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/* SPDX-License-Identifier: GPL-2.0-or-later */ /* * simplefb.h - Simple Framebuffer Device * * Copyright (C) 2013 David Herrmann <dh.herrmann@gmail.com> */ #ifndef __PLATFORM_DATA_SIMPLEFB_H__ #define __PLATFORM_DATA_SIMPLEFB_H__ #include <drm/drm_fourcc.h> #include <linux/fb.h> #include <linux/types.h> /* format array, use it to initialize a "struct simplefb_format" array */ #define SIMPLEFB_FORMATS \ { \ { "r5g6b5", 16, {11, 5}, {5, 6}, {0, 5}, {0, 0}, DRM_FORMAT_RGB565 }, \ { "r5g5b5a1", 16, {11, 5}, {6, 5}, {1, 5}, {0, 1}, DRM_FORMAT_RGBA5551 }, \ { "x1r5g5b5", 16, {10, 5}, {5, 5}, {0, 5}, {0, 0}, DRM_FORMAT_XRGB1555 }, \ { "a1r5g5b5", 16, {10, 5}, {5, 5}, {0, 5}, {15, 1}, DRM_FORMAT_ARGB1555 }, \ { "r8g8b8", 24, {16, 8}, {8, 8}, {0, 8}, {0, 0}, DRM_FORMAT_RGB888 }, \ { "x8r8g8b8", 32, {16, 8}, {8, 8}, {0, 8}, {0, 0}, DRM_FORMAT_XRGB8888 }, \ { "a8r8g8b8", 32, {16, 8}, {8, 8}, {0, 8}, {24, 8}, DRM_FORMAT_ARGB8888 }, \ { "x8b8g8r8", 32, {0, 8}, {8, 8}, {16, 8}, {0, 0}, DRM_FORMAT_XBGR8888 }, \ { "a8b8g8r8", 32, {0, 8}, {8, 8}, {16, 8}, {24, 8}, DRM_FORMAT_ABGR8888 }, \ { "x2r10g10b10", 32, {20, 10}, {10, 10}, {0, 10}, {0, 0}, DRM_FORMAT_XRGB2101010 }, \ { "a2r10g10b10", 32, {20, 10}, {10, 10}, {0, 10}, {30, 2}, DRM_FORMAT_ARGB2101010 }, \ } /* * Data-Format for Simple-Framebuffers * @name: unique 0-terminated name that can be used to identify the mode * @red,green,blue: Offsets and sizes of the single RGB parts * @transp: Offset and size of the alpha bits. length=0 means no alpha * @fourcc: 32bit DRM four-CC code (see drm_fourcc.h) */ struct simplefb_format { const char *name; u32 bits_per_pixel; struct fb_bitfield red; struct fb_bitfield green; struct fb_bitfield blue; struct fb_bitfield transp; u32 fourcc; }; /* * Simple-Framebuffer description * If the arch-boot code creates simple-framebuffers without DT support, it * can pass the width, height, stride and format via this platform-data object. * The framebuffer location must be given as IORESOURCE_MEM resource. * @format must be a format as described in "struct simplefb_format" above. */ struct simplefb_platform_data { u32 width; u32 height; u32 stride; const char *format; }; #endif /* __PLATFORM_DATA_SIMPLEFB_H__ */ |