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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 | /* SPDX-License-Identifier: GPL-2.0 */ /* * arch/arm/include/asm/checksum.h * * IP checksum routines * * Copyright (C) Original authors of ../asm-i386/checksum.h * Copyright (C) 1996-1999 Russell King */ #ifndef __ASM_ARM_CHECKSUM_H #define __ASM_ARM_CHECKSUM_H #include <linux/in6.h> #include <linux/uaccess.h> /* * computes the checksum of a memory block at buff, length len, * and adds in "sum" (32-bit) * * returns a 32-bit number suitable for feeding into itself * or csum_tcpudp_magic * * this function must be called with even lengths, except * for the last fragment, which may be odd * * it's best to have buff aligned on a 32-bit boundary */ __wsum csum_partial(const void *buff, int len, __wsum sum); /* * the same as csum_partial, but copies from src while it * checksums, and handles user-space pointer exceptions correctly, when needed. * * here even more important to align src and dst on a 32-bit (or even * better 64-bit) boundary */ __wsum csum_partial_copy_nocheck(const void *src, void *dst, int len); __wsum csum_partial_copy_from_user(const void __user *src, void *dst, int len); #define _HAVE_ARCH_COPY_AND_CSUM_FROM_USER #define _HAVE_ARCH_CSUM_AND_COPY static inline __wsum csum_and_copy_from_user(const void __user *src, void *dst, int len) { if (!access_ok(src, len)) return 0; return csum_partial_copy_from_user(src, dst, len); } /* * Fold a partial checksum without adding pseudo headers */ static inline __sum16 csum_fold(__wsum sum) { __asm__( "add %0, %1, %1, ror #16 @ csum_fold" : "=r" (sum) : "r" (sum) : "cc"); return (__force __sum16)(~(__force u32)sum >> 16); } /* * This is a version of ip_compute_csum() optimized for IP headers, * which always checksum on 4 octet boundaries. */ static inline __sum16 ip_fast_csum(const void *iph, unsigned int ihl) { unsigned int tmp1; __wsum sum; __asm__ __volatile__( "ldr %0, [%1], #4 @ ip_fast_csum \n\ ldr %3, [%1], #4 \n\ sub %2, %2, #5 \n\ adds %0, %0, %3 \n\ ldr %3, [%1], #4 \n\ adcs %0, %0, %3 \n\ ldr %3, [%1], #4 \n\ 1: adcs %0, %0, %3 \n\ ldr %3, [%1], #4 \n\ tst %2, #15 @ do this carefully \n\ subne %2, %2, #1 @ without destroying \n\ bne 1b @ the carry flag \n\ adcs %0, %0, %3 \n\ adc %0, %0, #0" : "=r" (sum), "=r" (iph), "=r" (ihl), "=r" (tmp1) : "1" (iph), "2" (ihl) : "cc", "memory"); return csum_fold(sum); } static inline __wsum csum_tcpudp_nofold(__be32 saddr, __be32 daddr, __u32 len, __u8 proto, __wsum sum) { u32 lenprot = len + proto; if (__builtin_constant_p(sum) && sum == 0) { __asm__( "adds %0, %1, %2 @ csum_tcpudp_nofold0 \n\t" #ifdef __ARMEB__ "adcs %0, %0, %3 \n\t" #else "adcs %0, %0, %3, ror #8 \n\t" #endif "adc %0, %0, #0" : "=&r" (sum) : "r" (daddr), "r" (saddr), "r" (lenprot) : "cc"); } else { __asm__( "adds %0, %1, %2 @ csum_tcpudp_nofold \n\t" "adcs %0, %0, %3 \n\t" #ifdef __ARMEB__ "adcs %0, %0, %4 \n\t" #else "adcs %0, %0, %4, ror #8 \n\t" #endif "adc %0, %0, #0" : "=&r"(sum) : "r" (sum), "r" (daddr), "r" (saddr), "r" (lenprot) : "cc"); } return sum; } /* * computes the checksum of the TCP/UDP pseudo-header * returns a 16-bit checksum, already complemented */ static inline __sum16 csum_tcpudp_magic(__be32 saddr, __be32 daddr, __u32 len, __u8 proto, __wsum sum) { return csum_fold(csum_tcpudp_nofold(saddr, daddr, len, proto, sum)); } /* * this routine is used for miscellaneous IP-like checksums, mainly * in icmp.c */ static inline __sum16 ip_compute_csum(const void *buff, int len) { return csum_fold(csum_partial(buff, len, 0)); } #define _HAVE_ARCH_IPV6_CSUM extern __wsum __csum_ipv6_magic(const struct in6_addr *saddr, const struct in6_addr *daddr, __be32 len, __be32 proto, __wsum sum); static inline __sum16 csum_ipv6_magic(const struct in6_addr *saddr, const struct in6_addr *daddr, __u32 len, __u8 proto, __wsum sum) { return csum_fold(__csum_ipv6_magic(saddr, daddr, htonl(len), htonl(proto), sum)); } #endif |