Loading...
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 | /* * Definitions for using the Apple Descriptor-Based DMA controller * in Power Macintosh computers. * * Copyright (C) 1996 Paul Mackerras. */ #ifdef __KERNEL__ #ifndef _ASM_DBDMA_H_ #define _ASM_DBDMA_H_ /* * DBDMA control/status registers. All little-endian. */ struct dbdma_regs { unsigned int control; /* lets you change bits in status */ unsigned int status; /* DMA and device status bits (see below) */ unsigned int cmdptr_hi; /* upper 32 bits of command address */ unsigned int cmdptr; /* (lower 32 bits of) command address (phys) */ unsigned int intr_sel; /* select interrupt condition bit */ unsigned int br_sel; /* select branch condition bit */ unsigned int wait_sel; /* select wait condition bit */ unsigned int xfer_mode; unsigned int data2ptr_hi; unsigned int data2ptr; unsigned int res1; unsigned int address_hi; unsigned int br_addr_hi; unsigned int res2[3]; }; /* Bits in control and status registers */ #define RUN 0x8000 #define PAUSE 0x4000 #define FLUSH 0x2000 #define WAKE 0x1000 #define DEAD 0x0800 #define ACTIVE 0x0400 #define BT 0x0100 #define DEVSTAT 0x00ff /* * DBDMA command structure. These fields are all little-endian! */ struct dbdma_cmd { unsigned short req_count; /* requested byte transfer count */ unsigned short command; /* command word (has bit-fields) */ unsigned int phy_addr; /* physical data address */ unsigned int cmd_dep; /* command-dependent field */ unsigned short res_count; /* residual count after completion */ unsigned short xfer_status; /* transfer status */ }; /* DBDMA command values in command field */ #define OUTPUT_MORE 0 /* transfer memory data to stream */ #define OUTPUT_LAST 0x1000 /* ditto followed by end marker */ #define INPUT_MORE 0x2000 /* transfer stream data to memory */ #define INPUT_LAST 0x3000 /* ditto, expect end marker */ #define STORE_WORD 0x4000 /* write word (4 bytes) to device reg */ #define LOAD_WORD 0x5000 /* read word (4 bytes) from device reg */ #define DBDMA_NOP 0x6000 /* do nothing */ #define DBDMA_STOP 0x7000 /* suspend processing */ /* Key values in command field */ #define KEY_STREAM0 0 /* usual data stream */ #define KEY_STREAM1 0x100 /* control/status stream */ #define KEY_STREAM2 0x200 /* device-dependent stream */ #define KEY_STREAM3 0x300 /* device-dependent stream */ #define KEY_REGS 0x500 /* device register space */ #define KEY_SYSTEM 0x600 /* system memory-mapped space */ #define KEY_DEVICE 0x700 /* device memory-mapped space */ /* Interrupt control values in command field */ #define INTR_NEVER 0 /* don't interrupt */ #define INTR_IFSET 0x10 /* intr if condition bit is 1 */ #define INTR_IFCLR 0x20 /* intr if condition bit is 0 */ #define INTR_ALWAYS 0x30 /* always interrupt */ /* Branch control values in command field */ #define BR_NEVER 0 /* don't branch */ #define BR_IFSET 0x4 /* branch if condition bit is 1 */ #define BR_IFCLR 0x8 /* branch if condition bit is 0 */ #define BR_ALWAYS 0xc /* always branch */ /* Wait control values in command field */ #define WAIT_NEVER 0 /* don't wait */ #define WAIT_IFSET 1 /* wait if condition bit is 1 */ #define WAIT_IFCLR 2 /* wait if condition bit is 0 */ #define WAIT_ALWAYS 3 /* always wait */ /* Align an address for a DBDMA command structure */ #define DBDMA_ALIGN(x) (((unsigned long)(x) + sizeof(struct dbdma_cmd) - 1) \ & -sizeof(struct dbdma_cmd)) /* Useful macros */ #define DBDMA_DO_STOP(regs) do { \ out_le32(&((regs)->control), (RUN|FLUSH)<<16); \ while(in_le32(&((regs)->status)) & (ACTIVE|FLUSH)) \ ; \ } while(0) #define DBDMA_DO_RESET(regs) do { \ out_le32(&((regs)->control), (ACTIVE|DEAD|WAKE|FLUSH|PAUSE|RUN)<<16);\ while(in_le32(&((regs)->status)) & (RUN)) \ ; \ } while(0) #endif /* _ASM_DBDMA_H_ */ #endif /* __KERNEL__ */ |