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#include <uapi/linux/bpf.h> #include <linux/socket.h> #include <linux/net.h> #include <uapi/linux/in.h> #include <uapi/linux/in6.h> #include <bpf/bpf_helpers.h> SEC("cgroup/sock1") int bpf_prog1(struct bpf_sock *sk) { char fmt[] = "socket: family %d type %d protocol %d\n"; char fmt2[] = "socket: uid %u gid %u\n"; __u64 gid_uid = bpf_get_current_uid_gid(); __u32 uid = gid_uid & 0xffffffff; __u32 gid = gid_uid >> 32; bpf_trace_printk(fmt, sizeof(fmt), sk->family, sk->type, sk->protocol); bpf_trace_printk(fmt2, sizeof(fmt2), uid, gid); /* block PF_INET6, SOCK_RAW, IPPROTO_ICMPV6 sockets * ie., make ping6 fail */ if (sk->family == PF_INET6 && sk->type == SOCK_RAW && sk->protocol == IPPROTO_ICMPV6) return 0; return 1; } SEC("cgroup/sock2") int bpf_prog2(struct bpf_sock *sk) { char fmt[] = "socket: family %d type %d protocol %d\n"; bpf_trace_printk(fmt, sizeof(fmt), sk->family, sk->type, sk->protocol); /* block PF_INET, SOCK_RAW, IPPROTO_ICMP sockets * ie., make ping fail */ if (sk->family == PF_INET && sk->type == SOCK_RAW && sk->protocol == IPPROTO_ICMP) return 0; return 1; } char _license[] SEC("license") = "GPL"; |