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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 | /* SPDX-License-Identifier: GPL-2.0 */ #ifndef __SPARC_SWITCH_TO_H #define __SPARC_SWITCH_TO_H #include <asm/smp.h> extern struct thread_info *current_set[NR_CPUS]; /* * Flush windows so that the VM switch which follows * would not pull the stack from under us. * * SWITCH_ENTER and SWITCH_DO_LAZY_FPU do not work yet (e.g. SMP does not work) * XXX WTF is the above comment? Found in late teen 2.4.x. */ #ifdef CONFIG_SMP #define SWITCH_ENTER(prv) \ do { \ if (test_tsk_thread_flag(prv, TIF_USEDFPU)) { \ put_psr(get_psr() | PSR_EF); \ fpsave(&(prv)->thread.float_regs[0], &(prv)->thread.fsr, \ &(prv)->thread.fpqueue[0], &(prv)->thread.fpqdepth); \ clear_tsk_thread_flag(prv, TIF_USEDFPU); \ (prv)->thread.kregs->psr &= ~PSR_EF; \ } \ } while(0) #define SWITCH_DO_LAZY_FPU(next) /* */ #else #define SWITCH_ENTER(prv) /* */ #define SWITCH_DO_LAZY_FPU(nxt) \ do { \ if (last_task_used_math != (nxt)) \ (nxt)->thread.kregs->psr&=~PSR_EF; \ } while(0) #endif #define prepare_arch_switch(next) do { \ __asm__ __volatile__( \ ".globl\tflush_patch_switch\nflush_patch_switch:\n\t" \ "save %sp, -0x40, %sp; save %sp, -0x40, %sp; save %sp, -0x40, %sp\n\t" \ "save %sp, -0x40, %sp; save %sp, -0x40, %sp; save %sp, -0x40, %sp\n\t" \ "save %sp, -0x40, %sp\n\t" \ "restore; restore; restore; restore; restore; restore; restore"); \ } while(0) /* Much care has gone into this code, do not touch it. * * We need to loadup regs l0/l1 for the newly forked child * case because the trap return path relies on those registers * holding certain values, gcc is told that they are clobbered. * Gcc needs registers for 3 values in and 1 value out, so we * clobber every non-fixed-usage register besides l2/l3/o4/o5. -DaveM * * Hey Dave, that do not touch sign is too much of an incentive * - Anton & Pete */ #define switch_to(prev, next, last) do { \ SWITCH_ENTER(prev); \ SWITCH_DO_LAZY_FPU(next); \ cpumask_set_cpu(smp_processor_id(), mm_cpumask(next->active_mm)); \ __asm__ __volatile__( \ "sethi %%hi(here - 0x8), %%o7\n\t" \ "mov %%g6, %%g3\n\t" \ "or %%o7, %%lo(here - 0x8), %%o7\n\t" \ "rd %%psr, %%g4\n\t" \ "std %%sp, [%%g6 + %4]\n\t" \ "rd %%wim, %%g5\n\t" \ "wr %%g4, 0x20, %%psr\n\t" \ "nop\n\t" \ "std %%g4, [%%g6 + %3]\n\t" \ "ldd [%2 + %3], %%g4\n\t" \ "mov %2, %%g6\n\t" \ ".globl patchme_store_new_current\n" \ "patchme_store_new_current:\n\t" \ "st %2, [%1]\n\t" \ "wr %%g4, 0x20, %%psr\n\t" \ "nop\n\t" \ "nop\n\t" \ "nop\n\t" /* LEON needs all 3 nops: load to %sp depends on CWP. */ \ "ldd [%%g6 + %4], %%sp\n\t" \ "wr %%g5, 0x0, %%wim\n\t" \ "ldd [%%sp + 0x00], %%l0\n\t" \ "ldd [%%sp + 0x38], %%i6\n\t" \ "wr %%g4, 0x0, %%psr\n\t" \ "nop\n\t" \ "nop\n\t" \ "jmpl %%o7 + 0x8, %%g0\n\t" \ " ld [%%g3 + %5], %0\n\t" \ "here:\n" \ : "=&r" (last) \ : "r" (&(current_set[hard_smp_processor_id()])), \ "r" (task_thread_info(next)), \ "i" (TI_KPSR), \ "i" (TI_KSP), \ "i" (TI_TASK) \ : "g1", "g2", "g3", "g4", "g5", "g7", \ "l0", "l1", "l3", "l4", "l5", "l6", "l7", \ "i0", "i1", "i2", "i3", "i4", "i5", \ "o0", "o1", "o2", "o3", "o7"); \ } while(0) void fpsave(unsigned long *fpregs, unsigned long *fsr, void *fpqueue, unsigned long *fpqdepth); void synchronize_user_stack(void); #endif /* __SPARC_SWITCH_TO_H */ |