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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 | /* SPDX-License-Identifier: GPL-2.0 */ #ifndef _LINUX_WAIT_BIT_H #define _LINUX_WAIT_BIT_H /* * Linux wait-bit related types and methods: */ #include <linux/wait.h> struct wait_bit_key { void *flags; int bit_nr; unsigned long timeout; }; struct wait_bit_queue_entry { struct wait_bit_key key; struct wait_queue_entry wq_entry; }; #define __WAIT_BIT_KEY_INITIALIZER(word, bit) \ { .flags = word, .bit_nr = bit, } typedef int wait_bit_action_f(struct wait_bit_key *key, int mode); void __wake_up_bit(struct wait_queue_head *wq_head, void *word, int bit); int __wait_on_bit(struct wait_queue_head *wq_head, struct wait_bit_queue_entry *wbq_entry, wait_bit_action_f *action, unsigned int mode); int __wait_on_bit_lock(struct wait_queue_head *wq_head, struct wait_bit_queue_entry *wbq_entry, wait_bit_action_f *action, unsigned int mode); void wake_up_bit(void *word, int bit); int out_of_line_wait_on_bit(void *word, int, wait_bit_action_f *action, unsigned int mode); int out_of_line_wait_on_bit_timeout(void *word, int, wait_bit_action_f *action, unsigned int mode, unsigned long timeout); int out_of_line_wait_on_bit_lock(void *word, int, wait_bit_action_f *action, unsigned int mode); struct wait_queue_head *bit_waitqueue(void *word, int bit); extern void __init wait_bit_init(void); int wake_bit_function(struct wait_queue_entry *wq_entry, unsigned mode, int sync, void *key); #define DEFINE_WAIT_BIT(name, word, bit) \ struct wait_bit_queue_entry name = { \ .key = __WAIT_BIT_KEY_INITIALIZER(word, bit), \ .wq_entry = { \ .private = current, \ .func = wake_bit_function, \ .entry = \ LIST_HEAD_INIT((name).wq_entry.entry), \ }, \ } extern int bit_wait(struct wait_bit_key *key, int mode); extern int bit_wait_io(struct wait_bit_key *key, int mode); extern int bit_wait_timeout(struct wait_bit_key *key, int mode); extern int bit_wait_io_timeout(struct wait_bit_key *key, int mode); /** * wait_on_bit - wait for a bit to be cleared * @word: the word being waited on, a kernel virtual address * @bit: the bit of the word being waited on * @mode: the task state to sleep in * * There is a standard hashed waitqueue table for generic use. This * is the part of the hashtable's accessor API that waits on a bit. * For instance, if one were to have waiters on a bitflag, one would * call wait_on_bit() in threads waiting for the bit to clear. * One uses wait_on_bit() where one is waiting for the bit to clear, * but has no intention of setting it. * Returned value will be zero if the bit was cleared, or non-zero * if the process received a signal and the mode permitted wakeup * on that signal. */ static inline int wait_on_bit(unsigned long *word, int bit, unsigned mode) { might_sleep(); if (!test_bit(bit, word)) return 0; return out_of_line_wait_on_bit(word, bit, bit_wait, mode); } /** * wait_on_bit_io - wait for a bit to be cleared * @word: the word being waited on, a kernel virtual address * @bit: the bit of the word being waited on * @mode: the task state to sleep in * * Use the standard hashed waitqueue table to wait for a bit * to be cleared. This is similar to wait_on_bit(), but calls * io_schedule() instead of schedule() for the actual waiting. * * Returned value will be zero if the bit was cleared, or non-zero * if the process received a signal and the mode permitted wakeup * on that signal. */ static inline int wait_on_bit_io(unsigned long *word, int bit, unsigned mode) { might_sleep(); if (!test_bit(bit, word)) return 0; return out_of_line_wait_on_bit(word, bit, bit_wait_io, mode); } /** * wait_on_bit_timeout - wait for a bit to be cleared or a timeout elapses * @word: the word being waited on, a kernel virtual address * @bit: the bit of the word being waited on * @mode: the task state to sleep in * @timeout: timeout, in jiffies * * Use the standard hashed waitqueue table to wait for a bit * to be cleared. This is similar to wait_on_bit(), except also takes a * timeout parameter. * * Returned value will be zero if the bit was cleared before the * @timeout elapsed, or non-zero if the @timeout elapsed or process * received a signal and the mode permitted wakeup on that signal. */ static inline int wait_on_bit_timeout(unsigned long *word, int bit, unsigned mode, unsigned long timeout) { might_sleep(); if (!test_bit(bit, word)) return 0; return out_of_line_wait_on_bit_timeout(word, bit, bit_wait_timeout, mode, timeout); } /** * wait_on_bit_action - wait for a bit to be cleared * @word: the word being waited on, a kernel virtual address * @bit: the bit of the word being waited on * @action: the function used to sleep, which may take special actions * @mode: the task state to sleep in * * Use the standard hashed waitqueue table to wait for a bit * to be cleared, and allow the waiting action to be specified. * This is like wait_on_bit() but allows fine control of how the waiting * is done. * * Returned value will be zero if the bit was cleared, or non-zero * if the process received a signal and the mode permitted wakeup * on that signal. */ static inline int wait_on_bit_action(unsigned long *word, int bit, wait_bit_action_f *action, unsigned mode) { might_sleep(); if (!test_bit(bit, word)) return 0; return out_of_line_wait_on_bit(word, bit, action, mode); } /** * wait_on_bit_lock - wait for a bit to be cleared, when wanting to set it * @word: the word being waited on, a kernel virtual address * @bit: the bit of the word being waited on * @mode: the task state to sleep in * * There is a standard hashed waitqueue table for generic use. This * is the part of the hashtable's accessor API that waits on a bit * when one intends to set it, for instance, trying to lock bitflags. * For instance, if one were to have waiters trying to set bitflag * and waiting for it to clear before setting it, one would call * wait_on_bit() in threads waiting to be able to set the bit. * One uses wait_on_bit_lock() where one is waiting for the bit to * clear with the intention of setting it, and when done, clearing it. * * Returns zero if the bit was (eventually) found to be clear and was * set. Returns non-zero if a signal was delivered to the process and * the @mode allows that signal to wake the process. */ static inline int wait_on_bit_lock(unsigned long *word, int bit, unsigned mode) { might_sleep(); if (!test_and_set_bit(bit, word)) return 0; return out_of_line_wait_on_bit_lock(word, bit, bit_wait, mode); } /** * wait_on_bit_lock_io - wait for a bit to be cleared, when wanting to set it * @word: the word being waited on, a kernel virtual address * @bit: the bit of the word being waited on * @mode: the task state to sleep in * * Use the standard hashed waitqueue table to wait for a bit * to be cleared and then to atomically set it. This is similar * to wait_on_bit(), but calls io_schedule() instead of schedule() * for the actual waiting. * * Returns zero if the bit was (eventually) found to be clear and was * set. Returns non-zero if a signal was delivered to the process and * the @mode allows that signal to wake the process. */ static inline int wait_on_bit_lock_io(unsigned long *word, int bit, unsigned mode) { might_sleep(); if (!test_and_set_bit(bit, word)) return 0; return out_of_line_wait_on_bit_lock(word, bit, bit_wait_io, mode); } /** * wait_on_bit_lock_action - wait for a bit to be cleared, when wanting to set it * @word: the word being waited on, a kernel virtual address * @bit: the bit of the word being waited on * @action: the function used to sleep, which may take special actions * @mode: the task state to sleep in * * Use the standard hashed waitqueue table to wait for a bit * to be cleared and then to set it, and allow the waiting action * to be specified. * This is like wait_on_bit() but allows fine control of how the waiting * is done. * * Returns zero if the bit was (eventually) found to be clear and was * set. Returns non-zero if a signal was delivered to the process and * the @mode allows that signal to wake the process. */ static inline int wait_on_bit_lock_action(unsigned long *word, int bit, wait_bit_action_f *action, unsigned mode) { might_sleep(); if (!test_and_set_bit(bit, word)) return 0; return out_of_line_wait_on_bit_lock(word, bit, action, mode); } extern void init_wait_var_entry(struct wait_bit_queue_entry *wbq_entry, void *var, int flags); extern void wake_up_var(void *var); extern wait_queue_head_t *__var_waitqueue(void *p); #define ___wait_var_event(var, condition, state, exclusive, ret, cmd) \ ({ \ __label__ __out; \ struct wait_queue_head *__wq_head = __var_waitqueue(var); \ struct wait_bit_queue_entry __wbq_entry; \ long __ret = ret; /* explicit shadow */ \ \ init_wait_var_entry(&__wbq_entry, var, \ exclusive ? WQ_FLAG_EXCLUSIVE : 0); \ for (;;) { \ long __int = prepare_to_wait_event(__wq_head, \ &__wbq_entry.wq_entry, \ state); \ if (condition) \ break; \ \ if (___wait_is_interruptible(state) && __int) { \ __ret = __int; \ goto __out; \ } \ \ cmd; \ } \ finish_wait(__wq_head, &__wbq_entry.wq_entry); \ __out: __ret; \ }) #define __wait_var_event(var, condition) \ ___wait_var_event(var, condition, TASK_UNINTERRUPTIBLE, 0, 0, \ schedule()) #define wait_var_event(var, condition) \ do { \ might_sleep(); \ if (condition) \ break; \ __wait_var_event(var, condition); \ } while (0) #define __wait_var_event_killable(var, condition) \ ___wait_var_event(var, condition, TASK_KILLABLE, 0, 0, \ schedule()) #define wait_var_event_killable(var, condition) \ ({ \ int __ret = 0; \ might_sleep(); \ if (!(condition)) \ __ret = __wait_var_event_killable(var, condition); \ __ret; \ }) #define __wait_var_event_timeout(var, condition, timeout) \ ___wait_var_event(var, ___wait_cond_timeout(condition), \ TASK_UNINTERRUPTIBLE, 0, timeout, \ __ret = schedule_timeout(__ret)) #define wait_var_event_timeout(var, condition, timeout) \ ({ \ long __ret = timeout; \ might_sleep(); \ if (!___wait_cond_timeout(condition)) \ __ret = __wait_var_event_timeout(var, condition, timeout); \ __ret; \ }) #define __wait_var_event_interruptible(var, condition) \ ___wait_var_event(var, condition, TASK_INTERRUPTIBLE, 0, 0, \ schedule()) #define wait_var_event_interruptible(var, condition) \ ({ \ int __ret = 0; \ might_sleep(); \ if (!(condition)) \ __ret = __wait_var_event_interruptible(var, condition); \ __ret; \ }) /** * clear_and_wake_up_bit - clear a bit and wake up anyone waiting on that bit * * @bit: the bit of the word being waited on * @word: the word being waited on, a kernel virtual address * * You can use this helper if bitflags are manipulated atomically rather than * non-atomically under a lock. */ static inline void clear_and_wake_up_bit(int bit, void *word) { clear_bit_unlock(bit, word); /* See wake_up_bit() for which memory barrier you need to use. */ smp_mb__after_atomic(); wake_up_bit(word, bit); } #endif /* _LINUX_WAIT_BIT_H */ |