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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 | /* SPDX-License-Identifier: GPL-2.0-only */ /* * Copyright (C) 2020 NVIDIA CORPORATION. All rights reserved. */ #ifndef __TEGRA_VI_H__ #define __TEGRA_VI_H__ #include <linux/host1x.h> #include <linux/list.h> #include <linux/mutex.h> #include <linux/spinlock.h> #include <linux/wait.h> #include <media/media-entity.h> #include <media/v4l2-async.h> #include <media/v4l2-ctrls.h> #include <media/v4l2-device.h> #include <media/v4l2-dev.h> #include <media/v4l2-subdev.h> #include <media/videobuf2-v4l2.h> #include "csi.h" #define V4L2_CID_TEGRA_SYNCPT_TIMEOUT_RETRY (V4L2_CTRL_CLASS_CAMERA | 0x1001) #define TEGRA_MIN_WIDTH 32U #define TEGRA_MAX_WIDTH 32768U #define TEGRA_MIN_HEIGHT 32U #define TEGRA_MAX_HEIGHT 32768U #define TEGRA_DEF_WIDTH 1920 #define TEGRA_DEF_HEIGHT 1080 #define TEGRA_IMAGE_FORMAT_DEF 32 #define MAX_FORMAT_NUM 64 #define SURFACE_ALIGN_BYTES 64 enum tegra_vi_pg_mode { TEGRA_VI_PG_DISABLED = 0, TEGRA_VI_PG_DIRECT, TEGRA_VI_PG_PATCH, }; /** * struct tegra_vi_ops - Tegra VI operations * @vi_start_streaming: starts media pipeline, subdevice streaming, sets up * VI for capture and runs capture start and capture finish * kthreads for capturing frames to buffer and returns them back. * @vi_stop_streaming: stops media pipeline and subdevice streaming and returns * back any queued buffers. */ struct tegra_vi_ops { int (*vi_start_streaming)(struct vb2_queue *vq, u32 count); void (*vi_stop_streaming)(struct vb2_queue *vq); }; /** * struct tegra_vi_soc - NVIDIA Tegra Video Input SoC structure * * @video_formats: supported video formats * @nformats: total video formats * @ops: vi operations * @hw_revision: VI hw_revision * @vi_max_channels: supported max streaming channels * @vi_max_clk_hz: VI clock max frequency */ struct tegra_vi_soc { const struct tegra_video_format *video_formats; const unsigned int nformats; const struct tegra_vi_ops *ops; u32 hw_revision; unsigned int vi_max_channels; unsigned int vi_max_clk_hz; }; /** * struct tegra_vi - NVIDIA Tegra Video Input device structure * * @dev: device struct * @client: host1x_client struct * @iomem: register base * @clk: main clock for VI block * @vdd: vdd regulator for VI hardware, normally it is avdd_dsi_csi * @soc: pointer to SoC data structure * @ops: vi operations * @vi_chans: list head for VI channels */ struct tegra_vi { struct device *dev; struct host1x_client client; void __iomem *iomem; struct clk *clk; struct regulator *vdd; const struct tegra_vi_soc *soc; const struct tegra_vi_ops *ops; struct list_head vi_chans; }; /** * struct tegra_vi_graph_entity - Entity in the video graph * * @asd: subdev asynchronous registration information * @entity: media entity from the corresponding V4L2 subdev * @subdev: V4L2 subdev */ struct tegra_vi_graph_entity { struct v4l2_async_subdev asd; struct media_entity *entity; struct v4l2_subdev *subdev; }; /** * struct tegra_vi_channel - Tegra video channel * * @list: list head for this entry * @video: V4L2 video device associated with the video channel * @video_lock: protects the @format and @queue fields * @pad: media pad for the video device entity * * @vi: Tegra video input device structure * @frame_start_sp: host1x syncpoint pointer to synchronize programmed capture * start condition with hardware frame start events through host1x * syncpoint counters. * @mw_ack_sp: host1x syncpoint pointer to synchronize programmed memory write * ack trigger condition with hardware memory write done at end of * frame through host1x syncpoint counters. * @sp_incr_lock: protects cpu syncpoint increment. * * @kthread_start_capture: kthread to start capture of single frame when * vb buffer is available. This thread programs VI CSI hardware * for single frame capture and waits for frame start event from * the hardware. On receiving frame start event, it wakes up * kthread_finish_capture thread to wait for finishing frame data * write to the memory. In case of missing frame start event, this * thread returns buffer back to vb with VB2_BUF_STATE_ERROR. * @start_wait: waitqueue for starting frame capture when buffer is available. * @kthread_finish_capture: kthread to finish the buffer capture and return to. * This thread is woken up by kthread_start_capture on receiving * frame start event from the hardware and this thread waits for * MW_ACK_DONE event which indicates completion of writing frame * data to the memory. On receiving MW_ACK_DONE event, buffer is * returned back to vb with VB2_BUF_STATE_DONE and in case of * missing MW_ACK_DONE event, buffer is returned back to vb with * VB2_BUF_STATE_ERROR. * @done_wait: waitqueue for finishing capture data writes to memory. * * @format: active V4L2 pixel format * @fmtinfo: format information corresponding to the active @format * @queue: vb2 buffers queue * @sequence: V4L2 buffers sequence number * * @capture: list of queued buffers for capture * @start_lock: protects the capture queued list * @done: list of capture done queued buffers * @done_lock: protects the capture done queue list * * @portnos: VI channel port numbers * @totalports: total number of ports used for this channel * @numgangports: number of ports combined together as a gang for capture * @of_node: device node of VI channel * * @ctrl_handler: V4L2 control handler of this video channel * @syncpt_timeout_retry: syncpt timeout retry count for the capture * @fmts_bitmap: a bitmap for supported formats matching v4l2 subdev formats * @tpg_fmts_bitmap: a bitmap for supported TPG formats * @pg_mode: test pattern generator mode (disabled/direct/patch) * @notifier: V4L2 asynchronous subdevs notifier */ struct tegra_vi_channel { struct list_head list; struct video_device video; /* protects the @format and @queue fields */ struct mutex video_lock; struct media_pad pad; struct tegra_vi *vi; struct host1x_syncpt *frame_start_sp[GANG_PORTS_MAX]; struct host1x_syncpt *mw_ack_sp[GANG_PORTS_MAX]; /* protects the cpu syncpoint increment */ spinlock_t sp_incr_lock[GANG_PORTS_MAX]; struct task_struct *kthread_start_capture; wait_queue_head_t start_wait; struct task_struct *kthread_finish_capture; wait_queue_head_t done_wait; struct v4l2_pix_format format; const struct tegra_video_format *fmtinfo; struct vb2_queue queue; u32 sequence; struct list_head capture; /* protects the capture queued list */ spinlock_t start_lock; struct list_head done; /* protects the capture done queue list */ spinlock_t done_lock; unsigned char portnos[GANG_PORTS_MAX]; u8 totalports; u8 numgangports; struct device_node *of_node; struct v4l2_ctrl_handler ctrl_handler; unsigned int syncpt_timeout_retry; DECLARE_BITMAP(fmts_bitmap, MAX_FORMAT_NUM); DECLARE_BITMAP(tpg_fmts_bitmap, MAX_FORMAT_NUM); enum tegra_vi_pg_mode pg_mode; struct v4l2_async_notifier notifier; }; /** * struct tegra_channel_buffer - video channel buffer * * @buf: vb2 buffer base object * @queue: buffer list entry in the channel queued buffers list * @chan: channel that uses the buffer * @addr: Tegra IOVA buffer address for VI output * @mw_ack_sp_thresh: MW_ACK_DONE syncpoint threshold corresponding * to the capture buffer. */ struct tegra_channel_buffer { struct vb2_v4l2_buffer buf; struct list_head queue; struct tegra_vi_channel *chan; dma_addr_t addr; u32 mw_ack_sp_thresh[GANG_PORTS_MAX]; }; /* * VI channel input data type enum. * These data type enum value gets programmed into corresponding Tegra VI * channel register bits. */ enum tegra_image_dt { TEGRA_IMAGE_DT_YUV420_8 = 24, TEGRA_IMAGE_DT_YUV420_10, TEGRA_IMAGE_DT_YUV420CSPS_8 = 28, TEGRA_IMAGE_DT_YUV420CSPS_10, TEGRA_IMAGE_DT_YUV422_8, TEGRA_IMAGE_DT_YUV422_10, TEGRA_IMAGE_DT_RGB444, TEGRA_IMAGE_DT_RGB555, TEGRA_IMAGE_DT_RGB565, TEGRA_IMAGE_DT_RGB666, TEGRA_IMAGE_DT_RGB888, TEGRA_IMAGE_DT_RAW6 = 40, TEGRA_IMAGE_DT_RAW7, TEGRA_IMAGE_DT_RAW8, TEGRA_IMAGE_DT_RAW10, TEGRA_IMAGE_DT_RAW12, TEGRA_IMAGE_DT_RAW14, }; /** * struct tegra_video_format - Tegra video format description * * @img_dt: image data type * @bit_width: format width in bits per component * @code: media bus format code * @bpp: bytes per pixel (when stored in memory) * @img_fmt: image format * @fourcc: V4L2 pixel format FCC identifier */ struct tegra_video_format { enum tegra_image_dt img_dt; unsigned int bit_width; unsigned int code; unsigned int bpp; u32 img_fmt; u32 fourcc; }; #if defined(CONFIG_ARCH_TEGRA_210_SOC) extern const struct tegra_vi_soc tegra210_vi_soc; #endif struct v4l2_subdev * tegra_channel_get_remote_csi_subdev(struct tegra_vi_channel *chan); struct v4l2_subdev * tegra_channel_get_remote_source_subdev(struct tegra_vi_channel *chan); int tegra_channel_set_stream(struct tegra_vi_channel *chan, bool on); void tegra_channel_release_buffers(struct tegra_vi_channel *chan, enum vb2_buffer_state state); void tegra_channels_cleanup(struct tegra_vi *vi); #endif |