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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 | // SPDX-License-Identifier: GPL-2.0-only // Copyright (C) 2019-2020 Arm Ltd. #include <linux/compiler.h> #include <linux/kasan-checks.h> #include <linux/kernel.h> #include <net/checksum.h> static u64 accumulate(u64 sum, u64 data) { sum += data; if (sum < data) sum += 1; return sum; } /* * We over-read the buffer and this makes KASAN unhappy. Instead, disable * instrumentation and call kasan explicitly. */ unsigned int __no_sanitize_address do_csum(const unsigned char *buff, int len) { unsigned int offset, shift, sum; const u64 *ptr; u64 data, sum64 = 0; if (unlikely(len == 0)) return 0; offset = (unsigned long)buff & 7; /* * This is to all intents and purposes safe, since rounding down cannot * result in a different page or cache line being accessed, and @buff * should absolutely not be pointing to anything read-sensitive. We do, * however, have to be careful not to piss off KASAN, which means using * unchecked reads to accommodate the head and tail, for which we'll * compensate with an explicit check up-front. */ kasan_check_read(buff, len); ptr = (u64 *)(buff - offset); len = len + offset - 8; /* * Head: zero out any excess leading bytes. Shifting back by the same * amount should be at least as fast as any other way of handling the * odd/even alignment, and means we can ignore it until the very end. */ shift = offset * 8; data = *ptr++; data = (data >> shift) << shift; /* * Body: straightforward aligned loads from here on (the paired loads * underlying the quadword type still only need dword alignment). The * main loop strictly excludes the tail, so the second loop will always * run at least once. */ while (unlikely(len > 64)) { __uint128_t tmp1, tmp2, tmp3, tmp4; tmp1 = *(__uint128_t *)ptr; tmp2 = *(__uint128_t *)(ptr + 2); tmp3 = *(__uint128_t *)(ptr + 4); tmp4 = *(__uint128_t *)(ptr + 6); len -= 64; ptr += 8; /* This is the "don't dump the carry flag into a GPR" idiom */ tmp1 += (tmp1 >> 64) | (tmp1 << 64); tmp2 += (tmp2 >> 64) | (tmp2 << 64); tmp3 += (tmp3 >> 64) | (tmp3 << 64); tmp4 += (tmp4 >> 64) | (tmp4 << 64); tmp1 = ((tmp1 >> 64) << 64) | (tmp2 >> 64); tmp1 += (tmp1 >> 64) | (tmp1 << 64); tmp3 = ((tmp3 >> 64) << 64) | (tmp4 >> 64); tmp3 += (tmp3 >> 64) | (tmp3 << 64); tmp1 = ((tmp1 >> 64) << 64) | (tmp3 >> 64); tmp1 += (tmp1 >> 64) | (tmp1 << 64); tmp1 = ((tmp1 >> 64) << 64) | sum64; tmp1 += (tmp1 >> 64) | (tmp1 << 64); sum64 = tmp1 >> 64; } while (len > 8) { __uint128_t tmp; sum64 = accumulate(sum64, data); tmp = *(__uint128_t *)ptr; len -= 16; ptr += 2; data = tmp >> 64; sum64 = accumulate(sum64, tmp); } if (len > 0) { sum64 = accumulate(sum64, data); data = *ptr; len -= 8; } /* * Tail: zero any over-read bytes similarly to the head, again * preserving odd/even alignment. */ shift = len * -8; data = (data << shift) >> shift; sum64 = accumulate(sum64, data); /* Finally, folding */ sum64 += (sum64 >> 32) | (sum64 << 32); sum = sum64 >> 32; sum += (sum >> 16) | (sum << 16); if (offset & 1) return (u16)swab32(sum); return sum >> 16; } __sum16 csum_ipv6_magic(const struct in6_addr *saddr, const struct in6_addr *daddr, __u32 len, __u8 proto, __wsum csum) { __uint128_t src, dst; u64 sum = (__force u64)csum; src = *(const __uint128_t *)saddr->s6_addr; dst = *(const __uint128_t *)daddr->s6_addr; sum += (__force u32)htonl(len); sum += (u32)proto << 24; src += (src >> 64) | (src << 64); dst += (dst >> 64) | (dst << 64); sum = accumulate(sum, src >> 64); sum = accumulate(sum, dst >> 64); sum += ((sum >> 32) | (sum << 32)); return csum_fold((__force __wsum)(sum >> 32)); } EXPORT_SYMBOL(csum_ipv6_magic); |