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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 | // SPDX-License-Identifier: GPL-2.0 /* * ATI Mach64 Hardware Acceleration */ #include <linux/delay.h> #include <asm/unaligned.h> #include <linux/fb.h> #include <video/mach64.h> #include "atyfb.h" /* * Generic Mach64 routines */ /* this is for DMA GUI engine! work in progress */ typedef struct { u32 frame_buf_offset; u32 system_mem_addr; u32 command; u32 reserved; } BM_DESCRIPTOR_ENTRY; #define LAST_DESCRIPTOR (1 << 31) #define SYSTEM_TO_FRAME_BUFFER 0 static u32 rotation24bpp(u32 dx, u32 direction) { u32 rotation; if (direction & DST_X_LEFT_TO_RIGHT) { rotation = (dx / 4) % 6; } else { rotation = ((dx + 2) / 4) % 6; } return ((rotation << 8) | DST_24_ROTATION_ENABLE); } void aty_reset_engine(struct atyfb_par *par) { /* reset engine */ aty_st_le32(GEN_TEST_CNTL, aty_ld_le32(GEN_TEST_CNTL, par) & ~(GUI_ENGINE_ENABLE | HWCURSOR_ENABLE), par); /* enable engine */ aty_st_le32(GEN_TEST_CNTL, aty_ld_le32(GEN_TEST_CNTL, par) | GUI_ENGINE_ENABLE, par); /* ensure engine is not locked up by clearing any FIFO or */ /* HOST errors */ aty_st_le32(BUS_CNTL, aty_ld_le32(BUS_CNTL, par) | BUS_HOST_ERR_ACK | BUS_FIFO_ERR_ACK, par); par->fifo_space = 0; } static void reset_GTC_3D_engine(const struct atyfb_par *par) { aty_st_le32(SCALE_3D_CNTL, 0xc0, par); mdelay(GTC_3D_RESET_DELAY); aty_st_le32(SETUP_CNTL, 0x00, par); mdelay(GTC_3D_RESET_DELAY); aty_st_le32(SCALE_3D_CNTL, 0x00, par); mdelay(GTC_3D_RESET_DELAY); } void aty_init_engine(struct atyfb_par *par, struct fb_info *info) { u32 pitch_value; u32 vxres; /* determine modal information from global mode structure */ pitch_value = info->fix.line_length / (info->var.bits_per_pixel / 8); vxres = info->var.xres_virtual; if (info->var.bits_per_pixel == 24) { /* In 24 bpp, the engine is in 8 bpp - this requires that all */ /* horizontal coordinates and widths must be adjusted */ pitch_value *= 3; vxres *= 3; } /* On GTC (RagePro), we need to reset the 3D engine before */ if (M64_HAS(RESET_3D)) reset_GTC_3D_engine(par); /* Reset engine, enable, and clear any engine errors */ aty_reset_engine(par); /* Ensure that vga page pointers are set to zero - the upper */ /* page pointers are set to 1 to handle overflows in the */ /* lower page */ aty_st_le32(MEM_VGA_WP_SEL, 0x00010000, par); aty_st_le32(MEM_VGA_RP_SEL, 0x00010000, par); /* ---- Setup standard engine context ---- */ /* All GUI registers here are FIFOed - therefore, wait for */ /* the appropriate number of empty FIFO entries */ wait_for_fifo(14, par); /* enable all registers to be loaded for context loads */ aty_st_le32(CONTEXT_MASK, 0xFFFFFFFF, par); /* set destination pitch to modal pitch, set offset to zero */ aty_st_le32(DST_OFF_PITCH, (pitch_value / 8) << 22, par); /* zero these registers (set them to a known state) */ aty_st_le32(DST_Y_X, 0, par); aty_st_le32(DST_HEIGHT, 0, par); aty_st_le32(DST_BRES_ERR, 0, par); aty_st_le32(DST_BRES_INC, 0, par); aty_st_le32(DST_BRES_DEC, 0, par); /* set destination drawing attributes */ aty_st_le32(DST_CNTL, DST_LAST_PEL | DST_Y_TOP_TO_BOTTOM | DST_X_LEFT_TO_RIGHT, par); /* set source pitch to modal pitch, set offset to zero */ aty_st_le32(SRC_OFF_PITCH, (pitch_value / 8) << 22, par); /* set these registers to a known state */ aty_st_le32(SRC_Y_X, 0, par); aty_st_le32(SRC_HEIGHT1_WIDTH1, 1, par); aty_st_le32(SRC_Y_X_START, 0, par); aty_st_le32(SRC_HEIGHT2_WIDTH2, 1, par); /* set source pixel retrieving attributes */ aty_st_le32(SRC_CNTL, SRC_LINE_X_LEFT_TO_RIGHT, par); /* set host attributes */ wait_for_fifo(13, par); aty_st_le32(HOST_CNTL, HOST_BYTE_ALIGN, par); /* set pattern attributes */ aty_st_le32(PAT_REG0, 0, par); aty_st_le32(PAT_REG1, 0, par); aty_st_le32(PAT_CNTL, 0, par); /* set scissors to modal size */ aty_st_le32(SC_LEFT, 0, par); aty_st_le32(SC_TOP, 0, par); aty_st_le32(SC_BOTTOM, par->crtc.vyres - 1, par); aty_st_le32(SC_RIGHT, vxres - 1, par); /* set background color to minimum value (usually BLACK) */ aty_st_le32(DP_BKGD_CLR, 0, par); /* set foreground color to maximum value (usually WHITE) */ aty_st_le32(DP_FRGD_CLR, 0xFFFFFFFF, par); /* set write mask to effect all pixel bits */ aty_st_le32(DP_WRITE_MASK, 0xFFFFFFFF, par); /* set foreground mix to overpaint and background mix to */ /* no-effect */ aty_st_le32(DP_MIX, FRGD_MIX_S | BKGD_MIX_D, par); /* set primary source pixel channel to foreground color */ /* register */ aty_st_le32(DP_SRC, FRGD_SRC_FRGD_CLR, par); /* set compare functionality to false (no-effect on */ /* destination) */ wait_for_fifo(3, par); aty_st_le32(CLR_CMP_CLR, 0, par); aty_st_le32(CLR_CMP_MASK, 0xFFFFFFFF, par); aty_st_le32(CLR_CMP_CNTL, 0, par); /* set pixel depth */ wait_for_fifo(2, par); aty_st_le32(DP_PIX_WIDTH, par->crtc.dp_pix_width, par); aty_st_le32(DP_CHAIN_MASK, par->crtc.dp_chain_mask, par); wait_for_fifo(5, par); aty_st_le32(SCALE_3D_CNTL, 0, par); aty_st_le32(Z_CNTL, 0, par); aty_st_le32(CRTC_INT_CNTL, aty_ld_le32(CRTC_INT_CNTL, par) & ~0x20, par); aty_st_le32(GUI_TRAJ_CNTL, 0x100023, par); /* insure engine is idle before leaving */ wait_for_idle(par); } /* * Accelerated functions */ static inline void draw_rect(s16 x, s16 y, u16 width, u16 height, struct atyfb_par *par) { /* perform rectangle fill */ wait_for_fifo(2, par); aty_st_le32(DST_Y_X, (x << 16) | y, par); aty_st_le32(DST_HEIGHT_WIDTH, (width << 16) | height, par); par->blitter_may_be_busy = 1; } void atyfb_copyarea(struct fb_info *info, const struct fb_copyarea *area) { struct atyfb_par *par = (struct atyfb_par *) info->par; u32 dy = area->dy, sy = area->sy, direction = DST_LAST_PEL; u32 sx = area->sx, dx = area->dx, width = area->width, rotation = 0; if (par->asleep) return; if (!area->width || !area->height) return; if (!par->accel_flags) { cfb_copyarea(info, area); return; } if (info->var.bits_per_pixel == 24) { /* In 24 bpp, the engine is in 8 bpp - this requires that all */ /* horizontal coordinates and widths must be adjusted */ sx *= 3; dx *= 3; width *= 3; } if (area->sy < area->dy) { dy += area->height - 1; sy += area->height - 1; } else direction |= DST_Y_TOP_TO_BOTTOM; if (sx < dx) { dx += width - 1; sx += width - 1; } else direction |= DST_X_LEFT_TO_RIGHT; if (info->var.bits_per_pixel == 24) { rotation = rotation24bpp(dx, direction); } wait_for_fifo(5, par); aty_st_le32(DP_PIX_WIDTH, par->crtc.dp_pix_width, par); aty_st_le32(DP_SRC, FRGD_SRC_BLIT, par); aty_st_le32(SRC_Y_X, (sx << 16) | sy, par); aty_st_le32(SRC_HEIGHT1_WIDTH1, (width << 16) | area->height, par); aty_st_le32(DST_CNTL, direction | rotation, par); draw_rect(dx, dy, width, area->height, par); } void atyfb_fillrect(struct fb_info *info, const struct fb_fillrect *rect) { struct atyfb_par *par = (struct atyfb_par *) info->par; u32 color, dx = rect->dx, width = rect->width, rotation = 0; if (par->asleep) return; if (!rect->width || !rect->height) return; if (!par->accel_flags) { cfb_fillrect(info, rect); return; } if (info->fix.visual == FB_VISUAL_TRUECOLOR || info->fix.visual == FB_VISUAL_DIRECTCOLOR) color = ((u32 *)(info->pseudo_palette))[rect->color]; else color = rect->color; if (info->var.bits_per_pixel == 24) { /* In 24 bpp, the engine is in 8 bpp - this requires that all */ /* horizontal coordinates and widths must be adjusted */ dx *= 3; width *= 3; rotation = rotation24bpp(dx, DST_X_LEFT_TO_RIGHT); } wait_for_fifo(4, par); aty_st_le32(DP_PIX_WIDTH, par->crtc.dp_pix_width, par); aty_st_le32(DP_FRGD_CLR, color, par); aty_st_le32(DP_SRC, BKGD_SRC_BKGD_CLR | FRGD_SRC_FRGD_CLR | MONO_SRC_ONE, par); aty_st_le32(DST_CNTL, DST_LAST_PEL | DST_Y_TOP_TO_BOTTOM | DST_X_LEFT_TO_RIGHT | rotation, par); draw_rect(dx, rect->dy, width, rect->height, par); } void atyfb_imageblit(struct fb_info *info, const struct fb_image *image) { struct atyfb_par *par = (struct atyfb_par *) info->par; u32 src_bytes, dx = image->dx, dy = image->dy, width = image->width; u32 pix_width, rotation = 0, src, mix; if (par->asleep) return; if (!image->width || !image->height) return; if (!par->accel_flags || (image->depth != 1 && info->var.bits_per_pixel != image->depth)) { cfb_imageblit(info, image); return; } pix_width = par->crtc.dp_pix_width; switch (image->depth) { case 1: pix_width &= ~(BYTE_ORDER_MASK | HOST_MASK); pix_width |= (BYTE_ORDER_MSB_TO_LSB | HOST_1BPP); break; case 4: pix_width &= ~(BYTE_ORDER_MASK | HOST_MASK); pix_width |= (BYTE_ORDER_MSB_TO_LSB | HOST_4BPP); break; case 8: pix_width &= ~HOST_MASK; pix_width |= HOST_8BPP; break; case 15: pix_width &= ~HOST_MASK; pix_width |= HOST_15BPP; break; case 16: pix_width &= ~HOST_MASK; pix_width |= HOST_16BPP; break; case 24: pix_width &= ~HOST_MASK; pix_width |= HOST_24BPP; break; case 32: pix_width &= ~HOST_MASK; pix_width |= HOST_32BPP; break; } if (info->var.bits_per_pixel == 24) { /* In 24 bpp, the engine is in 8 bpp - this requires that all */ /* horizontal coordinates and widths must be adjusted */ dx *= 3; width *= 3; rotation = rotation24bpp(dx, DST_X_LEFT_TO_RIGHT); pix_width &= ~DST_MASK; pix_width |= DST_8BPP; /* * since Rage 3D IIc we have DP_HOST_TRIPLE_EN bit * this hwaccelerated triple has an issue with not aligned data */ if (image->depth == 1 && M64_HAS(HW_TRIPLE) && image->width % 8 == 0) pix_width |= DP_HOST_TRIPLE_EN; } if (image->depth == 1) { u32 fg, bg; if (info->fix.visual == FB_VISUAL_TRUECOLOR || info->fix.visual == FB_VISUAL_DIRECTCOLOR) { fg = ((u32*)(info->pseudo_palette))[image->fg_color]; bg = ((u32*)(info->pseudo_palette))[image->bg_color]; } else { fg = image->fg_color; bg = image->bg_color; } wait_for_fifo(2, par); aty_st_le32(DP_BKGD_CLR, bg, par); aty_st_le32(DP_FRGD_CLR, fg, par); src = MONO_SRC_HOST | FRGD_SRC_FRGD_CLR | BKGD_SRC_BKGD_CLR; mix = FRGD_MIX_S | BKGD_MIX_S; } else { src = MONO_SRC_ONE | FRGD_SRC_HOST; mix = FRGD_MIX_D_XOR_S | BKGD_MIX_D; } wait_for_fifo(5, par); aty_st_le32(DP_PIX_WIDTH, pix_width, par); aty_st_le32(DP_MIX, mix, par); aty_st_le32(DP_SRC, src, par); aty_st_le32(HOST_CNTL, HOST_BYTE_ALIGN, par); aty_st_le32(DST_CNTL, DST_Y_TOP_TO_BOTTOM | DST_X_LEFT_TO_RIGHT | rotation, par); draw_rect(dx, dy, width, image->height, par); src_bytes = (((image->width * image->depth) + 7) / 8) * image->height; /* manual triple each pixel */ if (image->depth == 1 && info->var.bits_per_pixel == 24 && !(pix_width & DP_HOST_TRIPLE_EN)) { int inbit, outbit, mult24, byte_id_in_dword, width; u8 *pbitmapin = (u8*)image->data, *pbitmapout; u32 hostdword; for (width = image->width, inbit = 7, mult24 = 0; src_bytes; ) { for (hostdword = 0, pbitmapout = (u8*)&hostdword, byte_id_in_dword = 0; byte_id_in_dword < 4 && src_bytes; byte_id_in_dword++, pbitmapout++) { for (outbit = 7; outbit >= 0; outbit--) { *pbitmapout |= (((*pbitmapin >> inbit) & 1) << outbit); mult24++; /* next bit */ if (mult24 == 3) { mult24 = 0; inbit--; width--; } /* next byte */ if (inbit < 0 || width == 0) { src_bytes--; pbitmapin++; inbit = 7; if (width == 0) { width = image->width; outbit = 0; } } } } wait_for_fifo(1, par); aty_st_le32(HOST_DATA0, le32_to_cpu(hostdword), par); } } else { u32 *pbitmap, dwords = (src_bytes + 3) / 4; for (pbitmap = (u32*)(image->data); dwords; dwords--, pbitmap++) { wait_for_fifo(1, par); aty_st_le32(HOST_DATA0, get_unaligned_le32(pbitmap), par); } } } |