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1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300 1301 1302 1303 1304 1305 1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 1316 1317 1318 1319 1320 1321 1322 1323 1324 1325 1326 1327 1328 1329 1330 1331 1332 1333 1334 1335 1336 1337 1338 1339 1340 1341 1342 1343 1344 1345 1346 1347 1348 1349 1350 1351 1352 1353 1354 1355 1356 1357 1358 1359 1360 1361 1362 1363 1364 1365 1366 1367 1368 1369 1370 1371 1372 1373 1374 1375 1376 1377 1378 1379 1380 1381 1382 1383 1384 1385 1386 1387 1388 1389 1390 1391 1392 1393 1394 1395 1396 1397 1398 1399 1400 1401 1402 1403 1404 1405 1406 | // SPDX-License-Identifier: GPL-2.0 /* * Generic infrastructure for lifetime debugging of objects. * * Copyright (C) 2008, Thomas Gleixner <tglx@linutronix.de> */ #define pr_fmt(fmt) "ODEBUG: " fmt #include <linux/debugobjects.h> #include <linux/interrupt.h> #include <linux/sched.h> #include <linux/sched/task_stack.h> #include <linux/seq_file.h> #include <linux/debugfs.h> #include <linux/slab.h> #include <linux/hash.h> #include <linux/kmemleak.h> #include <linux/cpu.h> #define ODEBUG_HASH_BITS 14 #define ODEBUG_HASH_SIZE (1 << ODEBUG_HASH_BITS) #define ODEBUG_POOL_SIZE 1024 #define ODEBUG_POOL_MIN_LEVEL 256 #define ODEBUG_POOL_PERCPU_SIZE 64 #define ODEBUG_BATCH_SIZE 16 #define ODEBUG_CHUNK_SHIFT PAGE_SHIFT #define ODEBUG_CHUNK_SIZE (1 << ODEBUG_CHUNK_SHIFT) #define ODEBUG_CHUNK_MASK (~(ODEBUG_CHUNK_SIZE - 1)) /* * We limit the freeing of debug objects via workqueue at a maximum * frequency of 10Hz and about 1024 objects for each freeing operation. * So it is freeing at most 10k debug objects per second. */ #define ODEBUG_FREE_WORK_MAX 1024 #define ODEBUG_FREE_WORK_DELAY DIV_ROUND_UP(HZ, 10) struct debug_bucket { struct hlist_head list; raw_spinlock_t lock; }; /* * Debug object percpu free list * Access is protected by disabling irq */ struct debug_percpu_free { struct hlist_head free_objs; int obj_free; }; static DEFINE_PER_CPU(struct debug_percpu_free, percpu_obj_pool); static struct debug_bucket obj_hash[ODEBUG_HASH_SIZE]; static struct debug_obj obj_static_pool[ODEBUG_POOL_SIZE] __initdata; static DEFINE_RAW_SPINLOCK(pool_lock); static HLIST_HEAD(obj_pool); static HLIST_HEAD(obj_to_free); /* * Because of the presence of percpu free pools, obj_pool_free will * under-count those in the percpu free pools. Similarly, obj_pool_used * will over-count those in the percpu free pools. Adjustments will be * made at debug_stats_show(). Both obj_pool_min_free and obj_pool_max_used * can be off. */ static int obj_pool_min_free = ODEBUG_POOL_SIZE; static int obj_pool_free = ODEBUG_POOL_SIZE; static int obj_pool_used; static int obj_pool_max_used; static bool obj_freeing; /* The number of objs on the global free list */ static int obj_nr_tofree; static int debug_objects_maxchain __read_mostly; static int __maybe_unused debug_objects_maxchecked __read_mostly; static int debug_objects_fixups __read_mostly; static int debug_objects_warnings __read_mostly; static int debug_objects_enabled __read_mostly = CONFIG_DEBUG_OBJECTS_ENABLE_DEFAULT; static int debug_objects_pool_size __read_mostly = ODEBUG_POOL_SIZE; static int debug_objects_pool_min_level __read_mostly = ODEBUG_POOL_MIN_LEVEL; static const struct debug_obj_descr *descr_test __read_mostly; static struct kmem_cache *obj_cache __read_mostly; /* * Track numbers of kmem_cache_alloc()/free() calls done. */ static int debug_objects_allocated; static int debug_objects_freed; static void free_obj_work(struct work_struct *work); static DECLARE_DELAYED_WORK(debug_obj_work, free_obj_work); static int __init enable_object_debug(char *str) { debug_objects_enabled = 1; return 0; } static int __init disable_object_debug(char *str) { debug_objects_enabled = 0; return 0; } early_param("debug_objects", enable_object_debug); early_param("no_debug_objects", disable_object_debug); static const char *obj_states[ODEBUG_STATE_MAX] = { [ODEBUG_STATE_NONE] = "none", [ODEBUG_STATE_INIT] = "initialized", [ODEBUG_STATE_INACTIVE] = "inactive", [ODEBUG_STATE_ACTIVE] = "active", [ODEBUG_STATE_DESTROYED] = "destroyed", [ODEBUG_STATE_NOTAVAILABLE] = "not available", }; static void fill_pool(void) { gfp_t gfp = __GFP_HIGH | __GFP_NOWARN; struct debug_obj *obj; unsigned long flags; if (likely(READ_ONCE(obj_pool_free) >= debug_objects_pool_min_level)) return; /* * Reuse objs from the global free list; they will be reinitialized * when allocating. * * Both obj_nr_tofree and obj_pool_free are checked locklessly; the * READ_ONCE()s pair with the WRITE_ONCE()s in pool_lock critical * sections. */ while (READ_ONCE(obj_nr_tofree) && (READ_ONCE(obj_pool_free) < obj_pool_min_free)) { raw_spin_lock_irqsave(&pool_lock, flags); /* * Recheck with the lock held as the worker thread might have * won the race and freed the global free list already. */ while (obj_nr_tofree && (obj_pool_free < obj_pool_min_free)) { obj = hlist_entry(obj_to_free.first, typeof(*obj), node); hlist_del(&obj->node); WRITE_ONCE(obj_nr_tofree, obj_nr_tofree - 1); hlist_add_head(&obj->node, &obj_pool); WRITE_ONCE(obj_pool_free, obj_pool_free + 1); } raw_spin_unlock_irqrestore(&pool_lock, flags); } if (unlikely(!obj_cache)) return; while (READ_ONCE(obj_pool_free) < debug_objects_pool_min_level) { struct debug_obj *new[ODEBUG_BATCH_SIZE]; int cnt; for (cnt = 0; cnt < ODEBUG_BATCH_SIZE; cnt++) { new[cnt] = kmem_cache_zalloc(obj_cache, gfp); if (!new[cnt]) break; } if (!cnt) return; raw_spin_lock_irqsave(&pool_lock, flags); while (cnt) { hlist_add_head(&new[--cnt]->node, &obj_pool); debug_objects_allocated++; WRITE_ONCE(obj_pool_free, obj_pool_free + 1); } raw_spin_unlock_irqrestore(&pool_lock, flags); } } /* * Lookup an object in the hash bucket. */ static struct debug_obj *lookup_object(void *addr, struct debug_bucket *b) { struct debug_obj *obj; int cnt = 0; hlist_for_each_entry(obj, &b->list, node) { cnt++; if (obj->object == addr) return obj; } if (cnt > debug_objects_maxchain) debug_objects_maxchain = cnt; return NULL; } /* * Allocate a new object from the hlist */ static struct debug_obj *__alloc_object(struct hlist_head *list) { struct debug_obj *obj = NULL; if (list->first) { obj = hlist_entry(list->first, typeof(*obj), node); hlist_del(&obj->node); } return obj; } static struct debug_obj * alloc_object(void *addr, struct debug_bucket *b, const struct debug_obj_descr *descr) { struct debug_percpu_free *percpu_pool = this_cpu_ptr(&percpu_obj_pool); struct debug_obj *obj; if (likely(obj_cache)) { obj = __alloc_object(&percpu_pool->free_objs); if (obj) { percpu_pool->obj_free--; goto init_obj; } } raw_spin_lock(&pool_lock); obj = __alloc_object(&obj_pool); if (obj) { obj_pool_used++; WRITE_ONCE(obj_pool_free, obj_pool_free - 1); /* * Looking ahead, allocate one batch of debug objects and * put them into the percpu free pool. */ if (likely(obj_cache)) { int i; for (i = 0; i < ODEBUG_BATCH_SIZE; i++) { struct debug_obj *obj2; obj2 = __alloc_object(&obj_pool); if (!obj2) break; hlist_add_head(&obj2->node, &percpu_pool->free_objs); percpu_pool->obj_free++; obj_pool_used++; WRITE_ONCE(obj_pool_free, obj_pool_free - 1); } } if (obj_pool_used > obj_pool_max_used) obj_pool_max_used = obj_pool_used; if (obj_pool_free < obj_pool_min_free) obj_pool_min_free = obj_pool_free; } raw_spin_unlock(&pool_lock); init_obj: if (obj) { obj->object = addr; obj->descr = descr; obj->state = ODEBUG_STATE_NONE; obj->astate = 0; hlist_add_head(&obj->node, &b->list); } return obj; } /* * workqueue function to free objects. * * To reduce contention on the global pool_lock, the actual freeing of * debug objects will be delayed if the pool_lock is busy. */ static void free_obj_work(struct work_struct *work) { struct hlist_node *tmp; struct debug_obj *obj; unsigned long flags; HLIST_HEAD(tofree); WRITE_ONCE(obj_freeing, false); if (!raw_spin_trylock_irqsave(&pool_lock, flags)) return; if (obj_pool_free >= debug_objects_pool_size) goto free_objs; /* * The objs on the pool list might be allocated before the work is * run, so recheck if pool list it full or not, if not fill pool * list from the global free list. As it is likely that a workload * may be gearing up to use more and more objects, don't free any * of them until the next round. */ while (obj_nr_tofree && obj_pool_free < debug_objects_pool_size) { obj = hlist_entry(obj_to_free.first, typeof(*obj), node); hlist_del(&obj->node); hlist_add_head(&obj->node, &obj_pool); WRITE_ONCE(obj_pool_free, obj_pool_free + 1); WRITE_ONCE(obj_nr_tofree, obj_nr_tofree - 1); } raw_spin_unlock_irqrestore(&pool_lock, flags); return; free_objs: /* * Pool list is already full and there are still objs on the free * list. Move remaining free objs to a temporary list to free the * memory outside the pool_lock held region. */ if (obj_nr_tofree) { hlist_move_list(&obj_to_free, &tofree); debug_objects_freed += obj_nr_tofree; WRITE_ONCE(obj_nr_tofree, 0); } raw_spin_unlock_irqrestore(&pool_lock, flags); hlist_for_each_entry_safe(obj, tmp, &tofree, node) { hlist_del(&obj->node); kmem_cache_free(obj_cache, obj); } } static void __free_object(struct debug_obj *obj) { struct debug_obj *objs[ODEBUG_BATCH_SIZE]; struct debug_percpu_free *percpu_pool; int lookahead_count = 0; unsigned long flags; bool work; local_irq_save(flags); if (!obj_cache) goto free_to_obj_pool; /* * Try to free it into the percpu pool first. */ percpu_pool = this_cpu_ptr(&percpu_obj_pool); if (percpu_pool->obj_free < ODEBUG_POOL_PERCPU_SIZE) { hlist_add_head(&obj->node, &percpu_pool->free_objs); percpu_pool->obj_free++; local_irq_restore(flags); return; } /* * As the percpu pool is full, look ahead and pull out a batch * of objects from the percpu pool and free them as well. */ for (; lookahead_count < ODEBUG_BATCH_SIZE; lookahead_count++) { objs[lookahead_count] = __alloc_object(&percpu_pool->free_objs); if (!objs[lookahead_count]) break; percpu_pool->obj_free--; } free_to_obj_pool: raw_spin_lock(&pool_lock); work = (obj_pool_free > debug_objects_pool_size) && obj_cache && (obj_nr_tofree < ODEBUG_FREE_WORK_MAX); obj_pool_used--; if (work) { WRITE_ONCE(obj_nr_tofree, obj_nr_tofree + 1); hlist_add_head(&obj->node, &obj_to_free); if (lookahead_count) { WRITE_ONCE(obj_nr_tofree, obj_nr_tofree + lookahead_count); obj_pool_used -= lookahead_count; while (lookahead_count) { hlist_add_head(&objs[--lookahead_count]->node, &obj_to_free); } } if ((obj_pool_free > debug_objects_pool_size) && (obj_nr_tofree < ODEBUG_FREE_WORK_MAX)) { int i; /* * Free one more batch of objects from obj_pool. */ for (i = 0; i < ODEBUG_BATCH_SIZE; i++) { obj = __alloc_object(&obj_pool); hlist_add_head(&obj->node, &obj_to_free); WRITE_ONCE(obj_pool_free, obj_pool_free - 1); WRITE_ONCE(obj_nr_tofree, obj_nr_tofree + 1); } } } else { WRITE_ONCE(obj_pool_free, obj_pool_free + 1); hlist_add_head(&obj->node, &obj_pool); if (lookahead_count) { WRITE_ONCE(obj_pool_free, obj_pool_free + lookahead_count); obj_pool_used -= lookahead_count; while (lookahead_count) { hlist_add_head(&objs[--lookahead_count]->node, &obj_pool); } } } raw_spin_unlock(&pool_lock); local_irq_restore(flags); } /* * Put the object back into the pool and schedule work to free objects * if necessary. */ static void free_object(struct debug_obj *obj) { __free_object(obj); if (!READ_ONCE(obj_freeing) && READ_ONCE(obj_nr_tofree)) { WRITE_ONCE(obj_freeing, true); schedule_delayed_work(&debug_obj_work, ODEBUG_FREE_WORK_DELAY); } } #ifdef CONFIG_HOTPLUG_CPU static int object_cpu_offline(unsigned int cpu) { struct debug_percpu_free *percpu_pool; struct hlist_node *tmp; struct debug_obj *obj; unsigned long flags; /* Remote access is safe as the CPU is dead already */ percpu_pool = per_cpu_ptr(&percpu_obj_pool, cpu); hlist_for_each_entry_safe(obj, tmp, &percpu_pool->free_objs, node) { hlist_del(&obj->node); kmem_cache_free(obj_cache, obj); } raw_spin_lock_irqsave(&pool_lock, flags); obj_pool_used -= percpu_pool->obj_free; debug_objects_freed += percpu_pool->obj_free; raw_spin_unlock_irqrestore(&pool_lock, flags); percpu_pool->obj_free = 0; return 0; } #endif /* * We run out of memory. That means we probably have tons of objects * allocated. */ static void debug_objects_oom(void) { struct debug_bucket *db = obj_hash; struct hlist_node *tmp; HLIST_HEAD(freelist); struct debug_obj *obj; unsigned long flags; int i; pr_warn("Out of memory. ODEBUG disabled\n"); for (i = 0; i < ODEBUG_HASH_SIZE; i++, db++) { raw_spin_lock_irqsave(&db->lock, flags); hlist_move_list(&db->list, &freelist); raw_spin_unlock_irqrestore(&db->lock, flags); /* Now free them */ hlist_for_each_entry_safe(obj, tmp, &freelist, node) { hlist_del(&obj->node); free_object(obj); } } } /* * We use the pfn of the address for the hash. That way we can check * for freed objects simply by checking the affected bucket. */ static struct debug_bucket *get_bucket(unsigned long addr) { unsigned long hash; hash = hash_long((addr >> ODEBUG_CHUNK_SHIFT), ODEBUG_HASH_BITS); return &obj_hash[hash]; } static void debug_print_object(struct debug_obj *obj, char *msg) { const struct debug_obj_descr *descr = obj->descr; static int limit; /* * Don't report if lookup_object_or_alloc() by the current thread * failed because lookup_object_or_alloc()/debug_objects_oom() by a * concurrent thread turned off debug_objects_enabled and cleared * the hash buckets. */ if (!debug_objects_enabled) return; if (limit < 5 && descr != descr_test) { void *hint = descr->debug_hint ? descr->debug_hint(obj->object) : NULL; limit++; WARN(1, KERN_ERR "ODEBUG: %s %s (active state %u) " "object: %p object type: %s hint: %pS\n", msg, obj_states[obj->state], obj->astate, obj->object, descr->name, hint); } debug_objects_warnings++; } /* * Try to repair the damage, so we have a better chance to get useful * debug output. */ static bool debug_object_fixup(bool (*fixup)(void *addr, enum debug_obj_state state), void * addr, enum debug_obj_state state) { if (fixup && fixup(addr, state)) { debug_objects_fixups++; return true; } return false; } static void debug_object_is_on_stack(void *addr, int onstack) { int is_on_stack; static int limit; if (limit > 4) return; is_on_stack = object_is_on_stack(addr); if (is_on_stack == onstack) return; limit++; if (is_on_stack) pr_warn("object %p is on stack %p, but NOT annotated.\n", addr, task_stack_page(current)); else pr_warn("object %p is NOT on stack %p, but annotated.\n", addr, task_stack_page(current)); WARN_ON(1); } static struct debug_obj *lookup_object_or_alloc(void *addr, struct debug_bucket *b, const struct debug_obj_descr *descr, bool onstack, bool alloc_ifstatic) { struct debug_obj *obj = lookup_object(addr, b); enum debug_obj_state state = ODEBUG_STATE_NONE; if (likely(obj)) return obj; /* * debug_object_init() unconditionally allocates untracked * objects. It does not matter whether it is a static object or * not. * * debug_object_assert_init() and debug_object_activate() allow * allocation only if the descriptor callback confirms that the * object is static and considered initialized. For non-static * objects the allocation needs to be done from the fixup callback. */ if (unlikely(alloc_ifstatic)) { if (!descr->is_static_object || !descr->is_static_object(addr)) return ERR_PTR(-ENOENT); /* Statically allocated objects are considered initialized */ state = ODEBUG_STATE_INIT; } obj = alloc_object(addr, b, descr); if (likely(obj)) { obj->state = state; debug_object_is_on_stack(addr, onstack); return obj; } /* Out of memory. Do the cleanup outside of the locked region */ debug_objects_enabled = 0; return NULL; } static void debug_objects_fill_pool(void) { /* * On RT enabled kernels the pool refill must happen in preemptible * context -- for !RT kernels we rely on the fact that spinlock_t and * raw_spinlock_t are basically the same type and this lock-type * inversion works just fine. */ if (!IS_ENABLED(CONFIG_PREEMPT_RT) || preemptible()) { /* * Annotate away the spinlock_t inside raw_spinlock_t warning * by temporarily raising the wait-type to WAIT_SLEEP, matching * the preemptible() condition above. */ static DEFINE_WAIT_OVERRIDE_MAP(fill_pool_map, LD_WAIT_SLEEP); lock_map_acquire_try(&fill_pool_map); fill_pool(); lock_map_release(&fill_pool_map); } } static void __debug_object_init(void *addr, const struct debug_obj_descr *descr, int onstack) { struct debug_obj *obj, o; struct debug_bucket *db; unsigned long flags; debug_objects_fill_pool(); db = get_bucket((unsigned long) addr); raw_spin_lock_irqsave(&db->lock, flags); obj = lookup_object_or_alloc(addr, db, descr, onstack, false); if (unlikely(!obj)) { raw_spin_unlock_irqrestore(&db->lock, flags); debug_objects_oom(); return; } switch (obj->state) { case ODEBUG_STATE_NONE: case ODEBUG_STATE_INIT: case ODEBUG_STATE_INACTIVE: obj->state = ODEBUG_STATE_INIT; raw_spin_unlock_irqrestore(&db->lock, flags); return; default: break; } o = *obj; raw_spin_unlock_irqrestore(&db->lock, flags); debug_print_object(&o, "init"); if (o.state == ODEBUG_STATE_ACTIVE) debug_object_fixup(descr->fixup_init, addr, o.state); } /** * debug_object_init - debug checks when an object is initialized * @addr: address of the object * @descr: pointer to an object specific debug description structure */ void debug_object_init(void *addr, const struct debug_obj_descr *descr) { if (!debug_objects_enabled) return; __debug_object_init(addr, descr, 0); } EXPORT_SYMBOL_GPL(debug_object_init); /** * debug_object_init_on_stack - debug checks when an object on stack is * initialized * @addr: address of the object * @descr: pointer to an object specific debug description structure */ void debug_object_init_on_stack(void *addr, const struct debug_obj_descr *descr) { if (!debug_objects_enabled) return; __debug_object_init(addr, descr, 1); } EXPORT_SYMBOL_GPL(debug_object_init_on_stack); /** * debug_object_activate - debug checks when an object is activated * @addr: address of the object * @descr: pointer to an object specific debug description structure * Returns 0 for success, -EINVAL for check failed. */ int debug_object_activate(void *addr, const struct debug_obj_descr *descr) { struct debug_obj o = { .object = addr, .state = ODEBUG_STATE_NOTAVAILABLE, .descr = descr }; struct debug_bucket *db; struct debug_obj *obj; unsigned long flags; if (!debug_objects_enabled) return 0; debug_objects_fill_pool(); db = get_bucket((unsigned long) addr); raw_spin_lock_irqsave(&db->lock, flags); obj = lookup_object_or_alloc(addr, db, descr, false, true); if (unlikely(!obj)) { raw_spin_unlock_irqrestore(&db->lock, flags); debug_objects_oom(); return 0; } else if (likely(!IS_ERR(obj))) { switch (obj->state) { case ODEBUG_STATE_ACTIVE: case ODEBUG_STATE_DESTROYED: o = *obj; break; case ODEBUG_STATE_INIT: case ODEBUG_STATE_INACTIVE: obj->state = ODEBUG_STATE_ACTIVE; fallthrough; default: raw_spin_unlock_irqrestore(&db->lock, flags); return 0; } } raw_spin_unlock_irqrestore(&db->lock, flags); debug_print_object(&o, "activate"); switch (o.state) { case ODEBUG_STATE_ACTIVE: case ODEBUG_STATE_NOTAVAILABLE: if (debug_object_fixup(descr->fixup_activate, addr, o.state)) return 0; fallthrough; default: return -EINVAL; } } EXPORT_SYMBOL_GPL(debug_object_activate); /** * debug_object_deactivate - debug checks when an object is deactivated * @addr: address of the object * @descr: pointer to an object specific debug description structure */ void debug_object_deactivate(void *addr, const struct debug_obj_descr *descr) { struct debug_obj o = { .object = addr, .state = ODEBUG_STATE_NOTAVAILABLE, .descr = descr }; struct debug_bucket *db; struct debug_obj *obj; unsigned long flags; if (!debug_objects_enabled) return; db = get_bucket((unsigned long) addr); raw_spin_lock_irqsave(&db->lock, flags); obj = lookup_object(addr, db); if (obj) { switch (obj->state) { case ODEBUG_STATE_DESTROYED: break; case ODEBUG_STATE_INIT: case ODEBUG_STATE_INACTIVE: case ODEBUG_STATE_ACTIVE: if (obj->astate) break; obj->state = ODEBUG_STATE_INACTIVE; fallthrough; default: raw_spin_unlock_irqrestore(&db->lock, flags); return; } o = *obj; } raw_spin_unlock_irqrestore(&db->lock, flags); debug_print_object(&o, "deactivate"); } EXPORT_SYMBOL_GPL(debug_object_deactivate); /** * debug_object_destroy - debug checks when an object is destroyed * @addr: address of the object * @descr: pointer to an object specific debug description structure */ void debug_object_destroy(void *addr, const struct debug_obj_descr *descr) { struct debug_obj *obj, o; struct debug_bucket *db; unsigned long flags; if (!debug_objects_enabled) return; db = get_bucket((unsigned long) addr); raw_spin_lock_irqsave(&db->lock, flags); obj = lookup_object(addr, db); if (!obj) { raw_spin_unlock_irqrestore(&db->lock, flags); return; } switch (obj->state) { case ODEBUG_STATE_ACTIVE: case ODEBUG_STATE_DESTROYED: break; case ODEBUG_STATE_NONE: case ODEBUG_STATE_INIT: case ODEBUG_STATE_INACTIVE: obj->state = ODEBUG_STATE_DESTROYED; fallthrough; default: raw_spin_unlock_irqrestore(&db->lock, flags); return; } o = *obj; raw_spin_unlock_irqrestore(&db->lock, flags); debug_print_object(&o, "destroy"); if (o.state == ODEBUG_STATE_ACTIVE) debug_object_fixup(descr->fixup_destroy, addr, o.state); } EXPORT_SYMBOL_GPL(debug_object_destroy); /** * debug_object_free - debug checks when an object is freed * @addr: address of the object * @descr: pointer to an object specific debug description structure */ void debug_object_free(void *addr, const struct debug_obj_descr *descr) { struct debug_obj *obj, o; struct debug_bucket *db; unsigned long flags; if (!debug_objects_enabled) return; db = get_bucket((unsigned long) addr); raw_spin_lock_irqsave(&db->lock, flags); obj = lookup_object(addr, db); if (!obj) { raw_spin_unlock_irqrestore(&db->lock, flags); return; } switch (obj->state) { case ODEBUG_STATE_ACTIVE: break; default: hlist_del(&obj->node); raw_spin_unlock_irqrestore(&db->lock, flags); free_object(obj); return; } o = *obj; raw_spin_unlock_irqrestore(&db->lock, flags); debug_print_object(&o, "free"); debug_object_fixup(descr->fixup_free, addr, o.state); } EXPORT_SYMBOL_GPL(debug_object_free); /** * debug_object_assert_init - debug checks when object should be init-ed * @addr: address of the object * @descr: pointer to an object specific debug description structure */ void debug_object_assert_init(void *addr, const struct debug_obj_descr *descr) { struct debug_obj o = { .object = addr, .state = ODEBUG_STATE_NOTAVAILABLE, .descr = descr }; struct debug_bucket *db; struct debug_obj *obj; unsigned long flags; if (!debug_objects_enabled) return; debug_objects_fill_pool(); db = get_bucket((unsigned long) addr); raw_spin_lock_irqsave(&db->lock, flags); obj = lookup_object_or_alloc(addr, db, descr, false, true); raw_spin_unlock_irqrestore(&db->lock, flags); if (likely(!IS_ERR_OR_NULL(obj))) return; /* If NULL the allocation has hit OOM */ if (!obj) { debug_objects_oom(); return; } /* Object is neither tracked nor static. It's not initialized. */ debug_print_object(&o, "assert_init"); debug_object_fixup(descr->fixup_assert_init, addr, ODEBUG_STATE_NOTAVAILABLE); } EXPORT_SYMBOL_GPL(debug_object_assert_init); /** * debug_object_active_state - debug checks object usage state machine * @addr: address of the object * @descr: pointer to an object specific debug description structure * @expect: expected state * @next: state to move to if expected state is found */ void debug_object_active_state(void *addr, const struct debug_obj_descr *descr, unsigned int expect, unsigned int next) { struct debug_obj o = { .object = addr, .state = ODEBUG_STATE_NOTAVAILABLE, .descr = descr }; struct debug_bucket *db; struct debug_obj *obj; unsigned long flags; if (!debug_objects_enabled) return; db = get_bucket((unsigned long) addr); raw_spin_lock_irqsave(&db->lock, flags); obj = lookup_object(addr, db); if (obj) { switch (obj->state) { case ODEBUG_STATE_ACTIVE: if (obj->astate != expect) break; obj->astate = next; raw_spin_unlock_irqrestore(&db->lock, flags); return; default: break; } o = *obj; } raw_spin_unlock_irqrestore(&db->lock, flags); debug_print_object(&o, "active_state"); } EXPORT_SYMBOL_GPL(debug_object_active_state); #ifdef CONFIG_DEBUG_OBJECTS_FREE static void __debug_check_no_obj_freed(const void *address, unsigned long size) { unsigned long flags, oaddr, saddr, eaddr, paddr, chunks; int cnt, objs_checked = 0; struct debug_obj *obj, o; struct debug_bucket *db; struct hlist_node *tmp; saddr = (unsigned long) address; eaddr = saddr + size; paddr = saddr & ODEBUG_CHUNK_MASK; chunks = ((eaddr - paddr) + (ODEBUG_CHUNK_SIZE - 1)); chunks >>= ODEBUG_CHUNK_SHIFT; for (;chunks > 0; chunks--, paddr += ODEBUG_CHUNK_SIZE) { db = get_bucket(paddr); repeat: cnt = 0; raw_spin_lock_irqsave(&db->lock, flags); hlist_for_each_entry_safe(obj, tmp, &db->list, node) { cnt++; oaddr = (unsigned long) obj->object; if (oaddr < saddr || oaddr >= eaddr) continue; switch (obj->state) { case ODEBUG_STATE_ACTIVE: o = *obj; raw_spin_unlock_irqrestore(&db->lock, flags); debug_print_object(&o, "free"); debug_object_fixup(o.descr->fixup_free, (void *)oaddr, o.state); goto repeat; default: hlist_del(&obj->node); __free_object(obj); break; } } raw_spin_unlock_irqrestore(&db->lock, flags); if (cnt > debug_objects_maxchain) debug_objects_maxchain = cnt; objs_checked += cnt; } if (objs_checked > debug_objects_maxchecked) debug_objects_maxchecked = objs_checked; /* Schedule work to actually kmem_cache_free() objects */ if (!READ_ONCE(obj_freeing) && READ_ONCE(obj_nr_tofree)) { WRITE_ONCE(obj_freeing, true); schedule_delayed_work(&debug_obj_work, ODEBUG_FREE_WORK_DELAY); } } void debug_check_no_obj_freed(const void *address, unsigned long size) { if (debug_objects_enabled) __debug_check_no_obj_freed(address, size); } #endif #ifdef CONFIG_DEBUG_FS static int debug_stats_show(struct seq_file *m, void *v) { int cpu, obj_percpu_free = 0; for_each_possible_cpu(cpu) obj_percpu_free += per_cpu(percpu_obj_pool.obj_free, cpu); seq_printf(m, "max_chain :%d\n", debug_objects_maxchain); seq_printf(m, "max_checked :%d\n", debug_objects_maxchecked); seq_printf(m, "warnings :%d\n", debug_objects_warnings); seq_printf(m, "fixups :%d\n", debug_objects_fixups); seq_printf(m, "pool_free :%d\n", READ_ONCE(obj_pool_free) + obj_percpu_free); seq_printf(m, "pool_pcp_free :%d\n", obj_percpu_free); seq_printf(m, "pool_min_free :%d\n", obj_pool_min_free); seq_printf(m, "pool_used :%d\n", obj_pool_used - obj_percpu_free); seq_printf(m, "pool_max_used :%d\n", obj_pool_max_used); seq_printf(m, "on_free_list :%d\n", READ_ONCE(obj_nr_tofree)); seq_printf(m, "objs_allocated:%d\n", debug_objects_allocated); seq_printf(m, "objs_freed :%d\n", debug_objects_freed); return 0; } DEFINE_SHOW_ATTRIBUTE(debug_stats); static int __init debug_objects_init_debugfs(void) { struct dentry *dbgdir; if (!debug_objects_enabled) return 0; dbgdir = debugfs_create_dir("debug_objects", NULL); debugfs_create_file("stats", 0444, dbgdir, NULL, &debug_stats_fops); return 0; } __initcall(debug_objects_init_debugfs); #else static inline void debug_objects_init_debugfs(void) { } #endif #ifdef CONFIG_DEBUG_OBJECTS_SELFTEST /* Random data structure for the self test */ struct self_test { unsigned long dummy1[6]; int static_init; unsigned long dummy2[3]; }; static __initconst const struct debug_obj_descr descr_type_test; static bool __init is_static_object(void *addr) { struct self_test *obj = addr; return obj->static_init; } /* * fixup_init is called when: * - an active object is initialized */ static bool __init fixup_init(void *addr, enum debug_obj_state state) { struct self_test *obj = addr; switch (state) { case ODEBUG_STATE_ACTIVE: debug_object_deactivate(obj, &descr_type_test); debug_object_init(obj, &descr_type_test); return true; default: return false; } } /* * fixup_activate is called when: * - an active object is activated * - an unknown non-static object is activated */ static bool __init fixup_activate(void *addr, enum debug_obj_state state) { struct self_test *obj = addr; switch (state) { case ODEBUG_STATE_NOTAVAILABLE: return true; case ODEBUG_STATE_ACTIVE: debug_object_deactivate(obj, &descr_type_test); debug_object_activate(obj, &descr_type_test); return true; default: return false; } } /* * fixup_destroy is called when: * - an active object is destroyed */ static bool __init fixup_destroy(void *addr, enum debug_obj_state state) { struct self_test *obj = addr; switch (state) { case ODEBUG_STATE_ACTIVE: debug_object_deactivate(obj, &descr_type_test); debug_object_destroy(obj, &descr_type_test); return true; default: return false; } } /* * fixup_free is called when: * - an active object is freed */ static bool __init fixup_free(void *addr, enum debug_obj_state state) { struct self_test *obj = addr; switch (state) { case ODEBUG_STATE_ACTIVE: debug_object_deactivate(obj, &descr_type_test); debug_object_free(obj, &descr_type_test); return true; default: return false; } } static int __init check_results(void *addr, enum debug_obj_state state, int fixups, int warnings) { struct debug_bucket *db; struct debug_obj *obj; unsigned long flags; int res = -EINVAL; db = get_bucket((unsigned long) addr); raw_spin_lock_irqsave(&db->lock, flags); obj = lookup_object(addr, db); if (!obj && state != ODEBUG_STATE_NONE) { WARN(1, KERN_ERR "ODEBUG: selftest object not found\n"); goto out; } if (obj && obj->state != state) { WARN(1, KERN_ERR "ODEBUG: selftest wrong state: %d != %d\n", obj->state, state); goto out; } if (fixups != debug_objects_fixups) { WARN(1, KERN_ERR "ODEBUG: selftest fixups failed %d != %d\n", fixups, debug_objects_fixups); goto out; } if (warnings != debug_objects_warnings) { WARN(1, KERN_ERR "ODEBUG: selftest warnings failed %d != %d\n", warnings, debug_objects_warnings); goto out; } res = 0; out: raw_spin_unlock_irqrestore(&db->lock, flags); if (res) debug_objects_enabled = 0; return res; } static __initconst const struct debug_obj_descr descr_type_test = { .name = "selftest", .is_static_object = is_static_object, .fixup_init = fixup_init, .fixup_activate = fixup_activate, .fixup_destroy = fixup_destroy, .fixup_free = fixup_free, }; static __initdata struct self_test obj = { .static_init = 0 }; static void __init debug_objects_selftest(void) { int fixups, oldfixups, warnings, oldwarnings; unsigned long flags; local_irq_save(flags); fixups = oldfixups = debug_objects_fixups; warnings = oldwarnings = debug_objects_warnings; descr_test = &descr_type_test; debug_object_init(&obj, &descr_type_test); if (check_results(&obj, ODEBUG_STATE_INIT, fixups, warnings)) goto out; debug_object_activate(&obj, &descr_type_test); if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings)) goto out; debug_object_activate(&obj, &descr_type_test); if (check_results(&obj, ODEBUG_STATE_ACTIVE, ++fixups, ++warnings)) goto out; debug_object_deactivate(&obj, &descr_type_test); if (check_results(&obj, ODEBUG_STATE_INACTIVE, fixups, warnings)) goto out; debug_object_destroy(&obj, &descr_type_test); if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, warnings)) goto out; debug_object_init(&obj, &descr_type_test); if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, ++warnings)) goto out; debug_object_activate(&obj, &descr_type_test); if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, ++warnings)) goto out; debug_object_deactivate(&obj, &descr_type_test); if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, ++warnings)) goto out; debug_object_free(&obj, &descr_type_test); if (check_results(&obj, ODEBUG_STATE_NONE, fixups, warnings)) goto out; obj.static_init = 1; debug_object_activate(&obj, &descr_type_test); if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings)) goto out; debug_object_init(&obj, &descr_type_test); if (check_results(&obj, ODEBUG_STATE_INIT, ++fixups, ++warnings)) goto out; debug_object_free(&obj, &descr_type_test); if (check_results(&obj, ODEBUG_STATE_NONE, fixups, warnings)) goto out; #ifdef CONFIG_DEBUG_OBJECTS_FREE debug_object_init(&obj, &descr_type_test); if (check_results(&obj, ODEBUG_STATE_INIT, fixups, warnings)) goto out; debug_object_activate(&obj, &descr_type_test); if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings)) goto out; __debug_check_no_obj_freed(&obj, sizeof(obj)); if (check_results(&obj, ODEBUG_STATE_NONE, ++fixups, ++warnings)) goto out; #endif pr_info("selftest passed\n"); out: debug_objects_fixups = oldfixups; debug_objects_warnings = oldwarnings; descr_test = NULL; local_irq_restore(flags); } #else static inline void debug_objects_selftest(void) { } #endif /* * Called during early boot to initialize the hash buckets and link * the static object pool objects into the poll list. After this call * the object tracker is fully operational. */ void __init debug_objects_early_init(void) { int i; for (i = 0; i < ODEBUG_HASH_SIZE; i++) raw_spin_lock_init(&obj_hash[i].lock); for (i = 0; i < ODEBUG_POOL_SIZE; i++) hlist_add_head(&obj_static_pool[i].node, &obj_pool); } /* * Convert the statically allocated objects to dynamic ones: */ static int __init debug_objects_replace_static_objects(void) { struct debug_bucket *db = obj_hash; struct hlist_node *tmp; struct debug_obj *obj, *new; HLIST_HEAD(objects); int i, cnt = 0; for (i = 0; i < ODEBUG_POOL_SIZE; i++) { obj = kmem_cache_zalloc(obj_cache, GFP_KERNEL); if (!obj) goto free; hlist_add_head(&obj->node, &objects); } debug_objects_allocated += i; /* * debug_objects_mem_init() is now called early that only one CPU is up * and interrupts have been disabled, so it is safe to replace the * active object references. */ /* Remove the statically allocated objects from the pool */ hlist_for_each_entry_safe(obj, tmp, &obj_pool, node) hlist_del(&obj->node); /* Move the allocated objects to the pool */ hlist_move_list(&objects, &obj_pool); /* Replace the active object references */ for (i = 0; i < ODEBUG_HASH_SIZE; i++, db++) { hlist_move_list(&db->list, &objects); hlist_for_each_entry(obj, &objects, node) { new = hlist_entry(obj_pool.first, typeof(*obj), node); hlist_del(&new->node); /* copy object data */ *new = *obj; hlist_add_head(&new->node, &db->list); cnt++; } } pr_debug("%d of %d active objects replaced\n", cnt, obj_pool_used); return 0; free: hlist_for_each_entry_safe(obj, tmp, &objects, node) { hlist_del(&obj->node); kmem_cache_free(obj_cache, obj); } return -ENOMEM; } /* * Called after the kmem_caches are functional to setup a dedicated * cache pool, which has the SLAB_DEBUG_OBJECTS flag set. This flag * prevents that the debug code is called on kmem_cache_free() for the * debug tracker objects to avoid recursive calls. */ void __init debug_objects_mem_init(void) { int cpu, extras; if (!debug_objects_enabled) return; /* * Initialize the percpu object pools * * Initialization is not strictly necessary, but was done for * completeness. */ for_each_possible_cpu(cpu) INIT_HLIST_HEAD(&per_cpu(percpu_obj_pool.free_objs, cpu)); obj_cache = kmem_cache_create("debug_objects_cache", sizeof (struct debug_obj), 0, SLAB_DEBUG_OBJECTS | SLAB_NOLEAKTRACE, NULL); if (!obj_cache || debug_objects_replace_static_objects()) { debug_objects_enabled = 0; kmem_cache_destroy(obj_cache); pr_warn("out of memory.\n"); return; } else debug_objects_selftest(); #ifdef CONFIG_HOTPLUG_CPU cpuhp_setup_state_nocalls(CPUHP_DEBUG_OBJ_DEAD, "object:offline", NULL, object_cpu_offline); #endif /* * Increase the thresholds for allocating and freeing objects * according to the number of possible CPUs available in the system. */ extras = num_possible_cpus() * ODEBUG_BATCH_SIZE; debug_objects_pool_size += extras; debug_objects_pool_min_level += extras; } |