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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 | /* SPDX-License-Identifier: GPL-2.0 */ #ifndef _ASM_X86_CHECKSUM_64_H #define _ASM_X86_CHECKSUM_64_H /* * Checksums for x86-64 * Copyright 2002 by Andi Kleen, SuSE Labs * with some code from asm-x86/checksum.h */ #include <linux/compiler.h> #include <asm/byteorder.h> /** * csum_fold - Fold and invert a 32bit checksum. * sum: 32bit unfolded sum * * Fold a 32bit running checksum to 16bit and invert it. This is usually * the last step before putting a checksum into a packet. * Make sure not to mix with 64bit checksums. */ static inline __sum16 csum_fold(__wsum sum) { asm(" addl %1,%0\n" " adcl $0xffff,%0" : "=r" (sum) : "r" ((__force u32)sum << 16), "0" ((__force u32)sum & 0xffff0000)); return (__force __sum16)(~(__force u32)sum >> 16); } /* * This is a version of ip_compute_csum() optimized for IP headers, * which always checksum on 4 octet boundaries. * * By Jorge Cwik <jorge@laser.satlink.net>, adapted for linux by * Arnt Gulbrandsen. */ /** * ip_fast_csum - Compute the IPv4 header checksum efficiently. * iph: ipv4 header * ihl: length of header / 4 */ static inline __sum16 ip_fast_csum(const void *iph, unsigned int ihl) { unsigned int sum; asm(" movl (%1), %0\n" " subl $4, %2\n" " jbe 2f\n" " addl 4(%1), %0\n" " adcl 8(%1), %0\n" " adcl 12(%1), %0\n" "1: adcl 16(%1), %0\n" " lea 4(%1), %1\n" " decl %2\n" " jne 1b\n" " adcl $0, %0\n" " movl %0, %2\n" " shrl $16, %0\n" " addw %w2, %w0\n" " adcl $0, %0\n" " notl %0\n" "2:" /* Since the input registers which are loaded with iph and ihl are modified, we must also specify them as outputs, or gcc will assume they contain their original values. */ : "=r" (sum), "=r" (iph), "=r" (ihl) : "1" (iph), "2" (ihl) : "memory"); return (__force __sum16)sum; } /** * csum_tcpup_nofold - Compute an IPv4 pseudo header checksum. * @saddr: source address * @daddr: destination address * @len: length of packet * @proto: ip protocol of packet * @sum: initial sum to be added in (32bit unfolded) * * Returns the pseudo header checksum the input data. Result is * 32bit unfolded. */ static inline __wsum csum_tcpudp_nofold(__be32 saddr, __be32 daddr, __u32 len, __u8 proto, __wsum sum) { asm(" addl %1, %0\n" " adcl %2, %0\n" " adcl %3, %0\n" " adcl $0, %0\n" : "=r" (sum) : "g" (daddr), "g" (saddr), "g" ((len + proto)<<8), "0" (sum)); return sum; } /** * csum_tcpup_magic - Compute an IPv4 pseudo header checksum. * @saddr: source address * @daddr: destination address * @len: length of packet * @proto: ip protocol of packet * @sum: initial sum to be added in (32bit unfolded) * * Returns the 16bit pseudo header checksum the input data already * complemented and ready to be filled in. */ static inline __sum16 csum_tcpudp_magic(__be32 saddr, __be32 daddr, __u32 len, __u8 proto, __wsum sum) { return csum_fold(csum_tcpudp_nofold(saddr, daddr, len, proto, sum)); } /** * csum_partial - Compute an internet checksum. * @buff: buffer to be checksummed * @len: length of buffer. * @sum: initial sum to be added in (32bit unfolded) * * Returns the 32bit unfolded internet checksum of the buffer. * Before filling it in it needs to be csum_fold()'ed. * buff should be aligned to a 64bit boundary if possible. */ extern __wsum csum_partial(const void *buff, int len, __wsum sum); /* Do not call this directly. Use the wrappers below */ extern __visible __wsum csum_partial_copy_generic(const void *src, void *dst, int len); extern __wsum csum_and_copy_from_user(const void __user *src, void *dst, int len); extern __wsum csum_and_copy_to_user(const void *src, void __user *dst, int len); extern __wsum csum_partial_copy_nocheck(const void *src, void *dst, int len); /** * ip_compute_csum - Compute an 16bit IP checksum. * @buff: buffer address. * @len: length of buffer. * * Returns the 16bit folded/inverted checksum of the passed buffer. * Ready to fill in. */ extern __sum16 ip_compute_csum(const void *buff, int len); /** * csum_ipv6_magic - Compute checksum of an IPv6 pseudo header. * @saddr: source address * @daddr: destination address * @len: length of packet * @proto: protocol of packet * @sum: initial sum (32bit unfolded) to be added in * * Computes an IPv6 pseudo header checksum. This sum is added the checksum * into UDP/TCP packets and contains some link layer information. * Returns the unfolded 32bit checksum. */ struct in6_addr; #define _HAVE_ARCH_IPV6_CSUM 1 extern __sum16 csum_ipv6_magic(const struct in6_addr *saddr, const struct in6_addr *daddr, __u32 len, __u8 proto, __wsum sum); static inline unsigned add32_with_carry(unsigned a, unsigned b) { asm("addl %2,%0\n\t" "adcl $0,%0" : "=r" (a) : "0" (a), "rm" (b)); return a; } #define HAVE_ARCH_CSUM_ADD static inline __wsum csum_add(__wsum csum, __wsum addend) { return (__force __wsum)add32_with_carry((__force unsigned)csum, (__force unsigned)addend); } #endif /* _ASM_X86_CHECKSUM_64_H */ |