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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 | // SPDX-License-Identifier: GPL-2.0-or-later /* * arch/powerpc/platforms/embedded6xx/hlwd-pic.c * * Nintendo Wii "Hollywood" interrupt controller support. * Copyright (C) 2009 The GameCube Linux Team * Copyright (C) 2009 Albert Herranz */ #define DRV_MODULE_NAME "hlwd-pic" #define pr_fmt(fmt) DRV_MODULE_NAME ": " fmt #include <linux/kernel.h> #include <linux/irq.h> #include <linux/of.h> #include <linux/of_address.h> #include <linux/of_irq.h> #include <asm/io.h> #include "hlwd-pic.h" #define HLWD_NR_IRQS 32 /* * Each interrupt has a corresponding bit in both * the Interrupt Cause (ICR) and Interrupt Mask (IMR) registers. * * Enabling/disabling an interrupt line involves asserting/clearing * the corresponding bit in IMR. ACK'ing a request simply involves * asserting the corresponding bit in ICR. */ #define HW_BROADWAY_ICR 0x00 #define HW_BROADWAY_IMR 0x04 #define HW_STARLET_ICR 0x08 #define HW_STARLET_IMR 0x0c /* * IRQ chip hooks. * */ static void hlwd_pic_mask_and_ack(struct irq_data *d) { int irq = irqd_to_hwirq(d); void __iomem *io_base = irq_data_get_irq_chip_data(d); u32 mask = 1 << irq; clrbits32(io_base + HW_BROADWAY_IMR, mask); out_be32(io_base + HW_BROADWAY_ICR, mask); } static void hlwd_pic_ack(struct irq_data *d) { int irq = irqd_to_hwirq(d); void __iomem *io_base = irq_data_get_irq_chip_data(d); out_be32(io_base + HW_BROADWAY_ICR, 1 << irq); } static void hlwd_pic_mask(struct irq_data *d) { int irq = irqd_to_hwirq(d); void __iomem *io_base = irq_data_get_irq_chip_data(d); clrbits32(io_base + HW_BROADWAY_IMR, 1 << irq); } static void hlwd_pic_unmask(struct irq_data *d) { int irq = irqd_to_hwirq(d); void __iomem *io_base = irq_data_get_irq_chip_data(d); setbits32(io_base + HW_BROADWAY_IMR, 1 << irq); /* Make sure the ARM (aka. Starlet) doesn't handle this interrupt. */ clrbits32(io_base + HW_STARLET_IMR, 1 << irq); } static struct irq_chip hlwd_pic = { .name = "hlwd-pic", .irq_ack = hlwd_pic_ack, .irq_mask_ack = hlwd_pic_mask_and_ack, .irq_mask = hlwd_pic_mask, .irq_unmask = hlwd_pic_unmask, }; /* * IRQ host hooks. * */ static struct irq_domain *hlwd_irq_host; static int hlwd_pic_map(struct irq_domain *h, unsigned int virq, irq_hw_number_t hwirq) { irq_set_chip_data(virq, h->host_data); irq_set_status_flags(virq, IRQ_LEVEL); irq_set_chip_and_handler(virq, &hlwd_pic, handle_level_irq); return 0; } static const struct irq_domain_ops hlwd_irq_domain_ops = { .map = hlwd_pic_map, }; static unsigned int __hlwd_pic_get_irq(struct irq_domain *h) { void __iomem *io_base = h->host_data; u32 irq_status; irq_status = in_be32(io_base + HW_BROADWAY_ICR) & in_be32(io_base + HW_BROADWAY_IMR); if (irq_status == 0) return 0; /* no more IRQs pending */ return __ffs(irq_status); } static void hlwd_pic_irq_cascade(struct irq_desc *desc) { struct irq_chip *chip = irq_desc_get_chip(desc); struct irq_domain *irq_domain = irq_desc_get_handler_data(desc); unsigned int hwirq; raw_spin_lock(&desc->lock); chip->irq_mask(&desc->irq_data); /* IRQ_LEVEL */ raw_spin_unlock(&desc->lock); hwirq = __hlwd_pic_get_irq(irq_domain); if (hwirq) generic_handle_domain_irq(irq_domain, hwirq); else pr_err("spurious interrupt!\n"); raw_spin_lock(&desc->lock); chip->irq_ack(&desc->irq_data); /* IRQ_LEVEL */ if (!irqd_irq_disabled(&desc->irq_data) && chip->irq_unmask) chip->irq_unmask(&desc->irq_data); raw_spin_unlock(&desc->lock); } /* * Platform hooks. * */ static void __hlwd_quiesce(void __iomem *io_base) { /* mask and ack all IRQs */ out_be32(io_base + HW_BROADWAY_IMR, 0); out_be32(io_base + HW_BROADWAY_ICR, 0xffffffff); } static struct irq_domain *__init hlwd_pic_init(struct device_node *np) { struct irq_domain *irq_domain; struct resource res; void __iomem *io_base; int retval; retval = of_address_to_resource(np, 0, &res); if (retval) { pr_err("no io memory range found\n"); return NULL; } io_base = ioremap(res.start, resource_size(&res)); if (!io_base) { pr_err("ioremap failed\n"); return NULL; } pr_info("controller at 0x%pa mapped to 0x%p\n", &res.start, io_base); __hlwd_quiesce(io_base); irq_domain = irq_domain_add_linear(np, HLWD_NR_IRQS, &hlwd_irq_domain_ops, io_base); if (!irq_domain) { pr_err("failed to allocate irq_domain\n"); iounmap(io_base); return NULL; } return irq_domain; } unsigned int hlwd_pic_get_irq(void) { unsigned int hwirq = __hlwd_pic_get_irq(hlwd_irq_host); return hwirq ? irq_linear_revmap(hlwd_irq_host, hwirq) : 0; } /* * Probe function. * */ void __init hlwd_pic_probe(void) { struct irq_domain *host; struct device_node *np; const u32 *interrupts; int cascade_virq; for_each_compatible_node(np, NULL, "nintendo,hollywood-pic") { interrupts = of_get_property(np, "interrupts", NULL); if (interrupts) { host = hlwd_pic_init(np); BUG_ON(!host); cascade_virq = irq_of_parse_and_map(np, 0); irq_set_handler_data(cascade_virq, host); irq_set_chained_handler(cascade_virq, hlwd_pic_irq_cascade); hlwd_irq_host = host; of_node_put(np); break; } } } /** * hlwd_quiesce() - quiesce hollywood irq controller * * Mask and ack all interrupt sources. * */ void hlwd_quiesce(void) { void __iomem *io_base = hlwd_irq_host->host_data; __hlwd_quiesce(io_base); } |