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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 | /* * Kernel Debugger Architecture Dependent Console I/O handler * * This file is subject to the terms and conditions of the GNU General Public * License. * * Copyright (c) 1999-2006 Silicon Graphics, Inc. All Rights Reserved. * Copyright (c) 2009 Wind River Systems, Inc. All Rights Reserved. */ #include <linux/kdb.h> #include <linux/keyboard.h> #include <linux/ctype.h> #include <linux/io.h> /* Keyboard Controller Registers on normal PCs. */ #define KBD_STATUS_REG 0x64 /* Status register (R) */ #define KBD_DATA_REG 0x60 /* Keyboard data register (R/W) */ /* Status Register Bits */ #define KBD_STAT_OBF 0x01 /* Keyboard output buffer full */ #define KBD_STAT_MOUSE_OBF 0x20 /* Mouse output buffer full */ static int kbd_exists; static int kbd_last_ret; /* * Check if the keyboard controller has a keypress for us. * Some parts (Enter Release, LED change) are still blocking polled here, * but hopefully they are all short. */ int kdb_get_kbd_char(void) { int scancode, scanstatus; static int shift_lock; /* CAPS LOCK state (0-off, 1-on) */ static int shift_key; /* Shift next keypress */ static int ctrl_key; u_short keychar; if (KDB_FLAG(NO_I8042) || KDB_FLAG(NO_VT_CONSOLE) || (inb(KBD_STATUS_REG) == 0xff && inb(KBD_DATA_REG) == 0xff)) { kbd_exists = 0; return -1; } kbd_exists = 1; if ((inb(KBD_STATUS_REG) & KBD_STAT_OBF) == 0) return -1; /* * Fetch the scancode */ scancode = inb(KBD_DATA_REG); scanstatus = inb(KBD_STATUS_REG); /* * Ignore mouse events. */ if (scanstatus & KBD_STAT_MOUSE_OBF) return -1; /* * Ignore release, trigger on make * (except for shift keys, where we want to * keep the shift state so long as the key is * held down). */ if (((scancode&0x7f) == 0x2a) || ((scancode&0x7f) == 0x36)) { /* * Next key may use shift table */ if ((scancode & 0x80) == 0) shift_key = 1; else shift_key = 0; return -1; } if ((scancode&0x7f) == 0x1d) { /* * Left ctrl key */ if ((scancode & 0x80) == 0) ctrl_key = 1; else ctrl_key = 0; return -1; } if ((scancode & 0x80) != 0) { if (scancode == 0x9c) kbd_last_ret = 0; return -1; } scancode &= 0x7f; /* * Translate scancode */ if (scancode == 0x3a) { /* * Toggle caps lock */ shift_lock ^= 1; #ifdef KDB_BLINK_LED kdb_toggleled(0x4); #endif return -1; } if (scancode == 0x0e) { /* * Backspace */ return 8; } /* Special Key */ switch (scancode) { case 0xF: /* Tab */ return 9; case 0x53: /* Del */ return 4; case 0x47: /* Home */ return 1; case 0x4F: /* End */ return 5; case 0x4B: /* Left */ return 2; case 0x48: /* Up */ return 16; case 0x50: /* Down */ return 14; case 0x4D: /* Right */ return 6; } if (scancode == 0xe0) return -1; /* * For Japanese 86/106 keyboards * See comment in drivers/char/pc_keyb.c. * - Masahiro Adegawa */ if (scancode == 0x73) scancode = 0x59; else if (scancode == 0x7d) scancode = 0x7c; if (!shift_lock && !shift_key && !ctrl_key) { keychar = plain_map[scancode]; } else if ((shift_lock || shift_key) && key_maps[1]) { keychar = key_maps[1][scancode]; } else if (ctrl_key && key_maps[4]) { keychar = key_maps[4][scancode]; } else { keychar = 0x0020; kdb_printf("Unknown state/scancode (%d)\n", scancode); } keychar &= 0x0fff; if (keychar == '\t') keychar = ' '; switch (KTYP(keychar)) { case KT_LETTER: case KT_LATIN: if (isprint(keychar)) break; /* printable characters */ fallthrough; case KT_SPEC: if (keychar == K_ENTER) break; fallthrough; default: return -1; /* ignore unprintables */ } if (scancode == 0x1c) { kbd_last_ret = 1; return 13; } return keychar & 0xff; } EXPORT_SYMBOL_GPL(kdb_get_kbd_char); /* * Best effort cleanup of ENTER break codes on leaving KDB. Called on * exiting KDB, when we know we processed an ENTER or KP ENTER scan * code. */ void kdb_kbd_cleanup_state(void) { int scancode, scanstatus; /* * Nothing to clean up, since either * ENTER was never pressed, or has already * gotten cleaned up. */ if (!kbd_last_ret) return; kbd_last_ret = 0; /* * Enter key. Need to absorb the break code here, lest it gets * leaked out if we exit KDB as the result of processing 'g'. * * This has several interesting implications: * + Need to handle KP ENTER, which has break code 0xe0 0x9c. * + Need to handle repeat ENTER and repeat KP ENTER. Repeats * only get a break code at the end of the repeated * sequence. This means we can't propagate the repeated key * press, and must swallow it away. * + Need to handle possible PS/2 mouse input. * + Need to handle mashed keys. */ while (1) { while ((inb(KBD_STATUS_REG) & KBD_STAT_OBF) == 0) cpu_relax(); /* * Fetch the scancode. */ scancode = inb(KBD_DATA_REG); scanstatus = inb(KBD_STATUS_REG); /* * Skip mouse input. */ if (scanstatus & KBD_STAT_MOUSE_OBF) continue; /* * If we see 0xe0, this is either a break code for KP * ENTER, or a repeat make for KP ENTER. Either way, * since the second byte is equivalent to an ENTER, * skip the 0xe0 and try again. * * If we see 0x1c, this must be a repeat ENTER or KP * ENTER (and we swallowed 0xe0 before). Try again. * * We can also see make and break codes for other keys * mashed before or after pressing ENTER. Thus, if we * see anything other than 0x9c, we have to try again. * * Note, if you held some key as ENTER was depressed, * that break code would get leaked out. */ if (scancode != 0x9c) continue; return; } } |