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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 | // SPDX-License-Identifier: GPL-2.0-only /* * PS3 Storage Library * * Copyright (C) 2007 Sony Computer Entertainment Inc. * Copyright 2007 Sony Corp. */ #include <linux/dma-mapping.h> #include <linux/module.h> #include <asm/lv1call.h> #include <asm/ps3stor.h> /* * A workaround for flash memory I/O errors when the internal hard disk * has not been formatted for OtherOS use. Delay disk close until flash * memory is closed. */ static struct ps3_flash_workaround { int flash_open; int disk_open; struct ps3_system_bus_device *disk_sbd; } ps3_flash_workaround; static int ps3stor_open_hv_device(struct ps3_system_bus_device *sbd) { int error = ps3_open_hv_device(sbd); if (error) return error; if (sbd->match_id == PS3_MATCH_ID_STOR_FLASH) ps3_flash_workaround.flash_open = 1; if (sbd->match_id == PS3_MATCH_ID_STOR_DISK) ps3_flash_workaround.disk_open = 1; return 0; } static int ps3stor_close_hv_device(struct ps3_system_bus_device *sbd) { int error; if (sbd->match_id == PS3_MATCH_ID_STOR_DISK && ps3_flash_workaround.disk_open && ps3_flash_workaround.flash_open) { ps3_flash_workaround.disk_sbd = sbd; return 0; } error = ps3_close_hv_device(sbd); if (error) return error; if (sbd->match_id == PS3_MATCH_ID_STOR_DISK) ps3_flash_workaround.disk_open = 0; if (sbd->match_id == PS3_MATCH_ID_STOR_FLASH) { ps3_flash_workaround.flash_open = 0; if (ps3_flash_workaround.disk_sbd) { ps3_close_hv_device(ps3_flash_workaround.disk_sbd); ps3_flash_workaround.disk_open = 0; ps3_flash_workaround.disk_sbd = NULL; } } return 0; } static int ps3stor_probe_access(struct ps3_storage_device *dev) { int res, error; unsigned int i; unsigned long n; if (dev->sbd.match_id == PS3_MATCH_ID_STOR_ROM) { /* special case: CD-ROM is assumed always accessible */ dev->accessible_regions = 1; return 0; } error = -EPERM; for (i = 0; i < dev->num_regions; i++) { dev_dbg(&dev->sbd.core, "%s:%u: checking accessibility of region %u\n", __func__, __LINE__, i); dev->region_idx = i; res = ps3stor_read_write_sectors(dev, dev->bounce_lpar, 0, 1, 0); if (res) { dev_dbg(&dev->sbd.core, "%s:%u: read failed, " "region %u is not accessible\n", __func__, __LINE__, i); continue; } dev_dbg(&dev->sbd.core, "%s:%u: region %u is accessible\n", __func__, __LINE__, i); set_bit(i, &dev->accessible_regions); /* We can access at least one region */ error = 0; } if (error) return error; n = hweight_long(dev->accessible_regions); if (n > 1) dev_info(&dev->sbd.core, "%s:%u: %lu accessible regions found. Only the first " "one will be used\n", __func__, __LINE__, n); dev->region_idx = __ffs(dev->accessible_regions); dev_info(&dev->sbd.core, "First accessible region has index %u start %llu size %llu\n", dev->region_idx, dev->regions[dev->region_idx].start, dev->regions[dev->region_idx].size); return 0; } /** * ps3stor_setup - Setup a storage device before use * @dev: Pointer to a struct ps3_storage_device * @handler: Pointer to an interrupt handler * * Returns 0 for success, or an error code */ int ps3stor_setup(struct ps3_storage_device *dev, irq_handler_t handler) { int error, res, alignment; enum ps3_dma_page_size page_size; error = ps3stor_open_hv_device(&dev->sbd); if (error) { dev_err(&dev->sbd.core, "%s:%u: ps3_open_hv_device failed %d\n", __func__, __LINE__, error); goto fail; } error = ps3_sb_event_receive_port_setup(&dev->sbd, PS3_BINDING_CPU_ANY, &dev->irq); if (error) { dev_err(&dev->sbd.core, "%s:%u: ps3_sb_event_receive_port_setup failed %d\n", __func__, __LINE__, error); goto fail_close_device; } error = request_irq(dev->irq, handler, 0, dev->sbd.core.driver->name, dev); if (error) { dev_err(&dev->sbd.core, "%s:%u: request_irq failed %d\n", __func__, __LINE__, error); goto fail_sb_event_receive_port_destroy; } alignment = min(__ffs(dev->bounce_size), __ffs((unsigned long)dev->bounce_buf)); if (alignment < 12) { dev_err(&dev->sbd.core, "%s:%u: bounce buffer not aligned (%lx at 0x%p)\n", __func__, __LINE__, dev->bounce_size, dev->bounce_buf); error = -EINVAL; goto fail_free_irq; } else if (alignment < 16) page_size = PS3_DMA_4K; else page_size = PS3_DMA_64K; dev->sbd.d_region = &dev->dma_region; ps3_dma_region_init(&dev->sbd, &dev->dma_region, page_size, PS3_DMA_OTHER, dev->bounce_buf, dev->bounce_size); res = ps3_dma_region_create(&dev->dma_region); if (res) { dev_err(&dev->sbd.core, "%s:%u: cannot create DMA region\n", __func__, __LINE__); error = -ENOMEM; goto fail_free_irq; } dev->bounce_lpar = ps3_mm_phys_to_lpar(__pa(dev->bounce_buf)); dev->bounce_dma = dma_map_single(&dev->sbd.core, dev->bounce_buf, dev->bounce_size, DMA_BIDIRECTIONAL); if (dma_mapping_error(&dev->sbd.core, dev->bounce_dma)) { dev_err(&dev->sbd.core, "%s:%u: map DMA region failed\n", __func__, __LINE__); error = -ENODEV; goto fail_free_dma; } error = ps3stor_probe_access(dev); if (error) { dev_err(&dev->sbd.core, "%s:%u: No accessible regions found\n", __func__, __LINE__); goto fail_unmap_dma; } return 0; fail_unmap_dma: dma_unmap_single(&dev->sbd.core, dev->bounce_dma, dev->bounce_size, DMA_BIDIRECTIONAL); fail_free_dma: ps3_dma_region_free(&dev->dma_region); fail_free_irq: free_irq(dev->irq, dev); fail_sb_event_receive_port_destroy: ps3_sb_event_receive_port_destroy(&dev->sbd, dev->irq); fail_close_device: ps3stor_close_hv_device(&dev->sbd); fail: return error; } EXPORT_SYMBOL_GPL(ps3stor_setup); /** * ps3stor_teardown - Tear down a storage device after use * @dev: Pointer to a struct ps3_storage_device */ void ps3stor_teardown(struct ps3_storage_device *dev) { int error; dma_unmap_single(&dev->sbd.core, dev->bounce_dma, dev->bounce_size, DMA_BIDIRECTIONAL); ps3_dma_region_free(&dev->dma_region); free_irq(dev->irq, dev); error = ps3_sb_event_receive_port_destroy(&dev->sbd, dev->irq); if (error) dev_err(&dev->sbd.core, "%s:%u: destroy event receive port failed %d\n", __func__, __LINE__, error); error = ps3stor_close_hv_device(&dev->sbd); if (error) dev_err(&dev->sbd.core, "%s:%u: ps3_close_hv_device failed %d\n", __func__, __LINE__, error); } EXPORT_SYMBOL_GPL(ps3stor_teardown); /** * ps3stor_read_write_sectors - read/write from/to a storage device * @dev: Pointer to a struct ps3_storage_device * @lpar: HV logical partition address * @start_sector: First sector to read/write * @sectors: Number of sectors to read/write * @write: Flag indicating write (non-zero) or read (zero) * * Returns 0 for success, -1 in case of failure to submit the command, or * an LV1 status value in case of other errors */ u64 ps3stor_read_write_sectors(struct ps3_storage_device *dev, u64 lpar, u64 start_sector, u64 sectors, int write) { unsigned int region_id = dev->regions[dev->region_idx].id; const char *op = write ? "write" : "read"; int res; dev_dbg(&dev->sbd.core, "%s:%u: %s %llu sectors starting at %llu\n", __func__, __LINE__, op, sectors, start_sector); init_completion(&dev->done); res = write ? lv1_storage_write(dev->sbd.dev_id, region_id, start_sector, sectors, 0, lpar, &dev->tag) : lv1_storage_read(dev->sbd.dev_id, region_id, start_sector, sectors, 0, lpar, &dev->tag); if (res) { dev_dbg(&dev->sbd.core, "%s:%u: %s failed %d\n", __func__, __LINE__, op, res); return -1; } wait_for_completion(&dev->done); if (dev->lv1_status) { dev_dbg(&dev->sbd.core, "%s:%u: %s failed 0x%llx\n", __func__, __LINE__, op, dev->lv1_status); return dev->lv1_status; } dev_dbg(&dev->sbd.core, "%s:%u: %s completed\n", __func__, __LINE__, op); return 0; } EXPORT_SYMBOL_GPL(ps3stor_read_write_sectors); /** * ps3stor_send_command - send a device command to a storage device * @dev: Pointer to a struct ps3_storage_device * @cmd: Command number * @arg1: First command argument * @arg2: Second command argument * @arg3: Third command argument * @arg4: Fourth command argument * * Returns 0 for success, -1 in case of failure to submit the command, or * an LV1 status value in case of other errors */ u64 ps3stor_send_command(struct ps3_storage_device *dev, u64 cmd, u64 arg1, u64 arg2, u64 arg3, u64 arg4) { int res; dev_dbg(&dev->sbd.core, "%s:%u: send device command 0x%llx\n", __func__, __LINE__, cmd); init_completion(&dev->done); res = lv1_storage_send_device_command(dev->sbd.dev_id, cmd, arg1, arg2, arg3, arg4, &dev->tag); if (res) { dev_err(&dev->sbd.core, "%s:%u: send_device_command 0x%llx failed %d\n", __func__, __LINE__, cmd, res); return -1; } wait_for_completion(&dev->done); if (dev->lv1_status) { dev_dbg(&dev->sbd.core, "%s:%u: command 0x%llx failed 0x%llx\n", __func__, __LINE__, cmd, dev->lv1_status); return dev->lv1_status; } dev_dbg(&dev->sbd.core, "%s:%u: command 0x%llx completed\n", __func__, __LINE__, cmd); return 0; } EXPORT_SYMBOL_GPL(ps3stor_send_command); MODULE_LICENSE("GPL"); MODULE_DESCRIPTION("PS3 Storage Bus Library"); MODULE_AUTHOR("Sony Corporation"); |