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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 | /* * linux/arch/cris/kernel/process.c * * Copyright (C) 1995 Linus Torvalds * Copyright (C) 2000-2002 Axis Communications AB * * Authors: Bjorn Wesen (bjornw@axis.com) * */ /* * This file handles the architecture-dependent parts of process handling.. */ #include <linux/atomic.h> #include <asm/pgtable.h> #include <asm/uaccess.h> #include <asm/irq.h> #include <asm/system.h> #include <linux/module.h> #include <linux/spinlock.h> #include <linux/init_task.h> #include <linux/sched.h> #include <linux/fs.h> #include <linux/user.h> #include <linux/elfcore.h> #include <linux/mqueue.h> #include <linux/reboot.h> //#define DEBUG /* * Initial task structure. Make this a per-architecture thing, * because different architectures tend to have different * alignment requirements and potentially different initial * setup. */ static struct signal_struct init_signals = INIT_SIGNALS(init_signals); static struct sighand_struct init_sighand = INIT_SIGHAND(init_sighand); /* * Initial thread structure. * * We need to make sure that this is 8192-byte aligned due to the * way process stacks are handled. This is done by having a special * "init_task" linker map entry.. */ union thread_union init_thread_union __init_task_data = { INIT_THREAD_INFO(init_task) }; /* * Initial task structure. * * All other task structs will be allocated on slabs in fork.c */ struct task_struct init_task = INIT_TASK(init_task); EXPORT_SYMBOL(init_task); /* * The hlt_counter, disable_hlt and enable_hlt is just here as a hook if * there would ever be a halt sequence (for power save when idle) with * some largish delay when halting or resuming *and* a driver that can't * afford that delay. The hlt_counter would then be checked before * executing the halt sequence, and the driver marks the unhaltable * region by enable_hlt/disable_hlt. */ int cris_hlt_counter=0; void disable_hlt(void) { cris_hlt_counter++; } EXPORT_SYMBOL(disable_hlt); void enable_hlt(void) { cris_hlt_counter--; } EXPORT_SYMBOL(enable_hlt); /* * The following aren't currently used. */ void (*pm_idle)(void); extern void default_idle(void); void (*pm_power_off)(void); EXPORT_SYMBOL(pm_power_off); /* * The idle thread. There's no useful work to be * done, so just try to conserve power and have a * low exit latency (ie sit in a loop waiting for * somebody to say that they'd like to reschedule) */ void cpu_idle (void) { /* endless idle loop with no priority at all */ while (1) { while (!need_resched()) { void (*idle)(void); /* * Mark this as an RCU critical section so that * synchronize_kernel() in the unload path waits * for our completion. */ idle = pm_idle; if (!idle) idle = default_idle; idle(); } preempt_enable_no_resched(); schedule(); preempt_disable(); } } void hard_reset_now (void); void machine_restart(char *cmd) { hard_reset_now(); } /* * Similar to machine_power_off, but don't shut off power. Add code * here to freeze the system for e.g. post-mortem debug purpose when * possible. This halt has nothing to do with the idle halt. */ void machine_halt(void) { } /* If or when software power-off is implemented, add code here. */ void machine_power_off(void) { } /* * When a process does an "exec", machine state like FPU and debug * registers need to be reset. This is a hook function for that. * Currently we don't have any such state to reset, so this is empty. */ void flush_thread(void) { } /* Fill in the fpu structure for a core dump. */ int dump_fpu(struct pt_regs *regs, elf_fpregset_t *fpu) { return 0; } |