Loading...
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 | /* * Copyright © 2014-2015 Broadcom * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ /** * DOC: Render command list generation * * In the V3D hardware, render command lists are what load and store * tiles of a framebuffer and optionally call out to binner-generated * command lists to do the 3D drawing for that tile. * * In the VC4 driver, render command list generation is performed by the * kernel instead of userspace. We do this because validating a * user-submitted command list is hard to get right and has high CPU overhead, * while the number of valid configurations for render command lists is * actually fairly low. */ #include "uapi/drm/vc4_drm.h" #include "vc4_drv.h" #include "vc4_packet.h" struct vc4_rcl_setup { struct drm_gem_cma_object *color_read; struct drm_gem_cma_object *color_write; struct drm_gem_cma_object *zs_read; struct drm_gem_cma_object *zs_write; struct drm_gem_cma_object *msaa_color_write; struct drm_gem_cma_object *msaa_zs_write; struct drm_gem_cma_object *rcl; u32 next_offset; u32 next_write_bo_index; }; static inline void rcl_u8(struct vc4_rcl_setup *setup, u8 val) { *(u8 *)(setup->rcl->vaddr + setup->next_offset) = val; setup->next_offset += 1; } static inline void rcl_u16(struct vc4_rcl_setup *setup, u16 val) { *(u16 *)(setup->rcl->vaddr + setup->next_offset) = val; setup->next_offset += 2; } static inline void rcl_u32(struct vc4_rcl_setup *setup, u32 val) { *(u32 *)(setup->rcl->vaddr + setup->next_offset) = val; setup->next_offset += 4; } /* * Emits a no-op STORE_TILE_BUFFER_GENERAL. * * If we emit a PACKET_TILE_COORDINATES, it must be followed by a store of * some sort before another load is triggered. */ static void vc4_store_before_load(struct vc4_rcl_setup *setup) { rcl_u8(setup, VC4_PACKET_STORE_TILE_BUFFER_GENERAL); rcl_u16(setup, VC4_SET_FIELD(VC4_LOADSTORE_TILE_BUFFER_NONE, VC4_LOADSTORE_TILE_BUFFER_BUFFER) | VC4_STORE_TILE_BUFFER_DISABLE_COLOR_CLEAR | VC4_STORE_TILE_BUFFER_DISABLE_ZS_CLEAR | VC4_STORE_TILE_BUFFER_DISABLE_VG_MASK_CLEAR); rcl_u32(setup, 0); /* no address, since we're in None mode */ } /* * Calculates the physical address of the start of a tile in a RCL surface. * * Unlike the other load/store packets, * VC4_PACKET_LOAD/STORE_FULL_RES_TILE_BUFFER don't look at the tile * coordinates packet, and instead just store to the address given. */ static uint32_t vc4_full_res_offset(struct vc4_exec_info *exec, struct drm_gem_cma_object *bo, struct drm_vc4_submit_rcl_surface *surf, uint8_t x, uint8_t y) { return bo->paddr + surf->offset + VC4_TILE_BUFFER_SIZE * (DIV_ROUND_UP(exec->args->width, 32) * y + x); } /* * Emits a PACKET_TILE_COORDINATES if one isn't already pending. * * The tile coordinates packet triggers a pending load if there is one, are * used for clipping during rendering, and determine where loads/stores happen * relative to their base address. */ static void vc4_tile_coordinates(struct vc4_rcl_setup *setup, uint32_t x, uint32_t y) { rcl_u8(setup, VC4_PACKET_TILE_COORDINATES); rcl_u8(setup, x); rcl_u8(setup, y); } static void emit_tile(struct vc4_exec_info *exec, struct vc4_rcl_setup *setup, uint8_t x, uint8_t y, bool first, bool last) { struct drm_vc4_submit_cl *args = exec->args; bool has_bin = args->bin_cl_size != 0; /* Note that the load doesn't actually occur until the * tile coords packet is processed, and only one load * may be outstanding at a time. */ if (setup->color_read) { if (args->color_read.flags & VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES) { rcl_u8(setup, VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER); rcl_u32(setup, vc4_full_res_offset(exec, setup->color_read, &args->color_read, x, y) | VC4_LOADSTORE_FULL_RES_DISABLE_ZS); } else { rcl_u8(setup, VC4_PACKET_LOAD_TILE_BUFFER_GENERAL); rcl_u16(setup, args->color_read.bits); rcl_u32(setup, setup->color_read->paddr + args->color_read.offset); } } if (setup->zs_read) { if (args->zs_read.flags & VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES) { rcl_u8(setup, VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER); rcl_u32(setup, vc4_full_res_offset(exec, setup->zs_read, &args->zs_read, x, y) | VC4_LOADSTORE_FULL_RES_DISABLE_COLOR); } else { if (setup->color_read) { /* Exec previous load. */ vc4_tile_coordinates(setup, x, y); vc4_store_before_load(setup); } rcl_u8(setup, VC4_PACKET_LOAD_TILE_BUFFER_GENERAL); rcl_u16(setup, args->zs_read.bits); rcl_u32(setup, setup->zs_read->paddr + args->zs_read.offset); } } /* Clipping depends on tile coordinates having been * emitted, so we always need one here. */ vc4_tile_coordinates(setup, x, y); /* Wait for the binner before jumping to the first * tile's lists. */ if (first && has_bin) rcl_u8(setup, VC4_PACKET_WAIT_ON_SEMAPHORE); if (has_bin) { rcl_u8(setup, VC4_PACKET_BRANCH_TO_SUB_LIST); rcl_u32(setup, (exec->tile_alloc_offset + (y * exec->bin_tiles_x + x) * 32)); } if (setup->msaa_color_write) { bool last_tile_write = (!setup->msaa_zs_write && !setup->zs_write && !setup->color_write); uint32_t bits = VC4_LOADSTORE_FULL_RES_DISABLE_ZS; if (!last_tile_write) bits |= VC4_LOADSTORE_FULL_RES_DISABLE_CLEAR_ALL; else if (last) bits |= VC4_LOADSTORE_FULL_RES_EOF; rcl_u8(setup, VC4_PACKET_STORE_FULL_RES_TILE_BUFFER); rcl_u32(setup, vc4_full_res_offset(exec, setup->msaa_color_write, &args->msaa_color_write, x, y) | bits); } if (setup->msaa_zs_write) { bool last_tile_write = (!setup->zs_write && !setup->color_write); uint32_t bits = VC4_LOADSTORE_FULL_RES_DISABLE_COLOR; if (setup->msaa_color_write) vc4_tile_coordinates(setup, x, y); if (!last_tile_write) bits |= VC4_LOADSTORE_FULL_RES_DISABLE_CLEAR_ALL; else if (last) bits |= VC4_LOADSTORE_FULL_RES_EOF; rcl_u8(setup, VC4_PACKET_STORE_FULL_RES_TILE_BUFFER); rcl_u32(setup, vc4_full_res_offset(exec, setup->msaa_zs_write, &args->msaa_zs_write, x, y) | bits); } if (setup->zs_write) { bool last_tile_write = !setup->color_write; if (setup->msaa_color_write || setup->msaa_zs_write) vc4_tile_coordinates(setup, x, y); rcl_u8(setup, VC4_PACKET_STORE_TILE_BUFFER_GENERAL); rcl_u16(setup, args->zs_write.bits | (last_tile_write ? 0 : VC4_STORE_TILE_BUFFER_DISABLE_COLOR_CLEAR)); rcl_u32(setup, (setup->zs_write->paddr + args->zs_write.offset) | ((last && last_tile_write) ? VC4_LOADSTORE_TILE_BUFFER_EOF : 0)); } if (setup->color_write) { if (setup->msaa_color_write || setup->msaa_zs_write || setup->zs_write) { vc4_tile_coordinates(setup, x, y); } if (last) rcl_u8(setup, VC4_PACKET_STORE_MS_TILE_BUFFER_AND_EOF); else rcl_u8(setup, VC4_PACKET_STORE_MS_TILE_BUFFER); } } static int vc4_create_rcl_bo(struct drm_device *dev, struct vc4_exec_info *exec, struct vc4_rcl_setup *setup) { struct drm_vc4_submit_cl *args = exec->args; bool has_bin = args->bin_cl_size != 0; uint8_t min_x_tile = args->min_x_tile; uint8_t min_y_tile = args->min_y_tile; uint8_t max_x_tile = args->max_x_tile; uint8_t max_y_tile = args->max_y_tile; uint8_t xtiles = max_x_tile - min_x_tile + 1; uint8_t ytiles = max_y_tile - min_y_tile + 1; uint8_t x, y; uint32_t size, loop_body_size; size = VC4_PACKET_TILE_RENDERING_MODE_CONFIG_SIZE; loop_body_size = VC4_PACKET_TILE_COORDINATES_SIZE; if (args->flags & VC4_SUBMIT_CL_USE_CLEAR_COLOR) { size += VC4_PACKET_CLEAR_COLORS_SIZE + VC4_PACKET_TILE_COORDINATES_SIZE + VC4_PACKET_STORE_TILE_BUFFER_GENERAL_SIZE; } if (setup->color_read) { if (args->color_read.flags & VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES) { loop_body_size += VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER_SIZE; } else { loop_body_size += VC4_PACKET_LOAD_TILE_BUFFER_GENERAL_SIZE; } } if (setup->zs_read) { if (args->zs_read.flags & VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES) { loop_body_size += VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER_SIZE; } else { if (setup->color_read && !(args->color_read.flags & VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES)) { loop_body_size += VC4_PACKET_TILE_COORDINATES_SIZE; loop_body_size += VC4_PACKET_STORE_TILE_BUFFER_GENERAL_SIZE; } loop_body_size += VC4_PACKET_LOAD_TILE_BUFFER_GENERAL_SIZE; } } if (has_bin) { size += VC4_PACKET_WAIT_ON_SEMAPHORE_SIZE; loop_body_size += VC4_PACKET_BRANCH_TO_SUB_LIST_SIZE; } if (setup->msaa_color_write) loop_body_size += VC4_PACKET_STORE_FULL_RES_TILE_BUFFER_SIZE; if (setup->msaa_zs_write) loop_body_size += VC4_PACKET_STORE_FULL_RES_TILE_BUFFER_SIZE; if (setup->zs_write) loop_body_size += VC4_PACKET_STORE_TILE_BUFFER_GENERAL_SIZE; if (setup->color_write) loop_body_size += VC4_PACKET_STORE_MS_TILE_BUFFER_SIZE; /* We need a VC4_PACKET_TILE_COORDINATES in between each store. */ loop_body_size += VC4_PACKET_TILE_COORDINATES_SIZE * ((setup->msaa_color_write != NULL) + (setup->msaa_zs_write != NULL) + (setup->color_write != NULL) + (setup->zs_write != NULL) - 1); size += xtiles * ytiles * loop_body_size; setup->rcl = &vc4_bo_create(dev, size, true)->base; if (IS_ERR(setup->rcl)) return PTR_ERR(setup->rcl); list_add_tail(&to_vc4_bo(&setup->rcl->base)->unref_head, &exec->unref_list); /* The tile buffer gets cleared when the previous tile is stored. If * the clear values changed between frames, then the tile buffer has * stale clear values in it, so we have to do a store in None mode (no * writes) so that we trigger the tile buffer clear. */ if (args->flags & VC4_SUBMIT_CL_USE_CLEAR_COLOR) { rcl_u8(setup, VC4_PACKET_CLEAR_COLORS); rcl_u32(setup, args->clear_color[0]); rcl_u32(setup, args->clear_color[1]); rcl_u32(setup, args->clear_z); rcl_u8(setup, args->clear_s); vc4_tile_coordinates(setup, 0, 0); rcl_u8(setup, VC4_PACKET_STORE_TILE_BUFFER_GENERAL); rcl_u16(setup, VC4_LOADSTORE_TILE_BUFFER_NONE); rcl_u32(setup, 0); /* no address, since we're in None mode */ } rcl_u8(setup, VC4_PACKET_TILE_RENDERING_MODE_CONFIG); rcl_u32(setup, (setup->color_write ? (setup->color_write->paddr + args->color_write.offset) : 0)); rcl_u16(setup, args->width); rcl_u16(setup, args->height); rcl_u16(setup, args->color_write.bits); for (y = min_y_tile; y <= max_y_tile; y++) { for (x = min_x_tile; x <= max_x_tile; x++) { bool first = (x == min_x_tile && y == min_y_tile); bool last = (x == max_x_tile && y == max_y_tile); emit_tile(exec, setup, x, y, first, last); } } BUG_ON(setup->next_offset != size); exec->ct1ca = setup->rcl->paddr; exec->ct1ea = setup->rcl->paddr + setup->next_offset; return 0; } static int vc4_full_res_bounds_check(struct vc4_exec_info *exec, struct drm_gem_cma_object *obj, struct drm_vc4_submit_rcl_surface *surf) { struct drm_vc4_submit_cl *args = exec->args; u32 render_tiles_stride = DIV_ROUND_UP(exec->args->width, 32); if (surf->offset > obj->base.size) { DRM_ERROR("surface offset %d > BO size %zd\n", surf->offset, obj->base.size); return -EINVAL; } if ((obj->base.size - surf->offset) / VC4_TILE_BUFFER_SIZE < render_tiles_stride * args->max_y_tile + args->max_x_tile) { DRM_ERROR("MSAA tile %d, %d out of bounds " "(bo size %zd, offset %d).\n", args->max_x_tile, args->max_y_tile, obj->base.size, surf->offset); return -EINVAL; } return 0; } static int vc4_rcl_msaa_surface_setup(struct vc4_exec_info *exec, struct drm_gem_cma_object **obj, struct drm_vc4_submit_rcl_surface *surf) { if (surf->flags != 0 || surf->bits != 0) { DRM_ERROR("MSAA surface had nonzero flags/bits\n"); return -EINVAL; } if (surf->hindex == ~0) return 0; *obj = vc4_use_bo(exec, surf->hindex); if (!*obj) return -EINVAL; exec->rcl_write_bo[exec->rcl_write_bo_count++] = *obj; if (surf->offset & 0xf) { DRM_ERROR("MSAA write must be 16b aligned.\n"); return -EINVAL; } return vc4_full_res_bounds_check(exec, *obj, surf); } static int vc4_rcl_surface_setup(struct vc4_exec_info *exec, struct drm_gem_cma_object **obj, struct drm_vc4_submit_rcl_surface *surf, bool is_write) { uint8_t tiling = VC4_GET_FIELD(surf->bits, VC4_LOADSTORE_TILE_BUFFER_TILING); uint8_t buffer = VC4_GET_FIELD(surf->bits, VC4_LOADSTORE_TILE_BUFFER_BUFFER); uint8_t format = VC4_GET_FIELD(surf->bits, VC4_LOADSTORE_TILE_BUFFER_FORMAT); int cpp; int ret; if (surf->flags & ~VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES) { DRM_ERROR("Extra flags set\n"); return -EINVAL; } if (surf->hindex == ~0) return 0; *obj = vc4_use_bo(exec, surf->hindex); if (!*obj) return -EINVAL; if (is_write) exec->rcl_write_bo[exec->rcl_write_bo_count++] = *obj; if (surf->flags & VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES) { if (surf == &exec->args->zs_write) { DRM_ERROR("general zs write may not be a full-res.\n"); return -EINVAL; } if (surf->bits != 0) { DRM_ERROR("load/store general bits set with " "full res load/store.\n"); return -EINVAL; } ret = vc4_full_res_bounds_check(exec, *obj, surf); if (ret) return ret; return 0; } if (surf->bits & ~(VC4_LOADSTORE_TILE_BUFFER_TILING_MASK | VC4_LOADSTORE_TILE_BUFFER_BUFFER_MASK | VC4_LOADSTORE_TILE_BUFFER_FORMAT_MASK)) { DRM_ERROR("Unknown bits in load/store: 0x%04x\n", surf->bits); return -EINVAL; } if (tiling > VC4_TILING_FORMAT_LT) { DRM_ERROR("Bad tiling format\n"); return -EINVAL; } if (buffer == VC4_LOADSTORE_TILE_BUFFER_ZS) { if (format != 0) { DRM_ERROR("No color format should be set for ZS\n"); return -EINVAL; } cpp = 4; } else if (buffer == VC4_LOADSTORE_TILE_BUFFER_COLOR) { switch (format) { case VC4_LOADSTORE_TILE_BUFFER_BGR565: case VC4_LOADSTORE_TILE_BUFFER_BGR565_DITHER: cpp = 2; break; case VC4_LOADSTORE_TILE_BUFFER_RGBA8888: cpp = 4; break; default: DRM_ERROR("Bad tile buffer format\n"); return -EINVAL; } } else { DRM_ERROR("Bad load/store buffer %d.\n", buffer); return -EINVAL; } if (surf->offset & 0xf) { DRM_ERROR("load/store buffer must be 16b aligned.\n"); return -EINVAL; } if (!vc4_check_tex_size(exec, *obj, surf->offset, tiling, exec->args->width, exec->args->height, cpp)) { return -EINVAL; } return 0; } static int vc4_rcl_render_config_surface_setup(struct vc4_exec_info *exec, struct vc4_rcl_setup *setup, struct drm_gem_cma_object **obj, struct drm_vc4_submit_rcl_surface *surf) { uint8_t tiling = VC4_GET_FIELD(surf->bits, VC4_RENDER_CONFIG_MEMORY_FORMAT); uint8_t format = VC4_GET_FIELD(surf->bits, VC4_RENDER_CONFIG_FORMAT); int cpp; if (surf->flags != 0) { DRM_ERROR("No flags supported on render config.\n"); return -EINVAL; } if (surf->bits & ~(VC4_RENDER_CONFIG_MEMORY_FORMAT_MASK | VC4_RENDER_CONFIG_FORMAT_MASK | VC4_RENDER_CONFIG_MS_MODE_4X | VC4_RENDER_CONFIG_DECIMATE_MODE_4X)) { DRM_ERROR("Unknown bits in render config: 0x%04x\n", surf->bits); return -EINVAL; } if (surf->hindex == ~0) return 0; *obj = vc4_use_bo(exec, surf->hindex); if (!*obj) return -EINVAL; exec->rcl_write_bo[exec->rcl_write_bo_count++] = *obj; if (tiling > VC4_TILING_FORMAT_LT) { DRM_ERROR("Bad tiling format\n"); return -EINVAL; } switch (format) { case VC4_RENDER_CONFIG_FORMAT_BGR565_DITHERED: case VC4_RENDER_CONFIG_FORMAT_BGR565: cpp = 2; break; case VC4_RENDER_CONFIG_FORMAT_RGBA8888: cpp = 4; break; default: DRM_ERROR("Bad tile buffer format\n"); return -EINVAL; } if (!vc4_check_tex_size(exec, *obj, surf->offset, tiling, exec->args->width, exec->args->height, cpp)) { return -EINVAL; } return 0; } int vc4_get_rcl(struct drm_device *dev, struct vc4_exec_info *exec) { struct vc4_rcl_setup setup = {0}; struct drm_vc4_submit_cl *args = exec->args; bool has_bin = args->bin_cl_size != 0; int ret; if (args->min_x_tile > args->max_x_tile || args->min_y_tile > args->max_y_tile) { DRM_ERROR("Bad render tile set (%d,%d)-(%d,%d)\n", args->min_x_tile, args->min_y_tile, args->max_x_tile, args->max_y_tile); return -EINVAL; } if (has_bin && (args->max_x_tile > exec->bin_tiles_x || args->max_y_tile > exec->bin_tiles_y)) { DRM_ERROR("Render tiles (%d,%d) outside of bin config " "(%d,%d)\n", args->max_x_tile, args->max_y_tile, exec->bin_tiles_x, exec->bin_tiles_y); return -EINVAL; } ret = vc4_rcl_render_config_surface_setup(exec, &setup, &setup.color_write, &args->color_write); if (ret) return ret; ret = vc4_rcl_surface_setup(exec, &setup.color_read, &args->color_read, false); if (ret) return ret; ret = vc4_rcl_surface_setup(exec, &setup.zs_read, &args->zs_read, false); if (ret) return ret; ret = vc4_rcl_surface_setup(exec, &setup.zs_write, &args->zs_write, true); if (ret) return ret; ret = vc4_rcl_msaa_surface_setup(exec, &setup.msaa_color_write, &args->msaa_color_write); if (ret) return ret; ret = vc4_rcl_msaa_surface_setup(exec, &setup.msaa_zs_write, &args->msaa_zs_write); if (ret) return ret; /* We shouldn't even have the job submitted to us if there's no * surface to write out. */ if (!setup.color_write && !setup.zs_write && !setup.msaa_color_write && !setup.msaa_zs_write) { DRM_ERROR("RCL requires color or Z/S write\n"); return -EINVAL; } return vc4_create_rcl_bo(dev, exec, &setup); } |