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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 | // SPDX-License-Identifier: MIT /* * Copyright © 2008-2015 Intel Corporation */ #include <linux/highmem.h> #include "display/intel_display.h" #include "i915_drv.h" #include "i915_reg.h" #include "i915_scatterlist.h" #include "i915_pvinfo.h" #include "i915_vgpu.h" #include "intel_gt_regs.h" #include "intel_mchbar_regs.h" /** * DOC: fence register handling * * Important to avoid confusions: "fences" in the i915 driver are not execution * fences used to track command completion but hardware detiler objects which * wrap a given range of the global GTT. Each platform has only a fairly limited * set of these objects. * * Fences are used to detile GTT memory mappings. They're also connected to the * hardware frontbuffer render tracking and hence interact with frontbuffer * compression. Furthermore on older platforms fences are required for tiled * objects used by the display engine. They can also be used by the render * engine - they're required for blitter commands and are optional for render * commands. But on gen4+ both display (with the exception of fbc) and rendering * have their own tiling state bits and don't need fences. * * Also note that fences only support X and Y tiling and hence can't be used for * the fancier new tiling formats like W, Ys and Yf. * * Finally note that because fences are such a restricted resource they're * dynamically associated with objects. Furthermore fence state is committed to * the hardware lazily to avoid unnecessary stalls on gen2/3. Therefore code must * explicitly call i915_gem_object_get_fence() to synchronize fencing status * for cpu access. Also note that some code wants an unfenced view, for those * cases the fence can be removed forcefully with i915_gem_object_put_fence(). * * Internally these functions will synchronize with userspace access by removing * CPU ptes into GTT mmaps (not the GTT ptes themselves) as needed. */ #define pipelined 0 static struct drm_i915_private *fence_to_i915(struct i915_fence_reg *fence) { return fence->ggtt->vm.i915; } static struct intel_uncore *fence_to_uncore(struct i915_fence_reg *fence) { return fence->ggtt->vm.gt->uncore; } static void i965_write_fence_reg(struct i915_fence_reg *fence) { i915_reg_t fence_reg_lo, fence_reg_hi; int fence_pitch_shift; u64 val; if (GRAPHICS_VER(fence_to_i915(fence)) >= 6) { fence_reg_lo = FENCE_REG_GEN6_LO(fence->id); fence_reg_hi = FENCE_REG_GEN6_HI(fence->id); fence_pitch_shift = GEN6_FENCE_PITCH_SHIFT; } else { fence_reg_lo = FENCE_REG_965_LO(fence->id); fence_reg_hi = FENCE_REG_965_HI(fence->id); fence_pitch_shift = I965_FENCE_PITCH_SHIFT; } val = 0; if (fence->tiling) { unsigned int stride = fence->stride; GEM_BUG_ON(!IS_ALIGNED(stride, 128)); val = fence->start + fence->size - I965_FENCE_PAGE; val <<= 32; val |= fence->start; val |= (u64)((stride / 128) - 1) << fence_pitch_shift; if (fence->tiling == I915_TILING_Y) val |= BIT(I965_FENCE_TILING_Y_SHIFT); val |= I965_FENCE_REG_VALID; } if (!pipelined) { struct intel_uncore *uncore = fence_to_uncore(fence); /* * To w/a incoherency with non-atomic 64-bit register updates, * we split the 64-bit update into two 32-bit writes. In order * for a partial fence not to be evaluated between writes, we * precede the update with write to turn off the fence register, * and only enable the fence as the last step. * * For extra levels of paranoia, we make sure each step lands * before applying the next step. */ intel_uncore_write_fw(uncore, fence_reg_lo, 0); intel_uncore_posting_read_fw(uncore, fence_reg_lo); intel_uncore_write_fw(uncore, fence_reg_hi, upper_32_bits(val)); intel_uncore_write_fw(uncore, fence_reg_lo, lower_32_bits(val)); intel_uncore_posting_read_fw(uncore, fence_reg_lo); } } static void i915_write_fence_reg(struct i915_fence_reg *fence) { u32 val; val = 0; if (fence->tiling) { unsigned int stride = fence->stride; unsigned int tiling = fence->tiling; bool is_y_tiled = tiling == I915_TILING_Y; if (is_y_tiled && HAS_128_BYTE_Y_TILING(fence_to_i915(fence))) stride /= 128; else stride /= 512; GEM_BUG_ON(!is_power_of_2(stride)); val = fence->start; if (is_y_tiled) val |= BIT(I830_FENCE_TILING_Y_SHIFT); val |= I915_FENCE_SIZE_BITS(fence->size); val |= ilog2(stride) << I830_FENCE_PITCH_SHIFT; val |= I830_FENCE_REG_VALID; } if (!pipelined) { struct intel_uncore *uncore = fence_to_uncore(fence); i915_reg_t reg = FENCE_REG(fence->id); intel_uncore_write_fw(uncore, reg, val); intel_uncore_posting_read_fw(uncore, reg); } } static void i830_write_fence_reg(struct i915_fence_reg *fence) { u32 val; val = 0; if (fence->tiling) { unsigned int stride = fence->stride; val = fence->start; if (fence->tiling == I915_TILING_Y) val |= BIT(I830_FENCE_TILING_Y_SHIFT); val |= I830_FENCE_SIZE_BITS(fence->size); val |= ilog2(stride / 128) << I830_FENCE_PITCH_SHIFT; val |= I830_FENCE_REG_VALID; } if (!pipelined) { struct intel_uncore *uncore = fence_to_uncore(fence); i915_reg_t reg = FENCE_REG(fence->id); intel_uncore_write_fw(uncore, reg, val); intel_uncore_posting_read_fw(uncore, reg); } } static void fence_write(struct i915_fence_reg *fence) { struct drm_i915_private *i915 = fence_to_i915(fence); /* * Previous access through the fence register is marshalled by * the mb() inside the fault handlers (i915_gem_release_mmaps) * and explicitly managed for internal users. */ if (GRAPHICS_VER(i915) == 2) i830_write_fence_reg(fence); else if (GRAPHICS_VER(i915) == 3) i915_write_fence_reg(fence); else i965_write_fence_reg(fence); /* * Access through the fenced region afterwards is * ordered by the posting reads whilst writing the registers. */ } static bool gpu_uses_fence_registers(struct i915_fence_reg *fence) { return GRAPHICS_VER(fence_to_i915(fence)) < 4; } static int fence_update(struct i915_fence_reg *fence, struct i915_vma *vma) { struct i915_ggtt *ggtt = fence->ggtt; struct intel_uncore *uncore = fence_to_uncore(fence); intel_wakeref_t wakeref; struct i915_vma *old; int ret; fence->tiling = 0; if (vma) { GEM_BUG_ON(!i915_gem_object_get_stride(vma->obj) || !i915_gem_object_get_tiling(vma->obj)); if (!i915_vma_is_map_and_fenceable(vma)) return -EINVAL; if (gpu_uses_fence_registers(fence)) { /* implicit 'unfenced' GPU blits */ ret = i915_vma_sync(vma); if (ret) return ret; } GEM_BUG_ON(vma->fence_size > i915_vma_size(vma)); fence->start = i915_ggtt_offset(vma); fence->size = vma->fence_size; fence->stride = i915_gem_object_get_stride(vma->obj); fence->tiling = i915_gem_object_get_tiling(vma->obj); } WRITE_ONCE(fence->dirty, false); old = xchg(&fence->vma, NULL); if (old) { /* XXX Ideally we would move the waiting to outside the mutex */ ret = i915_active_wait(&fence->active); if (ret) { fence->vma = old; return ret; } i915_vma_flush_writes(old); /* * Ensure that all userspace CPU access is completed before * stealing the fence. */ if (old != vma) { GEM_BUG_ON(old->fence != fence); i915_vma_revoke_mmap(old); old->fence = NULL; } list_move(&fence->link, &ggtt->fence_list); } /* * We only need to update the register itself if the device is awake. * If the device is currently powered down, we will defer the write * to the runtime resume, see intel_ggtt_restore_fences(). * * This only works for removing the fence register, on acquisition * the caller must hold the rpm wakeref. The fence register must * be cleared before we can use any other fences to ensure that * the new fences do not overlap the elided clears, confusing HW. */ wakeref = intel_runtime_pm_get_if_in_use(uncore->rpm); if (!wakeref) { GEM_BUG_ON(vma); return 0; } WRITE_ONCE(fence->vma, vma); fence_write(fence); if (vma) { vma->fence = fence; list_move_tail(&fence->link, &ggtt->fence_list); } intel_runtime_pm_put(uncore->rpm, wakeref); return 0; } /** * i915_vma_revoke_fence - force-remove fence for a VMA * @vma: vma to map linearly (not through a fence reg) * * This function force-removes any fence from the given object, which is useful * if the kernel wants to do untiled GTT access. */ void i915_vma_revoke_fence(struct i915_vma *vma) { struct i915_fence_reg *fence = vma->fence; intel_wakeref_t wakeref; lockdep_assert_held(&vma->vm->mutex); if (!fence) return; GEM_BUG_ON(fence->vma != vma); GEM_BUG_ON(!i915_active_is_idle(&fence->active)); GEM_BUG_ON(atomic_read(&fence->pin_count)); fence->tiling = 0; WRITE_ONCE(fence->vma, NULL); vma->fence = NULL; /* * Skip the write to HW if and only if the device is currently * suspended. * * If the driver does not currently hold a wakeref (if_in_use == 0), * the device may currently be runtime suspended, or it may be woken * up before the suspend takes place. If the device is not suspended * (powered down) and we skip clearing the fence register, the HW is * left in an undefined state where we may end up with multiple * registers overlapping. */ with_intel_runtime_pm_if_active(fence_to_uncore(fence)->rpm, wakeref) fence_write(fence); } static bool fence_is_active(const struct i915_fence_reg *fence) { return fence->vma && i915_vma_is_active(fence->vma); } static struct i915_fence_reg *fence_find(struct i915_ggtt *ggtt) { struct i915_fence_reg *active = NULL; struct i915_fence_reg *fence, *fn; list_for_each_entry_safe(fence, fn, &ggtt->fence_list, link) { GEM_BUG_ON(fence->vma && fence->vma->fence != fence); if (fence == active) /* now seen this fence twice */ active = ERR_PTR(-EAGAIN); /* Prefer idle fences so we do not have to wait on the GPU */ if (active != ERR_PTR(-EAGAIN) && fence_is_active(fence)) { if (!active) active = fence; list_move_tail(&fence->link, &ggtt->fence_list); continue; } if (atomic_read(&fence->pin_count)) continue; return fence; } /* Wait for completion of pending flips which consume fences */ if (intel_has_pending_fb_unpin(ggtt->vm.i915)) return ERR_PTR(-EAGAIN); return ERR_PTR(-ENOBUFS); } int __i915_vma_pin_fence(struct i915_vma *vma) { struct i915_ggtt *ggtt = i915_vm_to_ggtt(vma->vm); struct i915_fence_reg *fence; struct i915_vma *set = i915_gem_object_is_tiled(vma->obj) ? vma : NULL; int err; lockdep_assert_held(&vma->vm->mutex); /* Just update our place in the LRU if our fence is getting reused. */ if (vma->fence) { fence = vma->fence; GEM_BUG_ON(fence->vma != vma); atomic_inc(&fence->pin_count); if (!fence->dirty) { list_move_tail(&fence->link, &ggtt->fence_list); return 0; } } else if (set) { fence = fence_find(ggtt); if (IS_ERR(fence)) return PTR_ERR(fence); GEM_BUG_ON(atomic_read(&fence->pin_count)); atomic_inc(&fence->pin_count); } else { return 0; } err = fence_update(fence, set); if (err) goto out_unpin; GEM_BUG_ON(fence->vma != set); GEM_BUG_ON(vma->fence != (set ? fence : NULL)); if (set) return 0; out_unpin: atomic_dec(&fence->pin_count); return err; } /** * i915_vma_pin_fence - set up fencing for a vma * @vma: vma to map through a fence reg * * When mapping objects through the GTT, userspace wants to be able to write * to them without having to worry about swizzling if the object is tiled. * This function walks the fence regs looking for a free one for @obj, * stealing one if it can't find any. * * It then sets up the reg based on the object's properties: address, pitch * and tiling format. * * For an untiled surface, this removes any existing fence. * * Returns: * * 0 on success, negative error code on failure. */ int i915_vma_pin_fence(struct i915_vma *vma) { int err; if (!vma->fence && !i915_gem_object_is_tiled(vma->obj)) return 0; /* * Note that we revoke fences on runtime suspend. Therefore the user * must keep the device awake whilst using the fence. */ assert_rpm_wakelock_held(vma->vm->gt->uncore->rpm); GEM_BUG_ON(!i915_vma_is_ggtt(vma)); err = mutex_lock_interruptible(&vma->vm->mutex); if (err) return err; err = __i915_vma_pin_fence(vma); mutex_unlock(&vma->vm->mutex); return err; } /** * i915_reserve_fence - Reserve a fence for vGPU * @ggtt: Global GTT * * This function walks the fence regs looking for a free one and remove * it from the fence_list. It is used to reserve fence for vGPU to use. */ struct i915_fence_reg *i915_reserve_fence(struct i915_ggtt *ggtt) { struct i915_fence_reg *fence; int count; int ret; lockdep_assert_held(&ggtt->vm.mutex); /* Keep at least one fence available for the display engine. */ count = 0; list_for_each_entry(fence, &ggtt->fence_list, link) count += !atomic_read(&fence->pin_count); if (count <= 1) return ERR_PTR(-ENOSPC); fence = fence_find(ggtt); if (IS_ERR(fence)) return fence; if (fence->vma) { /* Force-remove fence from VMA */ ret = fence_update(fence, NULL); if (ret) return ERR_PTR(ret); } list_del(&fence->link); return fence; } /** * i915_unreserve_fence - Reclaim a reserved fence * @fence: the fence reg * * This function add a reserved fence register from vGPU to the fence_list. */ void i915_unreserve_fence(struct i915_fence_reg *fence) { struct i915_ggtt *ggtt = fence->ggtt; lockdep_assert_held(&ggtt->vm.mutex); list_add(&fence->link, &ggtt->fence_list); } /** * intel_ggtt_restore_fences - restore fence state * @ggtt: Global GTT * * Restore the hw fence state to match the software tracking again, to be called * after a gpu reset and on resume. Note that on runtime suspend we only cancel * the fences, to be reacquired by the user later. */ void intel_ggtt_restore_fences(struct i915_ggtt *ggtt) { int i; for (i = 0; i < ggtt->num_fences; i++) fence_write(&ggtt->fence_regs[i]); } /** * DOC: tiling swizzling details * * The idea behind tiling is to increase cache hit rates by rearranging * pixel data so that a group of pixel accesses are in the same cacheline. * Performance improvement from doing this on the back/depth buffer are on * the order of 30%. * * Intel architectures make this somewhat more complicated, though, by * adjustments made to addressing of data when the memory is in interleaved * mode (matched pairs of DIMMS) to improve memory bandwidth. * For interleaved memory, the CPU sends every sequential 64 bytes * to an alternate memory channel so it can get the bandwidth from both. * * The GPU also rearranges its accesses for increased bandwidth to interleaved * memory, and it matches what the CPU does for non-tiled. However, when tiled * it does it a little differently, since one walks addresses not just in the * X direction but also Y. So, along with alternating channels when bit * 6 of the address flips, it also alternates when other bits flip -- Bits 9 * (every 512 bytes, an X tile scanline) and 10 (every two X tile scanlines) * are common to both the 915 and 965-class hardware. * * The CPU also sometimes XORs in higher bits as well, to improve * bandwidth doing strided access like we do so frequently in graphics. This * is called "Channel XOR Randomization" in the MCH documentation. The result * is that the CPU is XORing in either bit 11 or bit 17 to bit 6 of its address * decode. * * All of this bit 6 XORing has an effect on our memory management, * as we need to make sure that the 3d driver can correctly address object * contents. * * If we don't have interleaved memory, all tiling is safe and no swizzling is * required. * * When bit 17 is XORed in, we simply refuse to tile at all. Bit * 17 is not just a page offset, so as we page an object out and back in, * individual pages in it will have different bit 17 addresses, resulting in * each 64 bytes being swapped with its neighbor! * * Otherwise, if interleaved, we have to tell the 3d driver what the address * swizzling it needs to do is, since it's writing with the CPU to the pages * (bit 6 and potentially bit 11 XORed in), and the GPU is reading from the * pages (bit 6, 9, and 10 XORed in), resulting in a cumulative bit swizzling * required by the CPU of XORing in bit 6, 9, 10, and potentially 11, in order * to match what the GPU expects. */ /** * detect_bit_6_swizzle - detect bit 6 swizzling pattern * @ggtt: Global GGTT * * Detects bit 6 swizzling of address lookup between IGD access and CPU * access through main memory. */ static void detect_bit_6_swizzle(struct i915_ggtt *ggtt) { struct intel_uncore *uncore = ggtt->vm.gt->uncore; struct drm_i915_private *i915 = ggtt->vm.i915; u32 swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN; u32 swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN; if (GRAPHICS_VER(i915) >= 8 || IS_VALLEYVIEW(i915)) { /* * On BDW+, swizzling is not used. We leave the CPU memory * controller in charge of optimizing memory accesses without * the extra address manipulation GPU side. * * VLV and CHV don't have GPU swizzling. */ swizzle_x = I915_BIT_6_SWIZZLE_NONE; swizzle_y = I915_BIT_6_SWIZZLE_NONE; } else if (GRAPHICS_VER(i915) >= 6) { if (i915->preserve_bios_swizzle) { if (intel_uncore_read(uncore, DISP_ARB_CTL) & DISP_TILE_SURFACE_SWIZZLING) { swizzle_x = I915_BIT_6_SWIZZLE_9_10; swizzle_y = I915_BIT_6_SWIZZLE_9; } else { swizzle_x = I915_BIT_6_SWIZZLE_NONE; swizzle_y = I915_BIT_6_SWIZZLE_NONE; } } else { u32 dimm_c0, dimm_c1; dimm_c0 = intel_uncore_read(uncore, MAD_DIMM_C0); dimm_c1 = intel_uncore_read(uncore, MAD_DIMM_C1); dimm_c0 &= MAD_DIMM_A_SIZE_MASK | MAD_DIMM_B_SIZE_MASK; dimm_c1 &= MAD_DIMM_A_SIZE_MASK | MAD_DIMM_B_SIZE_MASK; /* * Enable swizzling when the channels are populated * with identically sized dimms. We don't need to check * the 3rd channel because no cpu with gpu attached * ships in that configuration. Also, swizzling only * makes sense for 2 channels anyway. */ if (dimm_c0 == dimm_c1) { swizzle_x = I915_BIT_6_SWIZZLE_9_10; swizzle_y = I915_BIT_6_SWIZZLE_9; } else { swizzle_x = I915_BIT_6_SWIZZLE_NONE; swizzle_y = I915_BIT_6_SWIZZLE_NONE; } } } else if (GRAPHICS_VER(i915) == 5) { /* * On Ironlake whatever DRAM config, GPU always do * same swizzling setup. */ swizzle_x = I915_BIT_6_SWIZZLE_9_10; swizzle_y = I915_BIT_6_SWIZZLE_9; } else if (GRAPHICS_VER(i915) == 2) { /* * As far as we know, the 865 doesn't have these bit 6 * swizzling issues. */ swizzle_x = I915_BIT_6_SWIZZLE_NONE; swizzle_y = I915_BIT_6_SWIZZLE_NONE; } else if (IS_G45(i915) || IS_I965G(i915) || IS_G33(i915)) { /* * The 965, G33, and newer, have a very flexible memory * configuration. It will enable dual-channel mode * (interleaving) on as much memory as it can, and the GPU * will additionally sometimes enable different bit 6 * swizzling for tiled objects from the CPU. * * Here's what I found on the G965: * slot fill memory size swizzling * 0A 0B 1A 1B 1-ch 2-ch * 512 0 0 0 512 0 O * 512 0 512 0 16 1008 X * 512 0 0 512 16 1008 X * 0 512 0 512 16 1008 X * 1024 1024 1024 0 2048 1024 O * * We could probably detect this based on either the DRB * matching, which was the case for the swizzling required in * the table above, or from the 1-ch value being less than * the minimum size of a rank. * * Reports indicate that the swizzling actually * varies depending upon page placement inside the * channels, i.e. we see swizzled pages where the * banks of memory are paired and unswizzled on the * uneven portion, so leave that as unknown. */ if (intel_uncore_read16(uncore, C0DRB3_BW) == intel_uncore_read16(uncore, C1DRB3_BW)) { swizzle_x = I915_BIT_6_SWIZZLE_9_10; swizzle_y = I915_BIT_6_SWIZZLE_9; } } else { u32 dcc = intel_uncore_read(uncore, DCC); /* * On 9xx chipsets, channel interleave by the CPU is * determined by DCC. For single-channel, neither the CPU * nor the GPU do swizzling. For dual channel interleaved, * the GPU's interleave is bit 9 and 10 for X tiled, and bit * 9 for Y tiled. The CPU's interleave is independent, and * can be based on either bit 11 (haven't seen this yet) or * bit 17 (common). */ switch (dcc & DCC_ADDRESSING_MODE_MASK) { case DCC_ADDRESSING_MODE_SINGLE_CHANNEL: case DCC_ADDRESSING_MODE_DUAL_CHANNEL_ASYMMETRIC: swizzle_x = I915_BIT_6_SWIZZLE_NONE; swizzle_y = I915_BIT_6_SWIZZLE_NONE; break; case DCC_ADDRESSING_MODE_DUAL_CHANNEL_INTERLEAVED: if (dcc & DCC_CHANNEL_XOR_DISABLE) { /* * This is the base swizzling by the GPU for * tiled buffers. */ swizzle_x = I915_BIT_6_SWIZZLE_9_10; swizzle_y = I915_BIT_6_SWIZZLE_9; } else if ((dcc & DCC_CHANNEL_XOR_BIT_17) == 0) { /* Bit 11 swizzling by the CPU in addition. */ swizzle_x = I915_BIT_6_SWIZZLE_9_10_11; swizzle_y = I915_BIT_6_SWIZZLE_9_11; } else { /* Bit 17 swizzling by the CPU in addition. */ swizzle_x = I915_BIT_6_SWIZZLE_9_10_17; swizzle_y = I915_BIT_6_SWIZZLE_9_17; } break; } /* check for L-shaped memory aka modified enhanced addressing */ if (GRAPHICS_VER(i915) == 4 && !(intel_uncore_read(uncore, DCC2) & DCC2_MODIFIED_ENHANCED_DISABLE)) { swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN; swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN; } if (dcc == 0xffffffff) { drm_err(&i915->drm, "Couldn't read from MCHBAR. " "Disabling tiling.\n"); swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN; swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN; } } if (swizzle_x == I915_BIT_6_SWIZZLE_UNKNOWN || swizzle_y == I915_BIT_6_SWIZZLE_UNKNOWN) { /* * Userspace likes to explode if it sees unknown swizzling, * so lie. We will finish the lie when reporting through * the get-tiling-ioctl by reporting the physical swizzle * mode as unknown instead. * * As we don't strictly know what the swizzling is, it may be * bit17 dependent, and so we need to also prevent the pages * from being moved. */ i915->gem_quirks |= GEM_QUIRK_PIN_SWIZZLED_PAGES; swizzle_x = I915_BIT_6_SWIZZLE_NONE; swizzle_y = I915_BIT_6_SWIZZLE_NONE; } to_gt(i915)->ggtt->bit_6_swizzle_x = swizzle_x; to_gt(i915)->ggtt->bit_6_swizzle_y = swizzle_y; } /* * Swap every 64 bytes of this page around, to account for it having a new * bit 17 of its physical address and therefore being interpreted differently * by the GPU. */ static void swizzle_page(struct page *page) { char temp[64]; char *vaddr; int i; vaddr = kmap(page); for (i = 0; i < PAGE_SIZE; i += 128) { memcpy(temp, &vaddr[i], 64); memcpy(&vaddr[i], &vaddr[i + 64], 64); memcpy(&vaddr[i + 64], temp, 64); } kunmap(page); } /** * i915_gem_object_do_bit_17_swizzle - fixup bit 17 swizzling * @obj: i915 GEM buffer object * @pages: the scattergather list of physical pages * * This function fixes up the swizzling in case any page frame number for this * object has changed in bit 17 since that state has been saved with * i915_gem_object_save_bit_17_swizzle(). * * This is called when pinning backing storage again, since the kernel is free * to move unpinned backing storage around (either by directly moving pages or * by swapping them out and back in again). */ void i915_gem_object_do_bit_17_swizzle(struct drm_i915_gem_object *obj, struct sg_table *pages) { struct sgt_iter sgt_iter; struct page *page; int i; if (obj->bit_17 == NULL) return; i = 0; for_each_sgt_page(page, sgt_iter, pages) { char new_bit_17 = page_to_phys(page) >> 17; if ((new_bit_17 & 0x1) != (test_bit(i, obj->bit_17) != 0)) { swizzle_page(page); set_page_dirty(page); } i++; } } /** * i915_gem_object_save_bit_17_swizzle - save bit 17 swizzling * @obj: i915 GEM buffer object * @pages: the scattergather list of physical pages * * This function saves the bit 17 of each page frame number so that swizzling * can be fixed up later on with i915_gem_object_do_bit_17_swizzle(). This must * be called before the backing storage can be unpinned. */ void i915_gem_object_save_bit_17_swizzle(struct drm_i915_gem_object *obj, struct sg_table *pages) { const unsigned int page_count = obj->base.size >> PAGE_SHIFT; struct sgt_iter sgt_iter; struct page *page; int i; if (obj->bit_17 == NULL) { obj->bit_17 = bitmap_zalloc(page_count, GFP_KERNEL); if (obj->bit_17 == NULL) { drm_err(obj->base.dev, "Failed to allocate memory for bit 17 record\n"); return; } } i = 0; for_each_sgt_page(page, sgt_iter, pages) { if (page_to_phys(page) & (1 << 17)) __set_bit(i, obj->bit_17); else __clear_bit(i, obj->bit_17); i++; } } void intel_ggtt_init_fences(struct i915_ggtt *ggtt) { struct drm_i915_private *i915 = ggtt->vm.i915; struct intel_uncore *uncore = ggtt->vm.gt->uncore; int num_fences; int i; INIT_LIST_HEAD(&ggtt->fence_list); INIT_LIST_HEAD(&ggtt->userfault_list); detect_bit_6_swizzle(ggtt); if (!i915_ggtt_has_aperture(ggtt)) num_fences = 0; else if (GRAPHICS_VER(i915) >= 7 && !(IS_VALLEYVIEW(i915) || IS_CHERRYVIEW(i915))) num_fences = 32; else if (GRAPHICS_VER(i915) >= 4 || IS_I945G(i915) || IS_I945GM(i915) || IS_G33(i915) || IS_PINEVIEW(i915)) num_fences = 16; else num_fences = 8; if (intel_vgpu_active(i915)) num_fences = intel_uncore_read(uncore, vgtif_reg(avail_rs.fence_num)); ggtt->fence_regs = kcalloc(num_fences, sizeof(*ggtt->fence_regs), GFP_KERNEL); if (!ggtt->fence_regs) num_fences = 0; /* Initialize fence registers to zero */ for (i = 0; i < num_fences; i++) { struct i915_fence_reg *fence = &ggtt->fence_regs[i]; i915_active_init(&fence->active, NULL, NULL, 0); fence->ggtt = ggtt; fence->id = i; list_add_tail(&fence->link, &ggtt->fence_list); } ggtt->num_fences = num_fences; intel_ggtt_restore_fences(ggtt); } void intel_ggtt_fini_fences(struct i915_ggtt *ggtt) { int i; for (i = 0; i < ggtt->num_fences; i++) { struct i915_fence_reg *fence = &ggtt->fence_regs[i]; i915_active_fini(&fence->active); } kfree(ggtt->fence_regs); } void intel_gt_init_swizzling(struct intel_gt *gt) { struct drm_i915_private *i915 = gt->i915; struct intel_uncore *uncore = gt->uncore; if (GRAPHICS_VER(i915) < 5 || to_gt(i915)->ggtt->bit_6_swizzle_x == I915_BIT_6_SWIZZLE_NONE) return; intel_uncore_rmw(uncore, DISP_ARB_CTL, 0, DISP_TILE_SURFACE_SWIZZLING); if (GRAPHICS_VER(i915) == 5) return; intel_uncore_rmw(uncore, TILECTL, 0, TILECTL_SWZCTL); if (GRAPHICS_VER(i915) == 6) intel_uncore_write(uncore, ARB_MODE, _MASKED_BIT_ENABLE(ARB_MODE_SWIZZLE_SNB)); else if (GRAPHICS_VER(i915) == 7) intel_uncore_write(uncore, ARB_MODE, _MASKED_BIT_ENABLE(ARB_MODE_SWIZZLE_IVB)); else if (GRAPHICS_VER(i915) == 8) intel_uncore_write(uncore, GAMTARBMODE, _MASKED_BIT_ENABLE(ARB_MODE_SWIZZLE_BDW)); else MISSING_CASE(GRAPHICS_VER(i915)); } |