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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 | /* SPDX-License-Identifier: GPL-2.0-only */ /* * Bit operations for the Hexagon architecture * * Copyright (c) 2010-2011, The Linux Foundation. All rights reserved. */ #ifndef _ASM_BITOPS_H #define _ASM_BITOPS_H #include <linux/compiler.h> #include <asm/byteorder.h> #include <asm/atomic.h> #include <asm/barrier.h> #ifdef __KERNEL__ /* * The offset calculations for these are based on BITS_PER_LONG == 32 * (i.e. I get to shift by #5-2 (32 bits per long, 4 bytes per access), * mask by 0x0000001F) * * Typically, R10 is clobbered for address, R11 bit nr, and R12 is temp */ /** * test_and_clear_bit - clear a bit and return its old value * @nr: bit number to clear * @addr: pointer to memory */ static inline int test_and_clear_bit(int nr, volatile void *addr) { int oldval; __asm__ __volatile__ ( " {R10 = %1; R11 = asr(%2,#5); }\n" " {R10 += asl(R11,#2); R11 = and(%2,#0x1f)}\n" "1: R12 = memw_locked(R10);\n" " { P0 = tstbit(R12,R11); R12 = clrbit(R12,R11); }\n" " memw_locked(R10,P1) = R12;\n" " {if (!P1) jump 1b; %0 = mux(P0,#1,#0);}\n" : "=&r" (oldval) : "r" (addr), "r" (nr) : "r10", "r11", "r12", "p0", "p1", "memory" ); return oldval; } /** * test_and_set_bit - set a bit and return its old value * @nr: bit number to set * @addr: pointer to memory */ static inline int test_and_set_bit(int nr, volatile void *addr) { int oldval; __asm__ __volatile__ ( " {R10 = %1; R11 = asr(%2,#5); }\n" " {R10 += asl(R11,#2); R11 = and(%2,#0x1f)}\n" "1: R12 = memw_locked(R10);\n" " { P0 = tstbit(R12,R11); R12 = setbit(R12,R11); }\n" " memw_locked(R10,P1) = R12;\n" " {if (!P1) jump 1b; %0 = mux(P0,#1,#0);}\n" : "=&r" (oldval) : "r" (addr), "r" (nr) : "r10", "r11", "r12", "p0", "p1", "memory" ); return oldval; } /** * test_and_change_bit - toggle a bit and return its old value * @nr: bit number to set * @addr: pointer to memory */ static inline int test_and_change_bit(int nr, volatile void *addr) { int oldval; __asm__ __volatile__ ( " {R10 = %1; R11 = asr(%2,#5); }\n" " {R10 += asl(R11,#2); R11 = and(%2,#0x1f)}\n" "1: R12 = memw_locked(R10);\n" " { P0 = tstbit(R12,R11); R12 = togglebit(R12,R11); }\n" " memw_locked(R10,P1) = R12;\n" " {if (!P1) jump 1b; %0 = mux(P0,#1,#0);}\n" : "=&r" (oldval) : "r" (addr), "r" (nr) : "r10", "r11", "r12", "p0", "p1", "memory" ); return oldval; } /* * Atomic, but doesn't care about the return value. * Rewrite later to save a cycle or two. */ static inline void clear_bit(int nr, volatile void *addr) { test_and_clear_bit(nr, addr); } static inline void set_bit(int nr, volatile void *addr) { test_and_set_bit(nr, addr); } static inline void change_bit(int nr, volatile void *addr) { test_and_change_bit(nr, addr); } /* * These are allowed to be non-atomic. In fact the generic flavors are * in non-atomic.h. Would it be better to use intrinsics for this? * * OK, writes in our architecture do not invalidate LL/SC, so this has to * be atomic, particularly for things like slab_lock and slab_unlock. * */ static __always_inline void arch___clear_bit(unsigned long nr, volatile unsigned long *addr) { test_and_clear_bit(nr, addr); } static __always_inline void arch___set_bit(unsigned long nr, volatile unsigned long *addr) { test_and_set_bit(nr, addr); } static __always_inline void arch___change_bit(unsigned long nr, volatile unsigned long *addr) { test_and_change_bit(nr, addr); } /* Apparently, at least some of these are allowed to be non-atomic */ static __always_inline bool arch___test_and_clear_bit(unsigned long nr, volatile unsigned long *addr) { return test_and_clear_bit(nr, addr); } static __always_inline bool arch___test_and_set_bit(unsigned long nr, volatile unsigned long *addr) { return test_and_set_bit(nr, addr); } static __always_inline bool arch___test_and_change_bit(unsigned long nr, volatile unsigned long *addr) { return test_and_change_bit(nr, addr); } static __always_inline bool arch_test_bit(unsigned long nr, const volatile unsigned long *addr) { int retval; asm volatile( "{P0 = tstbit(%1,%2); if (P0.new) %0 = #1; if (!P0.new) %0 = #0;}\n" : "=&r" (retval) : "r" (addr[BIT_WORD(nr)]), "r" (nr % BITS_PER_LONG) : "p0" ); return retval; } static __always_inline bool arch_test_bit_acquire(unsigned long nr, const volatile unsigned long *addr) { int retval; asm volatile( "{P0 = tstbit(%1,%2); if (P0.new) %0 = #1; if (!P0.new) %0 = #0;}\n" : "=&r" (retval) : "r" (addr[BIT_WORD(nr)]), "r" (nr % BITS_PER_LONG) : "p0", "memory" ); return retval; } /* * ffz - find first zero in word. * @word: The word to search * * Undefined if no zero exists, so code should check against ~0UL first. */ static inline long ffz(int x) { int r; asm("%0 = ct1(%1);\n" : "=&r" (r) : "r" (x)); return r; } /* * fls - find last (most-significant) bit set * @x: the word to search * * This is defined the same way as ffs. * Note fls(0) = 0, fls(1) = 1, fls(0x80000000) = 32. */ static inline int fls(unsigned int x) { int r; asm("{ %0 = cl0(%1);}\n" "%0 = sub(#32,%0);\n" : "=&r" (r) : "r" (x) : "p0"); return r; } /* * ffs - find first bit set * @x: the word to search * * This is defined the same way as * the libc and compiler builtin ffs routines, therefore * differs in spirit from the above ffz (man ffs). */ static inline int ffs(int x) { int r; asm("{ P0 = cmp.eq(%1,#0); %0 = ct0(%1);}\n" "{ if (P0) %0 = #0; if (!P0) %0 = add(%0,#1);}\n" : "=&r" (r) : "r" (x) : "p0"); return r; } /* * __ffs - find first bit in word. * @word: The word to search * * Undefined if no bit exists, so code should check against 0 first. * * bits_per_long assumed to be 32 * numbering starts at 0 I think (instead of 1 like ffs) */ static inline unsigned long __ffs(unsigned long word) { int num; asm("%0 = ct0(%1);\n" : "=&r" (num) : "r" (word)); return num; } /* * __fls - find last (most-significant) set bit in a long word * @word: the word to search * * Undefined if no set bit exists, so code should check against 0 first. * bits_per_long assumed to be 32 */ static inline unsigned long __fls(unsigned long word) { int num; asm("%0 = cl0(%1);\n" "%0 = sub(#31,%0);\n" : "=&r" (num) : "r" (word)); return num; } #include <asm-generic/bitops/lock.h> #include <asm-generic/bitops/non-instrumented-non-atomic.h> #include <asm-generic/bitops/fls64.h> #include <asm-generic/bitops/sched.h> #include <asm-generic/bitops/hweight.h> #include <asm-generic/bitops/le.h> #include <asm-generic/bitops/ext2-atomic.h> #endif /* __KERNEL__ */ #endif |