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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 | // SPDX-License-Identifier: GPL-2.0-or-later /* * arch/powerpc/platforms/embedded6xx/wii.c * * Nintendo Wii board-specific support * Copyright (C) 2008-2009 The GameCube Linux Team * Copyright (C) 2008,2009 Albert Herranz */ #define DRV_MODULE_NAME "wii" #define pr_fmt(fmt) DRV_MODULE_NAME ": " fmt #include <linux/kernel.h> #include <linux/init.h> #include <linux/irq.h> #include <linux/seq_file.h> #include <linux/of_address.h> #include <linux/of_platform.h> #include <asm/io.h> #include <asm/machdep.h> #include <asm/time.h> #include <asm/udbg.h> #include "flipper-pic.h" #include "hlwd-pic.h" #include "usbgecko_udbg.h" /* control block */ #define HW_CTRL_COMPATIBLE "nintendo,hollywood-control" #define HW_CTRL_RESETS 0x94 #define HW_CTRL_RESETS_SYS (1<<0) /* gpio */ #define HW_GPIO_COMPATIBLE "nintendo,hollywood-gpio" #define HW_GPIO_BASE(idx) (idx * 0x20) #define HW_GPIO_OUT(idx) (HW_GPIO_BASE(idx) + 0) #define HW_GPIO_DIR(idx) (HW_GPIO_BASE(idx) + 4) #define HW_GPIO_OWNER (HW_GPIO_BASE(1) + 0x1c) #define HW_GPIO_SHUTDOWN (1<<1) #define HW_GPIO_SLOT_LED (1<<5) #define HW_GPIO_SENSOR_BAR (1<<8) static void __iomem *hw_ctrl; static void __iomem *hw_gpio; static void __noreturn wii_spin(void) { local_irq_disable(); for (;;) cpu_relax(); } static void __iomem *__init wii_ioremap_hw_regs(char *name, char *compatible) { void __iomem *hw_regs = NULL; struct device_node *np; struct resource res; int error = -ENODEV; np = of_find_compatible_node(NULL, NULL, compatible); if (!np) { pr_err("no compatible node found for %s\n", compatible); goto out; } error = of_address_to_resource(np, 0, &res); if (error) { pr_err("no valid reg found for %pOFn\n", np); goto out_put; } hw_regs = ioremap(res.start, resource_size(&res)); if (hw_regs) { pr_info("%s at 0x%pa mapped to 0x%p\n", name, &res.start, hw_regs); } out_put: of_node_put(np); out: return hw_regs; } static void __init wii_setup_arch(void) { hw_ctrl = wii_ioremap_hw_regs("hw_ctrl", HW_CTRL_COMPATIBLE); hw_gpio = wii_ioremap_hw_regs("hw_gpio", HW_GPIO_COMPATIBLE); if (hw_gpio) { /* turn off the front blue led and IR light */ clrbits32(hw_gpio + HW_GPIO_OUT(0), HW_GPIO_SLOT_LED | HW_GPIO_SENSOR_BAR); } } static void __noreturn wii_restart(char *cmd) { local_irq_disable(); if (hw_ctrl) { /* clear the system reset pin to cause a reset */ clrbits32(hw_ctrl + HW_CTRL_RESETS, HW_CTRL_RESETS_SYS); } wii_spin(); } static void wii_power_off(void) { local_irq_disable(); if (hw_gpio) { /* * set the owner of the shutdown pin to ARM, because it is * accessed through the registers for the ARM, below */ clrbits32(hw_gpio + HW_GPIO_OWNER, HW_GPIO_SHUTDOWN); /* make sure that the poweroff GPIO is configured as output */ setbits32(hw_gpio + HW_GPIO_DIR(1), HW_GPIO_SHUTDOWN); /* drive the poweroff GPIO high */ setbits32(hw_gpio + HW_GPIO_OUT(1), HW_GPIO_SHUTDOWN); } wii_spin(); } static void __noreturn wii_halt(void) { if (ppc_md.restart) ppc_md.restart(NULL); wii_spin(); } static void __init wii_pic_probe(void) { flipper_pic_probe(); hlwd_pic_probe(); } static int __init wii_probe(void) { pm_power_off = wii_power_off; ug_udbg_init(); return 1; } static void wii_shutdown(void) { hlwd_quiesce(); flipper_quiesce(); } static const struct of_device_id wii_of_bus[] = { { .compatible = "nintendo,hollywood", }, { }, }; static int __init wii_device_probe(void) { of_platform_populate(NULL, wii_of_bus, NULL, NULL); return 0; } machine_device_initcall(wii, wii_device_probe); define_machine(wii) { .name = "wii", .compatible = "nintendo,wii", .probe = wii_probe, .setup_arch = wii_setup_arch, .restart = wii_restart, .halt = wii_halt, .init_IRQ = wii_pic_probe, .get_irq = flipper_pic_get_irq, .progress = udbg_progress, .machine_shutdown = wii_shutdown, }; |