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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 | =============== What is vesafb? =============== This is a generic driver for a graphic framebuffer on intel boxes. The idea is simple: Turn on graphics mode at boot time with the help of the BIOS, and use this as framebuffer device /dev/fb0, like the m68k (and other) ports do. This means we decide at boot time whenever we want to run in text or graphics mode. Switching mode later on (in protected mode) is impossible; BIOS calls work in real mode only. VESA BIOS Extensions Version 2.0 are required, because we need a linear frame buffer. Advantages: * It provides a nice large console (128 cols + 48 lines with 1024x768) without using tiny, unreadable fonts. * You can run XF68_FBDev on top of /dev/fb0 (=> non-accelerated X11 support for every VBE 2.0 compliant graphics board). * Most important: boot logo :-) Disadvantages: * graphic mode is slower than text mode... How to use it? ============== Switching modes is done using the vga=... boot parameter. Read Documentation/admin-guide/svga.rst for details. You should compile in both vgacon (for text mode) and vesafb (for graphics mode). Which of them takes over the console depends on whenever the specified mode is text or graphics. The graphic modes are NOT in the list which you get if you boot with vga=ask and hit return. The mode you wish to use is derived from the VESA mode number. Here are those VESA mode numbers: ====== ======= ======= ======== ========= colors 640x480 800x600 1024x768 1280x1024 ====== ======= ======= ======== ========= 256 0x101 0x103 0x105 0x107 32k 0x110 0x113 0x116 0x119 64k 0x111 0x114 0x117 0x11A 16M 0x112 0x115 0x118 0x11B ====== ======= ======= ======== ========= The video mode number of the Linux kernel is the VESA mode number plus 0x200: Linux_kernel_mode_number = VESA_mode_number + 0x200 So the table for the Kernel mode numbers are: ====== ======= ======= ======== ========= colors 640x480 800x600 1024x768 1280x1024 ====== ======= ======= ======== ========= 256 0x301 0x303 0x305 0x307 32k 0x310 0x313 0x316 0x319 64k 0x311 0x314 0x317 0x31A 16M 0x312 0x315 0x318 0x31B ====== ======= ======= ======== ========= To enable one of those modes you have to specify "vga=ask" in the lilo.conf file and rerun LILO. Then you can type in the desired mode at the "vga=ask" prompt. For example if you like to use 1024x768x256 colors you have to say "305" at this prompt. If this does not work, this might be because your BIOS does not support linear framebuffers or because it does not support this mode at all. Even if your board does, it might be the BIOS which does not. VESA BIOS Extensions v2.0 are required, 1.2 is NOT sufficient. You will get a "bad mode number" message if something goes wrong. 1. Note: LILO cannot handle hex, for booting directly with "vga=mode-number" you have to transform the numbers to decimal. 2. Note: Some newer versions of LILO appear to work with those hex values, if you set the 0x in front of the numbers. X11 === XF68_FBDev should work just fine, but it is non-accelerated. Running another (accelerated) X-Server like XF86_SVGA might or might not work. It depends on X-Server and graphics board. The X-Server must restore the video mode correctly, else you end up with a broken console (and vesafb cannot do anything about this). Refresh rates ============= There is no way to change the vesafb video mode and/or timings after booting linux. If you are not happy with the 60 Hz refresh rate, you have these options: * configure and load the DOS-Tools for the graphics board (if available) and boot linux with loadlin. * use a native driver (matroxfb/atyfb) instead if vesafb. If none is available, write a new one! * VBE 3.0 might work too. I have neither a gfx board with VBE 3.0 support nor the specs, so I have not checked this yet. Configuration ============= The VESA BIOS provides protected mode interface for changing some parameters. vesafb can use it for palette changes and to pan the display. It is turned off by default because it seems not to work with some BIOS versions, but there are options to turn it on. You can pass options to vesafb using "video=vesafb:option" on the kernel command line. Multiple options should be separated by comma, like this: "video=vesafb:ypan,inverse" Accepted options: inverse use inverse color map ========= ====================================================================== ypan enable display panning using the VESA protected mode interface. The visible screen is just a window of the video memory, console scrolling is done by changing the start of the window. pro: * scrolling (fullscreen) is fast, because there is no need to copy around data. * You'll get scrollback (the Shift-PgUp thing), the video memory can be used as scrollback buffer kontra: * scrolling only parts of the screen causes some ugly flicker effects (boot logo flickers for example). ywrap Same as ypan, but assumes your gfx board can wrap-around the video memory (i.e. starts reading from top if it reaches the end of video memory). Faster than ypan. redraw Scroll by redrawing the affected part of the screen, this is the safe (and slow) default. vgapal Use the standard vga registers for palette changes. This is the default. pmipal Use the protected mode interface for palette changes. mtrr:n Setup memory type range registers for the vesafb framebuffer where n: - 0 - disabled (equivalent to nomtrr) (default) - 1 - uncachable - 2 - write-back - 3 - write-combining - 4 - write-through If you see the following in dmesg, choose the type that matches the old one. In this example, use "mtrr:2". ... mtrr: type mismatch for e0000000,8000000 old: write-back new: write-combining ... nomtrr disable mtrr vremap:n Remap 'n' MiB of video RAM. If 0 or not specified, remap memory according to video mode. (2.5.66 patch/idea by Antonino Daplas reversed to give override possibility (allocate more fb memory than the kernel would) to 2.4 by tmb@iki.fi) vtotal:n If the video BIOS of your card incorrectly determines the total amount of video RAM, use this option to override the BIOS (in MiB). ========= ====================================================================== Have fun! Gerd Knorr <kraxel@goldbach.in-berlin.de> Minor (mostly typo) changes by Nico Schmoigl <schmoigl@rumms.uni-mannheim.de> |