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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 | // SPDX-License-Identifier: MIT /* * Copyright © 2020 Intel Corporation */ /* * Kernel for PAVP buffer clear. * * 1. Clear all 64 GRF registers assigned to the kernel with designated value; * 2. Write 32x16 block of all "0" to render target buffer which indirectly clears * 512 bytes of Render Cache. */ /* Store designated "clear GRF" value */ mov(1) f0.1<1>UW g1.2<0,1,0>UW { align1 1N }; /** * Curbe Format * * DW 1.0 - Block Offset to write Render Cache * DW 1.1 [15:0] - Clear Word * DW 1.2 - Delay iterations * DW 1.3 - Enable Instrumentation (only for debug) * DW 1.4 - Rsvd (intended for context ID) * DW 1.5 - [31:16]:SliceCount, [15:0]:SubSlicePerSliceCount * DW 1.6 - Rsvd MBZ (intended for Enable Wait on Total Thread Count) * DW 1.7 - Rsvd MBZ (inteded for Total Thread Count) * * Binding Table * * BTI 0: 2D Surface to help clear L3 (Render/Data Cache) * BTI 1: Wait/Instrumentation Buffer * Size : (SliceCount * SubSliceCount * 16 EUs/SubSlice) rows * (16 threads/EU) cols (Format R32_UINT) * Expected to be initialized to 0 by driver/another kernel * Layout : * RowN: Histogram for EU-N: (SliceID*SubSlicePerSliceCount + SSID)*16 + EUID [assume max 16 EUs / SS] * Col-k[DW-k]: Threads Executed on ThreadID-k for EU-N */ add(1) g1.2<1>UD g1.2<0,1,0>UD 0x00000001UD { align1 1N }; /* Loop count to delay kernel: Init to (g1.2 + 1) */ cmp.z.f0.0(1) null<1>UD g1.3<0,1,0>UD 0x00000000UD { align1 1N }; (+f0.0) jmpi(1) 44D { align1 WE_all 1N }; /** * State Register has info on where this thread is running * IVB: sr0.0 :: [15:13]: MBZ, 12: HSID (Half-Slice ID), [11:8]EUID, [2:0] ThreadSlotID * HSW: sr0.0 :: 15: MBZ, [14:13]: SliceID, 12: HSID (Half-Slice ID), [11:8]EUID, [2:0] ThreadSlotID */ mov(8) g3<1>UD 0x00000000UD { align1 1Q }; shr(1) g3<1>D sr0<0,1,0>D 12D { align1 1N }; and(1) g3<1>D g3<0,1,0>D 1D { align1 1N }; /* g3 has HSID */ shr(1) g3.1<1>D sr0<0,1,0>D 13D { align1 1N }; and(1) g3.1<1>D g3.1<0,1,0>D 3D { align1 1N }; /* g3.1 has sliceID */ mul(1) g3.5<1>D g3.1<0,1,0>D g1.10<0,1,0>UW { align1 1N }; add(1) g3<1>D g3<0,1,0>D g3.5<0,1,0>D { align1 1N }; /* g3 = sliceID * SubSlicePerSliceCount + HSID */ shr(1) g3.2<1>D sr0<0,1,0>D 8D { align1 1N }; and(1) g3.2<1>D g3.2<0,1,0>D 15D { align1 1N }; /* g3.2 = EUID */ mul(1) g3.4<1>D g3<0,1,0>D 16D { align1 1N }; add(1) g3.2<1>D g3.2<0,1,0>D g3.4<0,1,0>D { align1 1N }; /* g3.2 now points to EU row number (Y-pixel = V address ) in instrumentation surf */ mov(8) g5<1>UD 0x00000000UD { align1 1Q }; and(1) g3.3<1>D sr0<0,1,0>D 7D { align1 1N }; mul(1) g3.3<1>D g3.3<0,1,0>D 4D { align1 1N }; mov(8) g4<1>UD g0<8,8,1>UD { align1 1Q }; /* Initialize message header with g0 */ mov(1) g4<1>UD g3.3<0,1,0>UD { align1 1N }; /* Block offset */ mov(1) g4.1<1>UD g3.2<0,1,0>UD { align1 1N }; /* Block offset */ mov(1) g4.2<1>UD 0x00000003UD { align1 1N }; /* Block size (1 row x 4 bytes) */ and(1) g4.3<1>UD g4.3<0,1,0>UW 0xffffffffUD { align1 1N }; /* Media block read to fetch current value at specified location in instrumentation buffer */ sendc(8) g5<1>UD g4<8,8,1>F 0x02190001 render MsgDesc: media block read MsgCtrl = 0x0 Surface = 1 mlen 1 rlen 1 { align1 1Q }; add(1) g5<1>D g5<0,1,0>D 1D { align1 1N }; /* Media block write for updated value at specified location in instrumentation buffer */ sendc(8) g5<1>UD g4<8,8,1>F 0x040a8001 render MsgDesc: media block write MsgCtrl = 0x0 Surface = 1 mlen 2 rlen 0 { align1 1Q }; /* Delay thread for specified parameter */ add.nz.f0.0(1) g1.2<1>UD g1.2<0,1,0>UD -1D { align1 1N }; (+f0.0) jmpi(1) -4D { align1 WE_all 1N }; /* Store designated "clear GRF" value */ mov(1) f0.1<1>UW g1.2<0,1,0>UW { align1 1N }; /* Initialize looping parameters */ mov(1) a0<1>D 0D { align1 1N }; /* Initialize a0.0:w=0 */ mov(1) a0.4<1>W 127W { align1 1N }; /* Loop count. Each loop contains 16 GRF's */ /* Write 32x16 all "0" block */ mov(8) g2<1>UD g0<8,8,1>UD { align1 1Q }; mov(8) g127<1>UD g0<8,8,1>UD { align1 1Q }; mov(2) g2<1>UD g1<2,2,1>UW { align1 1N }; mov(1) g2.2<1>UD 0x000f000fUD { align1 1N }; /* Block size (16x16) */ and(1) g2.3<1>UD g2.3<0,1,0>UW 0xffffffefUD { align1 1N }; mov(16) g3<1>UD 0x00000000UD { align1 1H }; mov(16) g4<1>UD 0x00000000UD { align1 1H }; mov(16) g5<1>UD 0x00000000UD { align1 1H }; mov(16) g6<1>UD 0x00000000UD { align1 1H }; mov(16) g7<1>UD 0x00000000UD { align1 1H }; mov(16) g8<1>UD 0x00000000UD { align1 1H }; mov(16) g9<1>UD 0x00000000UD { align1 1H }; mov(16) g10<1>UD 0x00000000UD { align1 1H }; sendc(8) null<1>UD g2<8,8,1>F 0x120a8000 render MsgDesc: media block write MsgCtrl = 0x0 Surface = 0 mlen 9 rlen 0 { align1 1Q }; add(1) g2<1>UD g1<0,1,0>UW 0x0010UW { align1 1N }; sendc(8) null<1>UD g2<8,8,1>F 0x120a8000 render MsgDesc: media block write MsgCtrl = 0x0 Surface = 0 mlen 9 rlen 0 { align1 1Q }; /* Now, clear all GRF registers */ add.nz.f0.0(1) a0.4<1>W a0.4<0,1,0>W -1W { align1 1N }; mov(16) g[a0]<1>UW f0.1<0,1,0>UW { align1 1H }; add(1) a0<1>D a0<0,1,0>D 32D { align1 1N }; (+f0.0) jmpi(1) -8D { align1 WE_all 1N }; /* Terminante the thread */ sendc(8) null<1>UD g127<8,8,1>F 0x82000010 thread_spawner MsgDesc: mlen 1 rlen 0 { align1 1Q EOT }; |