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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 | // SPDX-License-Identifier: GPL-2.0-only /* * Copyright (C) 2016 Facebook * Copyright (C) 2013-2014 Jens Axboe */ #include <linux/sched.h> #include <linux/random.h> #include <linux/sbitmap.h> #include <linux/seq_file.h> static int init_alloc_hint(struct sbitmap *sb, gfp_t flags) { unsigned depth = sb->depth; sb->alloc_hint = alloc_percpu_gfp(unsigned int, flags); if (!sb->alloc_hint) return -ENOMEM; if (depth && !sb->round_robin) { int i; for_each_possible_cpu(i) *per_cpu_ptr(sb->alloc_hint, i) = prandom_u32_max(depth); } return 0; } static inline unsigned update_alloc_hint_before_get(struct sbitmap *sb, unsigned int depth) { unsigned hint; hint = this_cpu_read(*sb->alloc_hint); if (unlikely(hint >= depth)) { hint = depth ? prandom_u32_max(depth) : 0; this_cpu_write(*sb->alloc_hint, hint); } return hint; } static inline void update_alloc_hint_after_get(struct sbitmap *sb, unsigned int depth, unsigned int hint, unsigned int nr) { if (nr == -1) { /* If the map is full, a hint won't do us much good. */ this_cpu_write(*sb->alloc_hint, 0); } else if (nr == hint || unlikely(sb->round_robin)) { /* Only update the hint if we used it. */ hint = nr + 1; if (hint >= depth - 1) hint = 0; this_cpu_write(*sb->alloc_hint, hint); } } /* * See if we have deferred clears that we can batch move */ static inline bool sbitmap_deferred_clear(struct sbitmap_word *map) { unsigned long mask; if (!READ_ONCE(map->cleared)) return false; /* * First get a stable cleared mask, setting the old mask to 0. */ mask = xchg(&map->cleared, 0); /* * Now clear the masked bits in our free word */ atomic_long_andnot(mask, (atomic_long_t *)&map->word); BUILD_BUG_ON(sizeof(atomic_long_t) != sizeof(map->word)); return true; } int sbitmap_init_node(struct sbitmap *sb, unsigned int depth, int shift, gfp_t flags, int node, bool round_robin, bool alloc_hint) { unsigned int bits_per_word; if (shift < 0) shift = sbitmap_calculate_shift(depth); bits_per_word = 1U << shift; if (bits_per_word > BITS_PER_LONG) return -EINVAL; sb->shift = shift; sb->depth = depth; sb->map_nr = DIV_ROUND_UP(sb->depth, bits_per_word); sb->round_robin = round_robin; if (depth == 0) { sb->map = NULL; return 0; } if (alloc_hint) { if (init_alloc_hint(sb, flags)) return -ENOMEM; } else { sb->alloc_hint = NULL; } sb->map = kvzalloc_node(sb->map_nr * sizeof(*sb->map), flags, node); if (!sb->map) { free_percpu(sb->alloc_hint); return -ENOMEM; } return 0; } EXPORT_SYMBOL_GPL(sbitmap_init_node); void sbitmap_resize(struct sbitmap *sb, unsigned int depth) { unsigned int bits_per_word = 1U << sb->shift; unsigned int i; for (i = 0; i < sb->map_nr; i++) sbitmap_deferred_clear(&sb->map[i]); sb->depth = depth; sb->map_nr = DIV_ROUND_UP(sb->depth, bits_per_word); } EXPORT_SYMBOL_GPL(sbitmap_resize); static int __sbitmap_get_word(unsigned long *word, unsigned long depth, unsigned int hint, bool wrap) { int nr; /* don't wrap if starting from 0 */ wrap = wrap && hint; while (1) { nr = find_next_zero_bit(word, depth, hint); if (unlikely(nr >= depth)) { /* * We started with an offset, and we didn't reset the * offset to 0 in a failure case, so start from 0 to * exhaust the map. */ if (hint && wrap) { hint = 0; continue; } return -1; } if (!test_and_set_bit_lock(nr, word)) break; hint = nr + 1; if (hint >= depth - 1) hint = 0; } return nr; } static int sbitmap_find_bit_in_index(struct sbitmap *sb, int index, unsigned int alloc_hint) { struct sbitmap_word *map = &sb->map[index]; int nr; do { nr = __sbitmap_get_word(&map->word, __map_depth(sb, index), alloc_hint, !sb->round_robin); if (nr != -1) break; if (!sbitmap_deferred_clear(map)) break; } while (1); return nr; } static int __sbitmap_get(struct sbitmap *sb, unsigned int alloc_hint) { unsigned int i, index; int nr = -1; index = SB_NR_TO_INDEX(sb, alloc_hint); /* * Unless we're doing round robin tag allocation, just use the * alloc_hint to find the right word index. No point in looping * twice in find_next_zero_bit() for that case. */ if (sb->round_robin) alloc_hint = SB_NR_TO_BIT(sb, alloc_hint); else alloc_hint = 0; for (i = 0; i < sb->map_nr; i++) { nr = sbitmap_find_bit_in_index(sb, index, alloc_hint); if (nr != -1) { nr += index << sb->shift; break; } /* Jump to next index. */ alloc_hint = 0; if (++index >= sb->map_nr) index = 0; } return nr; } int sbitmap_get(struct sbitmap *sb) { int nr; unsigned int hint, depth; if (WARN_ON_ONCE(unlikely(!sb->alloc_hint))) return -1; depth = READ_ONCE(sb->depth); hint = update_alloc_hint_before_get(sb, depth); nr = __sbitmap_get(sb, hint); update_alloc_hint_after_get(sb, depth, hint, nr); return nr; } EXPORT_SYMBOL_GPL(sbitmap_get); static int __sbitmap_get_shallow(struct sbitmap *sb, unsigned int alloc_hint, unsigned long shallow_depth) { unsigned int i, index; int nr = -1; index = SB_NR_TO_INDEX(sb, alloc_hint); for (i = 0; i < sb->map_nr; i++) { again: nr = __sbitmap_get_word(&sb->map[index].word, min_t(unsigned int, __map_depth(sb, index), shallow_depth), SB_NR_TO_BIT(sb, alloc_hint), true); if (nr != -1) { nr += index << sb->shift; break; } if (sbitmap_deferred_clear(&sb->map[index])) goto again; /* Jump to next index. */ index++; alloc_hint = index << sb->shift; if (index >= sb->map_nr) { index = 0; alloc_hint = 0; } } return nr; } int sbitmap_get_shallow(struct sbitmap *sb, unsigned long shallow_depth) { int nr; unsigned int hint, depth; if (WARN_ON_ONCE(unlikely(!sb->alloc_hint))) return -1; depth = READ_ONCE(sb->depth); hint = update_alloc_hint_before_get(sb, depth); nr = __sbitmap_get_shallow(sb, hint, shallow_depth); update_alloc_hint_after_get(sb, depth, hint, nr); return nr; } EXPORT_SYMBOL_GPL(sbitmap_get_shallow); bool sbitmap_any_bit_set(const struct sbitmap *sb) { unsigned int i; for (i = 0; i < sb->map_nr; i++) { if (sb->map[i].word & ~sb->map[i].cleared) return true; } return false; } EXPORT_SYMBOL_GPL(sbitmap_any_bit_set); static unsigned int __sbitmap_weight(const struct sbitmap *sb, bool set) { unsigned int i, weight = 0; for (i = 0; i < sb->map_nr; i++) { const struct sbitmap_word *word = &sb->map[i]; unsigned int word_depth = __map_depth(sb, i); if (set) weight += bitmap_weight(&word->word, word_depth); else weight += bitmap_weight(&word->cleared, word_depth); } return weight; } static unsigned int sbitmap_cleared(const struct sbitmap *sb) { return __sbitmap_weight(sb, false); } unsigned int sbitmap_weight(const struct sbitmap *sb) { return __sbitmap_weight(sb, true) - sbitmap_cleared(sb); } EXPORT_SYMBOL_GPL(sbitmap_weight); void sbitmap_show(struct sbitmap *sb, struct seq_file *m) { seq_printf(m, "depth=%u\n", sb->depth); seq_printf(m, "busy=%u\n", sbitmap_weight(sb)); seq_printf(m, "cleared=%u\n", sbitmap_cleared(sb)); seq_printf(m, "bits_per_word=%u\n", 1U << sb->shift); seq_printf(m, "map_nr=%u\n", sb->map_nr); } EXPORT_SYMBOL_GPL(sbitmap_show); static inline void emit_byte(struct seq_file *m, unsigned int offset, u8 byte) { if ((offset & 0xf) == 0) { if (offset != 0) seq_putc(m, '\n'); seq_printf(m, "%08x:", offset); } if ((offset & 0x1) == 0) seq_putc(m, ' '); seq_printf(m, "%02x", byte); } void sbitmap_bitmap_show(struct sbitmap *sb, struct seq_file *m) { u8 byte = 0; unsigned int byte_bits = 0; unsigned int offset = 0; int i; for (i = 0; i < sb->map_nr; i++) { unsigned long word = READ_ONCE(sb->map[i].word); unsigned long cleared = READ_ONCE(sb->map[i].cleared); unsigned int word_bits = __map_depth(sb, i); word &= ~cleared; while (word_bits > 0) { unsigned int bits = min(8 - byte_bits, word_bits); byte |= (word & (BIT(bits) - 1)) << byte_bits; byte_bits += bits; if (byte_bits == 8) { emit_byte(m, offset, byte); byte = 0; byte_bits = 0; offset++; } word >>= bits; word_bits -= bits; } } if (byte_bits) { emit_byte(m, offset, byte); offset++; } if (offset) seq_putc(m, '\n'); } EXPORT_SYMBOL_GPL(sbitmap_bitmap_show); static unsigned int sbq_calc_wake_batch(struct sbitmap_queue *sbq, unsigned int depth) { unsigned int wake_batch; unsigned int shallow_depth; /* * For each batch, we wake up one queue. We need to make sure that our * batch size is small enough that the full depth of the bitmap, * potentially limited by a shallow depth, is enough to wake up all of * the queues. * * Each full word of the bitmap has bits_per_word bits, and there might * be a partial word. There are depth / bits_per_word full words and * depth % bits_per_word bits left over. In bitwise arithmetic: * * bits_per_word = 1 << shift * depth / bits_per_word = depth >> shift * depth % bits_per_word = depth & ((1 << shift) - 1) * * Each word can be limited to sbq->min_shallow_depth bits. */ shallow_depth = min(1U << sbq->sb.shift, sbq->min_shallow_depth); depth = ((depth >> sbq->sb.shift) * shallow_depth + min(depth & ((1U << sbq->sb.shift) - 1), shallow_depth)); wake_batch = clamp_t(unsigned int, depth / SBQ_WAIT_QUEUES, 1, SBQ_WAKE_BATCH); return wake_batch; } int sbitmap_queue_init_node(struct sbitmap_queue *sbq, unsigned int depth, int shift, bool round_robin, gfp_t flags, int node) { int ret; int i; ret = sbitmap_init_node(&sbq->sb, depth, shift, flags, node, round_robin, true); if (ret) return ret; sbq->min_shallow_depth = UINT_MAX; sbq->wake_batch = sbq_calc_wake_batch(sbq, depth); atomic_set(&sbq->wake_index, 0); atomic_set(&sbq->ws_active, 0); sbq->ws = kzalloc_node(SBQ_WAIT_QUEUES * sizeof(*sbq->ws), flags, node); if (!sbq->ws) { sbitmap_free(&sbq->sb); return -ENOMEM; } for (i = 0; i < SBQ_WAIT_QUEUES; i++) { init_waitqueue_head(&sbq->ws[i].wait); atomic_set(&sbq->ws[i].wait_cnt, sbq->wake_batch); } return 0; } EXPORT_SYMBOL_GPL(sbitmap_queue_init_node); static inline void __sbitmap_queue_update_wake_batch(struct sbitmap_queue *sbq, unsigned int wake_batch) { int i; if (sbq->wake_batch != wake_batch) { WRITE_ONCE(sbq->wake_batch, wake_batch); /* * Pairs with the memory barrier in sbitmap_queue_wake_up() * to ensure that the batch size is updated before the wait * counts. */ smp_mb(); for (i = 0; i < SBQ_WAIT_QUEUES; i++) atomic_set(&sbq->ws[i].wait_cnt, 1); } } static void sbitmap_queue_update_wake_batch(struct sbitmap_queue *sbq, unsigned int depth) { unsigned int wake_batch; wake_batch = sbq_calc_wake_batch(sbq, depth); __sbitmap_queue_update_wake_batch(sbq, wake_batch); } void sbitmap_queue_recalculate_wake_batch(struct sbitmap_queue *sbq, unsigned int users) { unsigned int wake_batch; unsigned int min_batch; unsigned int depth = (sbq->sb.depth + users - 1) / users; min_batch = sbq->sb.depth >= (4 * SBQ_WAIT_QUEUES) ? 4 : 1; wake_batch = clamp_val(depth / SBQ_WAIT_QUEUES, min_batch, SBQ_WAKE_BATCH); __sbitmap_queue_update_wake_batch(sbq, wake_batch); } EXPORT_SYMBOL_GPL(sbitmap_queue_recalculate_wake_batch); void sbitmap_queue_resize(struct sbitmap_queue *sbq, unsigned int depth) { sbitmap_queue_update_wake_batch(sbq, depth); sbitmap_resize(&sbq->sb, depth); } EXPORT_SYMBOL_GPL(sbitmap_queue_resize); int __sbitmap_queue_get(struct sbitmap_queue *sbq) { return sbitmap_get(&sbq->sb); } EXPORT_SYMBOL_GPL(__sbitmap_queue_get); unsigned long __sbitmap_queue_get_batch(struct sbitmap_queue *sbq, int nr_tags, unsigned int *offset) { struct sbitmap *sb = &sbq->sb; unsigned int hint, depth; unsigned long index, nr; int i; if (unlikely(sb->round_robin)) return 0; depth = READ_ONCE(sb->depth); hint = update_alloc_hint_before_get(sb, depth); index = SB_NR_TO_INDEX(sb, hint); for (i = 0; i < sb->map_nr; i++) { struct sbitmap_word *map = &sb->map[index]; unsigned long get_mask; unsigned int map_depth = __map_depth(sb, index); sbitmap_deferred_clear(map); if (map->word == (1UL << (map_depth - 1)) - 1) goto next; nr = find_first_zero_bit(&map->word, map_depth); if (nr + nr_tags <= map_depth) { atomic_long_t *ptr = (atomic_long_t *) &map->word; unsigned long val; get_mask = ((1UL << nr_tags) - 1) << nr; val = READ_ONCE(map->word); do { if ((val & ~get_mask) != val) goto next; } while (!atomic_long_try_cmpxchg(ptr, &val, get_mask | val)); get_mask = (get_mask & ~val) >> nr; if (get_mask) { *offset = nr + (index << sb->shift); update_alloc_hint_after_get(sb, depth, hint, *offset + nr_tags - 1); return get_mask; } } next: /* Jump to next index. */ if (++index >= sb->map_nr) index = 0; } return 0; } int sbitmap_queue_get_shallow(struct sbitmap_queue *sbq, unsigned int shallow_depth) { WARN_ON_ONCE(shallow_depth < sbq->min_shallow_depth); return sbitmap_get_shallow(&sbq->sb, shallow_depth); } EXPORT_SYMBOL_GPL(sbitmap_queue_get_shallow); void sbitmap_queue_min_shallow_depth(struct sbitmap_queue *sbq, unsigned int min_shallow_depth) { sbq->min_shallow_depth = min_shallow_depth; sbitmap_queue_update_wake_batch(sbq, sbq->sb.depth); } EXPORT_SYMBOL_GPL(sbitmap_queue_min_shallow_depth); static struct sbq_wait_state *sbq_wake_ptr(struct sbitmap_queue *sbq) { int i, wake_index; if (!atomic_read(&sbq->ws_active)) return NULL; wake_index = atomic_read(&sbq->wake_index); for (i = 0; i < SBQ_WAIT_QUEUES; i++) { struct sbq_wait_state *ws = &sbq->ws[wake_index]; if (waitqueue_active(&ws->wait) && atomic_read(&ws->wait_cnt)) { if (wake_index != atomic_read(&sbq->wake_index)) atomic_set(&sbq->wake_index, wake_index); return ws; } wake_index = sbq_index_inc(wake_index); } return NULL; } static bool __sbq_wake_up(struct sbitmap_queue *sbq, int *nr) { struct sbq_wait_state *ws; unsigned int wake_batch; int wait_cnt, cur, sub; bool ret; if (*nr <= 0) return false; ws = sbq_wake_ptr(sbq); if (!ws) return false; cur = atomic_read(&ws->wait_cnt); do { /* * For concurrent callers of this, callers should call this * function again to wakeup a new batch on a different 'ws'. */ if (cur == 0) return true; sub = min(*nr, cur); wait_cnt = cur - sub; } while (!atomic_try_cmpxchg(&ws->wait_cnt, &cur, wait_cnt)); /* * If we decremented queue without waiters, retry to avoid lost * wakeups. */ if (wait_cnt > 0) return !waitqueue_active(&ws->wait); *nr -= sub; /* * When wait_cnt == 0, we have to be particularly careful as we are * responsible to reset wait_cnt regardless whether we've actually * woken up anybody. But in case we didn't wakeup anybody, we still * need to retry. */ ret = !waitqueue_active(&ws->wait); wake_batch = READ_ONCE(sbq->wake_batch); /* * Wake up first in case that concurrent callers decrease wait_cnt * while waitqueue is empty. */ wake_up_nr(&ws->wait, wake_batch); /* * Pairs with the memory barrier in sbitmap_queue_resize() to * ensure that we see the batch size update before the wait * count is reset. * * Also pairs with the implicit barrier between decrementing wait_cnt * and checking for waitqueue_active() to make sure waitqueue_active() * sees result of the wakeup if atomic_dec_return() has seen the result * of atomic_set(). */ smp_mb__before_atomic(); /* * Increase wake_index before updating wait_cnt, otherwise concurrent * callers can see valid wait_cnt in old waitqueue, which can cause * invalid wakeup on the old waitqueue. */ sbq_index_atomic_inc(&sbq->wake_index); atomic_set(&ws->wait_cnt, wake_batch); return ret || *nr; } void sbitmap_queue_wake_up(struct sbitmap_queue *sbq, int nr) { while (__sbq_wake_up(sbq, &nr)) ; } EXPORT_SYMBOL_GPL(sbitmap_queue_wake_up); static inline void sbitmap_update_cpu_hint(struct sbitmap *sb, int cpu, int tag) { if (likely(!sb->round_robin && tag < sb->depth)) data_race(*per_cpu_ptr(sb->alloc_hint, cpu) = tag); } void sbitmap_queue_clear_batch(struct sbitmap_queue *sbq, int offset, int *tags, int nr_tags) { struct sbitmap *sb = &sbq->sb; unsigned long *addr = NULL; unsigned long mask = 0; int i; smp_mb__before_atomic(); for (i = 0; i < nr_tags; i++) { const int tag = tags[i] - offset; unsigned long *this_addr; /* since we're clearing a batch, skip the deferred map */ this_addr = &sb->map[SB_NR_TO_INDEX(sb, tag)].word; if (!addr) { addr = this_addr; } else if (addr != this_addr) { atomic_long_andnot(mask, (atomic_long_t *) addr); mask = 0; addr = this_addr; } mask |= (1UL << SB_NR_TO_BIT(sb, tag)); } if (mask) atomic_long_andnot(mask, (atomic_long_t *) addr); smp_mb__after_atomic(); sbitmap_queue_wake_up(sbq, nr_tags); sbitmap_update_cpu_hint(&sbq->sb, raw_smp_processor_id(), tags[nr_tags - 1] - offset); } void sbitmap_queue_clear(struct sbitmap_queue *sbq, unsigned int nr, unsigned int cpu) { /* * Once the clear bit is set, the bit may be allocated out. * * Orders READ/WRITE on the associated instance(such as request * of blk_mq) by this bit for avoiding race with re-allocation, * and its pair is the memory barrier implied in __sbitmap_get_word. * * One invariant is that the clear bit has to be zero when the bit * is in use. */ smp_mb__before_atomic(); sbitmap_deferred_clear_bit(&sbq->sb, nr); /* * Pairs with the memory barrier in set_current_state() to ensure the * proper ordering of clear_bit_unlock()/waitqueue_active() in the waker * and test_and_set_bit_lock()/prepare_to_wait()/finish_wait() in the * waiter. See the comment on waitqueue_active(). */ smp_mb__after_atomic(); sbitmap_queue_wake_up(sbq, 1); sbitmap_update_cpu_hint(&sbq->sb, cpu, nr); } EXPORT_SYMBOL_GPL(sbitmap_queue_clear); void sbitmap_queue_wake_all(struct sbitmap_queue *sbq) { int i, wake_index; /* * Pairs with the memory barrier in set_current_state() like in * sbitmap_queue_wake_up(). */ smp_mb(); wake_index = atomic_read(&sbq->wake_index); for (i = 0; i < SBQ_WAIT_QUEUES; i++) { struct sbq_wait_state *ws = &sbq->ws[wake_index]; if (waitqueue_active(&ws->wait)) wake_up(&ws->wait); wake_index = sbq_index_inc(wake_index); } } EXPORT_SYMBOL_GPL(sbitmap_queue_wake_all); void sbitmap_queue_show(struct sbitmap_queue *sbq, struct seq_file *m) { bool first; int i; sbitmap_show(&sbq->sb, m); seq_puts(m, "alloc_hint={"); first = true; for_each_possible_cpu(i) { if (!first) seq_puts(m, ", "); first = false; seq_printf(m, "%u", *per_cpu_ptr(sbq->sb.alloc_hint, i)); } seq_puts(m, "}\n"); seq_printf(m, "wake_batch=%u\n", sbq->wake_batch); seq_printf(m, "wake_index=%d\n", atomic_read(&sbq->wake_index)); seq_printf(m, "ws_active=%d\n", atomic_read(&sbq->ws_active)); seq_puts(m, "ws={\n"); for (i = 0; i < SBQ_WAIT_QUEUES; i++) { struct sbq_wait_state *ws = &sbq->ws[i]; seq_printf(m, "\t{.wait_cnt=%d, .wait=%s},\n", atomic_read(&ws->wait_cnt), waitqueue_active(&ws->wait) ? "active" : "inactive"); } seq_puts(m, "}\n"); seq_printf(m, "round_robin=%d\n", sbq->sb.round_robin); seq_printf(m, "min_shallow_depth=%u\n", sbq->min_shallow_depth); } EXPORT_SYMBOL_GPL(sbitmap_queue_show); void sbitmap_add_wait_queue(struct sbitmap_queue *sbq, struct sbq_wait_state *ws, struct sbq_wait *sbq_wait) { if (!sbq_wait->sbq) { sbq_wait->sbq = sbq; atomic_inc(&sbq->ws_active); add_wait_queue(&ws->wait, &sbq_wait->wait); } } EXPORT_SYMBOL_GPL(sbitmap_add_wait_queue); void sbitmap_del_wait_queue(struct sbq_wait *sbq_wait) { list_del_init(&sbq_wait->wait.entry); if (sbq_wait->sbq) { atomic_dec(&sbq_wait->sbq->ws_active); sbq_wait->sbq = NULL; } } EXPORT_SYMBOL_GPL(sbitmap_del_wait_queue); void sbitmap_prepare_to_wait(struct sbitmap_queue *sbq, struct sbq_wait_state *ws, struct sbq_wait *sbq_wait, int state) { if (!sbq_wait->sbq) { atomic_inc(&sbq->ws_active); sbq_wait->sbq = sbq; } prepare_to_wait_exclusive(&ws->wait, &sbq_wait->wait, state); } EXPORT_SYMBOL_GPL(sbitmap_prepare_to_wait); void sbitmap_finish_wait(struct sbitmap_queue *sbq, struct sbq_wait_state *ws, struct sbq_wait *sbq_wait) { finish_wait(&ws->wait, &sbq_wait->wait); if (sbq_wait->sbq) { atomic_dec(&sbq->ws_active); sbq_wait->sbq = NULL; } } EXPORT_SYMBOL_GPL(sbitmap_finish_wait); |