hole(struct drm_mm *mm,
	   u64 start, u64 end, u64 size,
	   enum drm_mm_insert_mode mode)
{
	switch (mode) {
	default:
	case DRM_MM_INSERT_BEST:
		return best_hole(mm, size);

	case DRM_MM_INSERT_LOW:
		return find_hole_addr(mm, start, size);

	case DRM_MM_INSERT_HIGH:
		return find_hole_addr(mm, end, size);

	case DRM_MM_INSERT_EVICT:
		return list_first_entry_or_null(&mm->hole_stack,
						struct drm_mm_node,
						hole_stack);
	}
}

/**
 * DECLARE_NEXT_HOLE_ADDR - macro to declare next hole functions
 * @name: name of function to declare
 * @first: first rb member to traverse (either rb_left or rb_right).
 * @last: last rb member to traverse (either rb_right or rb_left).
 *
 * This macro declares a function to return the next hole of the addr rb tree.
 * While traversing the tree we take the searched size into account and only
 * visit branches with potential big enough holes.
 */

#define DECLARE_NEXT_HOLE_ADDR(name, first, last)			\
static struct drm_mm_node *name(struct drm_mm_node *entry, u64 size)	\
{									\
	struct rb_node *parent, *node = &entry->rb_hole_addr;		\
									\
	if (!entry || RB_EMPTY_NODE(node))				\
		return NULL;						\
									\
	if (usable_hole_addr(node->first, size)) {			\
		node = node->first;					\
		while (usable_hole_addr(node->last, size))		\
			node = node->last;				\
		return rb_hole_addr_to_node(node);			\
	}								\
									\
	while ((parent = rb_parent(node)) && node == parent->first)	\
		node = parent;						\
									\
	return rb_hole_addr_to_node(parent);				\
}

DECLARE_NEXT_HOLE_ADDR(next_hole_high_addr, rb_left, rb_right)
DECLARE_NEXT_HOLE_ADDR(next_hole_low_addr, rb_right, rb_left)

static struct drm_mm_node *
next_hole(struct drm_mm *mm,
	  struct drm_mm_node *node,
	  u64 size,
	  enum drm_mm_insert_mode mode)
{
	switch (mode) {
	default:
	case DRM_MM_INSERT_BEST:
		return rb_hole_size_to_node(rb_prev(&node->rb_hole_size));

	case DRM_MM_INSERT_LOW:
		return next_hole_low_addr(node, size);

	case DRM_MM_INSERT_HIGH:
		return next_hole_high_addr(node, size);

	case DRM_MM_INSERT_EVICT:
		node = list_next_entry(node, hole_stack);
		return &node->hole_stack == &mm->hole_stack ? NULL : node;
	}
}

/**
 * drm_mm_reserve_node - insert an pre-initialized node
 * @mm: drm_mm allocator to insert @node into
 * @node: drm_mm_node to insert
 *
 * This functions inserts an already set-up &drm_mm_node into the allocator,
 * meaning that start, size and color must be set by the caller. All other
 * fields must be cleared to 0. This is useful to initialize the allocator with
 * preallocated objects which must be set-up before the range allocator can be
 * set-up, e.g. when taking over a firmware framebuffer.
 *
 * Returns:
 * 0 on success, -ENOSPC if there's no hole where @node is.
 */
int drm_mm_reserve_node(struct drm_mm *mm, struct drm_mm_node *node)
{
	struct drm_mm_node *hole;
	u64 hole_start, hole_end;
	u64 adj_start, adj_end;
	u64 end;

	end = node->start + node->size;
	if (unlikely(end <= node->start))
		return -ENOSPC;

	/* Find the relevant hole to add our node to */
	hole = find_hole_addr(mm, node->start, 0);
	if (!hole)
		return -ENOSPC;

	adj_start = hole_start = __drm_mm_hole_node_start(hole);
	adj_end = hole_end = hole_start + hole->hole_size;

	if (mm->color_adjust)
		mm->color_adjust(hole, node->color, &adj_start, &adj_end);

	if (adj_start > node->start || adj_end < end)
		return -ENOSPC;

	node->mm = mm;

	__set_bit(DRM_MM_NODE_ALLOCATED_BIT, &node->flags);
	list_add(&node->node_list, &hole->node_list);
	drm_mm_interval_tree_add_node(hole, node);
	node->hole_size = 0;

	rm_hole(hole);
	if (node->start > hole_start)
		add_hole(hole);
	if (end < hole_end)
		add_hole(node);

	save_stack(node);
	return 0;
}
EXPORT_SYMBOL(drm_mm_reserve_node);

static u64 rb_to_hole_size_or_zero(struct rb_node *rb)
{
	return rb ? rb_to_hole_size(rb) : 0;
}

/**
 * drm_mm_insert_node_in_range - ranged search for space and insert @node
 * @mm: drm_mm to allocate from
 * @node: preallocate node to insert
 * @size: size of the allocation
 * @alignment: alignment of the allocation
 * @color: opaque tag value to use for this node
 * @range_start: start of the allowed range for this node
 * @range_end: end of the allowed range for this node
 * @mode: fine-tune the allocation search and placement
 *
 * The preallocated @node must be cleared to 0.
 *
 * Returns:
 * 0 on success, -ENOSPC if there's no suitable hole.
 */
int drm_mm_insert_node_in_range(struct drm_mm * const mm,
				struct drm_mm_node * const node,
				u64 size, u64 alignment,
				unsigned long color,
				u64 range_start, u64 range_end,
				enum drm_mm_insert_mode mode)
{
	struct drm_mm_node *hole;
	u64 remainder_mask;
	bool once;

	DRM_MM_BUG_ON(range_start > range_end);

	if (unlikely(size == 0 || range_end - range_start < size))
		return -ENOSPC;

	if (rb_to_hole_size_or_zero(rb_first_cached(&mm->holes_size)) < size)
		return -ENOSPC;

	if (alignment <= 1)
		alignment = 0;

	once = mode & DRM_MM_INSERT_ONCE;
	mode &= ~DRM_MM_INSERT_ONCE;

	remainder_mask = is_power_of_2(alignment) ? alignment - 1 : 0;
	for (hole = first_hole(mm, range_start, range_end, size, mode);
	     hole;
	     hole = once ? NULL : next_hole(mm, hole, size, mode)) {
		u64 hole_start = __drm_mm_hole_node_start(hole);
		u64 hole_end = hole_start + hole->hole_size;
		u64 adj_start, adj_end;
		u64 col_start, col_end;

		if (mode == DRM_MM_INSERT_LOW && hole_start >= range_end)
			break;

		if (mode == DRM_MM_INSERT_HIGH && hole_end <= range_start)
			break;

		col_start = hole_start;
		col_end = hole_end;
		if (mm->color_adjust)
			mm->color_adjust(hole, color, &col_start, &col_end);

		adj_start = max(col_start, range_start);
		adj_end = min(col_end, range_end);

		if (adj_end <= adj_start || adj_end - adj_start < size)
			continue;

		if (mode == DRM_MM_INSERT_HIGH)
			adj_start = adj_end - size;

		if (alignment) {
			u64 rem;

			if (likely(remainder_mask))
				rem = adj_start & remainder_mask;
			else
				div64_u64_rem(adj_start, alignment, &rem);
			if (rem) {
				adj_start -= rem;
				if (mode != DRM_MM_INSERT_HIGH)
					adj_start += alignment;

				if (adj_start < max(col_start, range_start) ||
				    min(col_end, range_end) - adj_start < size)
					continue;

				if (adj_end <= adj_start ||
				    adj_end - adj_start < size)
					continue;
			}
		}

		node->mm = mm;
		node->size = size;
		node->start = adj_start;
		node->color = color;
		node->hole_size = 0;

		__set_bit(DRM_MM_NODE_ALLOCATED_BIT, &node->flags);
		list_add(&node->node_list, &hole->node_list);
		drm_mm_interval_tree_add_node(hole, node);

		rm_hole(hole);
		if (adj_start > hole_start)
			add_hole(hole);
		if (adj_start + size < hole_end)
			add_hole(node);

		save_stack(node);
		return 0;
	}

	return -ENOSPC;
}
EXPORT_SYMBOL(drm_mm_insert_node_in_range);

static inline bool drm_mm_node_scanned_block(const struct drm_mm_node *node)
{
	return test_bit(DRM_MM_NODE_SCANNED_BIT, &node->flags);
}

/**
 * drm_mm_remove_node - Remove a memory node from the allocator.
 * @node: drm_mm_node to remove
 *
 * This just removes a node from its drm_mm allocator. The node does not need to
 * be cleared again before it can be re-inserted into this or any other drm_mm
 * allocator. It is a bug to call this function on a unallocated node.
 */
void drm_mm_remove_node(struct drm_mm_node *node)
{
	struct drm_mm *mm = node->mm;
	struct drm_mm_node *prev_node;

	DRM_MM_BUG_ON(!drm_mm_node_allocated(node));
	DRM_MM_BUG_ON(drm_mm_node_scanned_block(node));

	prev_node = list_prev_entry(node, node_list);

	if (drm_mm_hole_follows(node))
		rm_hole(node);

	drm_mm_interval_tree_remove(node, &mm->interval_tree);
	list_del(&node->node_list);

	if (drm_mm_hole_follows(prev_node))
		rm_hole(prev_node);
	add_hole(prev_node);

	clear_bit_unlock(DRM_MM_NODE_ALLOCATED_BIT, &node->flags);
}
EXPORT_SYMBOL(drm_mm_remove_node);

/**
 * drm_mm_replace_node - move an allocation from @old to @new
 * @old: drm_mm_node to remove from the allocator
 * @new: drm_mm_node which should inherit @old's allocation
 *
 * This is useful for when drivers embed the drm_mm_node structure and hence
 * can't move allocations by reassigning pointers. It's a combination of remove
 * and insert with the guarantee that the allocation start will match.
 */
void drm_mm_replace_node(struct drm_mm_node *old, struct drm_mm_node *new)
{
	struct drm_mm *mm = old->mm;

	DRM_MM_BUG_ON(!drm_mm_node_allocated(old));

	*new = *old;

	__set_bit(DRM_MM_NODE_ALLOCATED_BIT, &new->flags);
	list_replace(&old->node_list, &new->node_list);
	rb_replace_node_cached(&old->rb, &new->rb, &mm->interval_tree);

	if (drm_mm_hole_follows(old)) {
		list_replace(&old->hole_stack, &new->hole_stack);
		rb_replace_node_cached(&old->rb_hole_size,
				       &new->rb_hole_size,
				       &mm->holes_size);
		rb_replace_node(&old->rb_hole_addr,
				&new->rb_hole_addr,
				&mm->holes_addr);
	}

	clear_bit_unlock(DRM_MM_NODE_ALLOCATED_BIT, &old->flags);
}
EXPORT_SYMBOL(drm_mm_replace_node);

/**
 * DOC: lru scan roster
 *
 * Very often GPUs need to have continuous allocations for a given object. When
 * evicting objects to make space for a new one it is therefore not most
 * efficient when we simply start to select all objects from the tail of an LRU
 * until there's a suitable hole: Especially for big objects or nodes that
 * otherwise have special allocation constraints there's a good chance we evict
 * lots of (smaller) objects unnecessarily.
 *
 * The DRM range allocator supports this use-case through the scanning
 * interfaces. First a scan operation needs to be initialized with
 * drm_mm_scan_init() or drm_mm_scan_init_with_range(). The driver adds
 * objects to the roster, probably by walking an LRU list, but this can be
 * freely implemented. Eviction candidates are added using
 * drm_mm_scan_add_block() until a suitable hole is found or there are no
 * further evictable objects. Eviction roster metadata is tracked in &struct
 * drm_mm_scan.
 *
 * The driver must walk through all objects again in exactly the reverse
 * order to restore the allocator state. Note that while the allocator is used
 * in the scan mode no other operation is allowed.
 *
 * Finally the driver evicts all objects selected (drm_mm_scan_remove_block()
 * reported true) in the scan, and any overlapping nodes after color adjustment
 * (drm_mm_scan_color_evict()). Adding and removing an object is O(1), and
 * since freeing a node is also O(1) the overall complexity is
 * O(scanned_objects). So like the free stack which needs to be walked before a
 * scan operation even begins this is linear in the number of objects. It
 * doesn't seem to hurt too badly.
 */

/**
 * drm_mm_scan_init_with_range - initialize range-restricted lru scanning
 * @scan: scan state
 * @mm: drm_mm to scan
 * @size: size of the allocation
 * @alignment: alignment of the allocation
 * @color: opaque tag value to use for the allocation
 * @start: start of the allowed range for the allocation
 * @end: end of the allowed range for the allocation
 * @mode: fine-tune the allocation search and placement
 *
 * This simply sets up the scanning routines with the parameters for the desired
 * hole.
 *
 * Warning:
 * As long as the scan list is non-empty, no other operations than
 * adding/removing nodes to/from the scan list are allowed.
 */
void drm_mm_scan_init_with_range(struct drm_mm_scan *scan,
				 struct drm_mm *mm,
				 u64 size,
				 u64 alignment,
				 unsigned long color,
				 u64 start,
				 u64 end,
				 enum drm_mm_insert_mode mode)
{
	DRM_MM_BUG_ON(start >= end);
	DRM_MM_BUG_ON(!size || size > end - start);
	DRM_MM_BUG_ON(mm->scan_active);

	scan->mm = mm;

	if (alignment <= 1)
		alignment = 0;

	scan->color = color;
	scan->alignment = alignment;
	scan->remainder_mask = is_power_of_2(alignment) ? alignment - 1 : 0;
	scan->size = size;
	scan->mode = mode;

	DRM_MM_BUG_ON(end <= start);
	scan->range_start = start;
	scan->range_end = end;

	scan->hit_start = U64_MAX;
	scan->hit_end = 0;
}
EXPORT_SYMBOL(drm_mm_scan_init_with_range);

/**
 * drm_mm_scan_add_block - add a node to the scan list
 * @scan: the active drm_mm scanner
 * @node: drm_mm_node to add
 *
 * Add a node to the scan list that might be freed to make space for the desired
 * hole.
 *
 * Returns:
 * True if a hole has been found, false otherwise.
 */
bool drm_mm_scan_add_block(struct drm_mm_scan *scan,
			   struct drm_mm_node *node)
{
	struct drm_mm *mm = scan->mm;
	struct drm_mm_node *hole;
	u64 hole_start, hole_end;
	u64 col_start, col_end;
	u64 adj_start, adj_end;

	DRM_MM_BUG_ON(node->mm != mm);
	DRM_MM_BUG_ON(!drm_mm_node_allocated(node));
	DRM_MM_BUG_ON(drm_mm_node_scanned_block(node));
	__set_bit(DRM_MM_NODE_SCANNED_BIT, &node->flags);
	mm->scan_active++;

	/* Remove this block from the node_list so that we enlarge the hole
	 * (distance between the end of our previous node and the start of
	 * or next), without poisoning the link so that we can restore it
	 * later in drm_mm_scan_remove_block().
	 */
	hole = list_prev_entry(node, node_list);
	DRM_MM_BUG_ON(list_next_entry(hole, node_list) != node);
	__list_del_entry(&node->node_list);

	hole_start = __drm_mm_hole_node_start(hole);
	hole_end = __drm_mm_hole_node_end(hole);

	col_start = hole_start;
	col_end = hole_end;
	if (mm->color_adjust)
		mm->color_adjust(hole, scan->color, &col_start, &col_end);

	adj_start = max(col_start, scan->range_start);
	adj_end = min(col_end, scan->range_end);
	if (adj_end <= adj_start || adj_end - adj_start < scan->size)
		return false;

	if (scan->mode == DRM_MM_INSERT_HIGH)
		adj_start = adj_end - scan->size;

	if (scan->alignment) {
		u64 rem;

		if (likely(scan->remainder_mask))
			rem = adj_start & scan->remainder_mask;
		else
			div64_u64_rem(adj_start, scan->alignment, &rem);
		if (rem) {
			adj_start -= rem;
			if (scan->mode != DRM_MM_INSERT_HIGH)
				adj_start += scan->alignment;
			if (adj_start < max(col_start, scan->range_start) ||
			    min(col_end, scan->range_end) - adj_start < scan->size)
				return false;

			if (adj_end <= adj_start ||
			    adj_end - adj_start < scan->size)
				return false;
		}
	}

	scan->hit_start = adj_start;
	scan->hit_end = adj_start + scan->size;

	DRM_MM_BUG_ON(scan->hit_start >= scan->hit_end);
	DRM_MM_BUG_ON(scan->hit_start < hole_start);
	DRM_MM_BUG_ON(scan->hit_end > hole_end);

	return true;
}
EXPORT_SYMBOL(drm_mm_scan_add_block);

/**
 * drm_mm_scan_remove_block - remove a node from the scan list
 * @scan: the active drm_mm scanner
 * @node: drm_mm_node to remove
 *
 * Nodes **must** be removed in exactly the reverse order from the scan list as
 * they have been added (e.g. using list_add() as they are added and then
 * list_for_each() over that eviction list to remove), otherwise the internal
 * state of the memory manager will be corrupted.
 *
 * When the scan list is empty, the selected memory nodes can be freed. An
 * immediately following drm_mm_insert_node_in_range_generic() or one of the
 * simpler versions of that function with !DRM_MM_SEARCH_BEST will then return
 * the just freed block (because it's at the top of the free_stack list).
 *
 * Returns:
 * True if this block should be evicted, false otherwise. Will always
 * return false when no hole has been found.
 */
bool drm_mm_scan_remove_block(struct drm_mm_scan *scan,
			      struct drm_mm_node *node)
{
	struct drm_mm_node *prev_node;

	DRM_MM_BUG_ON(node->mm != scan->mm);
	DRM_MM_BUG_ON(!drm_mm_node_scanned_block(node));
	__clear_bit(DRM_MM_NODE_SCANNED_BIT, &node->flags);

	DRM_MM_BUG_ON(!node->mm->scan_active);
	node->mm->scan_active--;

	/* During drm_mm_scan_add_block() we decoupled this node leaving
	 * its pointers intact. Now that the caller is walking back along
	 * the eviction list we can restore this block into its rightful
	 * place on the full node_list. To confirm that the caller is walking
	 * backwards correctly we check that prev_node->next == node->next,
	 * i.e. both believe the same node should be on the other side of the
	 * hole.
	 */
	prev_node = list_prev_entry(node, node_list);
	DRM_MM_BUG_ON(list_next_entry(prev_node, node_list) !=
		      list_next_entry(node, node_list));
	list_add(&node->node_list, &prev_node->node_list);

	return (node->start + node->size > scan->hit_start &&
		node->start < scan->hit_end);
}
EXPORT_SYMBOL(drm_mm_scan_remove_block);

/**
 * drm_mm_scan_color_evict - evict overlapping nodes on either side of hole
 * @scan: drm_mm scan with target hole
 *
 * After completing an eviction scan and removing the selected nodes, we may
 * need to remove a few more nodes from either side of the target hole if
 * mm.color_adjust is being used.
 *
 * Returns:
 * A node to evict, or NULL if there are no overlapping nodes.
 */
struct drm_mm_node *drm_mm_scan_color_evict(struct drm_mm_scan *scan)
{
	struct drm_mm *mm = scan->mm;
	struct drm_mm_node *hole;
	u64 hole_start, hole_end;

	DRM_MM_BUG_ON(list_empty(&mm->hole_stack));

	if (!mm->color_adjust)
		return NULL;

	/*
	 * The hole found during scanning should ideally be the first element
	 * in the hole_stack list, but due to side-effects in the driver it
	 * may not be.
	 */
	list_for_each_entry(hole, &mm->hole_stack, hole_stack) {
		hole_start = __drm_mm_hole_node_start(hole);
		hole_end = hole_start + hole->hole_size;

		if (hole_start <= scan->hit_start &&
		    hole_end >= scan->hit_end)
			break;
	}

	/* We should only be called after we found the hole previously */
	DRM_MM_BUG_ON(&hole->hole_stack == &mm->hole_stack);
	if (unlikely(&hole->hole_stack == &mm->hole_stack))
		return NULL;

	DRM_MM_BUG_ON(hole_start > scan->hit_start);
	DRM_MM_BUG_ON(hole_end < scan->hit_end);

	mm->color_adjust(hole, scan->color, &hole_start, &hole_end);
	if (hole_start > scan->hit_start)
		return hole;
	if (hole_end < scan->hit_end)
		return list_next_entry(hole, node_list);

	return NULL;
}
EXPORT_SYMBOL(drm_mm_scan_color_evict);

/**
 * drm_mm_init - initialize a drm-mm allocator
 * @mm: the drm_mm structure to initialize
 * @start: start of the range managed by @mm
 * @size: end of the range managed by @mm
 *
 * Note that @mm must be cleared to 0 before calling this function.
 */
void drm_mm_init(struct drm_mm *mm, u64 start, u64 size)
{
	DRM_MM_BUG_ON(start + size <= start);

	mm->color_adjust = NULL;

	INIT_LIST_HEAD(&mm->hole_stack);
	mm->interval_tree = RB_ROOT_CACHED;
	mm->holes_size = RB_ROOT_CACHED;
	mm->holes_addr = RB_ROOT;

	/* Clever trick to avoid a special case in the free hole tracking. */
	INIT_LIST_HEAD(&mm->head_node.node_list);
	mm->head_node.flags = 0;
	mm->head_node.mm = mm;
	mm->head_node.start = start + size;
	mm->head_node.size = -size;
	add_hole(&mm->head_node);

	mm->scan_active = 0;

#ifdef CONFIG_DRM_DEBUG_MM
	stack_depot_init();
#endif
}
EXPORT_SYMBOL(drm_mm_init);

/**
 * drm_mm_takedown - clean up a drm_mm allocator
 * @mm: drm_mm allocator to clean up
 *
 * Note that it is a bug to call this function on an allocator which is not
 * clean.
 */
void drm_mm_takedown(struct drm_mm *mm)
{
	if (WARN(!drm_mm_clean(mm),
		 "Memory manager not clean during takedown.\n"))
		show_leaks(mm);
}
EXPORT_SYMBOL(drm_mm_takedown);

static u64 drm_mm_dump_hole(struct drm_printer *p, const struct drm_mm_node *entry)
{
	u64 start, size;

	size = entry->hole_size;
	if (size) {
		start = drm_mm_hole_node_start(entry);
		drm_printf(p, "%#018llx-%#018llx: %llu: free\n",
			   start, start + size, size);
	}

	return size;
}
/**
 * drm_mm_print - print allocator state
 * @mm: drm_mm allocator to print
 * @p: DRM printer to use
 */
void drm_mm_print(const struct drm_mm *mm, struct drm_printer *p)
{
	const struct drm_mm_node *entry;
	u64 total_used = 0, total_free = 0, total = 0;

	total_free += drm_mm_dump_hole(p, &mm->head_node);

	drm_mm_for_each_node(entry, mm) {
		drm_printf(p, "%#018llx-%#018llx: %llu: used\n", entry->start,
			   entry->start + entry->size, entry->size);
		total_used += entry->size;
		total_free += drm_mm_dump_hole(p, entry);
	}
	total = total_free + total_used;

	drm_printf(p, "total: %llu, used %llu free %llu\n", total,
		   total_used, total_free);
}
EXPORT_SYMBOL(drm_mm_print);