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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 | /* * Generic waiting primitives. * * (C) 2004 William Irwin, Oracle */ #include <linux/init.h> #include <linux/module.h> #include <linux/sched.h> #include <linux/mm.h> #include <linux/wait.h> #include <linux/hash.h> void __init_waitqueue_head(wait_queue_head_t *q, struct lock_class_key *key) { spin_lock_init(&q->lock); lockdep_set_class(&q->lock, key); INIT_LIST_HEAD(&q->task_list); } EXPORT_SYMBOL(__init_waitqueue_head); void add_wait_queue(wait_queue_head_t *q, wait_queue_t *wait) { unsigned long flags; wait->flags &= ~WQ_FLAG_EXCLUSIVE; spin_lock_irqsave(&q->lock, flags); __add_wait_queue(q, wait); spin_unlock_irqrestore(&q->lock, flags); } EXPORT_SYMBOL(add_wait_queue); void add_wait_queue_exclusive(wait_queue_head_t *q, wait_queue_t *wait) { unsigned long flags; wait->flags |= WQ_FLAG_EXCLUSIVE; spin_lock_irqsave(&q->lock, flags); __add_wait_queue_tail(q, wait); spin_unlock_irqrestore(&q->lock, flags); } EXPORT_SYMBOL(add_wait_queue_exclusive); void remove_wait_queue(wait_queue_head_t *q, wait_queue_t *wait) { unsigned long flags; spin_lock_irqsave(&q->lock, flags); __remove_wait_queue(q, wait); spin_unlock_irqrestore(&q->lock, flags); } EXPORT_SYMBOL(remove_wait_queue); /* * Note: we use "set_current_state()" _after_ the wait-queue add, * because we need a memory barrier there on SMP, so that any * wake-function that tests for the wait-queue being active * will be guaranteed to see waitqueue addition _or_ subsequent * tests in this thread will see the wakeup having taken place. * * The spin_unlock() itself is semi-permeable and only protects * one way (it only protects stuff inside the critical region and * stops them from bleeding out - it would still allow subsequent * loads to move into the critical region). */ void prepare_to_wait(wait_queue_head_t *q, wait_queue_t *wait, int state) { unsigned long flags; wait->flags &= ~WQ_FLAG_EXCLUSIVE; spin_lock_irqsave(&q->lock, flags); if (list_empty(&wait->task_list)) __add_wait_queue(q, wait); set_current_state(state); spin_unlock_irqrestore(&q->lock, flags); } EXPORT_SYMBOL(prepare_to_wait); void prepare_to_wait_exclusive(wait_queue_head_t *q, wait_queue_t *wait, int state) { unsigned long flags; wait->flags |= WQ_FLAG_EXCLUSIVE; spin_lock_irqsave(&q->lock, flags); if (list_empty(&wait->task_list)) __add_wait_queue_tail(q, wait); set_current_state(state); spin_unlock_irqrestore(&q->lock, flags); } EXPORT_SYMBOL(prepare_to_wait_exclusive); /** * finish_wait - clean up after waiting in a queue * @q: waitqueue waited on * @wait: wait descriptor * * Sets current thread back to running state and removes * the wait descriptor from the given waitqueue if still * queued. */ void finish_wait(wait_queue_head_t *q, wait_queue_t *wait) { unsigned long flags; __set_current_state(TASK_RUNNING); /* * We can check for list emptiness outside the lock * IFF: * - we use the "careful" check that verifies both * the next and prev pointers, so that there cannot * be any half-pending updates in progress on other * CPU's that we haven't seen yet (and that might * still change the stack area. * and * - all other users take the lock (ie we can only * have _one_ other CPU that looks at or modifies * the list). */ if (!list_empty_careful(&wait->task_list)) { spin_lock_irqsave(&q->lock, flags); list_del_init(&wait->task_list); spin_unlock_irqrestore(&q->lock, flags); } } EXPORT_SYMBOL(finish_wait); /** * abort_exclusive_wait - abort exclusive waiting in a queue * @q: waitqueue waited on * @wait: wait descriptor * @mode: runstate of the waiter to be woken * @key: key to identify a wait bit queue or %NULL * * Sets current thread back to running state and removes * the wait descriptor from the given waitqueue if still * queued. * * Wakes up the next waiter if the caller is concurrently * woken up through the queue. * * This prevents waiter starvation where an exclusive waiter * aborts and is woken up concurrently and no one wakes up * the next waiter. */ void abort_exclusive_wait(wait_queue_head_t *q, wait_queue_t *wait, unsigned int mode, void *key) { unsigned long flags; __set_current_state(TASK_RUNNING); spin_lock_irqsave(&q->lock, flags); if (!list_empty(&wait->task_list)) list_del_init(&wait->task_list); else if (waitqueue_active(q)) __wake_up_locked_key(q, mode, key); spin_unlock_irqrestore(&q->lock, flags); } EXPORT_SYMBOL(abort_exclusive_wait); int autoremove_wake_function(wait_queue_t *wait, unsigned mode, int sync, void *key) { int ret = default_wake_function(wait, mode, sync, key); if (ret) list_del_init(&wait->task_list); return ret; } EXPORT_SYMBOL(autoremove_wake_function); int wake_bit_function(wait_queue_t *wait, unsigned mode, int sync, void *arg) { struct wait_bit_key *key = arg; struct wait_bit_queue *wait_bit = container_of(wait, struct wait_bit_queue, wait); if (wait_bit->key.flags != key->flags || wait_bit->key.bit_nr != key->bit_nr || test_bit(key->bit_nr, key->flags)) return 0; else return autoremove_wake_function(wait, mode, sync, key); } EXPORT_SYMBOL(wake_bit_function); /* * To allow interruptible waiting and asynchronous (i.e. nonblocking) * waiting, the actions of __wait_on_bit() and __wait_on_bit_lock() are * permitted return codes. Nonzero return codes halt waiting and return. */ int __sched __wait_on_bit(wait_queue_head_t *wq, struct wait_bit_queue *q, int (*action)(void *), unsigned mode) { int ret = 0; do { prepare_to_wait(wq, &q->wait, mode); if (test_bit(q->key.bit_nr, q->key.flags)) ret = (*action)(q->key.flags); } while (test_bit(q->key.bit_nr, q->key.flags) && !ret); finish_wait(wq, &q->wait); return ret; } EXPORT_SYMBOL(__wait_on_bit); int __sched out_of_line_wait_on_bit(void *word, int bit, int (*action)(void *), unsigned mode) { wait_queue_head_t *wq = bit_waitqueue(word, bit); DEFINE_WAIT_BIT(wait, word, bit); return __wait_on_bit(wq, &wait, action, mode); } EXPORT_SYMBOL(out_of_line_wait_on_bit); int __sched __wait_on_bit_lock(wait_queue_head_t *wq, struct wait_bit_queue *q, int (*action)(void *), unsigned mode) { do { int ret; prepare_to_wait_exclusive(wq, &q->wait, mode); if (!test_bit(q->key.bit_nr, q->key.flags)) continue; ret = action(q->key.flags); if (!ret) continue; abort_exclusive_wait(wq, &q->wait, mode, &q->key); return ret; } while (test_and_set_bit(q->key.bit_nr, q->key.flags)); finish_wait(wq, &q->wait); return 0; } EXPORT_SYMBOL(__wait_on_bit_lock); int __sched out_of_line_wait_on_bit_lock(void *word, int bit, int (*action)(void *), unsigned mode) { wait_queue_head_t *wq = bit_waitqueue(word, bit); DEFINE_WAIT_BIT(wait, word, bit); return __wait_on_bit_lock(wq, &wait, action, mode); } EXPORT_SYMBOL(out_of_line_wait_on_bit_lock); void __wake_up_bit(wait_queue_head_t *wq, void *word, int bit) { struct wait_bit_key key = __WAIT_BIT_KEY_INITIALIZER(word, bit); if (waitqueue_active(wq)) __wake_up(wq, TASK_NORMAL, 1, &key); } EXPORT_SYMBOL(__wake_up_bit); /** * wake_up_bit - wake up a waiter on a bit * @word: the word being waited on, a kernel virtual address * @bit: the bit of the word being waited on * * There is a standard hashed waitqueue table for generic use. This * is the part of the hashtable's accessor API that wakes up waiters * on a bit. For instance, if one were to have waiters on a bitflag, * one would call wake_up_bit() after clearing the bit. * * In order for this to function properly, as it uses waitqueue_active() * internally, some kind of memory barrier must be done prior to calling * this. Typically, this will be smp_mb__after_clear_bit(), but in some * cases where bitflags are manipulated non-atomically under a lock, one * may need to use a less regular barrier, such fs/inode.c's smp_mb(), * because spin_unlock() does not guarantee a memory barrier. */ void wake_up_bit(void *word, int bit) { __wake_up_bit(bit_waitqueue(word, bit), word, bit); } EXPORT_SYMBOL(wake_up_bit); wait_queue_head_t *bit_waitqueue(void *word, int bit) { const int shift = BITS_PER_LONG == 32 ? 5 : 6; const struct zone *zone = page_zone(virt_to_page(word)); unsigned long val = (unsigned long)word << shift | bit; return &zone->wait_table[hash_long(val, zone->wait_table_bits)]; } EXPORT_SYMBOL(bit_waitqueue); |