Linux Audio

Check our new training course

Embedded Linux Audio

Check our new training course
with Creative Commons CC-BY-SA
lecture materials

Bootlin logo

Elixir Cross Referencer

Loading...
   1
   2
   3
   4
   5
   6
   7
   8
   9
  10
  11
  12
  13
  14
  15
  16
  17
  18
  19
  20
  21
  22
  23
  24
  25
  26
  27
  28
  29
  30
  31
  32
  33
  34
  35
  36
  37
  38
  39
  40
  41
  42
  43
  44
  45
  46
  47
  48
  49
  50
  51
  52
  53
  54
  55
  56
  57
  58
  59
  60
  61
  62
  63
  64
  65
  66
  67
  68
  69
  70
  71
  72
  73
  74
  75
  76
  77
  78
  79
  80
  81
  82
  83
  84
  85
  86
  87
  88
  89
  90
  91
  92
  93
  94
  95
  96
  97
  98
  99
 100
 101
 102
 103
 104
 105
 106
 107
 108
 109
 110
 111
 112
 113
 114
 115
 116
 117
 118
 119
 120
 121
 122
 123
 124
 125
 126
 127
 128
 129
 130
 131
 132
 133
 134
 135
 136
 137
 138
 139
 140
 141
 142
 143
 144
 145
 146
 147
 148
 149
 150
 151
 152
 153
 154
 155
 156
 157
 158
 159
 160
 161
 162
 163
 164
 165
 166
 167
 168
 169
 170
 171
 172
 173
 174
 175
 176
 177
 178
 179
 180
 181
 182
 183
 184
 185
 186
 187
 188
 189
 190
 191
 192
 193
 194
 195
 196
 197
 198
 199
 200
 201
 202
 203
 204
 205
 206
 207
 208
 209
 210
 211
 212
 213
 214
 215
 216
 217
 218
 219
 220
 221
 222
 223
 224
 225
 226
 227
 228
 229
 230
 231
 232
 233
 234
 235
 236
 237
 238
 239
 240
 241
 242
 243
 244
 245
 246
 247
 248
 249
 250
 251
 252
 253
 254
 255
 256
 257
 258
 259
 260
 261
 262
 263
 264
 265
 266
 267
 268
 269
 270
 271
 272
 273
 274
 275
 276
 277
 278
 279
 280
 281
 282
 283
 284
 285
 286
 287
 288
 289
 290
 291
 292
 293
 294
 295
 296
 297
 298
 299
 300
 301
 302
 303
 304
 305
 306
 307
 308
 309
 310
 311
 312
 313
 314
 315
 316
 317
 318
 319
 320
 321
 322
 323
 324
 325
 326
 327
 328
 329
 330
 331
 332
 333
 334
 335
 336
 337
 338
 339
 340
 341
 342
 343
 344
 345
 346
 347
 348
 349
 350
 351
 352
 353
 354
 355
 356
 357
 358
 359
 360
 361
 362
 363
 364
 365
 366
 367
 368
 369
 370
 371
 372
 373
 374
 375
 376
 377
 378
 379
 380
 381
 382
 383
 384
 385
 386
 387
 388
 389
 390
 391
 392
 393
 394
 395
 396
 397
 398
 399
 400
 401
 402
 403
 404
 405
 406
 407
 408
 409
 410
 411
 412
 413
 414
 415
 416
 417
 418
 419
 420
 421
 422
 423
 424
 425
 426
 427
 428
 429
 430
 431
 432
 433
 434
 435
 436
 437
 438
 439
 440
 441
 442
 443
 444
 445
 446
 447
 448
 449
 450
 451
 452
 453
 454
 455
 456
 457
 458
 459
 460
 461
 462
 463
 464
 465
 466
 467
 468
 469
 470
 471
 472
 473
 474
 475
 476
 477
 478
 479
 480
 481
 482
 483
 484
 485
 486
 487
 488
 489
 490
 491
 492
 493
 494
 495
 496
 497
 498
 499
 500
 501
 502
 503
 504
 505
 506
 507
 508
 509
 510
 511
 512
 513
 514
 515
 516
 517
 518
 519
 520
 521
 522
 523
 524
 525
 526
 527
 528
 529
 530
 531
 532
 533
 534
 535
 536
 537
 538
 539
 540
 541
 542
 543
 544
 545
 546
 547
 548
 549
 550
 551
 552
 553
 554
 555
 556
 557
 558
 559
 560
 561
 562
 563
 564
 565
 566
 567
 568
 569
 570
 571
 572
 573
 574
 575
 576
 577
 578
 579
 580
 581
 582
 583
 584
 585
 586
 587
 588
 589
 590
 591
 592
 593
 594
 595
 596
 597
 598
 599
 600
 601
 602
 603
 604
 605
 606
 607
 608
 609
 610
 611
 612
 613
 614
 615
 616
 617
 618
 619
 620
 621
 622
 623
 624
 625
 626
 627
 628
 629
 630
 631
 632
 633
 634
 635
 636
 637
 638
 639
 640
 641
 642
 643
 644
 645
 646
 647
 648
 649
 650
 651
 652
 653
 654
 655
 656
 657
 658
 659
 660
 661
 662
 663
 664
 665
 666
 667
 668
 669
 670
 671
 672
 673
 674
 675
 676
 677
 678
 679
 680
 681
 682
 683
 684
 685
 686
 687
 688
 689
 690
 691
 692
 693
 694
 695
 696
 697
 698
 699
 700
 701
 702
 703
 704
 705
 706
 707
 708
 709
 710
 711
 712
 713
 714
 715
 716
 717
 718
 719
 720
 721
 722
 723
 724
 725
 726
 727
 728
 729
 730
 731
 732
 733
 734
 735
 736
 737
 738
 739
 740
 741
 742
 743
 744
 745
 746
 747
 748
 749
 750
 751
 752
 753
 754
 755
 756
 757
 758
 759
 760
 761
 762
 763
 764
 765
 766
 767
 768
 769
 770
 771
 772
 773
 774
 775
 776
 777
 778
 779
 780
 781
 782
 783
 784
 785
 786
 787
 788
 789
 790
 791
 792
 793
 794
 795
 796
 797
 798
 799
 800
 801
 802
 803
 804
 805
 806
 807
 808
 809
 810
 811
 812
 813
 814
 815
 816
 817
 818
 819
 820
 821
 822
 823
 824
 825
 826
 827
 828
 829
 830
 831
 832
 833
 834
 835
 836
 837
 838
 839
 840
 841
 842
 843
 844
 845
 846
 847
 848
 849
 850
 851
 852
 853
 854
 855
 856
 857
 858
 859
 860
 861
 862
 863
 864
 865
 866
 867
 868
 869
 870
 871
 872
 873
 874
 875
 876
 877
 878
 879
 880
 881
 882
 883
 884
 885
 886
 887
 888
 889
 890
 891
 892
 893
 894
 895
 896
 897
 898
 899
 900
 901
 902
 903
 904
 905
 906
 907
 908
 909
 910
 911
 912
 913
 914
 915
 916
 917
 918
 919
 920
 921
 922
 923
 924
 925
 926
 927
 928
 929
 930
 931
 932
 933
 934
 935
 936
 937
 938
 939
 940
 941
 942
 943
 944
 945
 946
 947
 948
 949
 950
 951
 952
 953
 954
 955
 956
 957
 958
 959
 960
 961
 962
 963
 964
 965
 966
 967
 968
 969
 970
 971
 972
 973
 974
 975
 976
 977
 978
 979
 980
 981
 982
 983
 984
 985
 986
 987
 988
 989
 990
 991
 992
 993
 994
 995
 996
 997
 998
 999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
// SPDX-License-Identifier: GPL-2.0-only
/*
 * lib/bitmap.c
 * Helper functions for bitmap.h.
 */

#include <linux/bitmap.h>
#include <linux/bitops.h>
#include <linux/bug.h>
#include <linux/ctype.h>
#include <linux/device.h>
#include <linux/errno.h>
#include <linux/export.h>
#include <linux/kernel.h>
#include <linux/mm.h>
#include <linux/slab.h>
#include <linux/string.h>
#include <linux/thread_info.h>
#include <linux/uaccess.h>

#include <asm/page.h>

#include "kstrtox.h"

/**
 * DOC: bitmap introduction
 *
 * bitmaps provide an array of bits, implemented using an
 * array of unsigned longs.  The number of valid bits in a
 * given bitmap does _not_ need to be an exact multiple of
 * BITS_PER_LONG.
 *
 * The possible unused bits in the last, partially used word
 * of a bitmap are 'don't care'.  The implementation makes
 * no particular effort to keep them zero.  It ensures that
 * their value will not affect the results of any operation.
 * The bitmap operations that return Boolean (bitmap_empty,
 * for example) or scalar (bitmap_weight, for example) results
 * carefully filter out these unused bits from impacting their
 * results.
 *
 * The byte ordering of bitmaps is more natural on little
 * endian architectures.  See the big-endian headers
 * include/asm-ppc64/bitops.h and include/asm-s390/bitops.h
 * for the best explanations of this ordering.
 */

bool __bitmap_equal(const unsigned long *bitmap1,
		    const unsigned long *bitmap2, unsigned int bits)
{
	unsigned int k, lim = bits/BITS_PER_LONG;
	for (k = 0; k < lim; ++k)
		if (bitmap1[k] != bitmap2[k])
			return false;

	if (bits % BITS_PER_LONG)
		if ((bitmap1[k] ^ bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits))
			return false;

	return true;
}
EXPORT_SYMBOL(__bitmap_equal);

bool __bitmap_or_equal(const unsigned long *bitmap1,
		       const unsigned long *bitmap2,
		       const unsigned long *bitmap3,
		       unsigned int bits)
{
	unsigned int k, lim = bits / BITS_PER_LONG;
	unsigned long tmp;

	for (k = 0; k < lim; ++k) {
		if ((bitmap1[k] | bitmap2[k]) != bitmap3[k])
			return false;
	}

	if (!(bits % BITS_PER_LONG))
		return true;

	tmp = (bitmap1[k] | bitmap2[k]) ^ bitmap3[k];
	return (tmp & BITMAP_LAST_WORD_MASK(bits)) == 0;
}

void __bitmap_complement(unsigned long *dst, const unsigned long *src, unsigned int bits)
{
	unsigned int k, lim = BITS_TO_LONGS(bits);
	for (k = 0; k < lim; ++k)
		dst[k] = ~src[k];
}
EXPORT_SYMBOL(__bitmap_complement);

/**
 * __bitmap_shift_right - logical right shift of the bits in a bitmap
 *   @dst : destination bitmap
 *   @src : source bitmap
 *   @shift : shift by this many bits
 *   @nbits : bitmap size, in bits
 *
 * Shifting right (dividing) means moving bits in the MS -> LS bit
 * direction.  Zeros are fed into the vacated MS positions and the
 * LS bits shifted off the bottom are lost.
 */
void __bitmap_shift_right(unsigned long *dst, const unsigned long *src,
			unsigned shift, unsigned nbits)
{
	unsigned k, lim = BITS_TO_LONGS(nbits);
	unsigned off = shift/BITS_PER_LONG, rem = shift % BITS_PER_LONG;
	unsigned long mask = BITMAP_LAST_WORD_MASK(nbits);
	for (k = 0; off + k < lim; ++k) {
		unsigned long upper, lower;

		/*
		 * If shift is not word aligned, take lower rem bits of
		 * word above and make them the top rem bits of result.
		 */
		if (!rem || off + k + 1 >= lim)
			upper = 0;
		else {
			upper = src[off + k + 1];
			if (off + k + 1 == lim - 1)
				upper &= mask;
			upper <<= (BITS_PER_LONG - rem);
		}
		lower = src[off + k];
		if (off + k == lim - 1)
			lower &= mask;
		lower >>= rem;
		dst[k] = lower | upper;
	}
	if (off)
		memset(&dst[lim - off], 0, off*sizeof(unsigned long));
}
EXPORT_SYMBOL(__bitmap_shift_right);


/**
 * __bitmap_shift_left - logical left shift of the bits in a bitmap
 *   @dst : destination bitmap
 *   @src : source bitmap
 *   @shift : shift by this many bits
 *   @nbits : bitmap size, in bits
 *
 * Shifting left (multiplying) means moving bits in the LS -> MS
 * direction.  Zeros are fed into the vacated LS bit positions
 * and those MS bits shifted off the top are lost.
 */

void __bitmap_shift_left(unsigned long *dst, const unsigned long *src,
			unsigned int shift, unsigned int nbits)
{
	int k;
	unsigned int lim = BITS_TO_LONGS(nbits);
	unsigned int off = shift/BITS_PER_LONG, rem = shift % BITS_PER_LONG;
	for (k = lim - off - 1; k >= 0; --k) {
		unsigned long upper, lower;

		/*
		 * If shift is not word aligned, take upper rem bits of
		 * word below and make them the bottom rem bits of result.
		 */
		if (rem && k > 0)
			lower = src[k - 1] >> (BITS_PER_LONG - rem);
		else
			lower = 0;
		upper = src[k] << rem;
		dst[k + off] = lower | upper;
	}
	if (off)
		memset(dst, 0, off*sizeof(unsigned long));
}
EXPORT_SYMBOL(__bitmap_shift_left);

/**
 * bitmap_cut() - remove bit region from bitmap and right shift remaining bits
 * @dst: destination bitmap, might overlap with src
 * @src: source bitmap
 * @first: start bit of region to be removed
 * @cut: number of bits to remove
 * @nbits: bitmap size, in bits
 *
 * Set the n-th bit of @dst iff the n-th bit of @src is set and
 * n is less than @first, or the m-th bit of @src is set for any
 * m such that @first <= n < nbits, and m = n + @cut.
 *
 * In pictures, example for a big-endian 32-bit architecture:
 *
 * The @src bitmap is::
 *
 *   31                                   63
 *   |                                    |
 *   10000000 11000001 11110010 00010101  10000000 11000001 01110010 00010101
 *                   |  |              |                                    |
 *                  16  14             0                                   32
 *
 * if @cut is 3, and @first is 14, bits 14-16 in @src are cut and @dst is::
 *
 *   31                                   63
 *   |                                    |
 *   10110000 00011000 00110010 00010101  00010000 00011000 00101110 01000010
 *                      |              |                                    |
 *                      14 (bit 17     0                                   32
 *                          from @src)
 *
 * Note that @dst and @src might overlap partially or entirely.
 *
 * This is implemented in the obvious way, with a shift and carry
 * step for each moved bit. Optimisation is left as an exercise
 * for the compiler.
 */
void bitmap_cut(unsigned long *dst, const unsigned long *src,
		unsigned int first, unsigned int cut, unsigned int nbits)
{
	unsigned int len = BITS_TO_LONGS(nbits);
	unsigned long keep = 0, carry;
	int i;

	if (first % BITS_PER_LONG) {
		keep = src[first / BITS_PER_LONG] &
		       (~0UL >> (BITS_PER_LONG - first % BITS_PER_LONG));
	}

	memmove(dst, src, len * sizeof(*dst));

	while (cut--) {
		for (i = first / BITS_PER_LONG; i < len; i++) {
			if (i < len - 1)
				carry = dst[i + 1] & 1UL;
			else
				carry = 0;

			dst[i] = (dst[i] >> 1) | (carry << (BITS_PER_LONG - 1));
		}
	}

	dst[first / BITS_PER_LONG] &= ~0UL << (first % BITS_PER_LONG);
	dst[first / BITS_PER_LONG] |= keep;
}
EXPORT_SYMBOL(bitmap_cut);

bool __bitmap_and(unsigned long *dst, const unsigned long *bitmap1,
				const unsigned long *bitmap2, unsigned int bits)
{
	unsigned int k;
	unsigned int lim = bits/BITS_PER_LONG;
	unsigned long result = 0;

	for (k = 0; k < lim; k++)
		result |= (dst[k] = bitmap1[k] & bitmap2[k]);
	if (bits % BITS_PER_LONG)
		result |= (dst[k] = bitmap1[k] & bitmap2[k] &
			   BITMAP_LAST_WORD_MASK(bits));
	return result != 0;
}
EXPORT_SYMBOL(__bitmap_and);

void __bitmap_or(unsigned long *dst, const unsigned long *bitmap1,
				const unsigned long *bitmap2, unsigned int bits)
{
	unsigned int k;
	unsigned int nr = BITS_TO_LONGS(bits);

	for (k = 0; k < nr; k++)
		dst[k] = bitmap1[k] | bitmap2[k];
}
EXPORT_SYMBOL(__bitmap_or);

void __bitmap_xor(unsigned long *dst, const unsigned long *bitmap1,
				const unsigned long *bitmap2, unsigned int bits)
{
	unsigned int k;
	unsigned int nr = BITS_TO_LONGS(bits);

	for (k = 0; k < nr; k++)
		dst[k] = bitmap1[k] ^ bitmap2[k];
}
EXPORT_SYMBOL(__bitmap_xor);

bool __bitmap_andnot(unsigned long *dst, const unsigned long *bitmap1,
				const unsigned long *bitmap2, unsigned int bits)
{
	unsigned int k;
	unsigned int lim = bits/BITS_PER_LONG;
	unsigned long result = 0;

	for (k = 0; k < lim; k++)
		result |= (dst[k] = bitmap1[k] & ~bitmap2[k]);
	if (bits % BITS_PER_LONG)
		result |= (dst[k] = bitmap1[k] & ~bitmap2[k] &
			   BITMAP_LAST_WORD_MASK(bits));
	return result != 0;
}
EXPORT_SYMBOL(__bitmap_andnot);

void __bitmap_replace(unsigned long *dst,
		      const unsigned long *old, const unsigned long *new,
		      const unsigned long *mask, unsigned int nbits)
{
	unsigned int k;
	unsigned int nr = BITS_TO_LONGS(nbits);

	for (k = 0; k < nr; k++)
		dst[k] = (old[k] & ~mask[k]) | (new[k] & mask[k]);
}
EXPORT_SYMBOL(__bitmap_replace);

bool __bitmap_intersects(const unsigned long *bitmap1,
			 const unsigned long *bitmap2, unsigned int bits)
{
	unsigned int k, lim = bits/BITS_PER_LONG;
	for (k = 0; k < lim; ++k)
		if (bitmap1[k] & bitmap2[k])
			return true;

	if (bits % BITS_PER_LONG)
		if ((bitmap1[k] & bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits))
			return true;
	return false;
}
EXPORT_SYMBOL(__bitmap_intersects);

bool __bitmap_subset(const unsigned long *bitmap1,
		     const unsigned long *bitmap2, unsigned int bits)
{
	unsigned int k, lim = bits/BITS_PER_LONG;
	for (k = 0; k < lim; ++k)
		if (bitmap1[k] & ~bitmap2[k])
			return false;

	if (bits % BITS_PER_LONG)
		if ((bitmap1[k] & ~bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits))
			return false;
	return true;
}
EXPORT_SYMBOL(__bitmap_subset);

#define BITMAP_WEIGHT(FETCH, bits)	\
({										\
	unsigned int __bits = (bits), idx, w = 0;				\
										\
	for (idx = 0; idx < __bits / BITS_PER_LONG; idx++)			\
		w += hweight_long(FETCH);					\
										\
	if (__bits % BITS_PER_LONG)						\
		w += hweight_long((FETCH) & BITMAP_LAST_WORD_MASK(__bits));	\
										\
	w;									\
})

unsigned int __bitmap_weight(const unsigned long *bitmap, unsigned int bits)
{
	return BITMAP_WEIGHT(bitmap[idx], bits);
}
EXPORT_SYMBOL(__bitmap_weight);

unsigned int __bitmap_weight_and(const unsigned long *bitmap1,
				const unsigned long *bitmap2, unsigned int bits)
{
	return BITMAP_WEIGHT(bitmap1[idx] & bitmap2[idx], bits);
}
EXPORT_SYMBOL(__bitmap_weight_and);

void __bitmap_set(unsigned long *map, unsigned int start, int len)
{
	unsigned long *p = map + BIT_WORD(start);
	const unsigned int size = start + len;
	int bits_to_set = BITS_PER_LONG - (start % BITS_PER_LONG);
	unsigned long mask_to_set = BITMAP_FIRST_WORD_MASK(start);

	while (len - bits_to_set >= 0) {
		*p |= mask_to_set;
		len -= bits_to_set;
		bits_to_set = BITS_PER_LONG;
		mask_to_set = ~0UL;
		p++;
	}
	if (len) {
		mask_to_set &= BITMAP_LAST_WORD_MASK(size);
		*p |= mask_to_set;
	}
}
EXPORT_SYMBOL(__bitmap_set);

void __bitmap_clear(unsigned long *map, unsigned int start, int len)
{
	unsigned long *p = map + BIT_WORD(start);
	const unsigned int size = start + len;
	int bits_to_clear = BITS_PER_LONG - (start % BITS_PER_LONG);
	unsigned long mask_to_clear = BITMAP_FIRST_WORD_MASK(start);

	while (len - bits_to_clear >= 0) {
		*p &= ~mask_to_clear;
		len -= bits_to_clear;
		bits_to_clear = BITS_PER_LONG;
		mask_to_clear = ~0UL;
		p++;
	}
	if (len) {
		mask_to_clear &= BITMAP_LAST_WORD_MASK(size);
		*p &= ~mask_to_clear;
	}
}
EXPORT_SYMBOL(__bitmap_clear);

/**
 * bitmap_find_next_zero_area_off - find a contiguous aligned zero area
 * @map: The address to base the search on
 * @size: The bitmap size in bits
 * @start: The bitnumber to start searching at
 * @nr: The number of zeroed bits we're looking for
 * @align_mask: Alignment mask for zero area
 * @align_offset: Alignment offset for zero area.
 *
 * The @align_mask should be one less than a power of 2; the effect is that
 * the bit offset of all zero areas this function finds plus @align_offset
 * is multiple of that power of 2.
 */
unsigned long bitmap_find_next_zero_area_off(unsigned long *map,
					     unsigned long size,
					     unsigned long start,
					     unsigned int nr,
					     unsigned long align_mask,
					     unsigned long align_offset)
{
	unsigned long index, end, i;
again:
	index = find_next_zero_bit(map, size, start);

	/* Align allocation */
	index = __ALIGN_MASK(index + align_offset, align_mask) - align_offset;

	end = index + nr;
	if (end > size)
		return end;
	i = find_next_bit(map, end, index);
	if (i < end) {
		start = i + 1;
		goto again;
	}
	return index;
}
EXPORT_SYMBOL(bitmap_find_next_zero_area_off);

/*
 * Bitmap printing & parsing functions: first version by Nadia Yvette Chambers,
 * second version by Paul Jackson, third by Joe Korty.
 */

/**
 * bitmap_parse_user - convert an ASCII hex string in a user buffer into a bitmap
 *
 * @ubuf: pointer to user buffer containing string.
 * @ulen: buffer size in bytes.  If string is smaller than this
 *    then it must be terminated with a \0.
 * @maskp: pointer to bitmap array that will contain result.
 * @nmaskbits: size of bitmap, in bits.
 */
int bitmap_parse_user(const char __user *ubuf,
			unsigned int ulen, unsigned long *maskp,
			int nmaskbits)
{
	char *buf;
	int ret;

	buf = memdup_user_nul(ubuf, ulen);
	if (IS_ERR(buf))
		return PTR_ERR(buf);

	ret = bitmap_parse(buf, UINT_MAX, maskp, nmaskbits);

	kfree(buf);
	return ret;
}
EXPORT_SYMBOL(bitmap_parse_user);

/**
 * bitmap_print_to_pagebuf - convert bitmap to list or hex format ASCII string
 * @list: indicates whether the bitmap must be list
 * @buf: page aligned buffer into which string is placed
 * @maskp: pointer to bitmap to convert
 * @nmaskbits: size of bitmap, in bits
 *
 * Output format is a comma-separated list of decimal numbers and
 * ranges if list is specified or hex digits grouped into comma-separated
 * sets of 8 digits/set. Returns the number of characters written to buf.
 *
 * It is assumed that @buf is a pointer into a PAGE_SIZE, page-aligned
 * area and that sufficient storage remains at @buf to accommodate the
 * bitmap_print_to_pagebuf() output. Returns the number of characters
 * actually printed to @buf, excluding terminating '\0'.
 */
int bitmap_print_to_pagebuf(bool list, char *buf, const unsigned long *maskp,
			    int nmaskbits)
{
	ptrdiff_t len = PAGE_SIZE - offset_in_page(buf);

	return list ? scnprintf(buf, len, "%*pbl\n", nmaskbits, maskp) :
		      scnprintf(buf, len, "%*pb\n", nmaskbits, maskp);
}
EXPORT_SYMBOL(bitmap_print_to_pagebuf);

/**
 * bitmap_print_to_buf  - convert bitmap to list or hex format ASCII string
 * @list: indicates whether the bitmap must be list
 *      true:  print in decimal list format
 *      false: print in hexadecimal bitmask format
 * @buf: buffer into which string is placed
 * @maskp: pointer to bitmap to convert
 * @nmaskbits: size of bitmap, in bits
 * @off: in the string from which we are copying, We copy to @buf
 * @count: the maximum number of bytes to print
 */
static int bitmap_print_to_buf(bool list, char *buf, const unsigned long *maskp,
		int nmaskbits, loff_t off, size_t count)
{
	const char *fmt = list ? "%*pbl\n" : "%*pb\n";
	ssize_t size;
	void *data;

	data = kasprintf(GFP_KERNEL, fmt, nmaskbits, maskp);
	if (!data)
		return -ENOMEM;

	size = memory_read_from_buffer(buf, count, &off, data, strlen(data) + 1);
	kfree(data);

	return size;
}

/**
 * bitmap_print_bitmask_to_buf  - convert bitmap to hex bitmask format ASCII string
 * @buf: buffer into which string is placed
 * @maskp: pointer to bitmap to convert
 * @nmaskbits: size of bitmap, in bits
 * @off: in the string from which we are copying, We copy to @buf
 * @count: the maximum number of bytes to print
 *
 * The bitmap_print_to_pagebuf() is used indirectly via its cpumap wrapper
 * cpumap_print_to_pagebuf() or directly by drivers to export hexadecimal
 * bitmask and decimal list to userspace by sysfs ABI.
 * Drivers might be using a normal attribute for this kind of ABIs. A
 * normal attribute typically has show entry as below::
 *
 *   static ssize_t example_attribute_show(struct device *dev,
 * 		struct device_attribute *attr, char *buf)
 *   {
 * 	...
 * 	return bitmap_print_to_pagebuf(true, buf, &mask, nr_trig_max);
 *   }
 *
 * show entry of attribute has no offset and count parameters and this
 * means the file is limited to one page only.
 * bitmap_print_to_pagebuf() API works terribly well for this kind of
 * normal attribute with buf parameter and without offset, count::
 *
 *   bitmap_print_to_pagebuf(bool list, char *buf, const unsigned long *maskp,
 * 			   int nmaskbits)
 *   {
 *   }
 *
 * The problem is once we have a large bitmap, we have a chance to get a
 * bitmask or list more than one page. Especially for list, it could be
 * as complex as 0,3,5,7,9,... We have no simple way to know it exact size.
 * It turns out bin_attribute is a way to break this limit. bin_attribute
 * has show entry as below::
 *
 *   static ssize_t
 *   example_bin_attribute_show(struct file *filp, struct kobject *kobj,
 * 		struct bin_attribute *attr, char *buf,
 * 		loff_t offset, size_t count)
 *   {
 * 	...
 *   }
 *
 * With the new offset and count parameters, this makes sysfs ABI be able
 * to support file size more than one page. For example, offset could be
 * >= 4096.
 * bitmap_print_bitmask_to_buf(), bitmap_print_list_to_buf() wit their
 * cpumap wrapper cpumap_print_bitmask_to_buf(), cpumap_print_list_to_buf()
 * make those drivers be able to support large bitmask and list after they
 * move to use bin_attribute. In result, we have to pass the corresponding
 * parameters such as off, count from bin_attribute show entry to this API.
 *
 * The role of cpumap_print_bitmask_to_buf() and cpumap_print_list_to_buf()
 * is similar with cpumap_print_to_pagebuf(),  the difference is that
 * bitmap_print_to_pagebuf() mainly serves sysfs attribute with the assumption
 * the destination buffer is exactly one page and won't be more than one page.
 * cpumap_print_bitmask_to_buf() and cpumap_print_list_to_buf(), on the other
 * hand, mainly serves bin_attribute which doesn't work with exact one page,
 * and it can break the size limit of converted decimal list and hexadecimal
 * bitmask.
 *
 * WARNING!
 *
 * This function is not a replacement for sprintf() or bitmap_print_to_pagebuf().
 * It is intended to workaround sysfs limitations discussed above and should be
 * used carefully in general case for the following reasons:
 *
 *  - Time complexity is O(nbits^2/count), comparing to O(nbits) for snprintf().
 *  - Memory complexity is O(nbits), comparing to O(1) for snprintf().
 *  - @off and @count are NOT offset and number of bits to print.
 *  - If printing part of bitmap as list, the resulting string is not a correct
 *    list representation of bitmap. Particularly, some bits within or out of
 *    related interval may be erroneously set or unset. The format of the string
 *    may be broken, so bitmap_parselist-like parser may fail parsing it.
 *  - If printing the whole bitmap as list by parts, user must ensure the order
 *    of calls of the function such that the offset is incremented linearly.
 *  - If printing the whole bitmap as list by parts, user must keep bitmap
 *    unchanged between the very first and very last call. Otherwise concatenated
 *    result may be incorrect, and format may be broken.
 *
 * Returns the number of characters actually printed to @buf
 */
int bitmap_print_bitmask_to_buf(char *buf, const unsigned long *maskp,
				int nmaskbits, loff_t off, size_t count)
{
	return bitmap_print_to_buf(false, buf, maskp, nmaskbits, off, count);
}
EXPORT_SYMBOL(bitmap_print_bitmask_to_buf);

/**
 * bitmap_print_list_to_buf  - convert bitmap to decimal list format ASCII string
 * @buf: buffer into which string is placed
 * @maskp: pointer to bitmap to convert
 * @nmaskbits: size of bitmap, in bits
 * @off: in the string from which we are copying, We copy to @buf
 * @count: the maximum number of bytes to print
 *
 * Everything is same with the above bitmap_print_bitmask_to_buf() except
 * the print format.
 */
int bitmap_print_list_to_buf(char *buf, const unsigned long *maskp,
			     int nmaskbits, loff_t off, size_t count)
{
	return bitmap_print_to_buf(true, buf, maskp, nmaskbits, off, count);
}
EXPORT_SYMBOL(bitmap_print_list_to_buf);

/*
 * Region 9-38:4/10 describes the following bitmap structure:
 * 0	   9  12    18			38	     N
 * .........****......****......****..................
 *	    ^  ^     ^			 ^	     ^
 *      start  off   group_len	       end	 nbits
 */
struct region {
	unsigned int start;
	unsigned int off;
	unsigned int group_len;
	unsigned int end;
	unsigned int nbits;
};

static void bitmap_set_region(const struct region *r, unsigned long *bitmap)
{
	unsigned int start;

	for (start = r->start; start <= r->end; start += r->group_len)
		bitmap_set(bitmap, start, min(r->end - start + 1, r->off));
}

static int bitmap_check_region(const struct region *r)
{
	if (r->start > r->end || r->group_len == 0 || r->off > r->group_len)
		return -EINVAL;

	if (r->end >= r->nbits)
		return -ERANGE;

	return 0;
}

static const char *bitmap_getnum(const char *str, unsigned int *num,
				 unsigned int lastbit)
{
	unsigned long long n;
	unsigned int len;

	if (str[0] == 'N') {
		*num = lastbit;
		return str + 1;
	}

	len = _parse_integer(str, 10, &n);
	if (!len)
		return ERR_PTR(-EINVAL);
	if (len & KSTRTOX_OVERFLOW || n != (unsigned int)n)
		return ERR_PTR(-EOVERFLOW);

	*num = n;
	return str + len;
}

static inline bool end_of_str(char c)
{
	return c == '\0' || c == '\n';
}

static inline bool __end_of_region(char c)
{
	return isspace(c) || c == ',';
}

static inline bool end_of_region(char c)
{
	return __end_of_region(c) || end_of_str(c);
}

/*
 * The format allows commas and whitespaces at the beginning
 * of the region.
 */
static const char *bitmap_find_region(const char *str)
{
	while (__end_of_region(*str))
		str++;

	return end_of_str(*str) ? NULL : str;
}

static const char *bitmap_find_region_reverse(const char *start, const char *end)
{
	while (start <= end && __end_of_region(*end))
		end--;

	return end;
}

static const char *bitmap_parse_region(const char *str, struct region *r)
{
	unsigned int lastbit = r->nbits - 1;

	if (!strncasecmp(str, "all", 3)) {
		r->start = 0;
		r->end = lastbit;
		str += 3;

		goto check_pattern;
	}

	str = bitmap_getnum(str, &r->start, lastbit);
	if (IS_ERR(str))
		return str;

	if (end_of_region(*str))
		goto no_end;

	if (*str != '-')
		return ERR_PTR(-EINVAL);

	str = bitmap_getnum(str + 1, &r->end, lastbit);
	if (IS_ERR(str))
		return str;

check_pattern:
	if (end_of_region(*str))
		goto no_pattern;

	if (*str != ':')
		return ERR_PTR(-EINVAL);

	str = bitmap_getnum(str + 1, &r->off, lastbit);
	if (IS_ERR(str))
		return str;

	if (*str != '/')
		return ERR_PTR(-EINVAL);

	return bitmap_getnum(str + 1, &r->group_len, lastbit);

no_end:
	r->end = r->start;
no_pattern:
	r->off = r->end + 1;
	r->group_len = r->end + 1;

	return end_of_str(*str) ? NULL : str;
}

/**
 * bitmap_parselist - convert list format ASCII string to bitmap
 * @buf: read user string from this buffer; must be terminated
 *    with a \0 or \n.
 * @maskp: write resulting mask here
 * @nmaskbits: number of bits in mask to be written
 *
 * Input format is a comma-separated list of decimal numbers and
 * ranges.  Consecutively set bits are shown as two hyphen-separated
 * decimal numbers, the smallest and largest bit numbers set in
 * the range.
 * Optionally each range can be postfixed to denote that only parts of it
 * should be set. The range will divided to groups of specific size.
 * From each group will be used only defined amount of bits.
 * Syntax: range:used_size/group_size
 * Example: 0-1023:2/256 ==> 0,1,256,257,512,513,768,769
 * The value 'N' can be used as a dynamically substituted token for the
 * maximum allowed value; i.e (nmaskbits - 1).  Keep in mind that it is
 * dynamic, so if system changes cause the bitmap width to change, such
 * as more cores in a CPU list, then any ranges using N will also change.
 *
 * Returns: 0 on success, -errno on invalid input strings. Error values:
 *
 *   - ``-EINVAL``: wrong region format
 *   - ``-EINVAL``: invalid character in string
 *   - ``-ERANGE``: bit number specified too large for mask
 *   - ``-EOVERFLOW``: integer overflow in the input parameters
 */
int bitmap_parselist(const char *buf, unsigned long *maskp, int nmaskbits)
{
	struct region r;
	long ret;

	r.nbits = nmaskbits;
	bitmap_zero(maskp, r.nbits);

	while (buf) {
		buf = bitmap_find_region(buf);
		if (buf == NULL)
			return 0;

		buf = bitmap_parse_region(buf, &r);
		if (IS_ERR(buf))
			return PTR_ERR(buf);

		ret = bitmap_check_region(&r);
		if (ret)
			return ret;

		bitmap_set_region(&r, maskp);
	}

	return 0;
}
EXPORT_SYMBOL(bitmap_parselist);


/**
 * bitmap_parselist_user() - convert user buffer's list format ASCII
 * string to bitmap
 *
 * @ubuf: pointer to user buffer containing string.
 * @ulen: buffer size in bytes.  If string is smaller than this
 *    then it must be terminated with a \0.
 * @maskp: pointer to bitmap array that will contain result.
 * @nmaskbits: size of bitmap, in bits.
 *
 * Wrapper for bitmap_parselist(), providing it with user buffer.
 */
int bitmap_parselist_user(const char __user *ubuf,
			unsigned int ulen, unsigned long *maskp,
			int nmaskbits)
{
	char *buf;
	int ret;

	buf = memdup_user_nul(ubuf, ulen);
	if (IS_ERR(buf))
		return PTR_ERR(buf);

	ret = bitmap_parselist(buf, maskp, nmaskbits);

	kfree(buf);
	return ret;
}
EXPORT_SYMBOL(bitmap_parselist_user);

static const char *bitmap_get_x32_reverse(const char *start,
					const char *end, u32 *num)
{
	u32 ret = 0;
	int c, i;

	for (i = 0; i < 32; i += 4) {
		c = hex_to_bin(*end--);
		if (c < 0)
			return ERR_PTR(-EINVAL);

		ret |= c << i;

		if (start > end || __end_of_region(*end))
			goto out;
	}

	if (hex_to_bin(*end--) >= 0)
		return ERR_PTR(-EOVERFLOW);
out:
	*num = ret;
	return end;
}

/**
 * bitmap_parse - convert an ASCII hex string into a bitmap.
 * @start: pointer to buffer containing string.
 * @buflen: buffer size in bytes.  If string is smaller than this
 *    then it must be terminated with a \0 or \n. In that case,
 *    UINT_MAX may be provided instead of string length.
 * @maskp: pointer to bitmap array that will contain result.
 * @nmaskbits: size of bitmap, in bits.
 *
 * Commas group hex digits into chunks.  Each chunk defines exactly 32
 * bits of the resultant bitmask.  No chunk may specify a value larger
 * than 32 bits (%-EOVERFLOW), and if a chunk specifies a smaller value
 * then leading 0-bits are prepended.  %-EINVAL is returned for illegal
 * characters. Grouping such as "1,,5", ",44", "," or "" is allowed.
 * Leading, embedded and trailing whitespace accepted.
 */
int bitmap_parse(const char *start, unsigned int buflen,
		unsigned long *maskp, int nmaskbits)
{
	const char *end = strnchrnul(start, buflen, '\n') - 1;
	int chunks = BITS_TO_U32(nmaskbits);
	u32 *bitmap = (u32 *)maskp;
	int unset_bit;
	int chunk;

	for (chunk = 0; ; chunk++) {
		end = bitmap_find_region_reverse(start, end);
		if (start > end)
			break;

		if (!chunks--)
			return -EOVERFLOW;

#if defined(CONFIG_64BIT) && defined(__BIG_ENDIAN)
		end = bitmap_get_x32_reverse(start, end, &bitmap[chunk ^ 1]);
#else
		end = bitmap_get_x32_reverse(start, end, &bitmap[chunk]);
#endif
		if (IS_ERR(end))
			return PTR_ERR(end);
	}

	unset_bit = (BITS_TO_U32(nmaskbits) - chunks) * 32;
	if (unset_bit < nmaskbits) {
		bitmap_clear(maskp, unset_bit, nmaskbits - unset_bit);
		return 0;
	}

	if (find_next_bit(maskp, unset_bit, nmaskbits) != unset_bit)
		return -EOVERFLOW;

	return 0;
}
EXPORT_SYMBOL(bitmap_parse);

/**
 * bitmap_pos_to_ord - find ordinal of set bit at given position in bitmap
 *	@buf: pointer to a bitmap
 *	@pos: a bit position in @buf (0 <= @pos < @nbits)
 *	@nbits: number of valid bit positions in @buf
 *
 * Map the bit at position @pos in @buf (of length @nbits) to the
 * ordinal of which set bit it is.  If it is not set or if @pos
 * is not a valid bit position, map to -1.
 *
 * If for example, just bits 4 through 7 are set in @buf, then @pos
 * values 4 through 7 will get mapped to 0 through 3, respectively,
 * and other @pos values will get mapped to -1.  When @pos value 7
 * gets mapped to (returns) @ord value 3 in this example, that means
 * that bit 7 is the 3rd (starting with 0th) set bit in @buf.
 *
 * The bit positions 0 through @bits are valid positions in @buf.
 */
static int bitmap_pos_to_ord(const unsigned long *buf, unsigned int pos, unsigned int nbits)
{
	if (pos >= nbits || !test_bit(pos, buf))
		return -1;

	return bitmap_weight(buf, pos);
}

/**
 * bitmap_remap - Apply map defined by a pair of bitmaps to another bitmap
 *	@dst: remapped result
 *	@src: subset to be remapped
 *	@old: defines domain of map
 *	@new: defines range of map
 *	@nbits: number of bits in each of these bitmaps
 *
 * Let @old and @new define a mapping of bit positions, such that
 * whatever position is held by the n-th set bit in @old is mapped
 * to the n-th set bit in @new.  In the more general case, allowing
 * for the possibility that the weight 'w' of @new is less than the
 * weight of @old, map the position of the n-th set bit in @old to
 * the position of the m-th set bit in @new, where m == n % w.
 *
 * If either of the @old and @new bitmaps are empty, or if @src and
 * @dst point to the same location, then this routine copies @src
 * to @dst.
 *
 * The positions of unset bits in @old are mapped to themselves
 * (the identify map).
 *
 * Apply the above specified mapping to @src, placing the result in
 * @dst, clearing any bits previously set in @dst.
 *
 * For example, lets say that @old has bits 4 through 7 set, and
 * @new has bits 12 through 15 set.  This defines the mapping of bit
 * position 4 to 12, 5 to 13, 6 to 14 and 7 to 15, and of all other
 * bit positions unchanged.  So if say @src comes into this routine
 * with bits 1, 5 and 7 set, then @dst should leave with bits 1,
 * 13 and 15 set.
 */
void bitmap_remap(unsigned long *dst, const unsigned long *src,
		const unsigned long *old, const unsigned long *new,
		unsigned int nbits)
{
	unsigned int oldbit, w;

	if (dst == src)		/* following doesn't handle inplace remaps */
		return;
	bitmap_zero(dst, nbits);

	w = bitmap_weight(new, nbits);
	for_each_set_bit(oldbit, src, nbits) {
		int n = bitmap_pos_to_ord(old, oldbit, nbits);

		if (n < 0 || w == 0)
			set_bit(oldbit, dst);	/* identity map */
		else
			set_bit(find_nth_bit(new, nbits, n % w), dst);
	}
}
EXPORT_SYMBOL(bitmap_remap);

/**
 * bitmap_bitremap - Apply map defined by a pair of bitmaps to a single bit
 *	@oldbit: bit position to be mapped
 *	@old: defines domain of map
 *	@new: defines range of map
 *	@bits: number of bits in each of these bitmaps
 *
 * Let @old and @new define a mapping of bit positions, such that
 * whatever position is held by the n-th set bit in @old is mapped
 * to the n-th set bit in @new.  In the more general case, allowing
 * for the possibility that the weight 'w' of @new is less than the
 * weight of @old, map the position of the n-th set bit in @old to
 * the position of the m-th set bit in @new, where m == n % w.
 *
 * The positions of unset bits in @old are mapped to themselves
 * (the identify map).
 *
 * Apply the above specified mapping to bit position @oldbit, returning
 * the new bit position.
 *
 * For example, lets say that @old has bits 4 through 7 set, and
 * @new has bits 12 through 15 set.  This defines the mapping of bit
 * position 4 to 12, 5 to 13, 6 to 14 and 7 to 15, and of all other
 * bit positions unchanged.  So if say @oldbit is 5, then this routine
 * returns 13.
 */
int bitmap_bitremap(int oldbit, const unsigned long *old,
				const unsigned long *new, int bits)
{
	int w = bitmap_weight(new, bits);
	int n = bitmap_pos_to_ord(old, oldbit, bits);
	if (n < 0 || w == 0)
		return oldbit;
	else
		return find_nth_bit(new, bits, n % w);
}
EXPORT_SYMBOL(bitmap_bitremap);

#ifdef CONFIG_NUMA
/**
 * bitmap_onto - translate one bitmap relative to another
 *	@dst: resulting translated bitmap
 * 	@orig: original untranslated bitmap
 * 	@relmap: bitmap relative to which translated
 *	@bits: number of bits in each of these bitmaps
 *
 * Set the n-th bit of @dst iff there exists some m such that the
 * n-th bit of @relmap is set, the m-th bit of @orig is set, and
 * the n-th bit of @relmap is also the m-th _set_ bit of @relmap.
 * (If you understood the previous sentence the first time your
 * read it, you're overqualified for your current job.)
 *
 * In other words, @orig is mapped onto (surjectively) @dst,
 * using the map { <n, m> | the n-th bit of @relmap is the
 * m-th set bit of @relmap }.
 *
 * Any set bits in @orig above bit number W, where W is the
 * weight of (number of set bits in) @relmap are mapped nowhere.
 * In particular, if for all bits m set in @orig, m >= W, then
 * @dst will end up empty.  In situations where the possibility
 * of such an empty result is not desired, one way to avoid it is
 * to use the bitmap_fold() operator, below, to first fold the
 * @orig bitmap over itself so that all its set bits x are in the
 * range 0 <= x < W.  The bitmap_fold() operator does this by
 * setting the bit (m % W) in @dst, for each bit (m) set in @orig.
 *
 * Example [1] for bitmap_onto():
 *  Let's say @relmap has bits 30-39 set, and @orig has bits
 *  1, 3, 5, 7, 9 and 11 set.  Then on return from this routine,
 *  @dst will have bits 31, 33, 35, 37 and 39 set.
 *
 *  When bit 0 is set in @orig, it means turn on the bit in
 *  @dst corresponding to whatever is the first bit (if any)
 *  that is turned on in @relmap.  Since bit 0 was off in the
 *  above example, we leave off that bit (bit 30) in @dst.
 *
 *  When bit 1 is set in @orig (as in the above example), it
 *  means turn on the bit in @dst corresponding to whatever
 *  is the second bit that is turned on in @relmap.  The second
 *  bit in @relmap that was turned on in the above example was
 *  bit 31, so we turned on bit 31 in @dst.
 *
 *  Similarly, we turned on bits 33, 35, 37 and 39 in @dst,
 *  because they were the 4th, 6th, 8th and 10th set bits
 *  set in @relmap, and the 4th, 6th, 8th and 10th bits of
 *  @orig (i.e. bits 3, 5, 7 and 9) were also set.
 *
 *  When bit 11 is set in @orig, it means turn on the bit in
 *  @dst corresponding to whatever is the twelfth bit that is
 *  turned on in @relmap.  In the above example, there were
 *  only ten bits turned on in @relmap (30..39), so that bit
 *  11 was set in @orig had no affect on @dst.
 *
 * Example [2] for bitmap_fold() + bitmap_onto():
 *  Let's say @relmap has these ten bits set::
 *
 *		40 41 42 43 45 48 53 61 74 95
 *
 *  (for the curious, that's 40 plus the first ten terms of the
 *  Fibonacci sequence.)
 *
 *  Further lets say we use the following code, invoking
 *  bitmap_fold() then bitmap_onto, as suggested above to
 *  avoid the possibility of an empty @dst result::
 *
 *	unsigned long *tmp;	// a temporary bitmap's bits
 *
 *	bitmap_fold(tmp, orig, bitmap_weight(relmap, bits), bits);
 *	bitmap_onto(dst, tmp, relmap, bits);
 *
 *  Then this table shows what various values of @dst would be, for
 *  various @orig's.  I list the zero-based positions of each set bit.
 *  The tmp column shows the intermediate result, as computed by
 *  using bitmap_fold() to fold the @orig bitmap modulo ten
 *  (the weight of @relmap):
 *
 *      =============== ============== =================
 *      @orig           tmp            @dst
 *      0                0             40
 *      1                1             41
 *      9                9             95
 *      10               0             40 [#f1]_
 *      1 3 5 7          1 3 5 7       41 43 48 61
 *      0 1 2 3 4        0 1 2 3 4     40 41 42 43 45
 *      0 9 18 27        0 9 8 7       40 61 74 95
 *      0 10 20 30       0             40
 *      0 11 22 33       0 1 2 3       40 41 42 43
 *      0 12 24 36       0 2 4 6       40 42 45 53
 *      78 102 211       1 2 8         41 42 74 [#f1]_
 *      =============== ============== =================
 *
 * .. [#f1]
 *
 *     For these marked lines, if we hadn't first done bitmap_fold()
 *     into tmp, then the @dst result would have been empty.
 *
 * If either of @orig or @relmap is empty (no set bits), then @dst
 * will be returned empty.
 *
 * If (as explained above) the only set bits in @orig are in positions
 * m where m >= W, (where W is the weight of @relmap) then @dst will
 * once again be returned empty.
 *
 * All bits in @dst not set by the above rule are cleared.
 */
void bitmap_onto(unsigned long *dst, const unsigned long *orig,
			const unsigned long *relmap, unsigned int bits)
{
	unsigned int n, m;	/* same meaning as in above comment */

	if (dst == orig)	/* following doesn't handle inplace mappings */
		return;
	bitmap_zero(dst, bits);

	/*
	 * The following code is a more efficient, but less
	 * obvious, equivalent to the loop:
	 *	for (m = 0; m < bitmap_weight(relmap, bits); m++) {
	 *		n = find_nth_bit(orig, bits, m);
	 *		if (test_bit(m, orig))
	 *			set_bit(n, dst);
	 *	}
	 */

	m = 0;
	for_each_set_bit(n, relmap, bits) {
		/* m == bitmap_pos_to_ord(relmap, n, bits) */
		if (test_bit(m, orig))
			set_bit(n, dst);
		m++;
	}
}

/**
 * bitmap_fold - fold larger bitmap into smaller, modulo specified size
 *	@dst: resulting smaller bitmap
 *	@orig: original larger bitmap
 *	@sz: specified size
 *	@nbits: number of bits in each of these bitmaps
 *
 * For each bit oldbit in @orig, set bit oldbit mod @sz in @dst.
 * Clear all other bits in @dst.  See further the comment and
 * Example [2] for bitmap_onto() for why and how to use this.
 */
void bitmap_fold(unsigned long *dst, const unsigned long *orig,
			unsigned int sz, unsigned int nbits)
{
	unsigned int oldbit;

	if (dst == orig)	/* following doesn't handle inplace mappings */
		return;
	bitmap_zero(dst, nbits);

	for_each_set_bit(oldbit, orig, nbits)
		set_bit(oldbit % sz, dst);
}
#endif /* CONFIG_NUMA */

/*
 * Common code for bitmap_*_region() routines.
 *	bitmap: array of unsigned longs corresponding to the bitmap
 *	pos: the beginning of the region
 *	order: region size (log base 2 of number of bits)
 *	reg_op: operation(s) to perform on that region of bitmap
 *
 * Can set, verify and/or release a region of bits in a bitmap,
 * depending on which combination of REG_OP_* flag bits is set.
 *
 * A region of a bitmap is a sequence of bits in the bitmap, of
 * some size '1 << order' (a power of two), aligned to that same
 * '1 << order' power of two.
 *
 * Returns 1 if REG_OP_ISFREE succeeds (region is all zero bits).
 * Returns 0 in all other cases and reg_ops.
 */

enum {
	REG_OP_ISFREE,		/* true if region is all zero bits */
	REG_OP_ALLOC,		/* set all bits in region */
	REG_OP_RELEASE,		/* clear all bits in region */
};

static int __reg_op(unsigned long *bitmap, unsigned int pos, int order, int reg_op)
{
	int nbits_reg;		/* number of bits in region */
	int index;		/* index first long of region in bitmap */
	int offset;		/* bit offset region in bitmap[index] */
	int nlongs_reg;		/* num longs spanned by region in bitmap */
	int nbitsinlong;	/* num bits of region in each spanned long */
	unsigned long mask;	/* bitmask for one long of region */
	int i;			/* scans bitmap by longs */
	int ret = 0;		/* return value */

	/*
	 * Either nlongs_reg == 1 (for small orders that fit in one long)
	 * or (offset == 0 && mask == ~0UL) (for larger multiword orders.)
	 */
	nbits_reg = 1 << order;
	index = pos / BITS_PER_LONG;
	offset = pos - (index * BITS_PER_LONG);
	nlongs_reg = BITS_TO_LONGS(nbits_reg);
	nbitsinlong = min(nbits_reg,  BITS_PER_LONG);

	/*
	 * Can't do "mask = (1UL << nbitsinlong) - 1", as that
	 * overflows if nbitsinlong == BITS_PER_LONG.
	 */
	mask = (1UL << (nbitsinlong - 1));
	mask += mask - 1;
	mask <<= offset;

	switch (reg_op) {
	case REG_OP_ISFREE:
		for (i = 0; i < nlongs_reg; i++) {
			if (bitmap[index + i] & mask)
				goto done;
		}
		ret = 1;	/* all bits in region free (zero) */
		break;

	case REG_OP_ALLOC:
		for (i = 0; i < nlongs_reg; i++)
			bitmap[index + i] |= mask;
		break;

	case REG_OP_RELEASE:
		for (i = 0; i < nlongs_reg; i++)
			bitmap[index + i] &= ~mask;
		break;
	}
done:
	return ret;
}

/**
 * bitmap_find_free_region - find a contiguous aligned mem region
 *	@bitmap: array of unsigned longs corresponding to the bitmap
 *	@bits: number of bits in the bitmap
 *	@order: region size (log base 2 of number of bits) to find
 *
 * Find a region of free (zero) bits in a @bitmap of @bits bits and
 * allocate them (set them to one).  Only consider regions of length
 * a power (@order) of two, aligned to that power of two, which
 * makes the search algorithm much faster.
 *
 * Return the bit offset in bitmap of the allocated region,
 * or -errno on failure.
 */
int bitmap_find_free_region(unsigned long *bitmap, unsigned int bits, int order)
{
	unsigned int pos, end;		/* scans bitmap by regions of size order */

	for (pos = 0 ; (end = pos + (1U << order)) <= bits; pos = end) {
		if (!__reg_op(bitmap, pos, order, REG_OP_ISFREE))
			continue;
		__reg_op(bitmap, pos, order, REG_OP_ALLOC);
		return pos;
	}
	return -ENOMEM;
}
EXPORT_SYMBOL(bitmap_find_free_region);

/**
 * bitmap_release_region - release allocated bitmap region
 *	@bitmap: array of unsigned longs corresponding to the bitmap
 *	@pos: beginning of bit region to release
 *	@order: region size (log base 2 of number of bits) to release
 *
 * This is the complement to __bitmap_find_free_region() and releases
 * the found region (by clearing it in the bitmap).
 *
 * No return value.
 */
void bitmap_release_region(unsigned long *bitmap, unsigned int pos, int order)
{
	__reg_op(bitmap, pos, order, REG_OP_RELEASE);
}
EXPORT_SYMBOL(bitmap_release_region);

/**
 * bitmap_allocate_region - allocate bitmap region
 *	@bitmap: array of unsigned longs corresponding to the bitmap
 *	@pos: beginning of bit region to allocate
 *	@order: region size (log base 2 of number of bits) to allocate
 *
 * Allocate (set bits in) a specified region of a bitmap.
 *
 * Return 0 on success, or %-EBUSY if specified region wasn't
 * free (not all bits were zero).
 */
int bitmap_allocate_region(unsigned long *bitmap, unsigned int pos, int order)
{
	if (!__reg_op(bitmap, pos, order, REG_OP_ISFREE))
		return -EBUSY;
	return __reg_op(bitmap, pos, order, REG_OP_ALLOC);
}
EXPORT_SYMBOL(bitmap_allocate_region);

/**
 * bitmap_copy_le - copy a bitmap, putting the bits into little-endian order.
 * @dst:   destination buffer
 * @src:   bitmap to copy
 * @nbits: number of bits in the bitmap
 *
 * Require nbits % BITS_PER_LONG == 0.
 */
#ifdef __BIG_ENDIAN
void bitmap_copy_le(unsigned long *dst, const unsigned long *src, unsigned int nbits)
{
	unsigned int i;

	for (i = 0; i < nbits/BITS_PER_LONG; i++) {
		if (BITS_PER_LONG == 64)
			dst[i] = cpu_to_le64(src[i]);
		else
			dst[i] = cpu_to_le32(src[i]);
	}
}
EXPORT_SYMBOL(bitmap_copy_le);
#endif

unsigned long *bitmap_alloc(unsigned int nbits, gfp_t flags)
{
	return kmalloc_array(BITS_TO_LONGS(nbits), sizeof(unsigned long),
			     flags);
}
EXPORT_SYMBOL(bitmap_alloc);

unsigned long *bitmap_zalloc(unsigned int nbits, gfp_t flags)
{
	return bitmap_alloc(nbits, flags | __GFP_ZERO);
}
EXPORT_SYMBOL(bitmap_zalloc);

unsigned long *bitmap_alloc_node(unsigned int nbits, gfp_t flags, int node)
{
	return kmalloc_array_node(BITS_TO_LONGS(nbits), sizeof(unsigned long),
				  flags, node);
}
EXPORT_SYMBOL(bitmap_alloc_node);

unsigned long *bitmap_zalloc_node(unsigned int nbits, gfp_t flags, int node)
{
	return bitmap_alloc_node(nbits, flags | __GFP_ZERO, node);
}
EXPORT_SYMBOL(bitmap_zalloc_node);

void bitmap_free(const unsigned long *bitmap)
{
	kfree(bitmap);
}
EXPORT_SYMBOL(bitmap_free);

static void devm_bitmap_free(void *data)
{
	unsigned long *bitmap = data;

	bitmap_free(bitmap);
}

unsigned long *devm_bitmap_alloc(struct device *dev,
				 unsigned int nbits, gfp_t flags)
{
	unsigned long *bitmap;
	int ret;

	bitmap = bitmap_alloc(nbits, flags);
	if (!bitmap)
		return NULL;

	ret = devm_add_action_or_reset(dev, devm_bitmap_free, bitmap);
	if (ret)
		return NULL;

	return bitmap;
}
EXPORT_SYMBOL_GPL(devm_bitmap_alloc);

unsigned long *devm_bitmap_zalloc(struct device *dev,
				  unsigned int nbits, gfp_t flags)
{
	return devm_bitmap_alloc(dev, nbits, flags | __GFP_ZERO);
}
EXPORT_SYMBOL_GPL(devm_bitmap_zalloc);

#if BITS_PER_LONG == 64
/**
 * bitmap_from_arr32 - copy the contents of u32 array of bits to bitmap
 *	@bitmap: array of unsigned longs, the destination bitmap
 *	@buf: array of u32 (in host byte order), the source bitmap
 *	@nbits: number of bits in @bitmap
 */
void bitmap_from_arr32(unsigned long *bitmap, const u32 *buf, unsigned int nbits)
{
	unsigned int i, halfwords;

	halfwords = DIV_ROUND_UP(nbits, 32);
	for (i = 0; i < halfwords; i++) {
		bitmap[i/2] = (unsigned long) buf[i];
		if (++i < halfwords)
			bitmap[i/2] |= ((unsigned long) buf[i]) << 32;
	}

	/* Clear tail bits in last word beyond nbits. */
	if (nbits % BITS_PER_LONG)
		bitmap[(halfwords - 1) / 2] &= BITMAP_LAST_WORD_MASK(nbits);
}
EXPORT_SYMBOL(bitmap_from_arr32);

/**
 * bitmap_to_arr32 - copy the contents of bitmap to a u32 array of bits
 *	@buf: array of u32 (in host byte order), the dest bitmap
 *	@bitmap: array of unsigned longs, the source bitmap
 *	@nbits: number of bits in @bitmap
 */
void bitmap_to_arr32(u32 *buf, const unsigned long *bitmap, unsigned int nbits)
{
	unsigned int i, halfwords;

	halfwords = DIV_ROUND_UP(nbits, 32);
	for (i = 0; i < halfwords; i++) {
		buf[i] = (u32) (bitmap[i/2] & UINT_MAX);
		if (++i < halfwords)
			buf[i] = (u32) (bitmap[i/2] >> 32);
	}

	/* Clear tail bits in last element of array beyond nbits. */
	if (nbits % BITS_PER_LONG)
		buf[halfwords - 1] &= (u32) (UINT_MAX >> ((-nbits) & 31));
}
EXPORT_SYMBOL(bitmap_to_arr32);
#endif

#if BITS_PER_LONG == 32
/**
 * bitmap_from_arr64 - copy the contents of u64 array of bits to bitmap
 *	@bitmap: array of unsigned longs, the destination bitmap
 *	@buf: array of u64 (in host byte order), the source bitmap
 *	@nbits: number of bits in @bitmap
 */
void bitmap_from_arr64(unsigned long *bitmap, const u64 *buf, unsigned int nbits)
{
	int n;

	for (n = nbits; n > 0; n -= 64) {
		u64 val = *buf++;

		*bitmap++ = val;
		if (n > 32)
			*bitmap++ = val >> 32;
	}

	/*
	 * Clear tail bits in the last word beyond nbits.
	 *
	 * Negative index is OK because here we point to the word next
	 * to the last word of the bitmap, except for nbits == 0, which
	 * is tested implicitly.
	 */
	if (nbits % BITS_PER_LONG)
		bitmap[-1] &= BITMAP_LAST_WORD_MASK(nbits);
}
EXPORT_SYMBOL(bitmap_from_arr64);

/**
 * bitmap_to_arr64 - copy the contents of bitmap to a u64 array of bits
 *	@buf: array of u64 (in host byte order), the dest bitmap
 *	@bitmap: array of unsigned longs, the source bitmap
 *	@nbits: number of bits in @bitmap
 */
void bitmap_to_arr64(u64 *buf, const unsigned long *bitmap, unsigned int nbits)
{
	const unsigned long *end = bitmap + BITS_TO_LONGS(nbits);

	while (bitmap < end) {
		*buf = *bitmap++;
		if (bitmap < end)
			*buf |= (u64)(*bitmap++) << 32;
		buf++;
	}

	/* Clear tail bits in the last element of array beyond nbits. */
	if (nbits % 64)
		buf[-1] &= GENMASK_ULL((nbits - 1) % 64, 0);
}
EXPORT_SYMBOL(bitmap_to_arr64);
#endif