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SPDX-License-Identifier: GPL-2.0 OR MIT */ /************************************************************************** * * Copyright (c) 2006-2009 VMware, Inc., Palo Alto, CA., USA * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ /* * Authors: Thomas Hellstrom <thellstrom-at-vmware-dot-com> */ #define pr_fmt(fmt) "[TTM] " fmt #include <drm/ttm/ttm_bo.h> #include <drm/ttm/ttm_placement.h> #include <drm/ttm/ttm_tt.h> #include <linux/jiffies.h> #include <linux/slab.h> #include <linux/sched.h> #include <linux/mm.h> #include <linux/file.h> #include <linux/module.h> #include <linux/atomic.h> #include <linux/dma-resv.h> #include "ttm_module.h" static void ttm_bo_mem_space_debug(struct ttm_buffer_object *bo, struct ttm_placement *placement) { struct drm_printer p = drm_dbg_printer(NULL, DRM_UT_CORE, TTM_PFX); struct ttm_resource_manager *man; int i, mem_type; for (i = 0; i < placement->num_placement; i++) { mem_type = placement->placement[i].mem_type; drm_printf(&p, " placement[%d]=0x%08X (%d)\n", i, placement->placement[i].flags, mem_type); man = ttm_manager_type(bo->bdev, mem_type); ttm_resource_manager_debug(man, &p); } } /** * ttm_bo_move_to_lru_tail * * @bo: The buffer object. * * Move this BO to the tail of all lru lists used to lookup and reserve an * object. This function must be called with struct ttm_global::lru_lock * held, and is used to make a BO less likely to be considered for eviction. */ void ttm_bo_move_to_lru_tail(struct ttm_buffer_object *bo) { dma_resv_assert_held(bo->base.resv); if (bo->resource) ttm_resource_move_to_lru_tail(bo->resource); } EXPORT_SYMBOL(ttm_bo_move_to_lru_tail); /** * ttm_bo_set_bulk_move - update BOs bulk move object * * @bo: The buffer object. * @bulk: bulk move structure * * Update the BOs bulk move object, making sure that resources are added/removed * as well. A bulk move allows to move many resource on the LRU at once, * resulting in much less overhead of maintaining the LRU. * The only requirement is that the resources stay together on the LRU and are * never separated. This is enforces by setting the bulk_move structure on a BO. * ttm_lru_bulk_move_tail() should be used to move all resources to the tail of * their LRU list. */ void ttm_bo_set_bulk_move(struct ttm_buffer_object *bo, struct ttm_lru_bulk_move *bulk) { dma_resv_assert_held(bo->base.resv); if (bo->bulk_move == bulk) return; spin_lock(&bo->bdev->lru_lock); if (bo->resource) ttm_resource_del_bulk_move(bo->resource, bo); bo->bulk_move = bulk; if (bo->resource) ttm_resource_add_bulk_move(bo->resource, bo); spin_unlock(&bo->bdev->lru_lock); } EXPORT_SYMBOL(ttm_bo_set_bulk_move); static int ttm_bo_handle_move_mem(struct ttm_buffer_object *bo, struct ttm_resource *mem, bool evict, struct ttm_operation_ctx *ctx, struct ttm_place *hop) { struct ttm_device *bdev = bo->bdev; bool old_use_tt, new_use_tt; int ret; old_use_tt = !bo->resource || ttm_manager_type(bdev, bo->resource->mem_type)->use_tt; new_use_tt = ttm_manager_type(bdev, mem->mem_type)->use_tt; ttm_bo_unmap_virtual(bo); /* * Create and bind a ttm if required. */ if (new_use_tt) { /* Zero init the new TTM structure if the old location should * have used one as well. */ ret = ttm_tt_create(bo, old_use_tt); if (ret) goto out_err; if (mem->mem_type != TTM_PL_SYSTEM) { ret = ttm_tt_populate(bo->bdev, bo->ttm, ctx); if (ret) goto out_err; } } ret = dma_resv_reserve_fences(bo->base.resv, 1); if (ret) goto out_err; ret = bdev->funcs->move(bo, evict, ctx, mem, hop); if (ret) { if (ret == -EMULTIHOP) return ret; goto out_err; } ctx->bytes_moved += bo->base.size; return 0; out_err: if (!old_use_tt) ttm_bo_tt_destroy(bo); return ret; } /* * Call bo::reserved. * Will release GPU memory type usage on destruction. * This is the place to put in driver specific hooks to release * driver private resources. * Will release the bo::reserved lock. */ static void ttm_bo_cleanup_memtype_use(struct ttm_buffer_object *bo) { if (bo->bdev->funcs->delete_mem_notify) bo->bdev->funcs->delete_mem_notify(bo); ttm_bo_tt_destroy(bo); ttm_resource_free(bo, &bo->resource); } static int ttm_bo_individualize_resv(struct ttm_buffer_object *bo) { int r; if (bo->base.resv == &bo->base._resv) return 0; BUG_ON(!dma_resv_trylock(&bo->base._resv)); r = dma_resv_copy_fences(&bo->base._resv, bo->base.resv); dma_resv_unlock(&bo->base._resv); if (r) return r; if (bo->type != ttm_bo_type_sg) { /* This works because the BO is about to be destroyed and nobody * reference it any more. The only tricky case is the trylock on * the resv object while holding the lru_lock. */ spin_lock(&bo->bdev->lru_lock); bo->base.resv = &bo->base._resv; spin_unlock(&bo->bdev->lru_lock); } return r; } static void ttm_bo_flush_all_fences(struct ttm_buffer_object *bo) { struct dma_resv *resv = &bo->base._resv; struct dma_resv_iter cursor; struct dma_fence *fence; dma_resv_iter_begin(&cursor, resv, DMA_RESV_USAGE_BOOKKEEP); dma_resv_for_each_fence_unlocked(&cursor, fence) { if (!fence->ops->signaled) dma_fence_enable_sw_signaling(fence); } dma_resv_iter_end(&cursor); } /** * ttm_bo_cleanup_refs * If bo idle, remove from lru lists, and unref. * If not idle, block if possible. * * Must be called with lru_lock and reservation held, this function * will drop the lru lock and optionally the reservation lock before returning. * * @bo: The buffer object to clean-up * @interruptible: Any sleeps should occur interruptibly. * @no_wait_gpu: Never wait for gpu. Return -EBUSY instead. * @unlock_resv: Unlock the reservation lock as well. */ static int ttm_bo_cleanup_refs(struct ttm_buffer_object *bo, bool interruptible, bool no_wait_gpu, bool unlock_resv) { struct dma_resv *resv = &bo->base._resv; int ret; if (dma_resv_test_signaled(resv, DMA_RESV_USAGE_BOOKKEEP)) ret = 0; else ret = -EBUSY; if (ret && !no_wait_gpu) { long lret; if (unlock_resv) dma_resv_unlock(bo->base.resv); spin_unlock(&bo->bdev->lru_lock); lret = dma_resv_wait_timeout(resv, DMA_RESV_USAGE_BOOKKEEP, interruptible, 30 * HZ); if (lret < 0) return lret; else if (lret == 0) return -EBUSY; spin_lock(&bo->bdev->lru_lock); if (unlock_resv && !dma_resv_trylock(bo->base.resv)) { /* * We raced, and lost, someone else holds the reservation now, * and is probably busy in ttm_bo_cleanup_memtype_use. * * Even if it's not the case, because we finished waiting any * delayed destruction would succeed, so just return success * here. */ spin_unlock(&bo->bdev->lru_lock); return 0; } ret = 0; } if (ret) { if (unlock_resv) dma_resv_unlock(bo->base.resv); spin_unlock(&bo->bdev->lru_lock); return ret; } spin_unlock(&bo->bdev->lru_lock); ttm_bo_cleanup_memtype_use(bo); if (unlock_resv) dma_resv_unlock(bo->base.resv); return 0; } /* * Block for the dma_resv object to become idle, lock the buffer and clean up * the resource and tt object. */ static void ttm_bo_delayed_delete(struct work_struct *work) { struct ttm_buffer_object *bo; bo = container_of(work, typeof(*bo), delayed_delete); dma_resv_wait_timeout(bo->base.resv, DMA_RESV_USAGE_BOOKKEEP, false, MAX_SCHEDULE_TIMEOUT); dma_resv_lock(bo->base.resv, NULL); ttm_bo_cleanup_memtype_use(bo); dma_resv_unlock(bo->base.resv); ttm_bo_put(bo); } static void ttm_bo_release(struct kref *kref) { struct ttm_buffer_object *bo = container_of(kref, struct ttm_buffer_object, kref); struct ttm_device *bdev = bo->bdev; int ret; WARN_ON_ONCE(bo->pin_count); WARN_ON_ONCE(bo->bulk_move); if (!bo->deleted) { ret = ttm_bo_individualize_resv(bo); if (ret) { /* Last resort, if we fail to allocate memory for the * fences block for the BO to become idle */ dma_resv_wait_timeout(bo->base.resv, DMA_RESV_USAGE_BOOKKEEP, false, 30 * HZ); } if (bo->bdev->funcs->release_notify) bo->bdev->funcs->release_notify(bo); drm_vma_offset_remove(bdev->vma_manager, &bo->base.vma_node); ttm_mem_io_free(bdev, bo->resource); if (!dma_resv_test_signaled(bo->base.resv, DMA_RESV_USAGE_BOOKKEEP) || (want_init_on_free() && (bo->ttm != NULL)) || bo->type == ttm_bo_type_sg || !dma_resv_trylock(bo->base.resv)) { /* The BO is not idle, resurrect it for delayed destroy */ ttm_bo_flush_all_fences(bo); bo->deleted = true; spin_lock(&bo->bdev->lru_lock); /* * Make pinned bos immediately available to * shrinkers, now that they are queued for * destruction. * * FIXME: QXL is triggering this. Can be removed when the * driver is fixed. */ if (bo->pin_count) { bo->pin_count = 0; ttm_resource_move_to_lru_tail(bo->resource); } kref_init(&bo->kref); spin_unlock(&bo->bdev->lru_lock); INIT_WORK(&bo->delayed_delete, ttm_bo_delayed_delete); /* Schedule the worker on the closest NUMA node. This * improves performance since system memory might be * cleared on free and that is best done on a CPU core * close to it. */ queue_work_node(bdev->pool.nid, bdev->wq, &bo->delayed_delete); return; } ttm_bo_cleanup_memtype_use(bo); dma_resv_unlock(bo->base.resv); } atomic_dec(&ttm_glob.bo_count); bo->destroy(bo); } /** * ttm_bo_put * * @bo: The buffer object. * * Unreference a buffer object. */ void ttm_bo_put(struct ttm_buffer_object *bo) { kref_put(&bo->kref, ttm_bo_release); } EXPORT_SYMBOL(ttm_bo_put); static int ttm_bo_bounce_temp_buffer(struct ttm_buffer_object *bo, struct ttm_operation_ctx *ctx, struct ttm_place *hop) { struct ttm_placement hop_placement; struct ttm_resource *hop_mem; int ret; hop_placement.num_placement = 1; hop_placement.placement = hop; /* find space in the bounce domain */ ret = ttm_bo_mem_space(bo, &hop_placement, &hop_mem, ctx); if (ret) return ret; /* move to the bounce domain */ ret = ttm_bo_handle_move_mem(bo, hop_mem, false, ctx, NULL); if (ret) { ttm_resource_free(bo, &hop_mem); return ret; } return 0; } static int ttm_bo_evict(struct ttm_buffer_object *bo, struct ttm_operation_ctx *ctx) { struct ttm_device *bdev = bo->bdev; struct ttm_resource *evict_mem; struct ttm_placement placement; struct ttm_place hop; int ret = 0; memset(&hop, 0, sizeof(hop)); dma_resv_assert_held(bo->base.resv); placement.num_placement = 0; bdev->funcs->evict_flags(bo, &placement); if (!placement.num_placement) { ret = ttm_bo_wait_ctx(bo, ctx); if (ret) return ret; /* * Since we've already synced, this frees backing store * immediately. */ return ttm_bo_pipeline_gutting(bo); } ret = ttm_bo_mem_space(bo, &placement, &evict_mem, ctx); if (ret) { if (ret != -ERESTARTSYS) { pr_err("Failed to find memory space for buffer 0x%p eviction\n", bo); ttm_bo_mem_space_debug(bo, &placement); } goto out; } do { ret = ttm_bo_handle_move_mem(bo, evict_mem, true, ctx, &hop); if (ret != -EMULTIHOP) break; ret = ttm_bo_bounce_temp_buffer(bo, ctx, &hop); } while (!ret); if (ret) { ttm_resource_free(bo, &evict_mem); if (ret != -ERESTARTSYS && ret != -EINTR) pr_err("Buffer eviction failed\n"); } out: return ret; } /** * ttm_bo_eviction_valuable * * @bo: The buffer object to evict * @place: the placement we need to make room for * * Check if it is valuable to evict the BO to make room for the given placement. */ bool ttm_bo_eviction_valuable(struct ttm_buffer_object *bo, const struct ttm_place *place) { struct ttm_resource *res = bo->resource; struct ttm_device *bdev = bo->bdev; dma_resv_assert_held(bo->base.resv); if (bo->resource->mem_type == TTM_PL_SYSTEM) return true; /* Don't evict this BO if it's outside of the * requested placement range */ return ttm_resource_intersects(bdev, res, place, bo->base.size); } EXPORT_SYMBOL(ttm_bo_eviction_valuable); /* * Check the target bo is allowable to be evicted or swapout, including cases: * * a. if share same reservation object with ctx->resv, have assumption * reservation objects should already be locked, so not lock again and * return true directly when either the opreation allow_reserved_eviction * or the target bo already is in delayed free list; * * b. Otherwise, trylock it. */ static bool ttm_bo_evict_swapout_allowable(struct ttm_buffer_object *bo, struct ttm_operation_ctx *ctx, const struct ttm_place *place, bool *locked, bool *busy) { bool ret = false; if (bo->pin_count) { *locked = false; if (busy) *busy = false; return false; } if (bo->base.resv == ctx->resv) { dma_resv_assert_held(bo->base.resv); if (ctx->allow_res_evict) ret = true; *locked = false; if (busy) *busy = false; } else { ret = dma_resv_trylock(bo->base.resv); *locked = ret; if (busy) *busy = !ret; } if (ret && place && (bo->resource->mem_type != place->mem_type || !bo->bdev->funcs->eviction_valuable(bo, place))) { ret = false; if (*locked) { dma_resv_unlock(bo->base.resv); *locked = false; } } return ret; } /** * ttm_mem_evict_wait_busy - wait for a busy BO to become available * * @busy_bo: BO which couldn't be locked with trylock * @ctx: operation context * @ticket: acquire ticket * * Try to lock a busy buffer object to avoid failing eviction. */ static int ttm_mem_evict_wait_busy(struct ttm_buffer_object *busy_bo, struct ttm_operation_ctx *ctx, struct ww_acquire_ctx *ticket) { int r; if (!busy_bo || !ticket) return -EBUSY; if (ctx->interruptible) r = dma_resv_lock_interruptible(busy_bo->base.resv, ticket); else r = dma_resv_lock(busy_bo->base.resv, ticket); /* * TODO: It would be better to keep the BO locked until allocation is at * least tried one more time, but that would mean a much larger rework * of TTM. */ if (!r) dma_resv_unlock(busy_bo->base.resv); return r == -EDEADLK ? -EBUSY : r; } int ttm_mem_evict_first(struct ttm_device *bdev, struct ttm_resource_manager *man, const struct ttm_place *place, struct ttm_operation_ctx *ctx, struct ww_acquire_ctx *ticket) { struct ttm_buffer_object *bo = NULL, *busy_bo = NULL; struct ttm_resource_cursor cursor; struct ttm_resource *res; bool locked = false; int ret; spin_lock(&bdev->lru_lock); ttm_resource_manager_for_each_res(man, &cursor, res) { bool busy; if (!ttm_bo_evict_swapout_allowable(res->bo, ctx, place, &locked, &busy)) { if (busy && !busy_bo && ticket != dma_resv_locking_ctx(res->bo->base.resv)) busy_bo = res->bo; continue; } if (ttm_bo_get_unless_zero(res->bo)) { bo = res->bo; break; } if (locked) dma_resv_unlock(res->bo->base.resv); } if (!bo) { if (busy_bo && !ttm_bo_get_unless_zero(busy_bo)) busy_bo = NULL; spin_unlock(&bdev->lru_lock); ret = ttm_mem_evict_wait_busy(busy_bo, ctx, ticket); if (busy_bo) ttm_bo_put(busy_bo); return ret; } if (bo->deleted) { ret = ttm_bo_cleanup_refs(bo, ctx->interruptible, ctx->no_wait_gpu, locked); ttm_bo_put(bo); return ret; } spin_unlock(&bdev->lru_lock); ret = ttm_bo_evict(bo, ctx); if (locked) ttm_bo_unreserve(bo); else ttm_bo_move_to_lru_tail_unlocked(bo); ttm_bo_put(bo); return ret; } /** * ttm_bo_pin - Pin the buffer object. * @bo: The buffer object to pin * * Make sure the buffer is not evicted any more during memory pressure. * @bo must be unpinned again by calling ttm_bo_unpin(). */ void ttm_bo_pin(struct ttm_buffer_object *bo) { dma_resv_assert_held(bo->base.resv); WARN_ON_ONCE(!kref_read(&bo->kref)); spin_lock(&bo->bdev->lru_lock); if (bo->resource) ttm_resource_del_bulk_move(bo->resource, bo); ++bo->pin_count; spin_unlock(&bo->bdev->lru_lock); } EXPORT_SYMBOL(ttm_bo_pin); /** * ttm_bo_unpin - Unpin the buffer object. * @bo: The buffer object to unpin * * Allows the buffer object to be evicted again during memory pressure. */ void ttm_bo_unpin(struct ttm_buffer_object *bo) { dma_resv_assert_held(bo->base.resv); WARN_ON_ONCE(!kref_read(&bo->kref)); if (WARN_ON_ONCE(!bo->pin_count)) return; spin_lock(&bo->bdev->lru_lock); --bo->pin_count; if (bo->resource) ttm_resource_add_bulk_move(bo->resource, bo); spin_unlock(&bo->bdev->lru_lock); } EXPORT_SYMBOL(ttm_bo_unpin); /* * Add the last move fence to the BO as kernel dependency and reserve a new * fence slot. */ static int ttm_bo_add_move_fence(struct ttm_buffer_object *bo, struct ttm_resource_manager *man, bool no_wait_gpu) { struct dma_fence *fence; int ret; spin_lock(&man->move_lock); fence = dma_fence_get(man->move); spin_unlock(&man->move_lock); if (!fence) return 0; if (no_wait_gpu) { ret = dma_fence_is_signaled(fence) ? 0 : -EBUSY; dma_fence_put(fence); return ret; } dma_resv_add_fence(bo->base.resv, fence, DMA_RESV_USAGE_KERNEL); ret = dma_resv_reserve_fences(bo->base.resv, 1); dma_fence_put(fence); return ret; } /** * ttm_bo_alloc_resource - Allocate backing store for a BO * * @bo: Pointer to a struct ttm_buffer_object of which we want a resource for * @placement: Proposed new placement for the buffer object * @ctx: if and how to sleep, lock buffers and alloc memory * @force_space: If we should evict buffers to force space * @res: The resulting struct ttm_resource. * * Allocates a resource for the buffer object pointed to by @bo, using the * placement flags in @placement, potentially evicting other buffer objects when * @force_space is true. * This function may sleep while waiting for resources to become available. * Returns: * -EBUSY: No space available (only if no_wait == true). * -ENOSPC: Could not allocate space for the buffer object, either due to * fragmentation or concurrent allocators. * -ERESTARTSYS: An interruptible sleep was interrupted by a signal. */ static int ttm_bo_alloc_resource(struct ttm_buffer_object *bo, struct ttm_placement *placement, struct ttm_operation_ctx *ctx, bool force_space, struct ttm_resource **res) { struct ttm_device *bdev = bo->bdev; struct ww_acquire_ctx *ticket; int i, ret; ticket = dma_resv_locking_ctx(bo->base.resv); ret = dma_resv_reserve_fences(bo->base.resv, 1); if (unlikely(ret)) return ret; for (i = 0; i < placement->num_placement; ++i) { const struct ttm_place *place = &placement->placement[i]; struct ttm_resource_manager *man; man = ttm_manager_type(bdev, place->mem_type); if (!man || !ttm_resource_manager_used(man)) continue; if (place->flags & (force_space ? TTM_PL_FLAG_DESIRED : TTM_PL_FLAG_FALLBACK)) continue; do { ret = ttm_resource_alloc(bo, place, res); if (unlikely(ret && ret != -ENOSPC)) return ret; if (likely(!ret) || !force_space) break; ret = ttm_mem_evict_first(bdev, man, place, ctx, ticket); if (unlikely(ret == -EBUSY)) break; if (unlikely(ret)) return ret; } while (1); if (ret) continue; ret = ttm_bo_add_move_fence(bo, man, ctx->no_wait_gpu); if (unlikely(ret)) { ttm_resource_free(bo, res); if (ret == -EBUSY) continue; return ret; } return 0; } return -ENOSPC; } /* * ttm_bo_mem_space - Wrapper around ttm_bo_alloc_resource * * @bo: Pointer to a struct ttm_buffer_object of which we want a resource for * @placement: Proposed new placement for the buffer object * @res: The resulting struct ttm_resource. * @ctx: if and how to sleep, lock buffers and alloc memory * * Tries both idle allocation and forcefully eviction of buffers. See * ttm_bo_alloc_resource for details. */ int ttm_bo_mem_space(struct ttm_buffer_object *bo, struct ttm_placement *placement, struct ttm_resource **res, struct ttm_operation_ctx *ctx) { bool force_space = false; int ret; do { ret = ttm_bo_alloc_resource(bo, placement, ctx, force_space, res); force_space = !force_space; } while (ret == -ENOSPC && force_space); return ret; } EXPORT_SYMBOL(ttm_bo_mem_space); /** * ttm_bo_validate * * @bo: The buffer object. * @placement: Proposed placement for the buffer object. * @ctx: validation parameters. * * Changes placement and caching policy of the buffer object * according proposed placement. * Returns * -EINVAL on invalid proposed placement. * -ENOMEM on out-of-memory condition. * -EBUSY if no_wait is true and buffer busy. * -ERESTARTSYS if interrupted by a signal. */ int ttm_bo_validate(struct ttm_buffer_object *bo, struct ttm_placement *placement, struct ttm_operation_ctx *ctx) { struct ttm_resource *res; struct ttm_place hop; bool force_space; int ret; dma_resv_assert_held(bo->base.resv); /* * Remove the backing store if no placement is given. */ if (!placement->num_placement) return ttm_bo_pipeline_gutting(bo); force_space = false; do { /* Check whether we need to move buffer. */ if (bo->resource && ttm_resource_compatible(bo->resource, placement, force_space)) return 0; /* Moving of pinned BOs is forbidden */ if (bo->pin_count) return -EINVAL; /* * Determine where to move the buffer. * * If driver determines move is going to need * an extra step then it will return -EMULTIHOP * and the buffer will be moved to the temporary * stop and the driver will be called to make * the second hop. */ ret = ttm_bo_alloc_resource(bo, placement, ctx, force_space, &res); force_space = !force_space; if (ret == -ENOSPC) continue; if (ret) return ret; bounce: ret = ttm_bo_handle_move_mem(bo, res, false, ctx, &hop); if (ret == -EMULTIHOP) { ret = ttm_bo_bounce_temp_buffer(bo, ctx, &hop); /* try and move to final place now. */ if (!ret) goto bounce; } if (ret) { ttm_resource_free(bo, &res); return ret; } } while (ret && force_space); /* For backward compatibility with userspace */ if (ret == -ENOSPC) return -ENOMEM; /* * We might need to add a TTM. */ if (!bo->resource || bo->resource->mem_type == TTM_PL_SYSTEM) { ret = ttm_tt_create(bo, true); if (ret) return ret; } return 0; } EXPORT_SYMBOL(ttm_bo_validate); /** * ttm_bo_init_reserved * * @bdev: Pointer to a ttm_device struct. * @bo: Pointer to a ttm_buffer_object to be initialized. * @type: Requested type of buffer object. * @placement: Initial placement for buffer object. * @alignment: Data alignment in pages. * @ctx: TTM operation context for memory allocation. * @sg: Scatter-gather table. * @resv: Pointer to a dma_resv, or NULL to let ttm allocate one. * @destroy: Destroy function. Use NULL for kfree(). * * This function initializes a pre-allocated struct ttm_buffer_object. * As this object may be part of a larger structure, this function, * together with the @destroy function, enables driver-specific objects * derived from a ttm_buffer_object. * * On successful return, the caller owns an object kref to @bo. The kref and * list_kref are usually set to 1, but note that in some situations, other * tasks may already be holding references to @bo as well. * Furthermore, if resv == NULL, the buffer's reservation lock will be held, * and it is the caller's responsibility to call ttm_bo_unreserve. * * If a failure occurs, the function will call the @destroy function. Thus, * after a failure, dereferencing @bo is illegal and will likely cause memory * corruption. * * Returns * -ENOMEM: Out of memory. * -EINVAL: Invalid placement flags. * -ERESTARTSYS: Interrupted by signal while sleeping waiting for resources. */ int ttm_bo_init_reserved(struct ttm_device *bdev, struct ttm_buffer_object *bo, enum ttm_bo_type type, struct ttm_placement *placement, uint32_t alignment, struct ttm_operation_ctx *ctx, struct sg_table *sg, struct dma_resv *resv, void (*destroy) (struct ttm_buffer_object *)) { int ret; kref_init(&bo->kref); bo->bdev = bdev; bo->type = type; bo->page_alignment = alignment; bo->destroy = destroy; bo->pin_count = 0; bo->sg = sg; bo->bulk_move = NULL; if (resv) bo->base.resv = resv; else bo->base.resv = &bo->base._resv; atomic_inc(&ttm_glob.bo_count); /* * For ttm_bo_type_device buffers, allocate * address space from the device. */ if (bo->type == ttm_bo_type_device || bo->type == ttm_bo_type_sg) { ret = drm_vma_offset_add(bdev->vma_manager, &bo->base.vma_node, PFN_UP(bo->base.size)); if (ret) goto err_put; } /* passed reservation objects should already be locked, * since otherwise lockdep will be angered in radeon. */ if (!resv) WARN_ON(!dma_resv_trylock(bo->base.resv)); else dma_resv_assert_held(resv); ret = ttm_bo_validate(bo, placement, ctx); if (unlikely(ret)) goto err_unlock; return 0; err_unlock: if (!resv) dma_resv_unlock(bo->base.resv); err_put: ttm_bo_put(bo); return ret; } EXPORT_SYMBOL(ttm_bo_init_reserved); /** * ttm_bo_init_validate * * @bdev: Pointer to a ttm_device struct. * @bo: Pointer to a ttm_buffer_object to be initialized. * @type: Requested type of buffer object. * @placement: Initial placement for buffer object. * @alignment: Data alignment in pages. * @interruptible: If needing to sleep to wait for GPU resources, * sleep interruptible. * pinned in physical memory. If this behaviour is not desired, this member * holds a pointer to a persistent shmem object. Typically, this would * point to the shmem object backing a GEM object if TTM is used to back a * GEM user interface. * @sg: Scatter-gather table. * @resv: Pointer to a dma_resv, or NULL to let ttm allocate one. * @destroy: Destroy function. Use NULL for kfree(). * * This function initializes a pre-allocated struct ttm_buffer_object. * As this object may be part of a larger structure, this function, * together with the @destroy function, * enables driver-specific objects derived from a ttm_buffer_object. * * On successful return, the caller owns an object kref to @bo. The kref and * list_kref are usually set to 1, but note that in some situations, other * tasks may already be holding references to @bo as well. * * If a failure occurs, the function will call the @destroy function, Thus, * after a failure, dereferencing @bo is illegal and will likely cause memory * corruption. * * Returns * -ENOMEM: Out of memory. * -EINVAL: Invalid placement flags. * -ERESTARTSYS: Interrupted by signal while sleeping waiting for resources. */ int ttm_bo_init_validate(struct ttm_device *bdev, struct ttm_buffer_object *bo, enum ttm_bo_type type, struct ttm_placement *placement, uint32_t alignment, bool interruptible, struct sg_table *sg, struct dma_resv *resv, void (*destroy) (struct ttm_buffer_object *)) { struct ttm_operation_ctx ctx = { interruptible, false }; int ret; ret = ttm_bo_init_reserved(bdev, bo, type, placement, alignment, &ctx, sg, resv, destroy); if (ret) return ret; if (!resv) ttm_bo_unreserve(bo); return 0; } EXPORT_SYMBOL(ttm_bo_init_validate); /* * buffer object vm functions. */ /** * ttm_bo_unmap_virtual * * @bo: tear down the virtual mappings for this BO */ void ttm_bo_unmap_virtual(struct ttm_buffer_object *bo) { struct ttm_device *bdev = bo->bdev; drm_vma_node_unmap(&bo->base.vma_node, bdev->dev_mapping); ttm_mem_io_free(bdev, bo->resource); } EXPORT_SYMBOL(ttm_bo_unmap_virtual); /** * ttm_bo_wait_ctx - wait for buffer idle. * * @bo: The buffer object. * @ctx: defines how to wait * * Waits for the buffer to be idle. Used timeout depends on the context. * Returns -EBUSY if wait timed outt, -ERESTARTSYS if interrupted by a signal or * zero on success. */ int ttm_bo_wait_ctx(struct ttm_buffer_object *bo, struct ttm_operation_ctx *ctx) { long ret; if (ctx->no_wait_gpu) { if (dma_resv_test_signaled(bo->base.resv, DMA_RESV_USAGE_BOOKKEEP)) return 0; else return -EBUSY; } ret = dma_resv_wait_timeout(bo->base.resv, DMA_RESV_USAGE_BOOKKEEP, ctx->interruptible, 15 * HZ); if (unlikely(ret < 0)) return ret; if (unlikely(ret == 0)) return -EBUSY; return 0; } EXPORT_SYMBOL(ttm_bo_wait_ctx); int ttm_bo_swapout(struct ttm_buffer_object *bo, struct ttm_operation_ctx *ctx, gfp_t gfp_flags) { struct ttm_place place; bool locked; long ret; /* * While the bo may already reside in SYSTEM placement, set * SYSTEM as new placement to cover also the move further below. * The driver may use the fact that we're moving from SYSTEM * as an indication that we're about to swap out. */ memset(&place, 0, sizeof(place)); place.mem_type = bo->resource->mem_type; if (!ttm_bo_evict_swapout_allowable(bo, ctx, &place, &locked, NULL)) return -EBUSY; if (!bo->ttm || !ttm_tt_is_populated(bo->ttm) || bo->ttm->page_flags & TTM_TT_FLAG_EXTERNAL || bo->ttm->page_flags & TTM_TT_FLAG_SWAPPED || !ttm_bo_get_unless_zero(bo)) { if (locked) dma_resv_unlock(bo->base.resv); return -EBUSY; } if (bo->deleted) { ret = ttm_bo_cleanup_refs(bo, false, false, locked); ttm_bo_put(bo); return ret == -EBUSY ? -ENOSPC : ret; } /* TODO: Cleanup the locking */ spin_unlock(&bo->bdev->lru_lock); /* * Move to system cached */ if (bo->resource->mem_type != TTM_PL_SYSTEM) { struct ttm_resource *evict_mem; struct ttm_place hop; memset(&hop, 0, sizeof(hop)); place.mem_type = TTM_PL_SYSTEM; ret = ttm_resource_alloc(bo, &place, &evict_mem); if (unlikely(ret)) goto out; ret = ttm_bo_handle_move_mem(bo, evict_mem, true, ctx, &hop); if (unlikely(ret != 0)) { WARN(ret == -EMULTIHOP, "Unexpected multihop in swaput - likely driver bug.\n"); ttm_resource_free(bo, &evict_mem); goto out; } } /* * Make sure BO is idle. */ ret = ttm_bo_wait_ctx(bo, ctx); if (unlikely(ret != 0)) goto out; ttm_bo_unmap_virtual(bo); /* * Swap out. Buffer will be swapped in again as soon as * anyone tries to access a ttm page. */ if (bo->bdev->funcs->swap_notify) bo->bdev->funcs->swap_notify(bo); if (ttm_tt_is_populated(bo->ttm)) ret = ttm_tt_swapout(bo->bdev, bo->ttm, gfp_flags); out: /* * Unreserve without putting on LRU to avoid swapping out an * already swapped buffer. */ if (locked) dma_resv_unlock(bo->base.resv); ttm_bo_put(bo); return ret == -EBUSY ? -ENOSPC : ret; } void ttm_bo_tt_destroy(struct ttm_buffer_object *bo) { if (bo->ttm == NULL) return; ttm_tt_unpopulate(bo->bdev, bo->ttm); ttm_tt_destroy(bo->bdev, bo->ttm); bo->ttm = NULL; } |