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1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300 1301 1302 1303 1304 1305 1306 1307 | /* * INET An implementation of the TCP/IP protocol suite for the LINUX * operating system. INET is implemented using the BSD Socket * interface as the means of communication with the user level. * * Definitions for the AF_INET socket handler. * * Version: @(#)sock.h 1.0.4 05/13/93 * * Authors: Ross Biro, <bir7@leland.Stanford.Edu> * Fred N. van Kempen, <waltje@uWalt.NL.Mugnet.ORG> * Corey Minyard <wf-rch!minyard@relay.EU.net> * Florian La Roche <flla@stud.uni-sb.de> * * Fixes: * Alan Cox : Volatiles in skbuff pointers. See * skbuff comments. May be overdone, * better to prove they can be removed * than the reverse. * Alan Cox : Added a zapped field for tcp to note * a socket is reset and must stay shut up * Alan Cox : New fields for options * Pauline Middelink : identd support * Alan Cox : Eliminate low level recv/recvfrom * David S. Miller : New socket lookup architecture. * Steve Whitehouse: Default routines for sock_ops * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version * 2 of the License, or (at your option) any later version. */ #ifndef _SOCK_H #define _SOCK_H #include <linux/config.h> #include <linux/timer.h> #include <linux/cache.h> #include <linux/in.h> /* struct sockaddr_in */ #if defined(CONFIG_IPV6) || defined (CONFIG_IPV6_MODULE) #include <linux/in6.h> /* struct sockaddr_in6 */ #include <linux/ipv6.h> /* dest_cache, inet6_options */ #include <linux/icmpv6.h> #include <net/if_inet6.h> /* struct ipv6_mc_socklist */ #endif #if defined(CONFIG_INET) || defined (CONFIG_INET_MODULE) #include <linux/icmp.h> #endif #include <linux/tcp.h> /* struct tcphdr */ #include <linux/netdevice.h> #include <linux/skbuff.h> /* struct sk_buff */ #include <net/protocol.h> /* struct inet_protocol */ #if defined(CONFIG_X25) || defined(CONFIG_X25_MODULE) #include <net/x25.h> #endif #if defined(CONFIG_WAN_ROUTER) || defined(CONFIG_WAN_ROUTER_MODULE) #include <linux/if_wanpipe.h> #endif #if defined(CONFIG_AX25) || defined(CONFIG_AX25_MODULE) #include <net/ax25.h> #if defined(CONFIG_NETROM) || defined(CONFIG_NETROM_MODULE) #include <net/netrom.h> #endif #if defined(CONFIG_ROSE) || defined(CONFIG_ROSE_MODULE) #include <net/rose.h> #endif #endif #if defined(CONFIG_PPPOE) || defined(CONFIG_PPPOE_MODULE) #include <linux/if_pppox.h> #include <linux/ppp_channel.h> /* struct ppp_channel */ #endif #if defined(CONFIG_IPX) || defined(CONFIG_IPX_MODULE) #if defined(CONFIG_SPX) || defined(CONFIG_SPX_MODULE) #include <net/spx.h> #else #include <net/ipx.h> #endif /* CONFIG_SPX */ #endif /* CONFIG_IPX */ #if defined(CONFIG_ATALK) || defined(CONFIG_ATALK_MODULE) #include <linux/atalk.h> #endif #if defined(CONFIG_DECNET) || defined(CONFIG_DECNET_MODULE) #include <net/dn.h> #endif #if defined(CONFIG_IRDA) || defined(CONFIG_IRDA_MODULE) #include <net/irda/irda.h> #endif #if defined(CONFIG_ATM) || defined(CONFIG_ATM_MODULE) struct atm_vcc; #endif #ifdef CONFIG_FILTER #include <linux/filter.h> #endif #include <asm/atomic.h> #include <net/dst.h> /* The AF_UNIX specific socket options */ struct unix_opt { struct unix_address *addr; struct dentry * dentry; struct vfsmount * mnt; struct semaphore readsem; struct sock * other; struct sock ** list; struct sock * gc_tree; atomic_t inflight; rwlock_t lock; wait_queue_head_t peer_wait; }; /* Once the IPX ncpd patches are in these are going into protinfo. */ #if defined(CONFIG_IPX) || defined(CONFIG_IPX_MODULE) struct ipx_opt { ipx_address dest_addr; ipx_interface *intrfc; unsigned short port; #ifdef CONFIG_IPX_INTERN unsigned char node[IPX_NODE_LEN]; #endif unsigned short type; /* * To handle special ncp connection-handling sockets for mars_nwe, * the connection number must be stored in the socket. */ unsigned short ipx_ncp_conn; }; #endif #if defined(CONFIG_IPV6) || defined (CONFIG_IPV6_MODULE) struct ipv6_pinfo { struct in6_addr saddr; struct in6_addr rcv_saddr; struct in6_addr daddr; struct in6_addr *daddr_cache; __u32 flow_label; __u32 frag_size; int hop_limit; int mcast_hops; int mcast_oif; /* pktoption flags */ union { struct { __u8 srcrt:2, rxinfo:1, rxhlim:1, hopopts:1, dstopts:1, authhdr:1, rxflow:1; } bits; __u8 all; } rxopt; /* sockopt flags */ __u8 mc_loop:1, recverr:1, sndflow:1, pmtudisc:2; struct ipv6_mc_socklist *ipv6_mc_list; struct ipv6_fl_socklist *ipv6_fl_list; __u32 dst_cookie; struct ipv6_txoptions *opt; struct sk_buff *pktoptions; }; struct raw6_opt { __u32 checksum; /* perform checksum */ __u32 offset; /* checksum offset */ struct icmp6_filter filter; }; #endif /* IPV6 */ #if defined(CONFIG_INET) || defined(CONFIG_INET_MODULE) struct raw_opt { struct icmp_filter filter; }; #endif #if defined(CONFIG_INET) || defined (CONFIG_INET_MODULE) struct inet_opt { int ttl; /* TTL setting */ int tos; /* TOS */ unsigned cmsg_flags; struct ip_options *opt; unsigned char hdrincl; /* Include headers ? */ __u8 mc_ttl; /* Multicasting TTL */ __u8 mc_loop; /* Loopback */ unsigned recverr : 1, freebind : 1; __u16 id; /* ID counter for DF pkts */ __u8 pmtudisc; int mc_index; /* Multicast device index */ __u32 mc_addr; struct ip_mc_socklist *mc_list; /* Group array */ }; #endif #if defined(CONFIG_PPPOE) || defined (CONFIG_PPPOE_MODULE) struct pppoe_opt { struct net_device *dev; /* device associated with socket*/ struct pppoe_addr pa; /* what this socket is bound to*/ struct sockaddr_pppox relay; /* what socket data will be relayed to (PPPoE relaying) */ }; struct pppox_opt { struct ppp_channel chan; struct sock *sk; struct pppox_opt *next; /* for hash table */ union { struct pppoe_opt pppoe; } proto; }; #define pppoe_dev proto.pppoe.dev #define pppoe_pa proto.pppoe.pa #define pppoe_relay proto.pppoe.relay #endif /* This defines a selective acknowledgement block. */ struct tcp_sack_block { __u32 start_seq; __u32 end_seq; }; struct tcp_opt { int tcp_header_len; /* Bytes of tcp header to send */ /* * Header prediction flags * 0x5?10 << 16 + snd_wnd in net byte order */ __u32 pred_flags; /* * RFC793 variables by their proper names. This means you can * read the code and the spec side by side (and laugh ...) * See RFC793 and RFC1122. The RFC writes these in capitals. */ __u32 rcv_nxt; /* What we want to receive next */ __u32 snd_nxt; /* Next sequence we send */ __u32 snd_una; /* First byte we want an ack for */ __u32 snd_sml; /* Last byte of the most recently transmitted small packet */ __u32 rcv_tstamp; /* timestamp of last received ACK (for keepalives) */ __u32 lsndtime; /* timestamp of last sent data packet (for restart window) */ /* Delayed ACK control data */ struct { __u8 pending; /* ACK is pending */ __u8 quick; /* Scheduled number of quick acks */ __u8 pingpong; /* The session is interactive */ __u8 blocked; /* Delayed ACK was blocked by socket lock*/ __u32 ato; /* Predicted tick of soft clock */ unsigned long timeout; /* Currently scheduled timeout */ __u32 lrcvtime; /* timestamp of last received data packet*/ __u16 last_seg_size; /* Size of last incoming segment */ __u16 rcv_mss; /* MSS used for delayed ACK decisions */ } ack; /* Data for direct copy to user */ struct { struct sk_buff_head prequeue; int memory; struct task_struct *task; struct iovec *iov; int len; } ucopy; __u32 snd_wl1; /* Sequence for window update */ __u32 snd_wnd; /* The window we expect to receive */ __u32 max_window; /* Maximal window ever seen from peer */ __u32 pmtu_cookie; /* Last pmtu seen by socket */ __u16 mss_cache; /* Cached effective mss, not including SACKS */ __u16 mss_clamp; /* Maximal mss, negotiated at connection setup */ __u16 ext_header_len; /* Network protocol overhead (IP/IPv6 options) */ __u8 ca_state; /* State of fast-retransmit machine */ __u8 retransmits; /* Number of unrecovered RTO timeouts. */ __u8 reordering; /* Packet reordering metric. */ __u8 queue_shrunk; /* Write queue has been shrunk recently.*/ __u8 defer_accept; /* User waits for some data after accept() */ /* RTT measurement */ __u8 backoff; /* backoff */ __u32 srtt; /* smothed round trip time << 3 */ __u32 mdev; /* medium deviation */ __u32 mdev_max; /* maximal mdev for the last rtt period */ __u32 rttvar; /* smoothed mdev_max */ __u32 rtt_seq; /* sequence number to update rttvar */ __u32 rto; /* retransmit timeout */ __u32 packets_out; /* Packets which are "in flight" */ __u32 left_out; /* Packets which leaved network */ __u32 retrans_out; /* Retransmitted packets out */ /* * Slow start and congestion control (see also Nagle, and Karn & Partridge) */ __u32 snd_ssthresh; /* Slow start size threshold */ __u32 snd_cwnd; /* Sending congestion window */ __u16 snd_cwnd_cnt; /* Linear increase counter */ __u16 snd_cwnd_clamp; /* Do not allow snd_cwnd to grow above this */ __u32 snd_cwnd_used; __u32 snd_cwnd_stamp; /* Two commonly used timers in both sender and receiver paths. */ unsigned long timeout; struct timer_list retransmit_timer; /* Resend (no ack) */ struct timer_list delack_timer; /* Ack delay */ struct sk_buff_head out_of_order_queue; /* Out of order segments go here */ struct tcp_func *af_specific; /* Operations which are AF_INET{4,6} specific */ struct sk_buff *send_head; /* Front of stuff to transmit */ struct page *sndmsg_page; /* Cached page for sendmsg */ u32 sndmsg_off; /* Cached offset for sendmsg */ __u32 rcv_wnd; /* Current receiver window */ __u32 rcv_wup; /* rcv_nxt on last window update sent */ __u32 write_seq; /* Tail(+1) of data held in tcp send buffer */ __u32 pushed_seq; /* Last pushed seq, required to talk to windows */ __u32 copied_seq; /* Head of yet unread data */ /* * Options received (usually on last packet, some only on SYN packets). */ char tstamp_ok, /* TIMESTAMP seen on SYN packet */ wscale_ok, /* Wscale seen on SYN packet */ sack_ok; /* SACK seen on SYN packet */ char saw_tstamp; /* Saw TIMESTAMP on last packet */ __u8 snd_wscale; /* Window scaling received from sender */ __u8 rcv_wscale; /* Window scaling to send to receiver */ __u8 nonagle; /* Disable Nagle algorithm? */ __u8 keepalive_probes; /* num of allowed keep alive probes */ /* PAWS/RTTM data */ __u32 rcv_tsval; /* Time stamp value */ __u32 rcv_tsecr; /* Time stamp echo reply */ __u32 ts_recent; /* Time stamp to echo next */ long ts_recent_stamp;/* Time we stored ts_recent (for aging) */ /* SACKs data */ __u16 user_mss; /* mss requested by user in ioctl */ __u8 dsack; /* D-SACK is scheduled */ __u8 eff_sacks; /* Size of SACK array to send with next packet */ struct tcp_sack_block duplicate_sack[1]; /* D-SACK block */ struct tcp_sack_block selective_acks[4]; /* The SACKS themselves*/ __u32 window_clamp; /* Maximal window to advertise */ __u32 rcv_ssthresh; /* Current window clamp */ __u8 probes_out; /* unanswered 0 window probes */ __u8 num_sacks; /* Number of SACK blocks */ __u16 advmss; /* Advertised MSS */ __u8 syn_retries; /* num of allowed syn retries */ __u8 ecn_flags; /* ECN status bits. */ __u16 prior_ssthresh; /* ssthresh saved at recovery start */ __u32 lost_out; /* Lost packets */ __u32 sacked_out; /* SACK'd packets */ __u32 fackets_out; /* FACK'd packets */ __u32 high_seq; /* snd_nxt at onset of congestion */ __u32 retrans_stamp; /* Timestamp of the last retransmit, * also used in SYN-SENT to remember stamp of * the first SYN. */ __u32 undo_marker; /* tracking retrans started here. */ int undo_retrans; /* number of undoable retransmissions. */ __u32 urg_seq; /* Seq of received urgent pointer */ __u16 urg_data; /* Saved octet of OOB data and control flags */ __u8 pending; /* Scheduled timer event */ __u8 urg_mode; /* In urgent mode */ __u32 snd_up; /* Urgent pointer */ /* The syn_wait_lock is necessary only to avoid tcp_get_info having * to grab the main lock sock while browsing the listening hash * (otherwise it's deadlock prone). * This lock is acquired in read mode only from tcp_get_info() and * it's acquired in write mode _only_ from code that is actively * changing the syn_wait_queue. All readers that are holding * the master sock lock don't need to grab this lock in read mode * too as the syn_wait_queue writes are always protected from * the main sock lock. */ rwlock_t syn_wait_lock; struct tcp_listen_opt *listen_opt; /* FIFO of established children */ struct open_request *accept_queue; struct open_request *accept_queue_tail; int write_pending; /* A write to socket waits to start. */ unsigned int keepalive_time; /* time before keep alive takes place */ unsigned int keepalive_intvl; /* time interval between keep alive probes */ int linger2; unsigned long last_synq_overflow; }; /* * This structure really needs to be cleaned up. * Most of it is for TCP, and not used by any of * the other protocols. */ /* * The idea is to start moving to a newer struct gradualy * * IMHO the newer struct should have the following format: * * struct sock { * sockmem [mem, proto, callbacks] * * union or struct { * ax25; * } ll_pinfo; * * union { * ipv4; * ipv6; * ipx; * netrom; * rose; * x25; * } net_pinfo; * * union { * tcp; * udp; * spx; * netrom; * } tp_pinfo; * * } * * The idea failed because IPv6 transition asssumes dual IP/IPv6 sockets. * So, net_pinfo is IPv6 are really, and protinfo unifies all another * private areas. */ /* Define this to get the sk->debug debugging facility. */ #define SOCK_DEBUGGING #ifdef SOCK_DEBUGGING #define SOCK_DEBUG(sk, msg...) do { if((sk) && ((sk)->debug)) printk(KERN_DEBUG msg); } while (0) #else #define SOCK_DEBUG(sk, msg...) do { } while (0) #endif /* This is the per-socket lock. The spinlock provides a synchronization * between user contexts and software interrupt processing, whereas the * mini-semaphore synchronizes multiple users amongst themselves. */ typedef struct { spinlock_t slock; unsigned int users; wait_queue_head_t wq; } socket_lock_t; #define sock_lock_init(__sk) \ do { spin_lock_init(&((__sk)->lock.slock)); \ (__sk)->lock.users = 0; \ init_waitqueue_head(&((__sk)->lock.wq)); \ } while(0); struct sock { /* Socket demultiplex comparisons on incoming packets. */ __u32 daddr; /* Foreign IPv4 addr */ __u32 rcv_saddr; /* Bound local IPv4 addr */ __u16 dport; /* Destination port */ unsigned short num; /* Local port */ int bound_dev_if; /* Bound device index if != 0 */ /* Main hash linkage for various protocol lookup tables. */ struct sock *next; struct sock **pprev; struct sock *bind_next; struct sock **bind_pprev; volatile unsigned char state, /* Connection state */ zapped; /* In ax25 & ipx means not linked */ __u16 sport; /* Source port */ unsigned short family; /* Address family */ unsigned char reuse; /* SO_REUSEADDR setting */ unsigned char shutdown; atomic_t refcnt; /* Reference count */ socket_lock_t lock; /* Synchronizer... */ int rcvbuf; /* Size of receive buffer in bytes */ wait_queue_head_t *sleep; /* Sock wait queue */ struct dst_entry *dst_cache; /* Destination cache */ rwlock_t dst_lock; atomic_t rmem_alloc; /* Receive queue bytes committed */ struct sk_buff_head receive_queue; /* Incoming packets */ atomic_t wmem_alloc; /* Transmit queue bytes committed */ struct sk_buff_head write_queue; /* Packet sending queue */ atomic_t omem_alloc; /* "o" is "option" or "other" */ int wmem_queued; /* Persistent queue size */ int forward_alloc; /* Space allocated forward. */ __u32 saddr; /* Sending source */ unsigned int allocation; /* Allocation mode */ int sndbuf; /* Size of send buffer in bytes */ struct sock *prev; /* Not all are volatile, but some are, so we might as well say they all are. * XXX Make this a flag word -DaveM */ volatile char dead, done, urginline, keepopen, linger, destroy, no_check, broadcast, bsdism; unsigned char debug; unsigned char rcvtstamp; unsigned char use_write_queue; unsigned char userlocks; /* Hole of 3 bytes. Try to pack. */ int route_caps; int proc; unsigned long lingertime; int hashent; struct sock *pair; /* The backlog queue is special, it is always used with * the per-socket spinlock held and requires low latency * access. Therefore we special case it's implementation. */ struct { struct sk_buff *head; struct sk_buff *tail; } backlog; rwlock_t callback_lock; /* Error queue, rarely used. */ struct sk_buff_head error_queue; struct proto *prot; #if defined(CONFIG_IPV6) || defined (CONFIG_IPV6_MODULE) union { struct ipv6_pinfo af_inet6; } net_pinfo; #endif union { struct tcp_opt af_tcp; #if defined(CONFIG_INET) || defined (CONFIG_INET_MODULE) struct raw_opt tp_raw4; #endif #if defined(CONFIG_IPV6) || defined (CONFIG_IPV6_MODULE) struct raw6_opt tp_raw; #endif /* CONFIG_IPV6 */ #if defined(CONFIG_SPX) || defined (CONFIG_SPX_MODULE) struct spx_opt af_spx; #endif /* CONFIG_SPX */ } tp_pinfo; int err, err_soft; /* Soft holds errors that don't cause failure but are the cause of a persistent failure not just 'timed out' */ unsigned short ack_backlog; unsigned short max_ack_backlog; __u32 priority; unsigned short type; unsigned char localroute; /* Route locally only */ unsigned char protocol; struct ucred peercred; int rcvlowat; long rcvtimeo; long sndtimeo; #ifdef CONFIG_FILTER /* Socket Filtering Instructions */ struct sk_filter *filter; #endif /* CONFIG_FILTER */ /* This is where all the private (optional) areas that don't * overlap will eventually live. */ union { void *destruct_hook; struct unix_opt af_unix; #if defined(CONFIG_INET) || defined (CONFIG_INET_MODULE) struct inet_opt af_inet; #endif #if defined(CONFIG_ATALK) || defined(CONFIG_ATALK_MODULE) struct atalk_sock af_at; #endif #if defined(CONFIG_IPX) || defined(CONFIG_IPX_MODULE) struct ipx_opt af_ipx; #endif #if defined (CONFIG_DECNET) || defined(CONFIG_DECNET_MODULE) struct dn_scp dn; #endif #if defined (CONFIG_PACKET) || defined(CONFIG_PACKET_MODULE) struct packet_opt *af_packet; #endif #if defined(CONFIG_X25) || defined(CONFIG_X25_MODULE) x25_cb *x25; #endif #if defined(CONFIG_AX25) || defined(CONFIG_AX25_MODULE) ax25_cb *ax25; #endif #if defined(CONFIG_NETROM) || defined(CONFIG_NETROM_MODULE) nr_cb *nr; #endif #if defined(CONFIG_ROSE) || defined(CONFIG_ROSE_MODULE) rose_cb *rose; #endif #if defined(CONFIG_PPPOE) || defined(CONFIG_PPPOE_MODULE) struct pppox_opt *pppox; #endif struct netlink_opt *af_netlink; #if defined(CONFIG_ECONET) || defined(CONFIG_ECONET_MODULE) struct econet_opt *af_econet; #endif #if defined(CONFIG_ATM) || defined(CONFIG_ATM_MODULE) struct atm_vcc *af_atm; #endif #if defined(CONFIG_IRDA) || defined(CONFIG_IRDA_MODULE) struct irda_sock *irda; #endif #if defined(CONFIG_WAN_ROUTER) || defined(CONFIG_WAN_ROUTER_MODULE) struct wanpipe_opt *af_wanpipe; #endif } protinfo; /* This part is used for the timeout functions. */ struct timer_list timer; /* This is the sock cleanup timer. */ struct timeval stamp; /* Identd and reporting IO signals */ struct socket *socket; /* RPC layer private data */ void *user_data; /* Callbacks */ void (*state_change)(struct sock *sk); void (*data_ready)(struct sock *sk,int bytes); void (*write_space)(struct sock *sk); void (*error_report)(struct sock *sk); int (*backlog_rcv) (struct sock *sk, struct sk_buff *skb); void (*destruct)(struct sock *sk); }; /* The per-socket spinlock must be held here. */ #define sk_add_backlog(__sk, __skb) \ do { if((__sk)->backlog.tail == NULL) { \ (__sk)->backlog.head = \ (__sk)->backlog.tail = (__skb); \ } else { \ ((__sk)->backlog.tail)->next = (__skb); \ (__sk)->backlog.tail = (__skb); \ } \ (__skb)->next = NULL; \ } while(0) /* IP protocol blocks we attach to sockets. * socket layer -> transport layer interface * transport -> network interface is defined by struct inet_proto */ struct proto { void (*close)(struct sock *sk, long timeout); int (*connect)(struct sock *sk, struct sockaddr *uaddr, int addr_len); int (*disconnect)(struct sock *sk, int flags); struct sock * (*accept) (struct sock *sk, int flags, int *err); int (*ioctl)(struct sock *sk, int cmd, unsigned long arg); int (*init)(struct sock *sk); int (*destroy)(struct sock *sk); void (*shutdown)(struct sock *sk, int how); int (*setsockopt)(struct sock *sk, int level, int optname, char *optval, int optlen); int (*getsockopt)(struct sock *sk, int level, int optname, char *optval, int *option); int (*sendmsg)(struct sock *sk, struct msghdr *msg, int len); int (*recvmsg)(struct sock *sk, struct msghdr *msg, int len, int noblock, int flags, int *addr_len); int (*bind)(struct sock *sk, struct sockaddr *uaddr, int addr_len); int (*backlog_rcv) (struct sock *sk, struct sk_buff *skb); /* Keeping track of sk's, looking them up, and port selection methods. */ void (*hash)(struct sock *sk); void (*unhash)(struct sock *sk); int (*get_port)(struct sock *sk, unsigned short snum); char name[32]; struct { int inuse; u8 __pad[SMP_CACHE_BYTES - sizeof(int)]; } stats[NR_CPUS]; }; /* Called with local bh disabled */ static __inline__ void sock_prot_inc_use(struct proto *prot) { prot->stats[smp_processor_id()].inuse++; } static __inline__ void sock_prot_dec_use(struct proto *prot) { prot->stats[smp_processor_id()].inuse--; } /* About 10 seconds */ #define SOCK_DESTROY_TIME (10*HZ) /* Sockets 0-1023 can't be bound to unless you are superuser */ #define PROT_SOCK 1024 #define SHUTDOWN_MASK 3 #define RCV_SHUTDOWN 1 #define SEND_SHUTDOWN 2 #define SOCK_SNDBUF_LOCK 1 #define SOCK_RCVBUF_LOCK 2 #define SOCK_BINDADDR_LOCK 4 #define SOCK_BINDPORT_LOCK 8 /* Used by processes to "lock" a socket state, so that * interrupts and bottom half handlers won't change it * from under us. It essentially blocks any incoming * packets, so that we won't get any new data or any * packets that change the state of the socket. * * While locked, BH processing will add new packets to * the backlog queue. This queue is processed by the * owner of the socket lock right before it is released. * * Since ~2.3.5 it is also exclusive sleep lock serializing * accesses from user process context. */ extern void __lock_sock(struct sock *sk); extern void __release_sock(struct sock *sk); #define lock_sock(__sk) \ do { spin_lock_bh(&((__sk)->lock.slock)); \ if ((__sk)->lock.users != 0) \ __lock_sock(__sk); \ (__sk)->lock.users = 1; \ spin_unlock_bh(&((__sk)->lock.slock)); \ } while(0) #define release_sock(__sk) \ do { spin_lock_bh(&((__sk)->lock.slock)); \ if ((__sk)->backlog.tail != NULL) \ __release_sock(__sk); \ (__sk)->lock.users = 0; \ if (waitqueue_active(&((__sk)->lock.wq))) wake_up(&((__sk)->lock.wq)); \ spin_unlock_bh(&((__sk)->lock.slock)); \ } while(0) /* BH context may only use the following locking interface. */ #define bh_lock_sock(__sk) spin_lock(&((__sk)->lock.slock)) #define bh_unlock_sock(__sk) spin_unlock(&((__sk)->lock.slock)) extern struct sock * sk_alloc(int family, int priority, int zero_it); extern void sk_free(struct sock *sk); extern struct sk_buff *sock_wmalloc(struct sock *sk, unsigned long size, int force, int priority); extern struct sk_buff *sock_rmalloc(struct sock *sk, unsigned long size, int force, int priority); extern void sock_wfree(struct sk_buff *skb); extern void sock_rfree(struct sk_buff *skb); extern int sock_setsockopt(struct socket *sock, int level, int op, char *optval, int optlen); extern int sock_getsockopt(struct socket *sock, int level, int op, char *optval, int *optlen); extern struct sk_buff *sock_alloc_send_skb(struct sock *sk, unsigned long size, int noblock, int *errcode); extern struct sk_buff *sock_alloc_send_pskb(struct sock *sk, unsigned long header_len, unsigned long data_len, int noblock, int *errcode); extern void *sock_kmalloc(struct sock *sk, int size, int priority); extern void sock_kfree_s(struct sock *sk, void *mem, int size); /* * Functions to fill in entries in struct proto_ops when a protocol * does not implement a particular function. */ extern int sock_no_release(struct socket *); extern int sock_no_bind(struct socket *, struct sockaddr *, int); extern int sock_no_connect(struct socket *, struct sockaddr *, int, int); extern int sock_no_socketpair(struct socket *, struct socket *); extern int sock_no_accept(struct socket *, struct socket *, int); extern int sock_no_getname(struct socket *, struct sockaddr *, int *, int); extern unsigned int sock_no_poll(struct file *, struct socket *, struct poll_table_struct *); extern int sock_no_ioctl(struct socket *, unsigned int, unsigned long); extern int sock_no_listen(struct socket *, int); extern int sock_no_shutdown(struct socket *, int); extern int sock_no_getsockopt(struct socket *, int , int, char *, int *); extern int sock_no_setsockopt(struct socket *, int, int, char *, int); extern int sock_no_fcntl(struct socket *, unsigned int, unsigned long); extern int sock_no_sendmsg(struct socket *, struct msghdr *, int, struct scm_cookie *); extern int sock_no_recvmsg(struct socket *, struct msghdr *, int, int, struct scm_cookie *); extern int sock_no_mmap(struct file *file, struct socket *sock, struct vm_area_struct *vma); extern ssize_t sock_no_sendpage(struct socket *sock, struct page *page, int offset, size_t size, int flags); /* * Default socket callbacks and setup code */ extern void sock_def_destruct(struct sock *); /* Initialise core socket variables */ extern void sock_init_data(struct socket *sock, struct sock *sk); extern void sklist_remove_socket(struct sock **list, struct sock *sk); extern void sklist_insert_socket(struct sock **list, struct sock *sk); extern void sklist_destroy_socket(struct sock **list, struct sock *sk); #ifdef CONFIG_FILTER /** * sk_filter - run a packet through a socket filter * @skb: buffer to filter * @filter: filter to apply * * Run the filter code and then cut skb->data to correct size returned by * sk_run_filter. If pkt_len is 0 we toss packet. If skb->len is smaller * than pkt_len we keep whole skb->data. This is the socket level * wrapper to sk_run_filter. It returns 0 if the packet should * be accepted or 1 if the packet should be tossed. */ static inline int sk_filter(struct sk_buff *skb, struct sk_filter *filter) { int pkt_len; pkt_len = sk_run_filter(skb, filter->insns, filter->len); if(!pkt_len) return 1; /* Toss Packet */ else skb_trim(skb, pkt_len); return 0; } /** * sk_filter_release: Release a socket filter * @sk: socket * @fp: filter to remove * * Remove a filter from a socket and release its resources. */ static inline void sk_filter_release(struct sock *sk, struct sk_filter *fp) { unsigned int size = sk_filter_len(fp); atomic_sub(size, &sk->omem_alloc); if (atomic_dec_and_test(&fp->refcnt)) kfree(fp); } static inline void sk_filter_charge(struct sock *sk, struct sk_filter *fp) { atomic_inc(&fp->refcnt); atomic_add(sk_filter_len(fp), &sk->omem_alloc); } #endif /* CONFIG_FILTER */ /* * Socket reference counting postulates. * * * Each user of socket SHOULD hold a reference count. * * Each access point to socket (an hash table bucket, reference from a list, * running timer, skb in flight MUST hold a reference count. * * When reference count hits 0, it means it will never increase back. * * When reference count hits 0, it means that no references from * outside exist to this socket and current process on current CPU * is last user and may/should destroy this socket. * * sk_free is called from any context: process, BH, IRQ. When * it is called, socket has no references from outside -> sk_free * may release descendant resources allocated by the socket, but * to the time when it is called, socket is NOT referenced by any * hash tables, lists etc. * * Packets, delivered from outside (from network or from another process) * and enqueued on receive/error queues SHOULD NOT grab reference count, * when they sit in queue. Otherwise, packets will leak to hole, when * socket is looked up by one cpu and unhasing is made by another CPU. * It is true for udp/raw, netlink (leak to receive and error queues), tcp * (leak to backlog). Packet socket does all the processing inside * BR_NETPROTO_LOCK, so that it has not this race condition. UNIX sockets * use separate SMP lock, so that they are prone too. */ /* Grab socket reference count. This operation is valid only when sk is ALREADY grabbed f.e. it is found in hash table or a list and the lookup is made under lock preventing hash table modifications. */ static inline void sock_hold(struct sock *sk) { atomic_inc(&sk->refcnt); } /* Ungrab socket in the context, which assumes that socket refcnt cannot hit zero, f.e. it is true in context of any socketcall. */ static inline void __sock_put(struct sock *sk) { atomic_dec(&sk->refcnt); } /* Ungrab socket and destroy it, if it was the last reference. */ static inline void sock_put(struct sock *sk) { if (atomic_dec_and_test(&sk->refcnt)) sk_free(sk); } /* Detach socket from process context. * Announce socket dead, detach it from wait queue and inode. * Note that parent inode held reference count on this struct sock, * we do not release it in this function, because protocol * probably wants some additional cleanups or even continuing * to work with this socket (TCP). */ static inline void sock_orphan(struct sock *sk) { write_lock_bh(&sk->callback_lock); sk->dead = 1; sk->socket = NULL; sk->sleep = NULL; write_unlock_bh(&sk->callback_lock); } static inline void sock_graft(struct sock *sk, struct socket *parent) { write_lock_bh(&sk->callback_lock); sk->sleep = &parent->wait; parent->sk = sk; sk->socket = parent; write_unlock_bh(&sk->callback_lock); } static inline int sock_i_uid(struct sock *sk) { int uid; read_lock(&sk->callback_lock); uid = sk->socket ? sk->socket->inode->i_uid : 0; read_unlock(&sk->callback_lock); return uid; } static inline unsigned long sock_i_ino(struct sock *sk) { unsigned long ino; read_lock(&sk->callback_lock); ino = sk->socket ? sk->socket->inode->i_ino : 0; read_unlock(&sk->callback_lock); return ino; } static inline struct dst_entry * __sk_dst_get(struct sock *sk) { return sk->dst_cache; } static inline struct dst_entry * sk_dst_get(struct sock *sk) { struct dst_entry *dst; read_lock(&sk->dst_lock); dst = sk->dst_cache; if (dst) dst_hold(dst); read_unlock(&sk->dst_lock); return dst; } static inline void __sk_dst_set(struct sock *sk, struct dst_entry *dst) { struct dst_entry *old_dst; old_dst = sk->dst_cache; sk->dst_cache = dst; dst_release(old_dst); } static inline void sk_dst_set(struct sock *sk, struct dst_entry *dst) { write_lock(&sk->dst_lock); __sk_dst_set(sk, dst); write_unlock(&sk->dst_lock); } static inline void __sk_dst_reset(struct sock *sk) { struct dst_entry *old_dst; old_dst = sk->dst_cache; sk->dst_cache = NULL; dst_release(old_dst); } static inline void sk_dst_reset(struct sock *sk) { write_lock(&sk->dst_lock); __sk_dst_reset(sk); write_unlock(&sk->dst_lock); } static inline struct dst_entry * __sk_dst_check(struct sock *sk, u32 cookie) { struct dst_entry *dst = sk->dst_cache; if (dst && dst->obsolete && dst->ops->check(dst, cookie) == NULL) { sk->dst_cache = NULL; return NULL; } return dst; } static inline struct dst_entry * sk_dst_check(struct sock *sk, u32 cookie) { struct dst_entry *dst = sk_dst_get(sk); if (dst && dst->obsolete && dst->ops->check(dst, cookie) == NULL) { sk_dst_reset(sk); return NULL; } return dst; } /* * Queue a received datagram if it will fit. Stream and sequenced * protocols can't normally use this as they need to fit buffers in * and play with them. * * Inlined as it's very short and called for pretty much every * packet ever received. */ static inline void skb_set_owner_w(struct sk_buff *skb, struct sock *sk) { sock_hold(sk); skb->sk = sk; skb->destructor = sock_wfree; atomic_add(skb->truesize, &sk->wmem_alloc); } static inline void skb_set_owner_r(struct sk_buff *skb, struct sock *sk) { skb->sk = sk; skb->destructor = sock_rfree; atomic_add(skb->truesize, &sk->rmem_alloc); } static inline int sock_queue_rcv_skb(struct sock *sk, struct sk_buff *skb) { /* Cast skb->rcvbuf to unsigned... It's pointless, but reduces number of warnings when compiling with -W --ANK */ if (atomic_read(&sk->rmem_alloc) + skb->truesize >= (unsigned)sk->rcvbuf) return -ENOMEM; #ifdef CONFIG_FILTER if (sk->filter) { int err = 0; struct sk_filter *filter; /* It would be deadlock, if sock_queue_rcv_skb is used with socket lock! We assume that users of this function are lock free. */ bh_lock_sock(sk); if ((filter = sk->filter) != NULL && sk_filter(skb, filter)) err = -EPERM; bh_unlock_sock(sk); if (err) return err; /* Toss packet */ } #endif /* CONFIG_FILTER */ skb->dev = NULL; skb_set_owner_r(skb, sk); skb_queue_tail(&sk->receive_queue, skb); if (!sk->dead) sk->data_ready(sk,skb->len); return 0; } static inline int sock_queue_err_skb(struct sock *sk, struct sk_buff *skb) { /* Cast skb->rcvbuf to unsigned... It's pointless, but reduces number of warnings when compiling with -W --ANK */ if (atomic_read(&sk->rmem_alloc) + skb->truesize >= (unsigned)sk->rcvbuf) return -ENOMEM; skb_set_owner_r(skb, sk); skb_queue_tail(&sk->error_queue,skb); if (!sk->dead) sk->data_ready(sk,skb->len); return 0; } /* * Recover an error report and clear atomically */ static inline int sock_error(struct sock *sk) { int err=xchg(&sk->err,0); return -err; } static inline unsigned long sock_wspace(struct sock *sk) { int amt = 0; if (!(sk->shutdown & SEND_SHUTDOWN)) { amt = sk->sndbuf - atomic_read(&sk->wmem_alloc); if (amt < 0) amt = 0; } return amt; } static inline void sk_wake_async(struct sock *sk, int how, int band) { if (sk->socket && sk->socket->fasync_list) sock_wake_async(sk->socket, how, band); } #define SOCK_MIN_SNDBUF 2048 #define SOCK_MIN_RCVBUF 256 /* Must be less or equal SOCK_MIN_SNDBUF */ #define SOCK_MIN_WRITE_SPACE SOCK_MIN_SNDBUF /* * Default write policy as shown to user space via poll/select/SIGIO * Kernel internally doesn't use the MIN_WRITE_SPACE threshold. */ static inline int sock_writeable(struct sock *sk) { return sock_wspace(sk) >= SOCK_MIN_WRITE_SPACE; } static inline int gfp_any(void) { return in_softirq() ? GFP_ATOMIC : GFP_KERNEL; } static inline long sock_rcvtimeo(struct sock *sk, int noblock) { return noblock ? 0 : sk->rcvtimeo; } static inline long sock_sndtimeo(struct sock *sk, int noblock) { return noblock ? 0 : sk->sndtimeo; } static inline int sock_rcvlowat(struct sock *sk, int waitall, int len) { return (waitall ? len : min_t(int, sk->rcvlowat, len)) ? : 1; } /* Alas, with timeout socket operations are not restartable. * Compare this to poll(). */ static inline int sock_intr_errno(long timeo) { return timeo == MAX_SCHEDULE_TIMEOUT ? -ERESTARTSYS : -EINTR; } static __inline__ void sock_recv_timestamp(struct msghdr *msg, struct sock *sk, struct sk_buff *skb) { if (sk->rcvtstamp) put_cmsg(msg, SOL_SOCKET, SO_TIMESTAMP, sizeof(skb->stamp), &skb->stamp); else sk->stamp = skb->stamp; } /* * Enable debug/info messages */ #if 0 #define NETDEBUG(x) do { } while (0) #else #define NETDEBUG(x) do { x; } while (0) #endif /* * Macros for sleeping on a socket. Use them like this: * * SOCK_SLEEP_PRE(sk) * if (condition) * schedule(); * SOCK_SLEEP_POST(sk) * */ #define SOCK_SLEEP_PRE(sk) { struct task_struct *tsk = current; \ DECLARE_WAITQUEUE(wait, tsk); \ tsk->state = TASK_INTERRUPTIBLE; \ add_wait_queue((sk)->sleep, &wait); \ release_sock(sk); #define SOCK_SLEEP_POST(sk) tsk->state = TASK_RUNNING; \ remove_wait_queue((sk)->sleep, &wait); \ lock_sock(sk); \ } extern __u32 sysctl_wmem_max; extern __u32 sysctl_rmem_max; #endif /* _SOCK_H */ |