Loading...
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 | // SPDX-License-Identifier: GPL-2.0-or-later /* * Midi synth routines for the Emu8k/Emu10k1 * * Copyright (C) 1999 Steve Ratcliffe * Copyright (c) 1999-2000 Takashi Iwai <tiwai@suse.de> * * Contains code based on awe_wave.c by Takashi Iwai */ #include "emux_voice.h" #include <linux/slab.h> #ifdef SNDRV_EMUX_USE_RAW_EFFECT /* * effects table */ #define xoffsetof(type,tag) ((long)(&((type)NULL)->tag) - (long)(NULL)) #define parm_offset(tag) xoffsetof(struct soundfont_voice_parm *, tag) #define PARM_IS_BYTE (1 << 0) #define PARM_IS_WORD (1 << 1) #define PARM_IS_ALIGNED (3 << 2) #define PARM_IS_ALIGN_HI (1 << 2) #define PARM_IS_ALIGN_LO (2 << 2) #define PARM_IS_SIGNED (1 << 4) #define PARM_WORD (PARM_IS_WORD) #define PARM_BYTE_LO (PARM_IS_BYTE|PARM_IS_ALIGN_LO) #define PARM_BYTE_HI (PARM_IS_BYTE|PARM_IS_ALIGN_HI) #define PARM_BYTE (PARM_IS_BYTE) #define PARM_SIGN_LO (PARM_IS_BYTE|PARM_IS_ALIGN_LO|PARM_IS_SIGNED) #define PARM_SIGN_HI (PARM_IS_BYTE|PARM_IS_ALIGN_HI|PARM_IS_SIGNED) static struct emux_parm_defs { int type; /* byte or word */ int low, high; /* value range */ long offset; /* offset in parameter record (-1 = not written) */ int update; /* flgas for real-time update */ } parm_defs[EMUX_NUM_EFFECTS] = { {PARM_WORD, 0, 0x8000, parm_offset(moddelay), 0}, /* env1 delay */ {PARM_BYTE_LO, 1, 0x80, parm_offset(modatkhld), 0}, /* env1 attack */ {PARM_BYTE_HI, 0, 0x7e, parm_offset(modatkhld), 0}, /* env1 hold */ {PARM_BYTE_LO, 1, 0x7f, parm_offset(moddcysus), 0}, /* env1 decay */ {PARM_BYTE_LO, 1, 0x7f, parm_offset(modrelease), 0}, /* env1 release */ {PARM_BYTE_HI, 0, 0x7f, parm_offset(moddcysus), 0}, /* env1 sustain */ {PARM_BYTE_HI, 0, 0xff, parm_offset(pefe), 0}, /* env1 pitch */ {PARM_BYTE_LO, 0, 0xff, parm_offset(pefe), 0}, /* env1 fc */ {PARM_WORD, 0, 0x8000, parm_offset(voldelay), 0}, /* env2 delay */ {PARM_BYTE_LO, 1, 0x80, parm_offset(volatkhld), 0}, /* env2 attack */ {PARM_BYTE_HI, 0, 0x7e, parm_offset(volatkhld), 0}, /* env2 hold */ {PARM_BYTE_LO, 1, 0x7f, parm_offset(voldcysus), 0}, /* env2 decay */ {PARM_BYTE_LO, 1, 0x7f, parm_offset(volrelease), 0}, /* env2 release */ {PARM_BYTE_HI, 0, 0x7f, parm_offset(voldcysus), 0}, /* env2 sustain */ {PARM_WORD, 0, 0x8000, parm_offset(lfo1delay), 0}, /* lfo1 delay */ {PARM_BYTE_LO, 0, 0xff, parm_offset(tremfrq), SNDRV_EMUX_UPDATE_TREMFREQ}, /* lfo1 freq */ {PARM_SIGN_HI, -128, 127, parm_offset(tremfrq), SNDRV_EMUX_UPDATE_TREMFREQ}, /* lfo1 vol */ {PARM_SIGN_HI, -128, 127, parm_offset(fmmod), SNDRV_EMUX_UPDATE_FMMOD}, /* lfo1 pitch */ {PARM_BYTE_LO, 0, 0xff, parm_offset(fmmod), SNDRV_EMUX_UPDATE_FMMOD}, /* lfo1 cutoff */ {PARM_WORD, 0, 0x8000, parm_offset(lfo2delay), 0}, /* lfo2 delay */ {PARM_BYTE_LO, 0, 0xff, parm_offset(fm2frq2), SNDRV_EMUX_UPDATE_FM2FRQ2}, /* lfo2 freq */ {PARM_SIGN_HI, -128, 127, parm_offset(fm2frq2), SNDRV_EMUX_UPDATE_FM2FRQ2}, /* lfo2 pitch */ {PARM_WORD, 0, 0xffff, -1, SNDRV_EMUX_UPDATE_PITCH}, /* initial pitch */ {PARM_BYTE, 0, 0xff, parm_offset(chorus), 0}, /* chorus */ {PARM_BYTE, 0, 0xff, parm_offset(reverb), 0}, /* reverb */ {PARM_BYTE, 0, 0xff, parm_offset(cutoff), SNDRV_EMUX_UPDATE_VOLUME}, /* cutoff */ {PARM_BYTE, 0, 15, parm_offset(filterQ), SNDRV_EMUX_UPDATE_Q}, /* resonance */ {PARM_WORD, 0, 0xffff, -1, 0}, /* sample start */ {PARM_WORD, 0, 0xffff, -1, 0}, /* loop start */ {PARM_WORD, 0, 0xffff, -1, 0}, /* loop end */ {PARM_WORD, 0, 0xffff, -1, 0}, /* coarse sample start */ {PARM_WORD, 0, 0xffff, -1, 0}, /* coarse loop start */ {PARM_WORD, 0, 0xffff, -1, 0}, /* coarse loop end */ {PARM_BYTE, 0, 0xff, -1, SNDRV_EMUX_UPDATE_VOLUME}, /* initial attenuation */ }; /* set byte effect value */ static void effect_set_byte(unsigned char *valp, struct snd_midi_channel *chan, int type) { short effect; struct snd_emux_effect_table *fx = chan->private; effect = fx->val[type]; if (fx->flag[type] == EMUX_FX_FLAG_ADD) { if (parm_defs[type].type & PARM_IS_SIGNED) effect += *(char*)valp; else effect += *valp; } if (effect < parm_defs[type].low) effect = parm_defs[type].low; else if (effect > parm_defs[type].high) effect = parm_defs[type].high; *valp = (unsigned char)effect; } /* set word effect value */ static void effect_set_word(unsigned short *valp, struct snd_midi_channel *chan, int type) { int effect; struct snd_emux_effect_table *fx = chan->private; effect = *(unsigned short*)&fx->val[type]; if (fx->flag[type] == EMUX_FX_FLAG_ADD) effect += *valp; if (effect < parm_defs[type].low) effect = parm_defs[type].low; else if (effect > parm_defs[type].high) effect = parm_defs[type].high; *valp = (unsigned short)effect; } /* address offset */ static int effect_get_offset(struct snd_midi_channel *chan, int lo, int hi, int mode) { int addr = 0; struct snd_emux_effect_table *fx = chan->private; if (fx->flag[hi]) addr = (short)fx->val[hi]; addr = addr << 15; if (fx->flag[lo]) addr += (short)fx->val[lo]; if (!(mode & SNDRV_SFNT_SAMPLE_8BITS)) addr /= 2; return addr; } #if IS_ENABLED(CONFIG_SND_SEQUENCER_OSS) /* change effects - for OSS sequencer compatibility */ void snd_emux_send_effect_oss(struct snd_emux_port *port, struct snd_midi_channel *chan, int type, int val) { int mode; if (type & 0x40) mode = EMUX_FX_FLAG_OFF; else if (type & 0x80) mode = EMUX_FX_FLAG_ADD; else mode = EMUX_FX_FLAG_SET; type &= 0x3f; snd_emux_send_effect(port, chan, type, val, mode); } #endif /* Modify the effect value. * if update is necessary, call emu8000_control */ void snd_emux_send_effect(struct snd_emux_port *port, struct snd_midi_channel *chan, int type, int val, int mode) { int i; int offset; unsigned char *srcp, *origp; struct snd_emux *emu; struct snd_emux_effect_table *fx; unsigned long flags; emu = port->emu; fx = chan->private; if (emu == NULL || fx == NULL) return; if (type < 0 || type >= EMUX_NUM_EFFECTS) return; fx->val[type] = val; fx->flag[type] = mode; /* do we need to modify the register in realtime ? */ if (!parm_defs[type].update) return; offset = parm_defs[type].offset; if (offset < 0) return; #ifdef SNDRV_LITTLE_ENDIAN if (parm_defs[type].type & PARM_IS_ALIGN_HI) offset++; #else if (parm_defs[type].type & PARM_IS_ALIGN_LO) offset++; #endif /* modify the register values */ spin_lock_irqsave(&emu->voice_lock, flags); for (i = 0; i < emu->max_voices; i++) { struct snd_emux_voice *vp = &emu->voices[i]; if (!STATE_IS_PLAYING(vp->state) || vp->chan != chan) continue; srcp = (unsigned char*)&vp->reg.parm + offset; origp = (unsigned char*)&vp->zone->v.parm + offset; if (parm_defs[i].type & PARM_IS_BYTE) { *srcp = *origp; effect_set_byte(srcp, chan, type); } else { *(unsigned short*)srcp = *(unsigned short*)origp; effect_set_word((unsigned short*)srcp, chan, type); } } spin_unlock_irqrestore(&emu->voice_lock, flags); /* activate them */ snd_emux_update_channel(port, chan, parm_defs[type].update); } /* copy wavetable registers to voice table */ void snd_emux_setup_effect(struct snd_emux_voice *vp) { struct snd_midi_channel *chan = vp->chan; struct snd_emux_effect_table *fx; unsigned char *srcp; int i; fx = chan->private; if (!fx) return; /* modify the register values via effect table */ for (i = 0; i < EMUX_FX_END; i++) { int offset; if (!fx->flag[i]) continue; offset = parm_defs[i].offset; if (offset < 0) continue; #ifdef SNDRV_LITTLE_ENDIAN if (parm_defs[i].type & PARM_IS_ALIGN_HI) offset++; #else if (parm_defs[i].type & PARM_IS_ALIGN_LO) offset++; #endif srcp = (unsigned char*)&vp->reg.parm + offset; if (parm_defs[i].type & PARM_IS_BYTE) effect_set_byte(srcp, chan, i); else effect_set_word((unsigned short*)srcp, chan, i); } /* correct sample and loop points */ vp->reg.start += effect_get_offset(chan, EMUX_FX_SAMPLE_START, EMUX_FX_COARSE_SAMPLE_START, vp->reg.sample_mode); vp->reg.loopstart += effect_get_offset(chan, EMUX_FX_LOOP_START, EMUX_FX_COARSE_LOOP_START, vp->reg.sample_mode); vp->reg.loopend += effect_get_offset(chan, EMUX_FX_LOOP_END, EMUX_FX_COARSE_LOOP_END, vp->reg.sample_mode); } /* * effect table */ void snd_emux_create_effect(struct snd_emux_port *p) { int i; p->effect = kcalloc(p->chset.max_channels, sizeof(struct snd_emux_effect_table), GFP_KERNEL); if (p->effect) { for (i = 0; i < p->chset.max_channels; i++) p->chset.channels[i].private = p->effect + i; } else { for (i = 0; i < p->chset.max_channels; i++) p->chset.channels[i].private = NULL; } } void snd_emux_delete_effect(struct snd_emux_port *p) { kfree(p->effect); p->effect = NULL; } void snd_emux_clear_effect(struct snd_emux_port *p) { if (p->effect) { memset(p->effect, 0, sizeof(struct snd_emux_effect_table) * p->chset.max_channels); } } #endif /* SNDRV_EMUX_USE_RAW_EFFECT */ |