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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 | /* * kernel/mutex.c * * Mutexes: blocking mutual exclusion locks * * Started by Ingo Molnar: * * Copyright (C) 2004, 2005, 2006 Red Hat, Inc., Ingo Molnar <mingo@redhat.com> * * Many thanks to Arjan van de Ven, Thomas Gleixner, Steven Rostedt and * David Howells for suggestions and improvements. * * Also see Documentation/mutex-design.txt. */ #include <linux/mutex.h> #include <linux/sched.h> #include <linux/module.h> #include <linux/spinlock.h> #include <linux/interrupt.h> /* * In the DEBUG case we are using the "NULL fastpath" for mutexes, * which forces all calls into the slowpath: */ #ifdef CONFIG_DEBUG_MUTEXES # include "mutex-debug.h" # include <asm-generic/mutex-null.h> #else # include "mutex.h" # include <asm/mutex.h> #endif /*** * mutex_init - initialize the mutex * @lock: the mutex to be initialized * * Initialize the mutex to unlocked state. * * It is not allowed to initialize an already locked mutex. */ void fastcall __mutex_init(struct mutex *lock, const char *name) { atomic_set(&lock->count, 1); spin_lock_init(&lock->wait_lock); INIT_LIST_HEAD(&lock->wait_list); debug_mutex_init(lock, name); } EXPORT_SYMBOL(__mutex_init); /* * We split the mutex lock/unlock logic into separate fastpath and * slowpath functions, to reduce the register pressure on the fastpath. * We also put the fastpath first in the kernel image, to make sure the * branch is predicted by the CPU as default-untaken. */ static void fastcall noinline __sched __mutex_lock_slowpath(atomic_t *lock_count __IP_DECL__); /*** * mutex_lock - acquire the mutex * @lock: the mutex to be acquired * * Lock the mutex exclusively for this task. If the mutex is not * available right now, it will sleep until it can get it. * * The mutex must later on be released by the same task that * acquired it. Recursive locking is not allowed. The task * may not exit without first unlocking the mutex. Also, kernel * memory where the mutex resides mutex must not be freed with * the mutex still locked. The mutex must first be initialized * (or statically defined) before it can be locked. memset()-ing * the mutex to 0 is not allowed. * * ( The CONFIG_DEBUG_MUTEXES .config option turns on debugging * checks that will enforce the restrictions and will also do * deadlock debugging. ) * * This function is similar to (but not equivalent to) down(). */ void fastcall __sched mutex_lock(struct mutex *lock) { might_sleep(); /* * The locking fastpath is the 1->0 transition from * 'unlocked' into 'locked' state. */ __mutex_fastpath_lock(&lock->count, __mutex_lock_slowpath); } EXPORT_SYMBOL(mutex_lock); static void fastcall noinline __sched __mutex_unlock_slowpath(atomic_t *lock_count __IP_DECL__); /*** * mutex_unlock - release the mutex * @lock: the mutex to be released * * Unlock a mutex that has been locked by this task previously. * * This function must not be used in interrupt context. Unlocking * of a not locked mutex is not allowed. * * This function is similar to (but not equivalent to) up(). */ void fastcall __sched mutex_unlock(struct mutex *lock) { /* * The unlocking fastpath is the 0->1 transition from 'locked' * into 'unlocked' state: */ __mutex_fastpath_unlock(&lock->count, __mutex_unlock_slowpath); } EXPORT_SYMBOL(mutex_unlock); /* * Lock a mutex (possibly interruptible), slowpath: */ static inline int __sched __mutex_lock_common(struct mutex *lock, long state __IP_DECL__) { struct task_struct *task = current; struct mutex_waiter waiter; unsigned int old_val; debug_mutex_init_waiter(&waiter); spin_lock_mutex(&lock->wait_lock); debug_mutex_add_waiter(lock, &waiter, task->thread_info, ip); /* add waiting tasks to the end of the waitqueue (FIFO): */ list_add_tail(&waiter.list, &lock->wait_list); waiter.task = task; for (;;) { /* * Lets try to take the lock again - this is needed even if * we get here for the first time (shortly after failing to * acquire the lock), to make sure that we get a wakeup once * it's unlocked. Later on, if we sleep, this is the * operation that gives us the lock. We xchg it to -1, so * that when we release the lock, we properly wake up the * other waiters: */ old_val = atomic_xchg(&lock->count, -1); if (old_val == 1) break; /* * got a signal? (This code gets eliminated in the * TASK_UNINTERRUPTIBLE case.) */ if (unlikely(state == TASK_INTERRUPTIBLE && signal_pending(task))) { mutex_remove_waiter(lock, &waiter, task->thread_info); spin_unlock_mutex(&lock->wait_lock); debug_mutex_free_waiter(&waiter); return -EINTR; } __set_task_state(task, state); /* didnt get the lock, go to sleep: */ spin_unlock_mutex(&lock->wait_lock); schedule(); spin_lock_mutex(&lock->wait_lock); } /* got the lock - rejoice! */ mutex_remove_waiter(lock, &waiter, task->thread_info); debug_mutex_set_owner(lock, task->thread_info __IP__); /* set it to 0 if there are no waiters left: */ if (likely(list_empty(&lock->wait_list))) atomic_set(&lock->count, 0); spin_unlock_mutex(&lock->wait_lock); debug_mutex_free_waiter(&waiter); DEBUG_WARN_ON(list_empty(&lock->held_list)); DEBUG_WARN_ON(lock->owner != task->thread_info); return 0; } static void fastcall noinline __sched __mutex_lock_slowpath(atomic_t *lock_count __IP_DECL__) { struct mutex *lock = container_of(lock_count, struct mutex, count); __mutex_lock_common(lock, TASK_UNINTERRUPTIBLE __IP__); } /* * Release the lock, slowpath: */ static fastcall noinline void __mutex_unlock_slowpath(atomic_t *lock_count __IP_DECL__) { struct mutex *lock = container_of(lock_count, struct mutex, count); DEBUG_WARN_ON(lock->owner != current_thread_info()); spin_lock_mutex(&lock->wait_lock); /* * some architectures leave the lock unlocked in the fastpath failure * case, others need to leave it locked. In the later case we have to * unlock it here */ if (__mutex_slowpath_needs_to_unlock()) atomic_set(&lock->count, 1); debug_mutex_unlock(lock); if (!list_empty(&lock->wait_list)) { /* get the first entry from the wait-list: */ struct mutex_waiter *waiter = list_entry(lock->wait_list.next, struct mutex_waiter, list); debug_mutex_wake_waiter(lock, waiter); wake_up_process(waiter->task); } debug_mutex_clear_owner(lock); spin_unlock_mutex(&lock->wait_lock); } /* * Here come the less common (and hence less performance-critical) APIs: * mutex_lock_interruptible() and mutex_trylock(). */ static int fastcall noinline __sched __mutex_lock_interruptible_slowpath(atomic_t *lock_count __IP_DECL__); /*** * mutex_lock_interruptible - acquire the mutex, interruptable * @lock: the mutex to be acquired * * Lock the mutex like mutex_lock(), and return 0 if the mutex has * been acquired or sleep until the mutex becomes available. If a * signal arrives while waiting for the lock then this function * returns -EINTR. * * This function is similar to (but not equivalent to) down_interruptible(). */ int fastcall __sched mutex_lock_interruptible(struct mutex *lock) { might_sleep(); return __mutex_fastpath_lock_retval (&lock->count, __mutex_lock_interruptible_slowpath); } EXPORT_SYMBOL(mutex_lock_interruptible); static int fastcall noinline __sched __mutex_lock_interruptible_slowpath(atomic_t *lock_count __IP_DECL__) { struct mutex *lock = container_of(lock_count, struct mutex, count); return __mutex_lock_common(lock, TASK_INTERRUPTIBLE __IP__); } /* * Spinlock based trylock, we take the spinlock and check whether we * can get the lock: */ static inline int __mutex_trylock_slowpath(atomic_t *lock_count) { struct mutex *lock = container_of(lock_count, struct mutex, count); int prev; spin_lock_mutex(&lock->wait_lock); prev = atomic_xchg(&lock->count, -1); if (likely(prev == 1)) debug_mutex_set_owner(lock, current_thread_info() __RET_IP__); /* Set it back to 0 if there are no waiters: */ if (likely(list_empty(&lock->wait_list))) atomic_set(&lock->count, 0); spin_unlock_mutex(&lock->wait_lock); return prev == 1; } /*** * mutex_trylock - try acquire the mutex, without waiting * @lock: the mutex to be acquired * * Try to acquire the mutex atomically. Returns 1 if the mutex * has been acquired successfully, and 0 on contention. * * NOTE: this function follows the spin_trylock() convention, so * it is negated to the down_trylock() return values! Be careful * about this when converting semaphore users to mutexes. * * This function must not be used in interrupt context. The * mutex must be released by the same task that acquired it. */ int fastcall mutex_trylock(struct mutex *lock) { return __mutex_fastpath_trylock(&lock->count, __mutex_trylock_slowpath); } EXPORT_SYMBOL(mutex_trylock); |