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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 | /* * Copyright 2015 Advanced Micro Devices, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. * */ #include <linux/kthread.h> #include <linux/slab.h> #include <linux/completion.h> #include <drm/drm_print.h> #include <drm/gpu_scheduler.h> #include "gpu_scheduler_trace.h" #define to_drm_sched_job(sched_job) \ container_of((sched_job), struct drm_sched_job, queue_node) /** * drm_sched_entity_init - Init a context entity used by scheduler when * submit to HW ring. * * @entity: scheduler entity to init * @priority: priority of the entity * @sched_list: the list of drm scheds on which jobs from this * entity can be submitted * @num_sched_list: number of drm sched in sched_list * @guilty: atomic_t set to 1 when a job on this queue * is found to be guilty causing a timeout * * Note that the &sched_list must have at least one element to schedule the entity. * * For changing @priority later on at runtime see * drm_sched_entity_set_priority(). For changing the set of schedulers * @sched_list at runtime see drm_sched_entity_modify_sched(). * * An entity is cleaned up by callind drm_sched_entity_fini(). See also * drm_sched_entity_destroy(). * * Returns 0 on success or a negative error code on failure. */ int drm_sched_entity_init(struct drm_sched_entity *entity, enum drm_sched_priority priority, struct drm_gpu_scheduler **sched_list, unsigned int num_sched_list, atomic_t *guilty) { if (!(entity && sched_list && (num_sched_list == 0 || sched_list[0]))) return -EINVAL; memset(entity, 0, sizeof(struct drm_sched_entity)); INIT_LIST_HEAD(&entity->list); entity->rq = NULL; entity->guilty = guilty; entity->num_sched_list = num_sched_list; entity->priority = priority; entity->sched_list = num_sched_list > 1 ? sched_list : NULL; entity->last_scheduled = NULL; if(num_sched_list) entity->rq = &sched_list[0]->sched_rq[entity->priority]; init_completion(&entity->entity_idle); /* We start in an idle state. */ complete(&entity->entity_idle); spin_lock_init(&entity->rq_lock); spsc_queue_init(&entity->job_queue); atomic_set(&entity->fence_seq, 0); entity->fence_context = dma_fence_context_alloc(2); return 0; } EXPORT_SYMBOL(drm_sched_entity_init); /** * drm_sched_entity_modify_sched - Modify sched of an entity * @entity: scheduler entity to init * @sched_list: the list of new drm scheds which will replace * existing entity->sched_list * @num_sched_list: number of drm sched in sched_list * * Note that this must be called under the same common lock for @entity as * drm_sched_job_arm() and drm_sched_entity_push_job(), or the driver needs to * guarantee through some other means that this is never called while new jobs * can be pushed to @entity. */ void drm_sched_entity_modify_sched(struct drm_sched_entity *entity, struct drm_gpu_scheduler **sched_list, unsigned int num_sched_list) { WARN_ON(!num_sched_list || !sched_list); entity->sched_list = sched_list; entity->num_sched_list = num_sched_list; } EXPORT_SYMBOL(drm_sched_entity_modify_sched); static bool drm_sched_entity_is_idle(struct drm_sched_entity *entity) { rmb(); /* for list_empty to work without lock */ if (list_empty(&entity->list) || spsc_queue_count(&entity->job_queue) == 0 || entity->stopped) return true; return false; } /* Return true if entity could provide a job. */ bool drm_sched_entity_is_ready(struct drm_sched_entity *entity) { if (spsc_queue_peek(&entity->job_queue) == NULL) return false; if (READ_ONCE(entity->dependency)) return false; return true; } /** * drm_sched_entity_flush - Flush a context entity * * @entity: scheduler entity * @timeout: time to wait in for Q to become empty in jiffies. * * Splitting drm_sched_entity_fini() into two functions, The first one does the * waiting, removes the entity from the runqueue and returns an error when the * process was killed. * * Returns the remaining time in jiffies left from the input timeout */ long drm_sched_entity_flush(struct drm_sched_entity *entity, long timeout) { struct drm_gpu_scheduler *sched; struct task_struct *last_user; long ret = timeout; if (!entity->rq) return 0; sched = entity->rq->sched; /** * The client will not queue more IBs during this fini, consume existing * queued IBs or discard them on SIGKILL */ if (current->flags & PF_EXITING) { if (timeout) ret = wait_event_timeout( sched->job_scheduled, drm_sched_entity_is_idle(entity), timeout); } else { wait_event_killable(sched->job_scheduled, drm_sched_entity_is_idle(entity)); } /* For killed process disable any more IBs enqueue right now */ last_user = cmpxchg(&entity->last_user, current->group_leader, NULL); if ((!last_user || last_user == current->group_leader) && (current->flags & PF_EXITING) && (current->exit_code == SIGKILL)) { spin_lock(&entity->rq_lock); entity->stopped = true; drm_sched_rq_remove_entity(entity->rq, entity); spin_unlock(&entity->rq_lock); } return ret; } EXPORT_SYMBOL(drm_sched_entity_flush); static void drm_sched_entity_kill_jobs_work(struct work_struct *wrk) { struct drm_sched_job *job = container_of(wrk, typeof(*job), work); drm_sched_fence_finished(job->s_fence); WARN_ON(job->s_fence->parent); job->sched->ops->free_job(job); } /* Signal the scheduler finished fence when the entity in question is killed. */ static void drm_sched_entity_kill_jobs_cb(struct dma_fence *f, struct dma_fence_cb *cb) { struct drm_sched_job *job = container_of(cb, struct drm_sched_job, finish_cb); dma_fence_put(f); INIT_WORK(&job->work, drm_sched_entity_kill_jobs_work); schedule_work(&job->work); } static struct dma_fence * drm_sched_job_dependency(struct drm_sched_job *job, struct drm_sched_entity *entity) { if (!xa_empty(&job->dependencies)) return xa_erase(&job->dependencies, job->last_dependency++); if (job->sched->ops->dependency) return job->sched->ops->dependency(job, entity); return NULL; } static void drm_sched_entity_kill_jobs(struct drm_sched_entity *entity) { struct drm_sched_job *job; struct dma_fence *f; int r; while ((job = to_drm_sched_job(spsc_queue_pop(&entity->job_queue)))) { struct drm_sched_fence *s_fence = job->s_fence; /* Wait for all dependencies to avoid data corruptions */ while ((f = drm_sched_job_dependency(job, entity))) { dma_fence_wait(f, false); dma_fence_put(f); } drm_sched_fence_scheduled(s_fence); dma_fence_set_error(&s_fence->finished, -ESRCH); /* * When pipe is hanged by older entity, new entity might * not even have chance to submit it's first job to HW * and so entity->last_scheduled will remain NULL */ if (!entity->last_scheduled) { drm_sched_entity_kill_jobs_cb(NULL, &job->finish_cb); continue; } dma_fence_get(entity->last_scheduled); r = dma_fence_add_callback(entity->last_scheduled, &job->finish_cb, drm_sched_entity_kill_jobs_cb); if (r == -ENOENT) drm_sched_entity_kill_jobs_cb(NULL, &job->finish_cb); else if (r) DRM_ERROR("fence add callback failed (%d)\n", r); } } /** * drm_sched_entity_fini - Destroy a context entity * * @entity: scheduler entity * * Cleanups up @entity which has been initialized by drm_sched_entity_init(). * * If there are potentially job still in flight or getting newly queued * drm_sched_entity_flush() must be called first. This function then goes over * the entity and signals all jobs with an error code if the process was killed. */ void drm_sched_entity_fini(struct drm_sched_entity *entity) { struct drm_gpu_scheduler *sched = NULL; if (entity->rq) { sched = entity->rq->sched; drm_sched_rq_remove_entity(entity->rq, entity); } /* Consumption of existing IBs wasn't completed. Forcefully * remove them here. */ if (spsc_queue_count(&entity->job_queue)) { if (sched) { /* * Wait for thread to idle to make sure it isn't processing * this entity. */ wait_for_completion(&entity->entity_idle); } if (entity->dependency) { dma_fence_remove_callback(entity->dependency, &entity->cb); dma_fence_put(entity->dependency); entity->dependency = NULL; } drm_sched_entity_kill_jobs(entity); } dma_fence_put(entity->last_scheduled); entity->last_scheduled = NULL; } EXPORT_SYMBOL(drm_sched_entity_fini); /** * drm_sched_entity_destroy - Destroy a context entity * @entity: scheduler entity * * Calls drm_sched_entity_flush() and drm_sched_entity_fini() as a * convenience wrapper. */ void drm_sched_entity_destroy(struct drm_sched_entity *entity) { drm_sched_entity_flush(entity, MAX_WAIT_SCHED_ENTITY_Q_EMPTY); drm_sched_entity_fini(entity); } EXPORT_SYMBOL(drm_sched_entity_destroy); /* drm_sched_entity_clear_dep - callback to clear the entities dependency */ static void drm_sched_entity_clear_dep(struct dma_fence *f, struct dma_fence_cb *cb) { struct drm_sched_entity *entity = container_of(cb, struct drm_sched_entity, cb); entity->dependency = NULL; dma_fence_put(f); } /* * drm_sched_entity_clear_dep - callback to clear the entities dependency and * wake up scheduler */ static void drm_sched_entity_wakeup(struct dma_fence *f, struct dma_fence_cb *cb) { struct drm_sched_entity *entity = container_of(cb, struct drm_sched_entity, cb); drm_sched_entity_clear_dep(f, cb); drm_sched_wakeup(entity->rq->sched); } /** * drm_sched_entity_set_priority - Sets priority of the entity * * @entity: scheduler entity * @priority: scheduler priority * * Update the priority of runqueus used for the entity. */ void drm_sched_entity_set_priority(struct drm_sched_entity *entity, enum drm_sched_priority priority) { spin_lock(&entity->rq_lock); entity->priority = priority; spin_unlock(&entity->rq_lock); } EXPORT_SYMBOL(drm_sched_entity_set_priority); /* * Add a callback to the current dependency of the entity to wake up the * scheduler when the entity becomes available. */ static bool drm_sched_entity_add_dependency_cb(struct drm_sched_entity *entity) { struct drm_gpu_scheduler *sched = entity->rq->sched; struct dma_fence *fence = entity->dependency; struct drm_sched_fence *s_fence; if (fence->context == entity->fence_context || fence->context == entity->fence_context + 1) { /* * Fence is a scheduled/finished fence from a job * which belongs to the same entity, we can ignore * fences from ourself */ dma_fence_put(entity->dependency); return false; } s_fence = to_drm_sched_fence(fence); if (s_fence && s_fence->sched == sched && !test_bit(DRM_SCHED_FENCE_DONT_PIPELINE, &fence->flags)) { /* * Fence is from the same scheduler, only need to wait for * it to be scheduled */ fence = dma_fence_get(&s_fence->scheduled); dma_fence_put(entity->dependency); entity->dependency = fence; if (!dma_fence_add_callback(fence, &entity->cb, drm_sched_entity_clear_dep)) return true; /* Ignore it when it is already scheduled */ dma_fence_put(fence); return false; } if (!dma_fence_add_callback(entity->dependency, &entity->cb, drm_sched_entity_wakeup)) return true; dma_fence_put(entity->dependency); return false; } struct drm_sched_job *drm_sched_entity_pop_job(struct drm_sched_entity *entity) { struct drm_sched_job *sched_job; sched_job = to_drm_sched_job(spsc_queue_peek(&entity->job_queue)); if (!sched_job) return NULL; while ((entity->dependency = drm_sched_job_dependency(sched_job, entity))) { trace_drm_sched_job_wait_dep(sched_job, entity->dependency); if (drm_sched_entity_add_dependency_cb(entity)) return NULL; } /* skip jobs from entity that marked guilty */ if (entity->guilty && atomic_read(entity->guilty)) dma_fence_set_error(&sched_job->s_fence->finished, -ECANCELED); dma_fence_put(entity->last_scheduled); entity->last_scheduled = dma_fence_get(&sched_job->s_fence->finished); /* * If the queue is empty we allow drm_sched_entity_select_rq() to * locklessly access ->last_scheduled. This only works if we set the * pointer before we dequeue and if we a write barrier here. */ smp_wmb(); spsc_queue_pop(&entity->job_queue); return sched_job; } void drm_sched_entity_select_rq(struct drm_sched_entity *entity) { struct dma_fence *fence; struct drm_gpu_scheduler *sched; struct drm_sched_rq *rq; /* single possible engine and already selected */ if (!entity->sched_list) return; /* queue non-empty, stay on the same engine */ if (spsc_queue_count(&entity->job_queue)) return; /* * Only when the queue is empty are we guaranteed that the scheduler * thread cannot change ->last_scheduled. To enforce ordering we need * a read barrier here. See drm_sched_entity_pop_job() for the other * side. */ smp_rmb(); fence = entity->last_scheduled; /* stay on the same engine if the previous job hasn't finished */ if (fence && !dma_fence_is_signaled(fence)) return; spin_lock(&entity->rq_lock); sched = drm_sched_pick_best(entity->sched_list, entity->num_sched_list); rq = sched ? &sched->sched_rq[entity->priority] : NULL; if (rq != entity->rq) { drm_sched_rq_remove_entity(entity->rq, entity); entity->rq = rq; } spin_unlock(&entity->rq_lock); if (entity->num_sched_list == 1) entity->sched_list = NULL; } /** * drm_sched_entity_push_job - Submit a job to the entity's job queue * @sched_job: job to submit * * Note: To guarantee that the order of insertion to queue matches the job's * fence sequence number this function should be called with drm_sched_job_arm() * under common lock for the struct drm_sched_entity that was set up for * @sched_job in drm_sched_job_init(). * * Returns 0 for success, negative error code otherwise. */ void drm_sched_entity_push_job(struct drm_sched_job *sched_job) { struct drm_sched_entity *entity = sched_job->entity; bool first; trace_drm_sched_job(sched_job, entity); atomic_inc(entity->rq->sched->score); WRITE_ONCE(entity->last_user, current->group_leader); first = spsc_queue_push(&entity->job_queue, &sched_job->queue_node); /* first job wakes up scheduler */ if (first) { /* Add the entity to the run queue */ spin_lock(&entity->rq_lock); if (entity->stopped) { spin_unlock(&entity->rq_lock); DRM_ERROR("Trying to push to a killed entity\n"); return; } drm_sched_rq_add_entity(entity->rq, entity); spin_unlock(&entity->rq_lock); drm_sched_wakeup(entity->rq->sched); } } EXPORT_SYMBOL(drm_sched_entity_push_job); |