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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 | // SPDX-License-Identifier: GPL-2.0-only /* * menu.c - the menu idle governor * * Copyright (C) 2006-2007 Adam Belay <abelay@novell.com> * Copyright (C) 2009 Intel Corporation * Author: * Arjan van de Ven <arjan@linux.intel.com> */ #include <linux/kernel.h> #include <linux/cpuidle.h> #include <linux/time.h> #include <linux/ktime.h> #include <linux/hrtimer.h> #include <linux/tick.h> #include <linux/sched.h> #include <linux/sched/loadavg.h> #include <linux/sched/stat.h> #include <linux/math64.h> #include "gov.h" #define BUCKETS 12 #define INTERVAL_SHIFT 3 #define INTERVALS (1UL << INTERVAL_SHIFT) #define RESOLUTION 1024 #define DECAY 8 #define MAX_INTERESTING (50000 * NSEC_PER_USEC) /* * Concepts and ideas behind the menu governor * * For the menu governor, there are 3 decision factors for picking a C * state: * 1) Energy break even point * 2) Performance impact * 3) Latency tolerance (from pmqos infrastructure) * These three factors are treated independently. * * Energy break even point * ----------------------- * C state entry and exit have an energy cost, and a certain amount of time in * the C state is required to actually break even on this cost. CPUIDLE * provides us this duration in the "target_residency" field. So all that we * need is a good prediction of how long we'll be idle. Like the traditional * menu governor, we start with the actual known "next timer event" time. * * Since there are other source of wakeups (interrupts for example) than * the next timer event, this estimation is rather optimistic. To get a * more realistic estimate, a correction factor is applied to the estimate, * that is based on historic behavior. For example, if in the past the actual * duration always was 50% of the next timer tick, the correction factor will * be 0.5. * * menu uses a running average for this correction factor, however it uses a * set of factors, not just a single factor. This stems from the realization * that the ratio is dependent on the order of magnitude of the expected * duration; if we expect 500 milliseconds of idle time the likelihood of * getting an interrupt very early is much higher than if we expect 50 micro * seconds of idle time. A second independent factor that has big impact on * the actual factor is if there is (disk) IO outstanding or not. * (as a special twist, we consider every sleep longer than 50 milliseconds * as perfect; there are no power gains for sleeping longer than this) * * For these two reasons we keep an array of 12 independent factors, that gets * indexed based on the magnitude of the expected duration as well as the * "is IO outstanding" property. * * Repeatable-interval-detector * ---------------------------- * There are some cases where "next timer" is a completely unusable predictor: * Those cases where the interval is fixed, for example due to hardware * interrupt mitigation, but also due to fixed transfer rate devices such as * mice. * For this, we use a different predictor: We track the duration of the last 8 * intervals and if the stand deviation of these 8 intervals is below a * threshold value, we use the average of these intervals as prediction. * * Limiting Performance Impact * --------------------------- * C states, especially those with large exit latencies, can have a real * noticeable impact on workloads, which is not acceptable for most sysadmins, * and in addition, less performance has a power price of its own. * * As a general rule of thumb, menu assumes that the following heuristic * holds: * The busier the system, the less impact of C states is acceptable * * This rule-of-thumb is implemented using a performance-multiplier: * If the exit latency times the performance multiplier is longer than * the predicted duration, the C state is not considered a candidate * for selection due to a too high performance impact. So the higher * this multiplier is, the longer we need to be idle to pick a deep C * state, and thus the less likely a busy CPU will hit such a deep * C state. * * Two factors are used in determing this multiplier: * a value of 10 is added for each point of "per cpu load average" we have. * a value of 5 points is added for each process that is waiting for * IO on this CPU. * (these values are experimentally determined) * * The load average factor gives a longer term (few seconds) input to the * decision, while the iowait value gives a cpu local instantanious input. * The iowait factor may look low, but realize that this is also already * represented in the system load average. * */ struct menu_device { int needs_update; int tick_wakeup; u64 next_timer_ns; unsigned int bucket; unsigned int correction_factor[BUCKETS]; unsigned int intervals[INTERVALS]; int interval_ptr; }; static inline int which_bucket(u64 duration_ns, unsigned int nr_iowaiters) { int bucket = 0; /* * We keep two groups of stats; one with no * IO pending, one without. * This allows us to calculate * E(duration)|iowait */ if (nr_iowaiters) bucket = BUCKETS/2; if (duration_ns < 10ULL * NSEC_PER_USEC) return bucket; if (duration_ns < 100ULL * NSEC_PER_USEC) return bucket + 1; if (duration_ns < 1000ULL * NSEC_PER_USEC) return bucket + 2; if (duration_ns < 10000ULL * NSEC_PER_USEC) return bucket + 3; if (duration_ns < 100000ULL * NSEC_PER_USEC) return bucket + 4; return bucket + 5; } /* * Return a multiplier for the exit latency that is intended * to take performance requirements into account. * The more performance critical we estimate the system * to be, the higher this multiplier, and thus the higher * the barrier to go to an expensive C state. */ static inline int performance_multiplier(unsigned int nr_iowaiters) { /* for IO wait tasks (per cpu!) we add 10x each */ return 1 + 10 * nr_iowaiters; } static DEFINE_PER_CPU(struct menu_device, menu_devices); static void menu_update(struct cpuidle_driver *drv, struct cpuidle_device *dev); /* * Try detecting repeating patterns by keeping track of the last 8 * intervals, and checking if the standard deviation of that set * of points is below a threshold. If it is... then use the * average of these 8 points as the estimated value. */ static unsigned int get_typical_interval(struct menu_device *data) { int i, divisor; unsigned int min, max, thresh, avg; uint64_t sum, variance; thresh = INT_MAX; /* Discard outliers above this value */ again: /* First calculate the average of past intervals */ min = UINT_MAX; max = 0; sum = 0; divisor = 0; for (i = 0; i < INTERVALS; i++) { unsigned int value = data->intervals[i]; if (value <= thresh) { sum += value; divisor++; if (value > max) max = value; if (value < min) min = value; } } if (!max) return UINT_MAX; if (divisor == INTERVALS) avg = sum >> INTERVAL_SHIFT; else avg = div_u64(sum, divisor); /* Then try to determine variance */ variance = 0; for (i = 0; i < INTERVALS; i++) { unsigned int value = data->intervals[i]; if (value <= thresh) { int64_t diff = (int64_t)value - avg; variance += diff * diff; } } if (divisor == INTERVALS) variance >>= INTERVAL_SHIFT; else do_div(variance, divisor); /* * The typical interval is obtained when standard deviation is * small (stddev <= 20 us, variance <= 400 us^2) or standard * deviation is small compared to the average interval (avg > * 6*stddev, avg^2 > 36*variance). The average is smaller than * UINT_MAX aka U32_MAX, so computing its square does not * overflow a u64. We simply reject this candidate average if * the standard deviation is greater than 715 s (which is * rather unlikely). * * Use this result only if there is no timer to wake us up sooner. */ if (likely(variance <= U64_MAX/36)) { if ((((u64)avg*avg > variance*36) && (divisor * 4 >= INTERVALS * 3)) || variance <= 400) { return avg; } } /* * If we have outliers to the upside in our distribution, discard * those by setting the threshold to exclude these outliers, then * calculate the average and standard deviation again. Once we get * down to the bottom 3/4 of our samples, stop excluding samples. * * This can deal with workloads that have long pauses interspersed * with sporadic activity with a bunch of short pauses. */ if ((divisor * 4) <= INTERVALS * 3) return UINT_MAX; thresh = max - 1; goto again; } /** * menu_select - selects the next idle state to enter * @drv: cpuidle driver containing state data * @dev: the CPU * @stop_tick: indication on whether or not to stop the tick */ static int menu_select(struct cpuidle_driver *drv, struct cpuidle_device *dev, bool *stop_tick) { struct menu_device *data = this_cpu_ptr(&menu_devices); s64 latency_req = cpuidle_governor_latency_req(dev->cpu); u64 predicted_ns; u64 interactivity_req; unsigned int nr_iowaiters; ktime_t delta, delta_tick; int i, idx; if (data->needs_update) { menu_update(drv, dev); data->needs_update = 0; } nr_iowaiters = nr_iowait_cpu(dev->cpu); /* Find the shortest expected idle interval. */ predicted_ns = get_typical_interval(data) * NSEC_PER_USEC; if (predicted_ns > RESIDENCY_THRESHOLD_NS) { unsigned int timer_us; /* Determine the time till the closest timer. */ delta = tick_nohz_get_sleep_length(&delta_tick); if (unlikely(delta < 0)) { delta = 0; delta_tick = 0; } data->next_timer_ns = delta; data->bucket = which_bucket(data->next_timer_ns, nr_iowaiters); /* Round up the result for half microseconds. */ timer_us = div_u64((RESOLUTION * DECAY * NSEC_PER_USEC) / 2 + data->next_timer_ns * data->correction_factor[data->bucket], RESOLUTION * DECAY * NSEC_PER_USEC); /* Use the lowest expected idle interval to pick the idle state. */ predicted_ns = min((u64)timer_us * NSEC_PER_USEC, predicted_ns); } else { /* * Because the next timer event is not going to be determined * in this case, assume that without the tick the closest timer * will be in distant future and that the closest tick will occur * after 1/2 of the tick period. */ data->next_timer_ns = KTIME_MAX; delta_tick = TICK_NSEC / 2; data->bucket = which_bucket(KTIME_MAX, nr_iowaiters); } if (unlikely(drv->state_count <= 1 || latency_req == 0) || ((data->next_timer_ns < drv->states[1].target_residency_ns || latency_req < drv->states[1].exit_latency_ns) && !dev->states_usage[0].disable)) { /* * In this case state[0] will be used no matter what, so return * it right away and keep the tick running if state[0] is a * polling one. */ *stop_tick = !(drv->states[0].flags & CPUIDLE_FLAG_POLLING); return 0; } if (tick_nohz_tick_stopped()) { /* * If the tick is already stopped, the cost of possible short * idle duration misprediction is much higher, because the CPU * may be stuck in a shallow idle state for a long time as a * result of it. In that case say we might mispredict and use * the known time till the closest timer event for the idle * state selection. */ if (predicted_ns < TICK_NSEC) predicted_ns = data->next_timer_ns; } else { /* * Use the performance multiplier and the user-configurable * latency_req to determine the maximum exit latency. */ interactivity_req = div64_u64(predicted_ns, performance_multiplier(nr_iowaiters)); if (latency_req > interactivity_req) latency_req = interactivity_req; } /* * Find the idle state with the lowest power while satisfying * our constraints. */ idx = -1; for (i = 0; i < drv->state_count; i++) { struct cpuidle_state *s = &drv->states[i]; if (dev->states_usage[i].disable) continue; if (idx == -1) idx = i; /* first enabled state */ if (s->target_residency_ns > predicted_ns) { /* * Use a physical idle state, not busy polling, unless * a timer is going to trigger soon enough. */ if ((drv->states[idx].flags & CPUIDLE_FLAG_POLLING) && s->exit_latency_ns <= latency_req && s->target_residency_ns <= data->next_timer_ns) { predicted_ns = s->target_residency_ns; idx = i; break; } if (predicted_ns < TICK_NSEC) break; if (!tick_nohz_tick_stopped()) { /* * If the state selected so far is shallow, * waking up early won't hurt, so retain the * tick in that case and let the governor run * again in the next iteration of the loop. */ predicted_ns = drv->states[idx].target_residency_ns; break; } /* * If the state selected so far is shallow and this * state's target residency matches the time till the * closest timer event, select this one to avoid getting * stuck in the shallow one for too long. */ if (drv->states[idx].target_residency_ns < TICK_NSEC && s->target_residency_ns <= delta_tick) idx = i; return idx; } if (s->exit_latency_ns > latency_req) break; idx = i; } if (idx == -1) idx = 0; /* No states enabled. Must use 0. */ /* * Don't stop the tick if the selected state is a polling one or if the * expected idle duration is shorter than the tick period length. */ if (((drv->states[idx].flags & CPUIDLE_FLAG_POLLING) || predicted_ns < TICK_NSEC) && !tick_nohz_tick_stopped()) { *stop_tick = false; if (idx > 0 && drv->states[idx].target_residency_ns > delta_tick) { /* * The tick is not going to be stopped and the target * residency of the state to be returned is not within * the time until the next timer event including the * tick, so try to correct that. */ for (i = idx - 1; i >= 0; i--) { if (dev->states_usage[i].disable) continue; idx = i; if (drv->states[i].target_residency_ns <= delta_tick) break; } } } return idx; } /** * menu_reflect - records that data structures need update * @dev: the CPU * @index: the index of actual entered state * * NOTE: it's important to be fast here because this operation will add to * the overall exit latency. */ static void menu_reflect(struct cpuidle_device *dev, int index) { struct menu_device *data = this_cpu_ptr(&menu_devices); dev->last_state_idx = index; data->needs_update = 1; data->tick_wakeup = tick_nohz_idle_got_tick(); } /** * menu_update - attempts to guess what happened after entry * @drv: cpuidle driver containing state data * @dev: the CPU */ static void menu_update(struct cpuidle_driver *drv, struct cpuidle_device *dev) { struct menu_device *data = this_cpu_ptr(&menu_devices); int last_idx = dev->last_state_idx; struct cpuidle_state *target = &drv->states[last_idx]; u64 measured_ns; unsigned int new_factor; /* * Try to figure out how much time passed between entry to low * power state and occurrence of the wakeup event. * * If the entered idle state didn't support residency measurements, * we use them anyway if they are short, and if long, * truncate to the whole expected time. * * Any measured amount of time will include the exit latency. * Since we are interested in when the wakeup begun, not when it * was completed, we must subtract the exit latency. However, if * the measured amount of time is less than the exit latency, * assume the state was never reached and the exit latency is 0. */ if (data->tick_wakeup && data->next_timer_ns > TICK_NSEC) { /* * The nohz code said that there wouldn't be any events within * the tick boundary (if the tick was stopped), but the idle * duration predictor had a differing opinion. Since the CPU * was woken up by a tick (that wasn't stopped after all), the * predictor was not quite right, so assume that the CPU could * have been idle long (but not forever) to help the idle * duration predictor do a better job next time. */ measured_ns = 9 * MAX_INTERESTING / 10; } else if ((drv->states[last_idx].flags & CPUIDLE_FLAG_POLLING) && dev->poll_time_limit) { /* * The CPU exited the "polling" state due to a time limit, so * the idle duration prediction leading to the selection of that * state was inaccurate. If a better prediction had been made, * the CPU might have been woken up from idle by the next timer. * Assume that to be the case. */ measured_ns = data->next_timer_ns; } else { /* measured value */ measured_ns = dev->last_residency_ns; /* Deduct exit latency */ if (measured_ns > 2 * target->exit_latency_ns) measured_ns -= target->exit_latency_ns; else measured_ns /= 2; } /* Make sure our coefficients do not exceed unity */ if (measured_ns > data->next_timer_ns) measured_ns = data->next_timer_ns; /* Update our correction ratio */ new_factor = data->correction_factor[data->bucket]; new_factor -= new_factor / DECAY; if (data->next_timer_ns > 0 && measured_ns < MAX_INTERESTING) new_factor += div64_u64(RESOLUTION * measured_ns, data->next_timer_ns); else /* * we were idle so long that we count it as a perfect * prediction */ new_factor += RESOLUTION; /* * We don't want 0 as factor; we always want at least * a tiny bit of estimated time. Fortunately, due to rounding, * new_factor will stay nonzero regardless of measured_us values * and the compiler can eliminate this test as long as DECAY > 1. */ if (DECAY == 1 && unlikely(new_factor == 0)) new_factor = 1; data->correction_factor[data->bucket] = new_factor; /* update the repeating-pattern data */ data->intervals[data->interval_ptr++] = ktime_to_us(measured_ns); if (data->interval_ptr >= INTERVALS) data->interval_ptr = 0; } /** * menu_enable_device - scans a CPU's states and does setup * @drv: cpuidle driver * @dev: the CPU */ static int menu_enable_device(struct cpuidle_driver *drv, struct cpuidle_device *dev) { struct menu_device *data = &per_cpu(menu_devices, dev->cpu); int i; memset(data, 0, sizeof(struct menu_device)); /* * if the correction factor is 0 (eg first time init or cpu hotplug * etc), we actually want to start out with a unity factor. */ for(i = 0; i < BUCKETS; i++) data->correction_factor[i] = RESOLUTION * DECAY; return 0; } static struct cpuidle_governor menu_governor = { .name = "menu", .rating = 20, .enable = menu_enable_device, .select = menu_select, .reflect = menu_reflect, }; /** * init_menu - initializes the governor */ static int __init init_menu(void) { return cpuidle_register_governor(&menu_governor); } postcore_initcall(init_menu); |