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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 | /* * PS3 platform setup routines. * * Copyright (C) 2006 Sony Computer Entertainment Inc. * Copyright 2006 Sony Corp. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 2 of the License. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include <linux/kernel.h> #include <linux/delay.h> #include <linux/fs.h> #include <linux/root_dev.h> #include <linux/console.h> #include <linux/export.h> #include <linux/memblock.h> #include <asm/machdep.h> #include <asm/firmware.h> #include <asm/time.h> #include <asm/iommu.h> #include <asm/udbg.h> #include <asm/prom.h> #include <asm/lv1call.h> #include <asm/ps3gpu.h> #include "platform.h" #if defined(DEBUG) #define DBG udbg_printf #else #define DBG pr_debug #endif /* mutex synchronizing GPU accesses and video mode changes */ DEFINE_MUTEX(ps3_gpu_mutex); EXPORT_SYMBOL_GPL(ps3_gpu_mutex); static union ps3_firmware_version ps3_firmware_version; void ps3_get_firmware_version(union ps3_firmware_version *v) { *v = ps3_firmware_version; } EXPORT_SYMBOL_GPL(ps3_get_firmware_version); int ps3_compare_firmware_version(u16 major, u16 minor, u16 rev) { union ps3_firmware_version x; x.pad = 0; x.major = major; x.minor = minor; x.rev = rev; return (ps3_firmware_version.raw > x.raw) - (ps3_firmware_version.raw < x.raw); } EXPORT_SYMBOL_GPL(ps3_compare_firmware_version); static void ps3_power_save(void) { /* * lv1_pause() puts the PPE thread into inactive state until an * irq on an unmasked plug exists. MSR[EE] has no effect. * flags: 0 = wake on DEC interrupt, 1 = ignore DEC interrupt. */ lv1_pause(0); } static void __noreturn ps3_restart(char *cmd) { DBG("%s:%d cmd '%s'\n", __func__, __LINE__, cmd); smp_send_stop(); ps3_sys_manager_restart(); /* never returns */ } static void ps3_power_off(void) { DBG("%s:%d\n", __func__, __LINE__); smp_send_stop(); ps3_sys_manager_power_off(); /* never returns */ } static void __noreturn ps3_halt(void) { DBG("%s:%d\n", __func__, __LINE__); smp_send_stop(); ps3_sys_manager_halt(); /* never returns */ } static void ps3_panic(char *str) { DBG("%s:%d %s\n", __func__, __LINE__, str); smp_send_stop(); printk("\n"); printk(" System does not reboot automatically.\n"); printk(" Please press POWER button.\n"); printk("\n"); panic_flush_kmsg_end(); while(1) lv1_pause(1); } #if defined(CONFIG_FB_PS3) || defined(CONFIG_FB_PS3_MODULE) || \ defined(CONFIG_PS3_FLASH) || defined(CONFIG_PS3_FLASH_MODULE) static void __init prealloc(struct ps3_prealloc *p) { if (!p->size) return; p->address = memblock_alloc(p->size, p->align); printk(KERN_INFO "%s: %lu bytes at %p\n", p->name, p->size, p->address); } #endif #if defined(CONFIG_FB_PS3) || defined(CONFIG_FB_PS3_MODULE) struct ps3_prealloc ps3fb_videomemory = { .name = "ps3fb videomemory", .size = CONFIG_FB_PS3_DEFAULT_SIZE_M*1024*1024, .align = 1024*1024 /* the GPU requires 1 MiB alignment */ }; EXPORT_SYMBOL_GPL(ps3fb_videomemory); #define prealloc_ps3fb_videomemory() prealloc(&ps3fb_videomemory) static int __init early_parse_ps3fb(char *p) { if (!p) return 1; ps3fb_videomemory.size = _ALIGN_UP(memparse(p, &p), ps3fb_videomemory.align); return 0; } early_param("ps3fb", early_parse_ps3fb); #else #define prealloc_ps3fb_videomemory() do { } while (0) #endif #if defined(CONFIG_PS3_FLASH) || defined(CONFIG_PS3_FLASH_MODULE) struct ps3_prealloc ps3flash_bounce_buffer = { .name = "ps3flash bounce buffer", .size = 256*1024, .align = 256*1024 }; EXPORT_SYMBOL_GPL(ps3flash_bounce_buffer); #define prealloc_ps3flash_bounce_buffer() prealloc(&ps3flash_bounce_buffer) static int __init early_parse_ps3flash(char *p) { if (!p) return 1; if (!strcmp(p, "off")) ps3flash_bounce_buffer.size = 0; return 0; } early_param("ps3flash", early_parse_ps3flash); #else #define prealloc_ps3flash_bounce_buffer() do { } while (0) #endif static int ps3_set_dabr(unsigned long dabr, unsigned long dabrx) { /* Have to set at least one bit in the DABRX */ if (dabrx == 0 && dabr == 0) dabrx = DABRX_USER; /* hypervisor only allows us to set BTI, Kernel and user */ dabrx &= DABRX_BTI | DABRX_KERNEL | DABRX_USER; return lv1_set_dabr(dabr, dabrx) ? -1 : 0; } static void __init ps3_setup_arch(void) { u64 tmp; DBG(" -> %s:%d\n", __func__, __LINE__); lv1_get_version_info(&ps3_firmware_version.raw, &tmp); printk(KERN_INFO "PS3 firmware version %u.%u.%u\n", ps3_firmware_version.major, ps3_firmware_version.minor, ps3_firmware_version.rev); ps3_spu_set_platform(); #ifdef CONFIG_SMP smp_init_ps3(); #endif #ifdef CONFIG_DUMMY_CONSOLE conswitchp = &dummy_con; #endif prealloc_ps3fb_videomemory(); prealloc_ps3flash_bounce_buffer(); ppc_md.power_save = ps3_power_save; ps3_os_area_init(); DBG(" <- %s:%d\n", __func__, __LINE__); } static void __init ps3_progress(char *s, unsigned short hex) { printk("*** %04x : %s\n", hex, s ? s : ""); } void __init ps3_early_mm_init(void) { unsigned long htab_size; ps3_mm_init(); ps3_mm_vas_create(&htab_size); ps3_hpte_init(htab_size); } static int __init ps3_probe(void) { DBG(" -> %s:%d\n", __func__, __LINE__); if (!of_machine_is_compatible("sony,ps3")) return 0; ps3_os_area_save_params(); pm_power_off = ps3_power_off; DBG(" <- %s:%d\n", __func__, __LINE__); return 1; } #if defined(CONFIG_KEXEC_CORE) static void ps3_kexec_cpu_down(int crash_shutdown, int secondary) { int cpu = smp_processor_id(); DBG(" -> %s:%d: (%d)\n", __func__, __LINE__, cpu); ps3_smp_cleanup_cpu(cpu); ps3_shutdown_IRQ(cpu); DBG(" <- %s:%d\n", __func__, __LINE__); } #endif define_machine(ps3) { .name = "PS3", .probe = ps3_probe, .setup_arch = ps3_setup_arch, .init_IRQ = ps3_init_IRQ, .panic = ps3_panic, .get_boot_time = ps3_get_boot_time, .set_dabr = ps3_set_dabr, .calibrate_decr = ps3_calibrate_decr, .progress = ps3_progress, .restart = ps3_restart, .halt = ps3_halt, #if defined(CONFIG_KEXEC_CORE) .kexec_cpu_down = ps3_kexec_cpu_down, #endif }; |