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Since locks still depend on the process id, locks are inherited * after an exec() but not after a fork(). This agrees with POSIX, and both * BSD and SVR4 practice. * Andy Walker (andy@lysaker.kvaerner.no), February 14, 1995 * * Scrapped free list which is redundant now that we allocate locks * dynamically with kmalloc()/kfree(). * Andy Walker (andy@lysaker.kvaerner.no), February 21, 1995 * * Implemented two lock personalities - F_FLOCK and F_POSIX. * * F_POSIX locks are created with calls to fcntl() and lockf() through the * fcntl() system call. They have the semantics described above. * * F_FLOCK locks are created with calls to flock(), through the flock() * system call, which is new. Old C libraries implement flock() via fcntl() * and will continue to use the old, broken implementation. * * F_FLOCK locks follow the 4.4 BSD flock() semantics. They are associated * with a file pointer (filp). As a result they can be shared by a parent * process and its children after a fork(). They are removed when the last * file descriptor referring to the file pointer is closed (unless explicitly * unlocked). * * F_FLOCK locks never deadlock, an existing lock is always removed before * upgrading from shared to exclusive (or vice versa). When this happens * any processes blocked by the current lock are woken up and allowed to * run before the new lock is applied. * Andy Walker (andy@lysaker.kvaerner.no), June 09, 1995 * * Removed some race conditions in flock_lock_file(), marked other possible * races. Just grep for FIXME to see them. * Dmitry Gorodchanin (begemot@bgm.rosprint.net), February 09, 1996. * * Addressed Dmitry's concerns. Deadlock checking no longer recursive. * Lock allocation changed to GFP_ATOMIC as we can't afford to sleep * once we've checked for blocking and deadlocking. * Andy Walker (andy@lysaker.kvaerner.no), April 03, 1996. * * Initial implementation of mandatory locks. SunOS turned out to be * a rotten model, so I implemented the "obvious" semantics. * See 'linux/Documentation/mandatory.txt' for details. * Andy Walker (andy@lysaker.kvaerner.no), April 06, 1996. * * Don't allow mandatory locks on mmap()'ed files. Added simple functions to * check if a file has mandatory locks, used by mmap(), open() and creat() to * see if system call should be rejected. Ref. HP-UX/SunOS/Solaris Reference * Manual, Section 2. * Andy Walker (andy@lysaker.kvaerner.no), April 09, 1996. * * Tidied up block list handling. Added '/proc/locks' interface. * Andy Walker (andy@lysaker.kvaerner.no), April 24, 1996. * * Fixed deadlock condition for pathological code that mixes calls to * flock() and fcntl(). * Andy Walker (andy@lysaker.kvaerner.no), April 29, 1996. */ #include <linux/malloc.h> #include <linux/sched.h> #include <linux/kernel.h> #include <linux/errno.h> #include <linux/stat.h> #include <linux/fcntl.h> #include <asm/segment.h> #define OFFSET_MAX ((off_t)0x7fffffff) /* FIXME: move elsewhere? */ static int flock_make_lock(struct file *filp, struct file_lock *fl, unsigned int cmd); static int posix_make_lock(struct file *filp, struct file_lock *fl, struct flock *l); static int flock_locks_conflict(struct file_lock *caller_fl, struct file_lock *sys_fl); static int posix_locks_conflict(struct file_lock *caller_fl, struct file_lock *sys_fl); static int locks_conflict(struct file_lock *caller_fl, struct file_lock *sys_fl); static int flock_lock_file(struct file *filp, struct file_lock *caller, unsigned int wait); static int posix_lock_file(struct file *filp, struct file_lock *caller, unsigned int wait); static int locks_deadlock(struct task_struct *my_task, struct task_struct *blocked_task); static int locks_overlap(struct file_lock *fl1, struct file_lock *fl2); static struct file_lock *locks_alloc_lock(struct file_lock *fl); static void locks_insert_lock(struct file_lock **pos, struct file_lock *fl); static void locks_delete_lock(struct file_lock **fl, unsigned int wait); static char *lock_get_status(struct file_lock *fl, char *p, int id, char *pfx); static struct file_lock *file_lock_table = NULL; /* Free lock not inserted in any queue */ static inline void locks_free_lock(struct file_lock *fl) { kfree(fl); return; } /* Add lock fl to the blocked list pointed to by block. * We search to the end of the existing list and insert the the new * struct. This ensures processes will be woken up in the order they * blocked. * NOTE: nowhere does the documentation insist that processes be woken * up in this order, but it seems like the reasonable thing to do. * If the blocked list gets long then this search could get expensive, * in which case we could consider waking the processes up in reverse * order, or making the blocked list a doubly linked circular list. * * This functions are called only from one place (flock_lock_file) * so they are inlined now. -- Dmitry Gorodchanin 02/09/96. */ static inline void locks_insert_block(struct file_lock *bfl, struct file_lock *fl) { while (bfl->fl_block != NULL) { bfl = bfl->fl_block; } bfl->fl_block = fl; fl->fl_block = NULL; return; } static inline void locks_delete_block(struct file_lock *bfl, struct file_lock *fl) { struct file_lock *tfl; while ((tfl = bfl->fl_block) != NULL) { if (tfl == fl) { bfl->fl_block = fl->fl_block; fl->fl_block = NULL; return; } bfl = tfl; } return; } /* flock() system call entry point. Apply a FLOCK style lock to * an open file descriptor. */ asmlinkage int sys_flock(unsigned int fd, unsigned int cmd) { struct file_lock file_lock; struct file *filp; if ((fd >= NR_OPEN) || !(filp = current->files->fd[fd])) return (-EBADF); if (!flock_make_lock(filp, &file_lock, cmd)) return (-EINVAL); if ((file_lock.fl_type != F_UNLCK) && !(filp->f_mode & 3)) return (-EBADF); return (flock_lock_file(filp, &file_lock, cmd & LOCK_UN ? 0 : cmd & LOCK_NB ? 0 : 1)); } /* Report the first existing lock that would conflict with l. * This implements the F_GETLK command of fcntl(). */ int fcntl_getlk(unsigned int fd, struct flock *l) { int error; struct flock flock; struct file *filp; struct file_lock *fl,file_lock; if ((fd >= NR_OPEN) || !(filp = current->files->fd[fd])) return (-EBADF); error = verify_area(VERIFY_WRITE, l, sizeof(*l)); if (error) return (error); memcpy_fromfs(&flock, l, sizeof(flock)); if ((flock.l_type == F_UNLCK) || (flock.l_type == F_EXLCK) || (flock.l_type == F_SHLCK)) return (-EINVAL); if (!filp->f_inode || !posix_make_lock(filp, &file_lock, &flock)) return (-EINVAL); for (fl = filp->f_inode->i_flock; fl != NULL; fl = fl->fl_next) { if (posix_locks_conflict(&file_lock, fl)) { flock.l_pid = fl->fl_owner->pid; flock.l_start = fl->fl_start; flock.l_len = fl->fl_end == OFFSET_MAX ? 0 : fl->fl_end - fl->fl_start + 1; flock.l_whence = 0; flock.l_type = fl->fl_type; memcpy_tofs(l, &flock, sizeof(flock)); return (0); } } flock.l_type = F_UNLCK; /* no conflict found */ memcpy_tofs(l, &flock, sizeof(flock)); return (0); } /* Apply the lock described by l to an open file descriptor. * This implements both the F_SETLK and F_SETLKW commands of fcntl(). * It also emulates flock() in a pretty broken way for older C * libraries. */ int fcntl_setlk(unsigned int fd, unsigned int cmd, struct flock *l) { int error; struct file *filp; struct file_lock file_lock; struct flock flock; struct inode *inode; /* * Get arguments and validate them ... */ if ((fd >= NR_OPEN) || !(filp = current->files->fd[fd])) return (-EBADF); error = verify_area(VERIFY_READ, l, sizeof(*l)); if (error) return (error); if (!(inode = filp->f_inode)) return (-EINVAL); /* Don't allow mandatory locks on files that may be memory mapped * and shared. */ if ((inode->i_mode & (S_ISGID | S_IXGRP)) == S_ISGID && inode->i_mmap) { struct vm_area_struct *vma = inode->i_mmap; do { if (vma->vm_flags & VM_MAYSHARE) return (-EAGAIN); vma = vma->vm_next_share; } while (vma != inode->i_mmap); } memcpy_fromfs(&flock, l, sizeof(flock)); if (!posix_make_lock(filp, &file_lock, &flock)) return (-EINVAL); switch (flock.l_type) { case F_RDLCK : if (!(filp->f_mode & 1)) return (-EBADF); break; case F_WRLCK : if (!(filp->f_mode & 2)) return (-EBADF); break; case F_SHLCK : case F_EXLCK : #if 1 /* warn a bit for now, but don't overdo it */ { static int count = 0; if (count < 5) { count++; printk(KERN_WARNING "fcntl_setlk() called by process %d with broken flock() emulation\n", current->pid); } } #endif if (!(filp->f_mode & 3)) return (-EBADF); break; case F_UNLCK : break; } return (posix_lock_file(filp, &file_lock, cmd == F_SETLKW)); } /* This function is called when the file is closed. */ void locks_remove_locks(struct task_struct *task, struct file *filp) { struct file_lock *fl; struct file_lock **before; /* For POSIX locks we free all locks on this file for the given task. * For FLOCK we only free locks on this *open* file if it is the last * close on that file. */ before = &filp->f_inode->i_flock; while ((fl = *before) != NULL) { if (((fl->fl_flags & F_POSIX) && (fl->fl_owner == task)) || ((fl->fl_flags & F_FLOCK) && (fl->fl_file == filp) && (filp->f_count == 1))) locks_delete_lock(before, 0); else before = &fl->fl_next; } return; } int locks_verify_locked(struct inode *inode) { /* Candidates for mandatory locking have the setgid bit set * but no group execute bit - an otherwise meaningless combination. */ if ((inode->i_mode & (S_ISGID | S_IXGRP)) == S_ISGID) return (locks_mandatory_locked(inode)); return (0); } int locks_mandatory_locked(struct inode *inode) { struct file_lock *fl; /* Search the lock list for this inode for any POSIX locks. */ for (fl = inode->i_flock; fl != NULL; fl = fl->fl_next) { if ((fl->fl_flags & F_POSIX) && (fl->fl_owner != current)) return (-EAGAIN); } return (0); } int locks_verify_area(int read_write, struct inode *inode, struct file *filp, unsigned int offset, unsigned int count) { /* Candidates for mandatory locking have the setgid bit set * but no group execute bit - an otherwise meaningless combination. */ if ((inode->i_mode & (S_ISGID | S_IXGRP)) == S_ISGID) return (locks_mandatory_area(read_write, inode, filp, offset, count)); return (0); } int locks_mandatory_area(int read_write, struct inode *inode, struct file *filp, unsigned int offset, unsigned int count) { struct file_lock *fl; repeat: /* * Search the lock list for this inode for locks that conflict with * the proposed read/write. */ for (fl = inode->i_flock; fl != NULL; fl = fl->fl_next) { if ((fl->fl_flags & F_FLOCK) || ((fl->fl_flags & F_POSIX) && (fl->fl_owner == current))) continue; if (fl->fl_end < offset || fl->fl_start >= offset + count) continue; /* * Block for writes against a "read" lock, and both reads and * writes against a "write" lock. */ if (read_write == FLOCK_VERIFY_WRITE || fl->fl_type == F_WRLCK) { if (filp && (filp->f_flags & O_NONBLOCK)) return (-EAGAIN); if (current->signal & ~current->blocked) return (-ERESTARTSYS); if (locks_deadlock(current, fl->fl_owner)) return (-EDEADLOCK); interruptible_sleep_on(&fl->fl_wait); if (current->signal & ~current->blocked) return (-ERESTARTSYS); /* * If we've been sleeping someone might have changed * the permissions behind our back. */ if ((inode->i_mode & (S_ISGID | S_IXGRP)) != S_ISGID) break; goto repeat; } } return (0); } /* Verify a "struct flock" and copy it to a "struct file_lock" as a POSIX * style lock. */ static int posix_make_lock(struct file *filp, struct file_lock *fl, struct flock *l) { off_t start; fl->fl_flags = F_POSIX; switch (l->l_type) { case F_RDLCK : case F_WRLCK : case F_UNLCK : fl->fl_type = l->l_type; break; case F_SHLCK : fl->fl_type = F_RDLCK; fl->fl_flags |= F_BROKEN; break; case F_EXLCK : fl->fl_type = F_WRLCK; fl->fl_flags |= F_BROKEN; break; default : return (0); } switch (l->l_whence) { case 0 : /*SEEK_SET*/ start = 0; break; case 1 : /*SEEK_CUR*/ start = filp->f_pos; break; case 2 : /*SEEK_END*/ start = filp->f_inode->i_size; break; default : return (0); } if (((start += l->l_start) < 0) || (l->l_len < 0)) return (0); fl->fl_start = start; /* we record the absolute position */ if ((l->l_len == 0) || ((fl->fl_end = start + l->l_len - 1) < 0)) fl->fl_end = OFFSET_MAX; fl->fl_file = filp; fl->fl_owner = current; fl->fl_wait = NULL; /* just for cleanliness */ return (1); } /* Verify a call to flock() and fill in a file_lock structure with * an appropriate FLOCK lock. */ static int flock_make_lock(struct file *filp, struct file_lock *fl, unsigned int cmd) { if (!filp->f_inode) /* just in case */ return (0); switch (cmd & ~LOCK_NB) { case LOCK_SH : fl->fl_type = F_RDLCK; break; case LOCK_EX : fl->fl_type = F_WRLCK; break; case LOCK_UN : fl->fl_type = F_UNLCK; break; default : return (0); } fl->fl_flags = F_FLOCK; fl->fl_start = 0; fl->fl_end = OFFSET_MAX; fl->fl_file = filp; fl->fl_owner = current; fl->fl_wait = NULL; /* just for cleanliness */ return (1); } /* Determine if lock sys_fl blocks lock caller_fl. POSIX specific * checking before calling the locks_conflict(). */ static int posix_locks_conflict(struct file_lock *caller_fl, struct file_lock *sys_fl) { /* POSIX locks owned by the same process do not conflict with * each other. */ if ((sys_fl->fl_flags & F_POSIX) && (caller_fl->fl_owner == sys_fl->fl_owner)) return (0); return (locks_conflict(caller_fl, sys_fl)); } /* Determine if lock sys_fl blocks lock caller_fl. FLOCK specific * checking before calling the locks_conflict(). */ static int flock_locks_conflict(struct file_lock *caller_fl, struct file_lock *sys_fl) { /* FLOCK locks referring to the same filp do not conflict with * each other. */ if ((sys_fl->fl_flags & F_FLOCK) && (caller_fl->fl_file == sys_fl->fl_file)) return (0); return (locks_conflict(caller_fl, sys_fl)); } /* Determine if lock sys_fl blocks lock caller_fl. Common functionality * checks for overlapping locks and shared/exclusive status. */ static int locks_conflict(struct file_lock *caller_fl, struct file_lock *sys_fl) { if (!locks_overlap(caller_fl, sys_fl)) return (0); switch (caller_fl->fl_type) { case F_RDLCK : return (sys_fl->fl_type == F_WRLCK); case F_WRLCK : return (1); default: printk("locks_conflict(): impossible lock type - %d\n", caller_fl->fl_type); break; } return (0); /* This should never happen */ } /* Check if two locks overlap each other. */ static int locks_overlap(struct file_lock *fl1, struct file_lock *fl2) { return ((fl1->fl_end >= fl2->fl_start) && (fl2->fl_end >= fl1->fl_start)); } /* This function tests for deadlock condition before putting a process to * sleep. The detection scheme is no longer recursive. Recursive was neat, * but dangerous - we risked stack corruption if the lock data was bad, or * if the recursion was too deep for any other reason. * * We rely on the fact that a task can only be on one lock's wait queue * at a time. When we find blocked_task on a wait queue we can re-search * with blocked_task equal to that queue's owner, until either blocked_task * isn't found, or blocked_task is found on a queue owned by my_task. */ static int locks_deadlock(struct task_struct *my_task, struct task_struct *blocked_task) { struct wait_queue *dlock_wait; struct file_lock *fl; next_task: if (my_task == blocked_task) return (1); for (fl = file_lock_table; fl != NULL; fl = fl->fl_nextlink) { if (fl->fl_owner == NULL || fl->fl_wait == NULL) continue; dlock_wait = fl->fl_wait; do { if (dlock_wait->task == blocked_task) { if (fl->fl_owner == my_task) { return (1); } blocked_task = fl->fl_owner; goto next_task; } dlock_wait = dlock_wait->next; } while (dlock_wait != fl->fl_wait); } return (0); } /* Try to create a FLOCK lock on filp. We rely on FLOCK locks being sorted * first in an inode's lock list, and always insert new locks at the head * of the list. */ static int flock_lock_file(struct file *filp, struct file_lock *caller, unsigned int wait) { struct file_lock *fl; struct file_lock *new_fl; struct file_lock **before; int change = 0; /* This a compact little algorithm based on us always placing FLOCK * locks at the front of the list. */ before = &filp->f_inode->i_flock; while ((fl = *before) && (fl->fl_flags & F_FLOCK)) { if (caller->fl_file == fl->fl_file) { if (caller->fl_type == fl->fl_type) return (0); change = 1; break; } before = &fl->fl_next; } /* change means that we are changing the type of an existing lock, or * or else unlocking it. */ if (change) locks_delete_lock(before, caller->fl_type != F_UNLCK); if (caller->fl_type == F_UNLCK) return (0); if ((new_fl = locks_alloc_lock(caller)) == NULL) return (-ENOLCK); repeat: for (fl = filp->f_inode->i_flock; fl != NULL; fl = fl->fl_next) { if (!flock_locks_conflict(new_fl, fl)) continue; if (wait) { if (current->signal & ~current->blocked) { /* Note: new_fl is not in any queue at this * point, so we must use locks_free_lock() * instead of locks_delete_lock() * Dmitry Gorodchanin 09/02/96. */ locks_free_lock(new_fl); return (-ERESTARTSYS); } /* Try to avoid deadlocks due to pathalogical programs that * mix calls to flock() and fcntl(). Return EAGAIN, because * EDEADLOCK isn't a documented return value for flock(). */ if (locks_deadlock(new_fl->fl_owner, fl->fl_owner)) { locks_free_lock(new_fl); return (-EAGAIN); } locks_insert_block(fl, new_fl); interruptible_sleep_on(&new_fl->fl_wait); wake_up(&new_fl->fl_wait); if (current->signal & ~current->blocked) { /* If we are here, than we were awakened * by a signal, so new_fl is still in the * block queue of fl. We need to remove * new_fl and then free it. * Dmitry Gorodchanin 09/02/96. */ locks_delete_block(fl, new_fl); locks_free_lock(new_fl); return (-ERESTARTSYS); } goto repeat; } locks_free_lock(new_fl); return (-EAGAIN); } locks_insert_lock(&filp->f_inode->i_flock, new_fl); return (0); } /* Add a POSIX style lock to a file. * We merge adjacent locks whenever possible. POSIX locks come after FLOCK * locks in the list and are sorted by owner task, then by starting address * * Kai Petzke writes: * To make freeing a lock much faster, we keep a pointer to the lock before the * actual one. But the real gain of the new coding was, that lock_it() and * unlock_it() became one function. * * To all purists: Yes, I use a few goto's. Just pass on to the next function. */ static int posix_lock_file(struct file *filp, struct file_lock *caller, unsigned int wait) { struct file_lock *fl; struct file_lock *new_fl; struct file_lock *left = NULL; struct file_lock *right = NULL; struct file_lock **before; int added = 0; if (caller->fl_type != F_UNLCK) { repeat: for (fl = filp->f_inode->i_flock; fl != NULL; fl = fl->fl_next) { if (!posix_locks_conflict(caller, fl)) continue; if (wait) { if (current->signal & ~current->blocked) return (-ERESTARTSYS); if (locks_deadlock(caller->fl_owner, fl->fl_owner)) return (-EDEADLOCK); interruptible_sleep_on(&fl->fl_wait); if (current->signal & ~current->blocked) return (-ERESTARTSYS); goto repeat; } return (-EAGAIN); } } /* * Find the first old lock with the same owner as the new lock. */ before = &filp->f_inode->i_flock; /* First skip FLOCK locks and locks owned by other processes. */ while ((fl = *before) && ((fl->fl_flags & F_FLOCK) || (caller->fl_owner != fl->fl_owner))) { before = &fl->fl_next; } /* Process locks with this owner. */ while ((fl = *before) && (caller->fl_owner == fl->fl_owner)) { /* Detect adjacent or overlapping regions (if same lock type) */ if (caller->fl_type == fl->fl_type) { if (fl->fl_end < caller->fl_start - 1) goto next_lock; /* If the next lock in the list has entirely bigger * addresses than the new one, insert the lock here. */ if (fl->fl_start > caller->fl_end + 1) break; /* If we come here, the new and old lock are of the * same type and adjacent or overlapping. Make one * lock yielding from the lower start address of both * locks to the higher end address. */ if (fl->fl_start > caller->fl_start) fl->fl_start = caller->fl_start; else caller->fl_start = fl->fl_start; if (fl->fl_end < caller->fl_end) fl->fl_end = caller->fl_end; else caller->fl_end = fl->fl_end; if (added) { locks_delete_lock(before, 0); continue; } caller = fl; added = 1; } else { /* Processing for different lock types is a bit * more complex. */ if (fl->fl_end < caller->fl_start) goto next_lock; if (fl->fl_start > caller->fl_end) break; if (caller->fl_type == F_UNLCK) added = 1; if (fl->fl_start < caller->fl_start) left = fl; /* If the next lock in the list has a higher end * address than the new one, insert the new one here. */ if (fl->fl_end > caller->fl_end) { right = fl; break; } if (fl->fl_start >= caller->fl_start) { /* The new lock completely replaces an old * one (This may happen several times). */ if (added) { locks_delete_lock(before, 0); continue; } /* Replace the old lock with the new one. * Wake up anybody waiting for the old one, * as the change in lock type might satisfy * their needs. */ wake_up(&fl->fl_wait); fl->fl_start = caller->fl_start; fl->fl_end = caller->fl_end; fl->fl_type = caller->fl_type; caller = fl; added = 1; } } /* Go on to next lock. */ next_lock: before = &fl->fl_next; } if (!added) { if (caller->fl_type == F_UNLCK) return (0); if ((new_fl = locks_alloc_lock(caller)) == NULL) return (-ENOLCK); locks_insert_lock(before, new_fl); } if (right) { if (left == right) { /* The new lock breaks the old one in two pieces, so we * have to allocate one more lock (in this case, even * F_UNLCK may fail!). */ if ((left = locks_alloc_lock(right)) == NULL) { if (!added) locks_delete_lock(before, 0); return (-ENOLCK); } locks_insert_lock(before, left); } right->fl_start = caller->fl_end + 1; } if (left) left->fl_end = caller->fl_start - 1; return (0); } /* Allocate memory for a new lock and initialize its fields from * fl. The lock is not inserted into any lists until locks_insert_lock() * or locks_insert_block() are called. */ static struct file_lock *locks_alloc_lock(struct file_lock *fl) { struct file_lock *tmp; /* Okay, let's make a new file_lock structure... */ if ((tmp = (struct file_lock *)kmalloc(sizeof(struct file_lock), GFP_ATOMIC)) == NULL) return (tmp); tmp->fl_nextlink = NULL; tmp->fl_prevlink = NULL; tmp->fl_next = NULL; tmp->fl_block = NULL; tmp->fl_flags = fl->fl_flags; tmp->fl_owner = fl->fl_owner; tmp->fl_file = fl->fl_file; tmp->fl_wait = NULL; tmp->fl_type = fl->fl_type; tmp->fl_start = fl->fl_start; tmp->fl_end = fl->fl_end; return (tmp); } /* Insert file lock fl into an inode's lock list at the position indicated * by pos. At the same time add the lock to the global file lock list. */ static void locks_insert_lock(struct file_lock **pos, struct file_lock *fl) { fl->fl_nextlink = file_lock_table; fl->fl_prevlink = NULL; if (file_lock_table != NULL) file_lock_table->fl_prevlink = fl; file_lock_table = fl; fl->fl_next = *pos; /* insert into file's list */ *pos = fl; return; } /* Delete a lock and free it. * First remove our lock from the lock lists. Then remove all the blocked * locks from our blocked list, waking up the processes that own them. If * told to wait, then sleep on each of these lock's wait queues. Each * blocked process will wake up and immediately wake up its own wait queue * allowing us to be scheduled again. Lastly, wake up our own wait queue * before freeing the file_lock structure. */ static void locks_delete_lock(struct file_lock **fl_p, unsigned int wait) { struct file_lock *fl; struct file_lock *pfl; struct file_lock *nfl; fl = *fl_p; *fl_p = fl->fl_next; pfl = fl->fl_prevlink; nfl = fl->fl_nextlink; if (nfl != NULL) nfl->fl_prevlink = pfl; if (pfl != NULL) pfl->fl_nextlink = nfl; else file_lock_table = nfl; while ((nfl = fl->fl_block) != NULL) { fl->fl_block = nfl->fl_block; nfl->fl_block = NULL; wake_up(&nfl->fl_wait); if (wait) sleep_on(&nfl->fl_wait); } wake_up(&fl->fl_wait); kfree(fl); return; } static char *lock_get_status(struct file_lock *fl, char *p, int id, char *pfx) { struct wait_queue *wt; p += sprintf(p, "%d:%s ", id, pfx); if (fl->fl_flags & F_POSIX) { p += sprintf(p, "%s %s ", (fl->fl_flags & F_BROKEN) ? "BROKEN" : "POSIX ", ((fl->fl_file->f_inode->i_mode & (S_IXGRP | S_ISGID)) == S_ISGID) ? "MANDATORY" : "ADVISORY "); } else { p += sprintf(p, "FLOCK ADVISORY "); } p += sprintf(p, "%s ", (fl->fl_type == F_RDLCK) ? "READ " : "WRITE"); p += sprintf(p, "%d %04x:%ld %ld %ld ", fl->fl_owner->pid, fl->fl_file->f_inode->i_dev, fl->fl_file->f_inode->i_ino, fl->fl_start, fl->fl_end); p += sprintf(p, "%08lx %08lx %08lx %08lx %08lx\n%d:%s", (long)fl, (long)fl->fl_prevlink, (long)fl->fl_nextlink, (long)fl->fl_next, (long)fl->fl_block, id, pfx); if ((wt = fl->fl_wait) != NULL) { do { p += sprintf(p, " %d", wt->task->pid); wt = wt->next; } while (wt != fl->fl_wait); } p += sprintf(p, "\n"); return (p); } int get_locks_status(char *buf) { struct file_lock *fl; struct file_lock *bfl; char *p; int i; p = buf; for (fl = file_lock_table, i = 1; fl != NULL; fl = fl->fl_nextlink, i++) { p = lock_get_status(fl, p, i, ""); for (bfl = fl; bfl->fl_block != NULL; bfl = bfl->fl_block) p = lock_get_status(bfl->fl_block, p, i, " ->"); } return (p - buf); } |