Loading...
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 | /****************************************************************************** ******************************************************************************* ** ** Copyright (C) Sistina Software, Inc. 1997-2003 All rights reserved. ** Copyright (C) 2004-2008 Red Hat, Inc. All rights reserved. ** ** This copyrighted material is made available to anyone wishing to use, ** modify, copy, or redistribute it subject to the terms and conditions ** of the GNU General Public License v.2. ** ******************************************************************************* ******************************************************************************/ /* * midcomms.c * * This is the appallingly named "mid-level" comms layer. * * Its purpose is to take packets from the "real" comms layer, * split them up into packets and pass them to the interested * part of the locking mechanism. * * It also takes messages from the locking layer, formats them * into packets and sends them to the comms layer. */ #include "dlm_internal.h" #include "lowcomms.h" #include "config.h" #include "lock.h" #include "midcomms.h" static void copy_from_cb(void *dst, const void *base, unsigned offset, unsigned len, unsigned limit) { unsigned copy = len; if ((copy + offset) > limit) copy = limit - offset; memcpy(dst, base + offset, copy); len -= copy; if (len) memcpy(dst + copy, base, len); } /* * Called from the low-level comms layer to process a buffer of * commands. * * Only complete messages are processed here, any "spare" bytes from * the end of a buffer are saved and tacked onto the front of the next * message that comes in. I doubt this will happen very often but we * need to be able to cope with it and I don't want the task to be waiting * for packets to come in when there is useful work to be done. */ int dlm_process_incoming_buffer(int nodeid, const void *base, unsigned offset, unsigned len, unsigned limit) { union { unsigned char __buf[DLM_INBUF_LEN]; /* this is to force proper alignment on some arches */ union dlm_packet p; } __tmp; union dlm_packet *p = &__tmp.p; int ret = 0; int err = 0; uint16_t msglen; uint32_t lockspace; while (len > sizeof(struct dlm_header)) { /* Copy just the header to check the total length. The message may wrap around the end of the buffer back to the start, so we need to use a temp buffer and copy_from_cb. */ copy_from_cb(p, base, offset, sizeof(struct dlm_header), limit); msglen = le16_to_cpu(p->header.h_length); lockspace = p->header.h_lockspace; err = -EINVAL; if (msglen < sizeof(struct dlm_header)) break; if (p->header.h_cmd == DLM_MSG) { if (msglen < sizeof(struct dlm_message)) break; } else { if (msglen < sizeof(struct dlm_rcom)) break; } err = -E2BIG; if (msglen > dlm_config.ci_buffer_size) { log_print("message size %d from %d too big, buf len %d", msglen, nodeid, len); break; } err = 0; /* If only part of the full message is contained in this buffer, then do nothing and wait for lowcomms to call us again later with more data. We return 0 meaning we've consumed none of the input buffer. */ if (msglen > len) break; /* Allocate a larger temp buffer if the full message won't fit in the buffer on the stack (which should work for most ordinary messages). */ if (msglen > sizeof(__tmp) && p == &__tmp.p) { p = kmalloc(dlm_config.ci_buffer_size, GFP_NOFS); if (p == NULL) return ret; } copy_from_cb(p, base, offset, msglen, limit); BUG_ON(lockspace != p->header.h_lockspace); ret += msglen; offset += msglen; offset &= (limit - 1); len -= msglen; dlm_receive_buffer(p, nodeid); } if (p != &__tmp.p) kfree(p); return err ? err : ret; } |