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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 | /* * linux/drivers/video/fm2fb.c -- BSC FrameMaster II/Rainbow II frame buffer * device * * Copyright (C) 1998 Steffen A. Mork (linux-dev@morknet.de) * Copyright (C) 1999 Geert Uytterhoeven * * Written for 2.0.x by Steffen A. Mork * Ported to 2.1.x by Geert Uytterhoeven * Ported to new api by James Simmons * * This file is subject to the terms and conditions of the GNU General Public * License. See the file COPYING in the main directory of this archive for * more details. */ #include <linux/module.h> #include <linux/mm.h> #include <linux/fb.h> #include <linux/init.h> #include <linux/zorro.h> #include <asm/io.h> /* * Some technical notes: * * The BSC FrameMaster II (or Rainbow II) is a simple very dumb * frame buffer which allows to display 24 bit true color images. * Each pixel is 32 bit width so it's very easy to maintain the * frame buffer. One long word has the following layout: * AARRGGBB which means: AA the alpha channel byte, RR the red * channel, GG the green channel and BB the blue channel. * * The FrameMaster II supports the following video modes. * - PAL/NTSC * - interlaced/non interlaced * - composite sync/sync/sync over green * * The resolution is to the following both ones: * - 768x576 (PAL) * - 768x480 (NTSC) * * This means that pixel access per line is fixed due to the * fixed line width. In case of maximal resolution the frame * buffer needs an amount of memory of 1.769.472 bytes which * is near to 2 MByte (the allocated address space of Zorro2). * The memory is channel interleaved. That means every channel * owns four VRAMs. Unfortunately most FrameMasters II are * not assembled with memory for the alpha channel. In this * case it could be possible to add the frame buffer into the * normal memory pool. * * At relative address 0x1ffff8 of the frame buffers base address * there exists a control register with the number of * four control bits. They have the following meaning: * bit value meaning * * 0 1 0=interlaced/1=non interlaced * 1 2 0=video out disabled/1=video out enabled * 2 4 0=normal mode as jumpered via JP8/1=complement mode * 3 8 0=read onboard ROM/1 normal operation (required) * * As mentioned above there are several jumper. I think there * is not very much information about the FrameMaster II in * the world so I add these information for completeness. * * JP1 interlace selection (1-2 non interlaced/2-3 interlaced) * JP2 wait state creation (leave as is!) * JP3 wait state creation (leave as is!) * JP4 modulate composite sync on green output (1-2 composite * sync on green channel/2-3 normal composite sync) * JP5 create test signal, shorting this jumper will create * a white screen * JP6 sync creation (1-2 composite sync/2-3 H-sync output) * JP8 video mode (1-2 PAL/2-3 NTSC) * * With the following jumpering table you can connect the * FrameMaster II to a normal TV via SCART connector: * JP1: 2-3 * JP4: 2-3 * JP6: 2-3 * JP8: 1-2 (means PAL for Europe) * * NOTE: * There is no other possibility to change the video timings * except the interlaced/non interlaced, sync control and the * video mode PAL (50 Hz)/NTSC (60 Hz). Inside this * FrameMaster II driver are assumed values to avoid anomalies * to a future X server. Except the pixel clock is really * constant at 30 MHz. * * 9 pin female video connector: * * 1 analog red 0.7 Vss * 2 analog green 0.7 Vss * 3 analog blue 0.7 Vss * 4 H-sync TTL * 5 V-sync TTL * 6 ground * 7 ground * 8 ground * 9 ground * * Some performance notes: * The FrameMaster II was not designed to display a console * this driver would do! It was designed to display still true * color images. Imagine: When scroll up a text line there * must copied ca. 1.7 MBytes to another place inside this * frame buffer. This means 1.7 MByte read and 1.7 MByte write * over the slow 16 bit wide Zorro2 bus! A scroll of one * line needs 1 second so do not expect to much from this * driver - he is at the limit! * */ /* * definitions */ #define FRAMEMASTER_SIZE 0x200000 #define FRAMEMASTER_REG 0x1ffff8 #define FRAMEMASTER_NOLACE 1 #define FRAMEMASTER_ENABLE 2 #define FRAMEMASTER_COMPL 4 #define FRAMEMASTER_ROM 8 static volatile unsigned char *fm2fb_reg; static struct fb_fix_screeninfo fb_fix = { .smem_len = FRAMEMASTER_REG, .type = FB_TYPE_PACKED_PIXELS, .visual = FB_VISUAL_TRUECOLOR, .line_length = (768 << 2), .mmio_len = (8), .accel = FB_ACCEL_NONE, }; static int fm2fb_mode = -1; #define FM2FB_MODE_PAL 0 #define FM2FB_MODE_NTSC 1 static struct fb_var_screeninfo fb_var_modes[] = { { /* 768 x 576, 32 bpp (PAL) */ 768, 576, 768, 576, 0, 0, 32, 0, { 16, 8, 0 }, { 8, 8, 0 }, { 0, 8, 0 }, { 24, 8, 0 }, 0, FB_ACTIVATE_NOW, -1, -1, FB_ACCEL_NONE, 33333, 10, 102, 10, 5, 80, 34, FB_SYNC_COMP_HIGH_ACT, 0 }, { /* 768 x 480, 32 bpp (NTSC - not supported yet */ 768, 480, 768, 480, 0, 0, 32, 0, { 16, 8, 0 }, { 8, 8, 0 }, { 0, 8, 0 }, { 24, 8, 0 }, 0, FB_ACTIVATE_NOW, -1, -1, FB_ACCEL_NONE, 33333, 10, 102, 10, 5, 80, 34, FB_SYNC_COMP_HIGH_ACT, 0 } }; /* * Interface used by the world */ static int fm2fb_setcolreg(u_int regno, u_int red, u_int green, u_int blue, u_int transp, struct fb_info *info); static int fm2fb_blank(int blank, struct fb_info *info); static const struct fb_ops fm2fb_ops = { .owner = THIS_MODULE, FB_DEFAULT_IOMEM_OPS, .fb_setcolreg = fm2fb_setcolreg, .fb_blank = fm2fb_blank, }; /* * Blank the display. */ static int fm2fb_blank(int blank, struct fb_info *info) { unsigned char t = FRAMEMASTER_ROM; if (!blank) t |= FRAMEMASTER_ENABLE | FRAMEMASTER_NOLACE; fm2fb_reg[0] = t; return 0; } /* * Set a single color register. The values supplied are already * rounded down to the hardware's capabilities (according to the * entries in the var structure). Return != 0 for invalid regno. */ static int fm2fb_setcolreg(u_int regno, u_int red, u_int green, u_int blue, u_int transp, struct fb_info *info) { if (regno < 16) { red >>= 8; green >>= 8; blue >>= 8; ((u32*)(info->pseudo_palette))[regno] = (red << 16) | (green << 8) | blue; } return 0; } /* * Initialisation */ static int fm2fb_probe(struct zorro_dev *z, const struct zorro_device_id *id); static const struct zorro_device_id fm2fb_devices[] = { { ZORRO_PROD_BSC_FRAMEMASTER_II }, { ZORRO_PROD_HELFRICH_RAINBOW_II }, { 0 } }; MODULE_DEVICE_TABLE(zorro, fm2fb_devices); static struct zorro_driver fm2fb_driver = { .name = "fm2fb", .id_table = fm2fb_devices, .probe = fm2fb_probe, }; static int fm2fb_probe(struct zorro_dev *z, const struct zorro_device_id *id) { struct fb_info *info; unsigned long *ptr; int is_fm; int x, y; is_fm = z->id == ZORRO_PROD_BSC_FRAMEMASTER_II; if (!zorro_request_device(z,"fm2fb")) return -ENXIO; info = framebuffer_alloc(16 * sizeof(u32), &z->dev); if (!info) { zorro_release_device(z); return -ENOMEM; } if (fb_alloc_cmap(&info->cmap, 256, 0) < 0) { framebuffer_release(info); zorro_release_device(z); return -ENOMEM; } /* assigning memory to kernel space */ fb_fix.smem_start = zorro_resource_start(z); info->screen_base = ioremap(fb_fix.smem_start, FRAMEMASTER_SIZE); fb_fix.mmio_start = fb_fix.smem_start + FRAMEMASTER_REG; fm2fb_reg = (unsigned char *)(info->screen_base+FRAMEMASTER_REG); strcpy(fb_fix.id, is_fm ? "FrameMaster II" : "Rainbow II"); /* make EBU color bars on display */ ptr = (unsigned long *)fb_fix.smem_start; for (y = 0; y < 576; y++) { for (x = 0; x < 96; x++) *ptr++ = 0xffffff;/* white */ for (x = 0; x < 96; x++) *ptr++ = 0xffff00;/* yellow */ for (x = 0; x < 96; x++) *ptr++ = 0x00ffff;/* cyan */ for (x = 0; x < 96; x++) *ptr++ = 0x00ff00;/* green */ for (x = 0; x < 96; x++) *ptr++ = 0xff00ff;/* magenta */ for (x = 0; x < 96; x++) *ptr++ = 0xff0000;/* red */ for (x = 0; x < 96; x++) *ptr++ = 0x0000ff;/* blue */ for (x = 0; x < 96; x++) *ptr++ = 0x000000;/* black */ } fm2fb_blank(0, info); if (fm2fb_mode == -1) fm2fb_mode = FM2FB_MODE_PAL; info->fbops = &fm2fb_ops; info->var = fb_var_modes[fm2fb_mode]; info->pseudo_palette = info->par; info->par = NULL; info->fix = fb_fix; if (register_framebuffer(info) < 0) { fb_dealloc_cmap(&info->cmap); iounmap(info->screen_base); framebuffer_release(info); zorro_release_device(z); return -EINVAL; } fb_info(info, "%s frame buffer device\n", fb_fix.id); return 0; } static int __init fm2fb_setup(char *options) { char *this_opt; if (!options || !*options) return 0; while ((this_opt = strsep(&options, ",")) != NULL) { if (!strncmp(this_opt, "pal", 3)) fm2fb_mode = FM2FB_MODE_PAL; else if (!strncmp(this_opt, "ntsc", 4)) fm2fb_mode = FM2FB_MODE_NTSC; } return 0; } static int __init fm2fb_init(void) { char *option = NULL; if (fb_get_options("fm2fb", &option)) return -ENODEV; fm2fb_setup(option); return zorro_register_driver(&fm2fb_driver); } module_init(fm2fb_init); MODULE_LICENSE("GPL"); |