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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 | /* * lib/bitmap.c * Helper functions for bitmap.h. * * This source code is licensed under the GNU General Public License, * Version 2. See the file COPYING for more details. */ #include <linux/module.h> #include <linux/ctype.h> #include <linux/errno.h> #include <linux/bitmap.h> #include <linux/bitops.h> #include <asm/uaccess.h> /* * bitmaps provide an array of bits, implemented using an an * array of unsigned longs. The number of valid bits in a * given bitmap does _not_ need to be an exact multiple of * BITS_PER_LONG. * * The possible unused bits in the last, partially used word * of a bitmap are 'don't care'. The implementation makes * no particular effort to keep them zero. It ensures that * their value will not affect the results of any operation. * The bitmap operations that return Boolean (bitmap_empty, * for example) or scalar (bitmap_weight, for example) results * carefully filter out these unused bits from impacting their * results. * * These operations actually hold to a slightly stronger rule: * if you don't input any bitmaps to these ops that have some * unused bits set, then they won't output any set unused bits * in output bitmaps. * * The byte ordering of bitmaps is more natural on little * endian architectures. See the big-endian headers * include/asm-ppc64/bitops.h and include/asm-s390/bitops.h * for the best explanations of this ordering. */ int __bitmap_empty(const unsigned long *bitmap, int bits) { int k, lim = bits/BITS_PER_LONG; for (k = 0; k < lim; ++k) if (bitmap[k]) return 0; if (bits % BITS_PER_LONG) if (bitmap[k] & BITMAP_LAST_WORD_MASK(bits)) return 0; return 1; } EXPORT_SYMBOL(__bitmap_empty); int __bitmap_full(const unsigned long *bitmap, int bits) { int k, lim = bits/BITS_PER_LONG; for (k = 0; k < lim; ++k) if (~bitmap[k]) return 0; if (bits % BITS_PER_LONG) if (~bitmap[k] & BITMAP_LAST_WORD_MASK(bits)) return 0; return 1; } EXPORT_SYMBOL(__bitmap_full); int __bitmap_equal(const unsigned long *bitmap1, const unsigned long *bitmap2, int bits) { int k, lim = bits/BITS_PER_LONG; for (k = 0; k < lim; ++k) if (bitmap1[k] != bitmap2[k]) return 0; if (bits % BITS_PER_LONG) if ((bitmap1[k] ^ bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits)) return 0; return 1; } EXPORT_SYMBOL(__bitmap_equal); void __bitmap_complement(unsigned long *dst, const unsigned long *src, int bits) { int k, lim = bits/BITS_PER_LONG; for (k = 0; k < lim; ++k) dst[k] = ~src[k]; if (bits % BITS_PER_LONG) dst[k] = ~src[k] & BITMAP_LAST_WORD_MASK(bits); } EXPORT_SYMBOL(__bitmap_complement); /* * __bitmap_shift_right - logical right shift of the bits in a bitmap * @dst - destination bitmap * @src - source bitmap * @nbits - shift by this many bits * @bits - bitmap size, in bits * * Shifting right (dividing) means moving bits in the MS -> LS bit * direction. Zeros are fed into the vacated MS positions and the * LS bits shifted off the bottom are lost. */ void __bitmap_shift_right(unsigned long *dst, const unsigned long *src, int shift, int bits) { int k, lim = BITS_TO_LONGS(bits), left = bits % BITS_PER_LONG; int off = shift/BITS_PER_LONG, rem = shift % BITS_PER_LONG; unsigned long mask = (1UL << left) - 1; for (k = 0; off + k < lim; ++k) { unsigned long upper, lower; /* * If shift is not word aligned, take lower rem bits of * word above and make them the top rem bits of result. */ if (!rem || off + k + 1 >= lim) upper = 0; else { upper = src[off + k + 1]; if (off + k + 1 == lim - 1 && left) upper &= mask; } lower = src[off + k]; if (left && off + k == lim - 1) lower &= mask; dst[k] = upper << (BITS_PER_LONG - rem) | lower >> rem; if (left && k == lim - 1) dst[k] &= mask; } if (off) memset(&dst[lim - off], 0, off*sizeof(unsigned long)); } EXPORT_SYMBOL(__bitmap_shift_right); /* * __bitmap_shift_left - logical left shift of the bits in a bitmap * @dst - destination bitmap * @src - source bitmap * @nbits - shift by this many bits * @bits - bitmap size, in bits * * Shifting left (multiplying) means moving bits in the LS -> MS * direction. Zeros are fed into the vacated LS bit positions * and those MS bits shifted off the top are lost. */ void __bitmap_shift_left(unsigned long *dst, const unsigned long *src, int shift, int bits) { int k, lim = BITS_TO_LONGS(bits), left = bits % BITS_PER_LONG; int off = shift/BITS_PER_LONG, rem = shift % BITS_PER_LONG; for (k = lim - off - 1; k >= 0; --k) { unsigned long upper, lower; /* * If shift is not word aligned, take upper rem bits of * word below and make them the bottom rem bits of result. */ if (rem && k > 0) lower = src[k - 1]; else lower = 0; upper = src[k]; if (left && k == lim - 1) upper &= (1UL << left) - 1; dst[k + off] = lower >> (BITS_PER_LONG - rem) | upper << rem; if (left && k + off == lim - 1) dst[k + off] &= (1UL << left) - 1; } if (off) memset(dst, 0, off*sizeof(unsigned long)); } EXPORT_SYMBOL(__bitmap_shift_left); void __bitmap_and(unsigned long *dst, const unsigned long *bitmap1, const unsigned long *bitmap2, int bits) { int k; int nr = BITS_TO_LONGS(bits); for (k = 0; k < nr; k++) dst[k] = bitmap1[k] & bitmap2[k]; } EXPORT_SYMBOL(__bitmap_and); void __bitmap_or(unsigned long *dst, const unsigned long *bitmap1, const unsigned long *bitmap2, int bits) { int k; int nr = BITS_TO_LONGS(bits); for (k = 0; k < nr; k++) dst[k] = bitmap1[k] | bitmap2[k]; } EXPORT_SYMBOL(__bitmap_or); void __bitmap_xor(unsigned long *dst, const unsigned long *bitmap1, const unsigned long *bitmap2, int bits) { int k; int nr = BITS_TO_LONGS(bits); for (k = 0; k < nr; k++) dst[k] = bitmap1[k] ^ bitmap2[k]; } EXPORT_SYMBOL(__bitmap_xor); void __bitmap_andnot(unsigned long *dst, const unsigned long *bitmap1, const unsigned long *bitmap2, int bits) { int k; int nr = BITS_TO_LONGS(bits); for (k = 0; k < nr; k++) dst[k] = bitmap1[k] & ~bitmap2[k]; } EXPORT_SYMBOL(__bitmap_andnot); int __bitmap_intersects(const unsigned long *bitmap1, const unsigned long *bitmap2, int bits) { int k, lim = bits/BITS_PER_LONG; for (k = 0; k < lim; ++k) if (bitmap1[k] & bitmap2[k]) return 1; if (bits % BITS_PER_LONG) if ((bitmap1[k] & bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits)) return 1; return 0; } EXPORT_SYMBOL(__bitmap_intersects); int __bitmap_subset(const unsigned long *bitmap1, const unsigned long *bitmap2, int bits) { int k, lim = bits/BITS_PER_LONG; for (k = 0; k < lim; ++k) if (bitmap1[k] & ~bitmap2[k]) return 0; if (bits % BITS_PER_LONG) if ((bitmap1[k] & ~bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits)) return 0; return 1; } EXPORT_SYMBOL(__bitmap_subset); #if BITS_PER_LONG == 32 int __bitmap_weight(const unsigned long *bitmap, int bits) { int k, w = 0, lim = bits/BITS_PER_LONG; for (k = 0; k < lim; k++) w += hweight32(bitmap[k]); if (bits % BITS_PER_LONG) w += hweight32(bitmap[k] & BITMAP_LAST_WORD_MASK(bits)); return w; } #else int __bitmap_weight(const unsigned long *bitmap, int bits) { int k, w = 0, lim = bits/BITS_PER_LONG; for (k = 0; k < lim; k++) w += hweight64(bitmap[k]); if (bits % BITS_PER_LONG) w += hweight64(bitmap[k] & BITMAP_LAST_WORD_MASK(bits)); return w; } #endif EXPORT_SYMBOL(__bitmap_weight); /* * Bitmap printing & parsing functions: first version by Bill Irwin, * second version by Paul Jackson, third by Joe Korty. */ #define CHUNKSZ 32 #define nbits_to_hold_value(val) fls(val) #define unhex(c) (isdigit(c) ? (c - '0') : (toupper(c) - 'A' + 10)) #define BASEDEC 10 /* fancier cpuset lists input in decimal */ /** * bitmap_scnprintf - convert bitmap to an ASCII hex string. * @buf: byte buffer into which string is placed * @buflen: reserved size of @buf, in bytes * @maskp: pointer to bitmap to convert * @nmaskbits: size of bitmap, in bits * * Exactly @nmaskbits bits are displayed. Hex digits are grouped into * comma-separated sets of eight digits per set. */ int bitmap_scnprintf(char *buf, unsigned int buflen, const unsigned long *maskp, int nmaskbits) { int i, word, bit, len = 0; unsigned long val; const char *sep = ""; int chunksz; u32 chunkmask; chunksz = nmaskbits & (CHUNKSZ - 1); if (chunksz == 0) chunksz = CHUNKSZ; i = ALIGN(nmaskbits, CHUNKSZ) - CHUNKSZ; for (; i >= 0; i -= CHUNKSZ) { chunkmask = ((1ULL << chunksz) - 1); word = i / BITS_PER_LONG; bit = i % BITS_PER_LONG; val = (maskp[word] >> bit) & chunkmask; len += scnprintf(buf+len, buflen-len, "%s%0*lx", sep, (chunksz+3)/4, val); chunksz = CHUNKSZ; sep = ","; } return len; } EXPORT_SYMBOL(bitmap_scnprintf); /** * bitmap_parse - convert an ASCII hex string into a bitmap. * @buf: pointer to buffer in user space containing string. * @buflen: buffer size in bytes. If string is smaller than this * then it must be terminated with a \0. * @maskp: pointer to bitmap array that will contain result. * @nmaskbits: size of bitmap, in bits. * * Commas group hex digits into chunks. Each chunk defines exactly 32 * bits of the resultant bitmask. No chunk may specify a value larger * than 32 bits (-EOVERFLOW), and if a chunk specifies a smaller value * then leading 0-bits are prepended. -EINVAL is returned for illegal * characters and for grouping errors such as "1,,5", ",44", "," and "". * Leading and trailing whitespace accepted, but not embedded whitespace. */ int bitmap_parse(const char __user *ubuf, unsigned int ubuflen, unsigned long *maskp, int nmaskbits) { int c, old_c, totaldigits, ndigits, nchunks, nbits; u32 chunk; bitmap_zero(maskp, nmaskbits); nchunks = nbits = totaldigits = c = 0; do { chunk = ndigits = 0; /* Get the next chunk of the bitmap */ while (ubuflen) { old_c = c; if (get_user(c, ubuf++)) return -EFAULT; ubuflen--; if (isspace(c)) continue; /* * If the last character was a space and the current * character isn't '\0', we've got embedded whitespace. * This is a no-no, so throw an error. */ if (totaldigits && c && isspace(old_c)) return -EINVAL; /* A '\0' or a ',' signal the end of the chunk */ if (c == '\0' || c == ',') break; if (!isxdigit(c)) return -EINVAL; /* * Make sure there are at least 4 free bits in 'chunk'. * If not, this hexdigit will overflow 'chunk', so * throw an error. */ if (chunk & ~((1UL << (CHUNKSZ - 4)) - 1)) return -EOVERFLOW; chunk = (chunk << 4) | unhex(c); ndigits++; totaldigits++; } if (ndigits == 0) return -EINVAL; if (nchunks == 0 && chunk == 0) continue; __bitmap_shift_left(maskp, maskp, CHUNKSZ, nmaskbits); *maskp |= chunk; nchunks++; nbits += (nchunks == 1) ? nbits_to_hold_value(chunk) : CHUNKSZ; if (nbits > nmaskbits) return -EOVERFLOW; } while (ubuflen && c == ','); return 0; } EXPORT_SYMBOL(bitmap_parse); /* * bscnl_emit(buf, buflen, rbot, rtop, bp) * * Helper routine for bitmap_scnlistprintf(). Write decimal number * or range to buf, suppressing output past buf+buflen, with optional * comma-prefix. Return len of what would be written to buf, if it * all fit. */ static inline int bscnl_emit(char *buf, int buflen, int rbot, int rtop, int len) { if (len > 0) len += scnprintf(buf + len, buflen - len, ","); if (rbot == rtop) len += scnprintf(buf + len, buflen - len, "%d", rbot); else len += scnprintf(buf + len, buflen - len, "%d-%d", rbot, rtop); return len; } /** * bitmap_scnlistprintf - convert bitmap to list format ASCII string * @buf: byte buffer into which string is placed * @buflen: reserved size of @buf, in bytes * @maskp: pointer to bitmap to convert * @nmaskbits: size of bitmap, in bits * * Output format is a comma-separated list of decimal numbers and * ranges. Consecutively set bits are shown as two hyphen-separated * decimal numbers, the smallest and largest bit numbers set in * the range. Output format is compatible with the format * accepted as input by bitmap_parselist(). * * The return value is the number of characters which would be * generated for the given input, excluding the trailing '\0', as * per ISO C99. */ int bitmap_scnlistprintf(char *buf, unsigned int buflen, const unsigned long *maskp, int nmaskbits) { int len = 0; /* current bit is 'cur', most recently seen range is [rbot, rtop] */ int cur, rbot, rtop; rbot = cur = find_first_bit(maskp, nmaskbits); while (cur < nmaskbits) { rtop = cur; cur = find_next_bit(maskp, nmaskbits, cur+1); if (cur >= nmaskbits || cur > rtop + 1) { len = bscnl_emit(buf, buflen, rbot, rtop, len); rbot = cur; } } return len; } EXPORT_SYMBOL(bitmap_scnlistprintf); /** * bitmap_parselist - convert list format ASCII string to bitmap * @buf: read nul-terminated user string from this buffer * @mask: write resulting mask here * @nmaskbits: number of bits in mask to be written * * Input format is a comma-separated list of decimal numbers and * ranges. Consecutively set bits are shown as two hyphen-separated * decimal numbers, the smallest and largest bit numbers set in * the range. * * Returns 0 on success, -errno on invalid input strings: * -EINVAL: second number in range smaller than first * -EINVAL: invalid character in string * -ERANGE: bit number specified too large for mask */ int bitmap_parselist(const char *bp, unsigned long *maskp, int nmaskbits) { unsigned a, b; bitmap_zero(maskp, nmaskbits); do { if (!isdigit(*bp)) return -EINVAL; b = a = simple_strtoul(bp, (char **)&bp, BASEDEC); if (*bp == '-') { bp++; if (!isdigit(*bp)) return -EINVAL; b = simple_strtoul(bp, (char **)&bp, BASEDEC); } if (!(a <= b)) return -EINVAL; if (b >= nmaskbits) return -ERANGE; while (a <= b) { set_bit(a, maskp); a++; } if (*bp == ',') bp++; } while (*bp != '\0' && *bp != '\n'); return 0; } EXPORT_SYMBOL(bitmap_parselist); /* * bitmap_pos_to_ord(buf, pos, bits) * @buf: pointer to a bitmap * @pos: a bit position in @buf (0 <= @pos < @bits) * @bits: number of valid bit positions in @buf * * Map the bit at position @pos in @buf (of length @bits) to the * ordinal of which set bit it is. If it is not set or if @pos * is not a valid bit position, map to -1. * * If for example, just bits 4 through 7 are set in @buf, then @pos * values 4 through 7 will get mapped to 0 through 3, respectively, * and other @pos values will get mapped to 0. When @pos value 7 * gets mapped to (returns) @ord value 3 in this example, that means * that bit 7 is the 3rd (starting with 0th) set bit in @buf. * * The bit positions 0 through @bits are valid positions in @buf. */ static int bitmap_pos_to_ord(const unsigned long *buf, int pos, int bits) { int i, ord; if (pos < 0 || pos >= bits || !test_bit(pos, buf)) return -1; i = find_first_bit(buf, bits); ord = 0; while (i < pos) { i = find_next_bit(buf, bits, i + 1); ord++; } BUG_ON(i != pos); return ord; } /** * bitmap_ord_to_pos(buf, ord, bits) * @buf: pointer to bitmap * @ord: ordinal bit position (n-th set bit, n >= 0) * @bits: number of valid bit positions in @buf * * Map the ordinal offset of bit @ord in @buf to its position in @buf. * Value of @ord should be in range 0 <= @ord < weight(buf), else * results are undefined. * * If for example, just bits 4 through 7 are set in @buf, then @ord * values 0 through 3 will get mapped to 4 through 7, respectively, * and all other @ord values return undefined values. When @ord value 3 * gets mapped to (returns) @pos value 7 in this example, that means * that the 3rd set bit (starting with 0th) is at position 7 in @buf. * * The bit positions 0 through @bits are valid positions in @buf. */ static int bitmap_ord_to_pos(const unsigned long *buf, int ord, int bits) { int pos = 0; if (ord >= 0 && ord < bits) { int i; for (i = find_first_bit(buf, bits); i < bits && ord > 0; i = find_next_bit(buf, bits, i + 1)) ord--; if (i < bits && ord == 0) pos = i; } return pos; } /** * bitmap_remap - Apply map defined by a pair of bitmaps to another bitmap * @dst: remapped result * @src: subset to be remapped * @old: defines domain of map * @new: defines range of map * @bits: number of bits in each of these bitmaps * * Let @old and @new define a mapping of bit positions, such that * whatever position is held by the n-th set bit in @old is mapped * to the n-th set bit in @new. In the more general case, allowing * for the possibility that the weight 'w' of @new is less than the * weight of @old, map the position of the n-th set bit in @old to * the position of the m-th set bit in @new, where m == n % w. * * If either of the @old and @new bitmaps are empty, or if @src and * @dst point to the same location, then this routine copies @src * to @dst. * * The positions of unset bits in @old are mapped to themselves * (the identify map). * * Apply the above specified mapping to @src, placing the result in * @dst, clearing any bits previously set in @dst. * * For example, lets say that @old has bits 4 through 7 set, and * @new has bits 12 through 15 set. This defines the mapping of bit * position 4 to 12, 5 to 13, 6 to 14 and 7 to 15, and of all other * bit positions unchanged. So if say @src comes into this routine * with bits 1, 5 and 7 set, then @dst should leave with bits 1, * 13 and 15 set. */ void bitmap_remap(unsigned long *dst, const unsigned long *src, const unsigned long *old, const unsigned long *new, int bits) { int oldbit, w; if (dst == src) /* following doesn't handle inplace remaps */ return; bitmap_zero(dst, bits); w = bitmap_weight(new, bits); for (oldbit = find_first_bit(src, bits); oldbit < bits; oldbit = find_next_bit(src, bits, oldbit + 1)) { int n = bitmap_pos_to_ord(old, oldbit, bits); if (n < 0 || w == 0) set_bit(oldbit, dst); /* identity map */ else set_bit(bitmap_ord_to_pos(new, n % w, bits), dst); } } EXPORT_SYMBOL(bitmap_remap); /** * bitmap_bitremap - Apply map defined by a pair of bitmaps to a single bit * @oldbit - bit position to be mapped * @old: defines domain of map * @new: defines range of map * @bits: number of bits in each of these bitmaps * * Let @old and @new define a mapping of bit positions, such that * whatever position is held by the n-th set bit in @old is mapped * to the n-th set bit in @new. In the more general case, allowing * for the possibility that the weight 'w' of @new is less than the * weight of @old, map the position of the n-th set bit in @old to * the position of the m-th set bit in @new, where m == n % w. * * The positions of unset bits in @old are mapped to themselves * (the identify map). * * Apply the above specified mapping to bit position @oldbit, returning * the new bit position. * * For example, lets say that @old has bits 4 through 7 set, and * @new has bits 12 through 15 set. This defines the mapping of bit * position 4 to 12, 5 to 13, 6 to 14 and 7 to 15, and of all other * bit positions unchanged. So if say @oldbit is 5, then this routine * returns 13. */ int bitmap_bitremap(int oldbit, const unsigned long *old, const unsigned long *new, int bits) { int w = bitmap_weight(new, bits); int n = bitmap_pos_to_ord(old, oldbit, bits); if (n < 0 || w == 0) return oldbit; else return bitmap_ord_to_pos(new, n % w, bits); } EXPORT_SYMBOL(bitmap_bitremap); /** * bitmap_find_free_region - find a contiguous aligned mem region * @bitmap: an array of unsigned longs corresponding to the bitmap * @bits: number of bits in the bitmap * @order: region size to find (size is actually 1<<order) * * This is used to allocate a memory region from a bitmap. The idea is * that the region has to be 1<<order sized and 1<<order aligned (this * makes the search algorithm much faster). * * The region is marked as set bits in the bitmap if a free one is * found. * * Returns either beginning of region or negative error */ int bitmap_find_free_region(unsigned long *bitmap, int bits, int order) { unsigned long mask; int pages = 1 << order; int i; if(pages > BITS_PER_LONG) return -EINVAL; /* make a mask of the order */ mask = (1ul << (pages - 1)); mask += mask - 1; /* run up the bitmap pages bits at a time */ for (i = 0; i < bits; i += pages) { int index = i/BITS_PER_LONG; int offset = i - (index * BITS_PER_LONG); if((bitmap[index] & (mask << offset)) == 0) { /* set region in bimap */ bitmap[index] |= (mask << offset); return i; } } return -ENOMEM; } EXPORT_SYMBOL(bitmap_find_free_region); /** * bitmap_release_region - release allocated bitmap region * @bitmap: a pointer to the bitmap * @pos: the beginning of the region * @order: the order of the bits to release (number is 1<<order) * * This is the complement to __bitmap_find_free_region and releases * the found region (by clearing it in the bitmap). */ void bitmap_release_region(unsigned long *bitmap, int pos, int order) { int pages = 1 << order; unsigned long mask = (1ul << (pages - 1)); int index = pos/BITS_PER_LONG; int offset = pos - (index * BITS_PER_LONG); mask += mask - 1; bitmap[index] &= ~(mask << offset); } EXPORT_SYMBOL(bitmap_release_region); int bitmap_allocate_region(unsigned long *bitmap, int pos, int order) { int pages = 1 << order; unsigned long mask = (1ul << (pages - 1)); int index = pos/BITS_PER_LONG; int offset = pos - (index * BITS_PER_LONG); /* We don't do regions of pages > BITS_PER_LONG. The * algorithm would be a simple look for multiple zeros in the * array, but there's no driver today that needs this. If you * trip this BUG(), you get to code it... */ BUG_ON(pages > BITS_PER_LONG); mask += mask - 1; if (bitmap[index] & (mask << offset)) return -EBUSY; bitmap[index] |= (mask << offset); return 0; } EXPORT_SYMBOL(bitmap_allocate_region); |