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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 | // SPDX-License-Identifier: GPL-2.0 #include <linux/cgroup.h> #include <linux/sched.h> #include <linux/sched/task.h> #include <linux/sched/signal.h> #include "cgroup-internal.h" #include <trace/events/cgroup.h> /* * Propagate the cgroup frozen state upwards by the cgroup tree. */ static void cgroup_propagate_frozen(struct cgroup *cgrp, bool frozen) { int desc = 1; /* * If the new state is frozen, some freezing ancestor cgroups may change * their state too, depending on if all their descendants are frozen. * * Otherwise, all ancestor cgroups are forced into the non-frozen state. */ while ((cgrp = cgroup_parent(cgrp))) { if (frozen) { cgrp->freezer.nr_frozen_descendants += desc; if (!test_bit(CGRP_FROZEN, &cgrp->flags) && test_bit(CGRP_FREEZE, &cgrp->flags) && cgrp->freezer.nr_frozen_descendants == cgrp->nr_descendants) { set_bit(CGRP_FROZEN, &cgrp->flags); cgroup_file_notify(&cgrp->events_file); TRACE_CGROUP_PATH(notify_frozen, cgrp, 1); desc++; } } else { cgrp->freezer.nr_frozen_descendants -= desc; if (test_bit(CGRP_FROZEN, &cgrp->flags)) { clear_bit(CGRP_FROZEN, &cgrp->flags); cgroup_file_notify(&cgrp->events_file); TRACE_CGROUP_PATH(notify_frozen, cgrp, 0); desc++; } } } } /* * Revisit the cgroup frozen state. * Checks if the cgroup is really frozen and perform all state transitions. */ void cgroup_update_frozen(struct cgroup *cgrp) { bool frozen; lockdep_assert_held(&css_set_lock); /* * If the cgroup has to be frozen (CGRP_FREEZE bit set), * and all tasks are frozen and/or stopped, let's consider * the cgroup frozen. Otherwise it's not frozen. */ frozen = test_bit(CGRP_FREEZE, &cgrp->flags) && cgrp->freezer.nr_frozen_tasks == __cgroup_task_count(cgrp); if (frozen) { /* Already there? */ if (test_bit(CGRP_FROZEN, &cgrp->flags)) return; set_bit(CGRP_FROZEN, &cgrp->flags); } else { /* Already there? */ if (!test_bit(CGRP_FROZEN, &cgrp->flags)) return; clear_bit(CGRP_FROZEN, &cgrp->flags); } cgroup_file_notify(&cgrp->events_file); TRACE_CGROUP_PATH(notify_frozen, cgrp, frozen); /* Update the state of ancestor cgroups. */ cgroup_propagate_frozen(cgrp, frozen); } /* * Increment cgroup's nr_frozen_tasks. */ static void cgroup_inc_frozen_cnt(struct cgroup *cgrp) { cgrp->freezer.nr_frozen_tasks++; } /* * Decrement cgroup's nr_frozen_tasks. */ static void cgroup_dec_frozen_cnt(struct cgroup *cgrp) { cgrp->freezer.nr_frozen_tasks--; WARN_ON_ONCE(cgrp->freezer.nr_frozen_tasks < 0); } /* * Enter frozen/stopped state, if not yet there. Update cgroup's counters, * and revisit the state of the cgroup, if necessary. */ void cgroup_enter_frozen(void) { struct cgroup *cgrp; if (current->frozen) return; spin_lock_irq(&css_set_lock); current->frozen = true; cgrp = task_dfl_cgroup(current); cgroup_inc_frozen_cnt(cgrp); cgroup_update_frozen(cgrp); spin_unlock_irq(&css_set_lock); } /* * Conditionally leave frozen/stopped state. Update cgroup's counters, * and revisit the state of the cgroup, if necessary. * * If always_leave is not set, and the cgroup is freezing, * we're racing with the cgroup freezing. In this case, we don't * drop the frozen counter to avoid a transient switch to * the unfrozen state. */ void cgroup_leave_frozen(bool always_leave) { struct cgroup *cgrp; spin_lock_irq(&css_set_lock); cgrp = task_dfl_cgroup(current); if (always_leave || !test_bit(CGRP_FREEZE, &cgrp->flags)) { cgroup_dec_frozen_cnt(cgrp); cgroup_update_frozen(cgrp); WARN_ON_ONCE(!current->frozen); current->frozen = false; } else if (!(current->jobctl & JOBCTL_TRAP_FREEZE)) { spin_lock(¤t->sighand->siglock); current->jobctl |= JOBCTL_TRAP_FREEZE; set_thread_flag(TIF_SIGPENDING); spin_unlock(¤t->sighand->siglock); } spin_unlock_irq(&css_set_lock); } /* * Freeze or unfreeze the task by setting or clearing the JOBCTL_TRAP_FREEZE * jobctl bit. */ static void cgroup_freeze_task(struct task_struct *task, bool freeze) { unsigned long flags; /* If the task is about to die, don't bother with freezing it. */ if (!lock_task_sighand(task, &flags)) return; if (freeze) { task->jobctl |= JOBCTL_TRAP_FREEZE; signal_wake_up(task, false); } else { task->jobctl &= ~JOBCTL_TRAP_FREEZE; wake_up_process(task); } unlock_task_sighand(task, &flags); } /* * Freeze or unfreeze all tasks in the given cgroup. */ static void cgroup_do_freeze(struct cgroup *cgrp, bool freeze) { struct css_task_iter it; struct task_struct *task; lockdep_assert_held(&cgroup_mutex); spin_lock_irq(&css_set_lock); if (freeze) set_bit(CGRP_FREEZE, &cgrp->flags); else clear_bit(CGRP_FREEZE, &cgrp->flags); spin_unlock_irq(&css_set_lock); if (freeze) TRACE_CGROUP_PATH(freeze, cgrp); else TRACE_CGROUP_PATH(unfreeze, cgrp); css_task_iter_start(&cgrp->self, 0, &it); while ((task = css_task_iter_next(&it))) { /* * Ignore kernel threads here. Freezing cgroups containing * kthreads isn't supported. */ if (task->flags & PF_KTHREAD) continue; cgroup_freeze_task(task, freeze); } css_task_iter_end(&it); /* * Cgroup state should be revisited here to cover empty leaf cgroups * and cgroups which descendants are already in the desired state. */ spin_lock_irq(&css_set_lock); if (cgrp->nr_descendants == cgrp->freezer.nr_frozen_descendants) cgroup_update_frozen(cgrp); spin_unlock_irq(&css_set_lock); } /* * Adjust the task state (freeze or unfreeze) and revisit the state of * source and destination cgroups. */ void cgroup_freezer_migrate_task(struct task_struct *task, struct cgroup *src, struct cgroup *dst) { lockdep_assert_held(&css_set_lock); /* * Kernel threads are not supposed to be frozen at all. */ if (task->flags & PF_KTHREAD) return; /* * It's not necessary to do changes if both of the src and dst cgroups * are not freezing and task is not frozen. */ if (!test_bit(CGRP_FREEZE, &src->flags) && !test_bit(CGRP_FREEZE, &dst->flags) && !task->frozen) return; /* * Adjust counters of freezing and frozen tasks. * Note, that if the task is frozen, but the destination cgroup is not * frozen, we bump both counters to keep them balanced. */ if (task->frozen) { cgroup_inc_frozen_cnt(dst); cgroup_dec_frozen_cnt(src); } cgroup_update_frozen(dst); cgroup_update_frozen(src); /* * Force the task to the desired state. */ cgroup_freeze_task(task, test_bit(CGRP_FREEZE, &dst->flags)); } void cgroup_freeze(struct cgroup *cgrp, bool freeze) { struct cgroup_subsys_state *css; struct cgroup *dsct; bool applied = false; lockdep_assert_held(&cgroup_mutex); /* * Nothing changed? Just exit. */ if (cgrp->freezer.freeze == freeze) return; cgrp->freezer.freeze = freeze; /* * Propagate changes downwards the cgroup tree. */ css_for_each_descendant_pre(css, &cgrp->self) { dsct = css->cgroup; if (cgroup_is_dead(dsct)) continue; if (freeze) { dsct->freezer.e_freeze++; /* * Already frozen because of ancestor's settings? */ if (dsct->freezer.e_freeze > 1) continue; } else { dsct->freezer.e_freeze--; /* * Still frozen because of ancestor's settings? */ if (dsct->freezer.e_freeze > 0) continue; WARN_ON_ONCE(dsct->freezer.e_freeze < 0); } /* * Do change actual state: freeze or unfreeze. */ cgroup_do_freeze(dsct, freeze); applied = true; } /* * Even if the actual state hasn't changed, let's notify a user. * The state can be enforced by an ancestor cgroup: the cgroup * can already be in the desired state or it can be locked in the * opposite state, so that the transition will never happen. * In both cases it's better to notify a user, that there is * nothing to wait for. */ if (!applied) { TRACE_CGROUP_PATH(notify_frozen, cgrp, test_bit(CGRP_FROZEN, &cgrp->flags)); cgroup_file_notify(&cgrp->events_file); } } |