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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 | /* * ALSA driver for the Aureal Vortex family of soundprocessors. * Author: Manuel Jander (mjander@embedded.cl) * * This driver is the result of the OpenVortex Project from Savannah * (savannah.nongnu.org/projects/openvortex). I would like to thank * the developers of OpenVortex, Jeff Muizelaar and Kester Maddock, from * whom i got plenty of help, and their codebase was invaluable. * Thanks to the ALSA developers, they helped a lot working out * the ALSA part. * Thanks also to Sourceforge for maintaining the old binary drivers, * and the forum, where developers could comunicate. * * Now at least i can play Legacy DOOM with MIDI music :-) */ #include "au88x0.h" #include <linux/init.h> #include <linux/pci.h> #include <linux/slab.h> #include <linux/interrupt.h> #include <linux/module.h> #include <linux/dma-mapping.h> #include <sound/initval.h> // module parameters (see "Module Parameters") static int index[SNDRV_CARDS] = SNDRV_DEFAULT_IDX; static char *id[SNDRV_CARDS] = SNDRV_DEFAULT_STR; static bool enable[SNDRV_CARDS] = SNDRV_DEFAULT_ENABLE_PNP; static int pcifix[SNDRV_CARDS] = {[0 ... (SNDRV_CARDS - 1)] = 255 }; module_param_array(index, int, NULL, 0444); MODULE_PARM_DESC(index, "Index value for " CARD_NAME " soundcard."); module_param_array(id, charp, NULL, 0444); MODULE_PARM_DESC(id, "ID string for " CARD_NAME " soundcard."); module_param_array(enable, bool, NULL, 0444); MODULE_PARM_DESC(enable, "Enable " CARD_NAME " soundcard."); module_param_array(pcifix, int, NULL, 0444); MODULE_PARM_DESC(pcifix, "Enable VIA-workaround for " CARD_NAME " soundcard."); MODULE_DESCRIPTION("Aureal vortex"); MODULE_LICENSE("GPL"); MODULE_SUPPORTED_DEVICE("{{Aureal Semiconductor Inc., Aureal Vortex Sound Processor}}"); MODULE_DEVICE_TABLE(pci, snd_vortex_ids); static void vortex_fix_latency(struct pci_dev *vortex) { int rc; if (!(rc = pci_write_config_byte(vortex, 0x40, 0xff))) { dev_info(&vortex->dev, "vortex latency is 0xff\n"); } else { dev_warn(&vortex->dev, "could not set vortex latency: pci error 0x%x\n", rc); } } static void vortex_fix_agp_bridge(struct pci_dev *via) { int rc; u8 value; /* * only set the bit (Extend PCI#2 Internal Master for * Efficient Handling of Dummy Requests) if the can * read the config and it is not already set */ if (!(rc = pci_read_config_byte(via, 0x42, &value)) && ((value & 0x10) || !(rc = pci_write_config_byte(via, 0x42, value | 0x10)))) { dev_info(&via->dev, "bridge config is 0x%x\n", value | 0x10); } else { dev_warn(&via->dev, "could not set vortex latency: pci error 0x%x\n", rc); } } static void snd_vortex_workaround(struct pci_dev *vortex, int fix) { struct pci_dev *via = NULL; /* autodetect if workarounds are required */ if (fix == 255) { /* VIA KT133 */ via = pci_get_device(PCI_VENDOR_ID_VIA, PCI_DEVICE_ID_VIA_8365_1, NULL); /* VIA Apollo */ if (via == NULL) { via = pci_get_device(PCI_VENDOR_ID_VIA, PCI_DEVICE_ID_VIA_82C598_1, NULL); /* AMD Irongate */ if (via == NULL) via = pci_get_device(PCI_VENDOR_ID_AMD, PCI_DEVICE_ID_AMD_FE_GATE_7007, NULL); } if (via) { dev_info(&vortex->dev, "Activating latency workaround...\n"); vortex_fix_latency(vortex); vortex_fix_agp_bridge(via); } } else { if (fix & 0x1) vortex_fix_latency(vortex); if ((fix & 0x2) && (via = pci_get_device(PCI_VENDOR_ID_VIA, PCI_DEVICE_ID_VIA_8365_1, NULL))) vortex_fix_agp_bridge(via); if ((fix & 0x4) && (via = pci_get_device(PCI_VENDOR_ID_VIA, PCI_DEVICE_ID_VIA_82C598_1, NULL))) vortex_fix_agp_bridge(via); if ((fix & 0x8) && (via = pci_get_device(PCI_VENDOR_ID_AMD, PCI_DEVICE_ID_AMD_FE_GATE_7007, NULL))) vortex_fix_agp_bridge(via); } pci_dev_put(via); } // component-destructor // (see "Management of Cards and Components") static int snd_vortex_dev_free(struct snd_device *device) { vortex_t *vortex = device->device_data; vortex_gameport_unregister(vortex); vortex_core_shutdown(vortex); // Take down PCI interface. free_irq(vortex->irq, vortex); iounmap(vortex->mmio); pci_release_regions(vortex->pci_dev); pci_disable_device(vortex->pci_dev); kfree(vortex); return 0; } // chip-specific constructor // (see "Management of Cards and Components") static int snd_vortex_create(struct snd_card *card, struct pci_dev *pci, vortex_t ** rchip) { vortex_t *chip; int err; static struct snd_device_ops ops = { .dev_free = snd_vortex_dev_free, }; *rchip = NULL; // check PCI availability (DMA). if ((err = pci_enable_device(pci)) < 0) return err; if (dma_set_mask(&pci->dev, DMA_BIT_MASK(32)) < 0 || dma_set_coherent_mask(&pci->dev, DMA_BIT_MASK(32)) < 0) { dev_err(card->dev, "error to set DMA mask\n"); pci_disable_device(pci); return -ENXIO; } chip = kzalloc(sizeof(*chip), GFP_KERNEL); if (chip == NULL) { pci_disable_device(pci); return -ENOMEM; } chip->card = card; // initialize the stuff chip->pci_dev = pci; chip->io = pci_resource_start(pci, 0); chip->vendor = pci->vendor; chip->device = pci->device; chip->card = card; chip->irq = -1; // (1) PCI resource allocation // Get MMIO area // if ((err = pci_request_regions(pci, CARD_NAME_SHORT)) != 0) goto regions_out; chip->mmio = pci_ioremap_bar(pci, 0); if (!chip->mmio) { dev_err(card->dev, "MMIO area remap failed.\n"); err = -ENOMEM; goto ioremap_out; } /* Init audio core. * This must be done before we do request_irq otherwise we can get spurious * interrupts that we do not handle properly and make a mess of things */ if ((err = vortex_core_init(chip)) != 0) { dev_err(card->dev, "hw core init failed\n"); goto core_out; } if ((err = request_irq(pci->irq, vortex_interrupt, IRQF_SHARED, KBUILD_MODNAME, chip)) != 0) { dev_err(card->dev, "cannot grab irq\n"); goto irq_out; } chip->irq = pci->irq; pci_set_master(pci); // End of PCI setup. // Register alsa root device. if ((err = snd_device_new(card, SNDRV_DEV_LOWLEVEL, chip, &ops)) < 0) { goto alloc_out; } *rchip = chip; return 0; alloc_out: free_irq(chip->irq, chip); irq_out: vortex_core_shutdown(chip); core_out: iounmap(chip->mmio); ioremap_out: pci_release_regions(chip->pci_dev); regions_out: pci_disable_device(chip->pci_dev); //FIXME: this not the right place to unregister the gameport vortex_gameport_unregister(chip); kfree(chip); return err; } // constructor -- see "Constructor" sub-section static int snd_vortex_probe(struct pci_dev *pci, const struct pci_device_id *pci_id) { static int dev; struct snd_card *card; vortex_t *chip; int err; // (1) if (dev >= SNDRV_CARDS) return -ENODEV; if (!enable[dev]) { dev++; return -ENOENT; } // (2) err = snd_card_new(&pci->dev, index[dev], id[dev], THIS_MODULE, 0, &card); if (err < 0) return err; // (3) if ((err = snd_vortex_create(card, pci, &chip)) < 0) { snd_card_free(card); return err; } snd_vortex_workaround(pci, pcifix[dev]); // Card details needed in snd_vortex_midi strcpy(card->driver, CARD_NAME_SHORT); sprintf(card->shortname, "Aureal Vortex %s", CARD_NAME_SHORT); sprintf(card->longname, "%s at 0x%lx irq %i", card->shortname, chip->io, chip->irq); // (4) Alloc components. err = snd_vortex_mixer(chip); if (err < 0) { snd_card_free(card); return err; } // ADB pcm. err = snd_vortex_new_pcm(chip, VORTEX_PCM_ADB, NR_PCM); if (err < 0) { snd_card_free(card); return err; } #ifndef CHIP_AU8820 // ADB SPDIF if ((err = snd_vortex_new_pcm(chip, VORTEX_PCM_SPDIF, 1)) < 0) { snd_card_free(card); return err; } // A3D if ((err = snd_vortex_new_pcm(chip, VORTEX_PCM_A3D, NR_A3D)) < 0) { snd_card_free(card); return err; } #endif /* // ADB I2S if ((err = snd_vortex_new_pcm(chip, VORTEX_PCM_I2S, 1)) < 0) { snd_card_free(card); return err; } */ #ifndef CHIP_AU8810 // WT pcm. if ((err = snd_vortex_new_pcm(chip, VORTEX_PCM_WT, NR_WT)) < 0) { snd_card_free(card); return err; } #endif if ((err = snd_vortex_midi(chip)) < 0) { snd_card_free(card); return err; } vortex_gameport_register(chip); #if 0 if (snd_seq_device_new(card, 1, SNDRV_SEQ_DEV_ID_VORTEX_SYNTH, sizeof(snd_vortex_synth_arg_t), &wave) < 0 || wave == NULL) { dev_err(card->dev, "Can't initialize Aureal wavetable synth\n"); } else { snd_vortex_synth_arg_t *arg; arg = SNDRV_SEQ_DEVICE_ARGPTR(wave); strcpy(wave->name, "Aureal Synth"); arg->hwptr = vortex; arg->index = 1; arg->seq_ports = seq_ports[dev]; arg->max_voices = max_synth_voices[dev]; } #endif // (5) if ((err = pci_read_config_word(pci, PCI_DEVICE_ID, &(chip->device))) < 0) { snd_card_free(card); return err; } if ((err = pci_read_config_word(pci, PCI_VENDOR_ID, &(chip->vendor))) < 0) { snd_card_free(card); return err; } chip->rev = pci->revision; #ifdef CHIP_AU8830 if ((chip->rev) != 0xfe && (chip->rev) != 0xfa) { dev_alert(card->dev, "The revision (%x) of your card has not been seen before.\n", chip->rev); dev_alert(card->dev, "Please email the results of 'lspci -vv' to openvortex-dev@nongnu.org.\n"); snd_card_free(card); err = -ENODEV; return err; } #endif // (6) if ((err = snd_card_register(card)) < 0) { snd_card_free(card); return err; } // (7) pci_set_drvdata(pci, card); dev++; vortex_connect_default(chip, 1); vortex_enable_int(chip); return 0; } // destructor -- see "Destructor" sub-section static void snd_vortex_remove(struct pci_dev *pci) { snd_card_free(pci_get_drvdata(pci)); } // pci_driver definition static struct pci_driver vortex_driver = { .name = KBUILD_MODNAME, .id_table = snd_vortex_ids, .probe = snd_vortex_probe, .remove = snd_vortex_remove, }; module_pci_driver(vortex_driver); |