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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 | Generic Mutex Subsystem started by Ingo Molnar <mingo@redhat.com> "Why on earth do we need a new mutex subsystem, and what's wrong with semaphores?" firstly, there's nothing wrong with semaphores. But if the simpler mutex semantics are sufficient for your code, then there are a couple of advantages of mutexes: - 'struct mutex' is smaller on most architectures: E.g. on x86, 'struct semaphore' is 20 bytes, 'struct mutex' is 16 bytes. A smaller structure size means less RAM footprint, and better CPU-cache utilization. - tighter code. On x86 i get the following .text sizes when switching all mutex-alike semaphores in the kernel to the mutex subsystem: text data bss dec hex filename 3280380 868188 396860 4545428 455b94 vmlinux-semaphore 3255329 865296 396732 4517357 44eded vmlinux-mutex that's 25051 bytes of code saved, or a 0.76% win - off the hottest codepaths of the kernel. (The .data savings are 2892 bytes, or 0.33%) Smaller code means better icache footprint, which is one of the major optimization goals in the Linux kernel currently. - the mutex subsystem is slightly faster and has better scalability for contended workloads. On an 8-way x86 system, running a mutex-based kernel and testing creat+unlink+close (of separate, per-task files) in /tmp with 16 parallel tasks, the average number of ops/sec is: Semaphores: Mutexes: $ ./test-mutex V 16 10 $ ./test-mutex V 16 10 8 CPUs, running 16 tasks. 8 CPUs, running 16 tasks. checking VFS performance. checking VFS performance. avg loops/sec: 34713 avg loops/sec: 84153 CPU utilization: 63% CPU utilization: 22% i.e. in this workload, the mutex based kernel was 2.4 times faster than the semaphore based kernel, _and_ it also had 2.8 times less CPU utilization. (In terms of 'ops per CPU cycle', the semaphore kernel performed 551 ops/sec per 1% of CPU time used, while the mutex kernel performed 3825 ops/sec per 1% of CPU time used - it was 6.9 times more efficient.) the scalability difference is visible even on a 2-way P4 HT box: Semaphores: Mutexes: $ ./test-mutex V 16 10 $ ./test-mutex V 16 10 4 CPUs, running 16 tasks. 8 CPUs, running 16 tasks. checking VFS performance. checking VFS performance. avg loops/sec: 127659 avg loops/sec: 181082 CPU utilization: 100% CPU utilization: 34% (the straight performance advantage of mutexes is 41%, the per-cycle efficiency of mutexes is 4.1 times better.) - there are no fastpath tradeoffs, the mutex fastpath is just as tight as the semaphore fastpath. On x86, the locking fastpath is 2 instructions: c0377ccb <mutex_lock>: c0377ccb: f0 ff 08 lock decl (%eax) c0377cce: 78 0e js c0377cde <.text..lock.mutex> c0377cd0: c3 ret the unlocking fastpath is equally tight: c0377cd1 <mutex_unlock>: c0377cd1: f0 ff 00 lock incl (%eax) c0377cd4: 7e 0f jle c0377ce5 <.text..lock.mutex+0x7> c0377cd6: c3 ret - 'struct mutex' semantics are well-defined and are enforced if CONFIG_DEBUG_MUTEXES is turned on. Semaphores on the other hand have virtually no debugging code or instrumentation. The mutex subsystem checks and enforces the following rules: * - only one task can hold the mutex at a time * - only the owner can unlock the mutex * - multiple unlocks are not permitted * - recursive locking is not permitted * - a mutex object must be initialized via the API * - a mutex object must not be initialized via memset or copying * - task may not exit with mutex held * - memory areas where held locks reside must not be freed * - held mutexes must not be reinitialized * - mutexes may not be used in hardware or software interrupt * contexts such as tasklets and timers furthermore, there are also convenience features in the debugging code: * - uses symbolic names of mutexes, whenever they are printed in debug output * - point-of-acquire tracking, symbolic lookup of function names * - list of all locks held in the system, printout of them * - owner tracking * - detects self-recursing locks and prints out all relevant info * - detects multi-task circular deadlocks and prints out all affected * locks and tasks (and only those tasks) Disadvantages ------------- The stricter mutex API means you cannot use mutexes the same way you can use semaphores: e.g. they cannot be used from an interrupt context, nor can they be unlocked from a different context that which acquired it. [ I'm not aware of any other (e.g. performance) disadvantages from using mutexes at the moment, please let me know if you find any. ] Implementation of mutexes ------------------------- 'struct mutex' is the new mutex type, defined in include/linux/mutex.h and implemented in kernel/mutex.c. It is a counter-based mutex with a spinlock and a wait-list. The counter has 3 states: 1 for "unlocked", 0 for "locked" and negative numbers (usually -1) for "locked, potential waiters queued". the APIs of 'struct mutex' have been streamlined: DEFINE_MUTEX(name); mutex_init(mutex); void mutex_lock(struct mutex *lock); int mutex_lock_interruptible(struct mutex *lock); int mutex_trylock(struct mutex *lock); void mutex_unlock(struct mutex *lock); int mutex_is_locked(struct mutex *lock); void mutex_lock_nested(struct mutex *lock, unsigned int subclass); int mutex_lock_interruptible_nested(struct mutex *lock, unsigned int subclass); int atomic_dec_and_mutex_lock(atomic_t *cnt, struct mutex *lock); |