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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 | #ifndef _LINUX_WAIT_H #define _LINUX_WAIT_H #define WNOHANG 0x00000001 #define WUNTRACED 0x00000002 #define WSTOPPED WUNTRACED #define WEXITED 0x00000004 #define WCONTINUED 0x00000008 #define WNOWAIT 0x01000000 /* Don't reap, just poll status. */ #define __WNOTHREAD 0x20000000 /* Don't wait on children of other threads in this group */ #define __WALL 0x40000000 /* Wait on all children, regardless of type */ #define __WCLONE 0x80000000 /* Wait only on non-SIGCHLD children */ /* First argument to waitid: */ #define P_ALL 0 #define P_PID 1 #define P_PGID 2 #ifdef __KERNEL__ #include <linux/list.h> #include <linux/stddef.h> #include <linux/spinlock.h> #include <asm/system.h> #include <asm/current.h> typedef struct __wait_queue wait_queue_t; typedef int (*wait_queue_func_t)(wait_queue_t *wait, unsigned mode, int flags, void *key); int default_wake_function(wait_queue_t *wait, unsigned mode, int flags, void *key); struct __wait_queue { unsigned int flags; #define WQ_FLAG_EXCLUSIVE 0x01 void *private; wait_queue_func_t func; struct list_head task_list; }; struct wait_bit_key { void *flags; int bit_nr; }; struct wait_bit_queue { struct wait_bit_key key; wait_queue_t wait; }; struct __wait_queue_head { spinlock_t lock; struct list_head task_list; }; typedef struct __wait_queue_head wait_queue_head_t; struct task_struct; /* * Macros for declaration and initialisaton of the datatypes */ #define __WAITQUEUE_INITIALIZER(name, tsk) { \ .private = tsk, \ .func = default_wake_function, \ .task_list = { NULL, NULL } } #define DECLARE_WAITQUEUE(name, tsk) \ wait_queue_t name = __WAITQUEUE_INITIALIZER(name, tsk) #define __WAIT_QUEUE_HEAD_INITIALIZER(name) { \ .lock = __SPIN_LOCK_UNLOCKED(name.lock), \ .task_list = { &(name).task_list, &(name).task_list } } #define DECLARE_WAIT_QUEUE_HEAD(name) \ wait_queue_head_t name = __WAIT_QUEUE_HEAD_INITIALIZER(name) #define __WAIT_BIT_KEY_INITIALIZER(word, bit) \ { .flags = word, .bit_nr = bit, } extern void __init_waitqueue_head(wait_queue_head_t *q, struct lock_class_key *); #define init_waitqueue_head(q) \ do { \ static struct lock_class_key __key; \ \ __init_waitqueue_head((q), &__key); \ } while (0) #ifdef CONFIG_LOCKDEP # define __WAIT_QUEUE_HEAD_INIT_ONSTACK(name) \ ({ init_waitqueue_head(&name); name; }) # define DECLARE_WAIT_QUEUE_HEAD_ONSTACK(name) \ wait_queue_head_t name = __WAIT_QUEUE_HEAD_INIT_ONSTACK(name) #else # define DECLARE_WAIT_QUEUE_HEAD_ONSTACK(name) DECLARE_WAIT_QUEUE_HEAD(name) #endif static inline void init_waitqueue_entry(wait_queue_t *q, struct task_struct *p) { q->flags = 0; q->private = p; q->func = default_wake_function; } static inline void init_waitqueue_func_entry(wait_queue_t *q, wait_queue_func_t func) { q->flags = 0; q->private = NULL; q->func = func; } static inline int waitqueue_active(wait_queue_head_t *q) { return !list_empty(&q->task_list); } extern void add_wait_queue(wait_queue_head_t *q, wait_queue_t *wait); extern void add_wait_queue_exclusive(wait_queue_head_t *q, wait_queue_t *wait); extern void remove_wait_queue(wait_queue_head_t *q, wait_queue_t *wait); static inline void __add_wait_queue(wait_queue_head_t *head, wait_queue_t *new) { list_add(&new->task_list, &head->task_list); } /* * Used for wake-one threads: */ static inline void __add_wait_queue_tail(wait_queue_head_t *head, wait_queue_t *new) { list_add_tail(&new->task_list, &head->task_list); } static inline void __remove_wait_queue(wait_queue_head_t *head, wait_queue_t *old) { list_del(&old->task_list); } void __wake_up(wait_queue_head_t *q, unsigned int mode, int nr, void *key); void __wake_up_locked_key(wait_queue_head_t *q, unsigned int mode, void *key); void __wake_up_sync_key(wait_queue_head_t *q, unsigned int mode, int nr, void *key); void __wake_up_locked(wait_queue_head_t *q, unsigned int mode); void __wake_up_sync(wait_queue_head_t *q, unsigned int mode, int nr); void __wake_up_bit(wait_queue_head_t *, void *, int); int __wait_on_bit(wait_queue_head_t *, struct wait_bit_queue *, int (*)(void *), unsigned); int __wait_on_bit_lock(wait_queue_head_t *, struct wait_bit_queue *, int (*)(void *), unsigned); void wake_up_bit(void *, int); int out_of_line_wait_on_bit(void *, int, int (*)(void *), unsigned); int out_of_line_wait_on_bit_lock(void *, int, int (*)(void *), unsigned); wait_queue_head_t *bit_waitqueue(void *, int); #define wake_up(x) __wake_up(x, TASK_NORMAL, 1, NULL) #define wake_up_nr(x, nr) __wake_up(x, TASK_NORMAL, nr, NULL) #define wake_up_all(x) __wake_up(x, TASK_NORMAL, 0, NULL) #define wake_up_locked(x) __wake_up_locked((x), TASK_NORMAL) #define wake_up_interruptible(x) __wake_up(x, TASK_INTERRUPTIBLE, 1, NULL) #define wake_up_interruptible_nr(x, nr) __wake_up(x, TASK_INTERRUPTIBLE, nr, NULL) #define wake_up_interruptible_all(x) __wake_up(x, TASK_INTERRUPTIBLE, 0, NULL) #define wake_up_interruptible_sync(x) __wake_up_sync((x), TASK_INTERRUPTIBLE, 1) /* * Wakeup macros to be used to report events to the targets. */ #define wake_up_poll(x, m) \ __wake_up(x, TASK_NORMAL, 1, (void *) (m)) #define wake_up_locked_poll(x, m) \ __wake_up_locked_key((x), TASK_NORMAL, (void *) (m)) #define wake_up_interruptible_poll(x, m) \ __wake_up(x, TASK_INTERRUPTIBLE, 1, (void *) (m)) #define wake_up_interruptible_sync_poll(x, m) \ __wake_up_sync_key((x), TASK_INTERRUPTIBLE, 1, (void *) (m)) #define __wait_event(wq, condition) \ do { \ DEFINE_WAIT(__wait); \ \ for (;;) { \ prepare_to_wait(&wq, &__wait, TASK_UNINTERRUPTIBLE); \ if (condition) \ break; \ schedule(); \ } \ finish_wait(&wq, &__wait); \ } while (0) /** * wait_event - sleep until a condition gets true * @wq: the waitqueue to wait on * @condition: a C expression for the event to wait for * * The process is put to sleep (TASK_UNINTERRUPTIBLE) until the * @condition evaluates to true. The @condition is checked each time * the waitqueue @wq is woken up. * * wake_up() has to be called after changing any variable that could * change the result of the wait condition. */ #define wait_event(wq, condition) \ do { \ if (condition) \ break; \ __wait_event(wq, condition); \ } while (0) #define __wait_event_timeout(wq, condition, ret) \ do { \ DEFINE_WAIT(__wait); \ \ for (;;) { \ prepare_to_wait(&wq, &__wait, TASK_UNINTERRUPTIBLE); \ if (condition) \ break; \ ret = schedule_timeout(ret); \ if (!ret) \ break; \ } \ finish_wait(&wq, &__wait); \ } while (0) /** * wait_event_timeout - sleep until a condition gets true or a timeout elapses * @wq: the waitqueue to wait on * @condition: a C expression for the event to wait for * @timeout: timeout, in jiffies * * The process is put to sleep (TASK_UNINTERRUPTIBLE) until the * @condition evaluates to true. The @condition is checked each time * the waitqueue @wq is woken up. * * wake_up() has to be called after changing any variable that could * change the result of the wait condition. * * The function returns 0 if the @timeout elapsed, and the remaining * jiffies if the condition evaluated to true before the timeout elapsed. */ #define wait_event_timeout(wq, condition, timeout) \ ({ \ long __ret = timeout; \ if (!(condition)) \ __wait_event_timeout(wq, condition, __ret); \ __ret; \ }) #define __wait_event_interruptible(wq, condition, ret) \ do { \ DEFINE_WAIT(__wait); \ \ for (;;) { \ prepare_to_wait(&wq, &__wait, TASK_INTERRUPTIBLE); \ if (condition) \ break; \ if (!signal_pending(current)) { \ schedule(); \ continue; \ } \ ret = -ERESTARTSYS; \ break; \ } \ finish_wait(&wq, &__wait); \ } while (0) /** * wait_event_interruptible - sleep until a condition gets true * @wq: the waitqueue to wait on * @condition: a C expression for the event to wait for * * The process is put to sleep (TASK_INTERRUPTIBLE) until the * @condition evaluates to true or a signal is received. * The @condition is checked each time the waitqueue @wq is woken up. * * wake_up() has to be called after changing any variable that could * change the result of the wait condition. * * The function will return -ERESTARTSYS if it was interrupted by a * signal and 0 if @condition evaluated to true. */ #define wait_event_interruptible(wq, condition) \ ({ \ int __ret = 0; \ if (!(condition)) \ __wait_event_interruptible(wq, condition, __ret); \ __ret; \ }) #define __wait_event_interruptible_timeout(wq, condition, ret) \ do { \ DEFINE_WAIT(__wait); \ \ for (;;) { \ prepare_to_wait(&wq, &__wait, TASK_INTERRUPTIBLE); \ if (condition) \ break; \ if (!signal_pending(current)) { \ ret = schedule_timeout(ret); \ if (!ret) \ break; \ continue; \ } \ ret = -ERESTARTSYS; \ break; \ } \ finish_wait(&wq, &__wait); \ } while (0) /** * wait_event_interruptible_timeout - sleep until a condition gets true or a timeout elapses * @wq: the waitqueue to wait on * @condition: a C expression for the event to wait for * @timeout: timeout, in jiffies * * The process is put to sleep (TASK_INTERRUPTIBLE) until the * @condition evaluates to true or a signal is received. * The @condition is checked each time the waitqueue @wq is woken up. * * wake_up() has to be called after changing any variable that could * change the result of the wait condition. * * The function returns 0 if the @timeout elapsed, -ERESTARTSYS if it * was interrupted by a signal, and the remaining jiffies otherwise * if the condition evaluated to true before the timeout elapsed. */ #define wait_event_interruptible_timeout(wq, condition, timeout) \ ({ \ long __ret = timeout; \ if (!(condition)) \ __wait_event_interruptible_timeout(wq, condition, __ret); \ __ret; \ }) #define __wait_event_interruptible_exclusive(wq, condition, ret) \ do { \ DEFINE_WAIT(__wait); \ \ for (;;) { \ prepare_to_wait_exclusive(&wq, &__wait, \ TASK_INTERRUPTIBLE); \ if (condition) { \ finish_wait(&wq, &__wait); \ break; \ } \ if (!signal_pending(current)) { \ schedule(); \ continue; \ } \ ret = -ERESTARTSYS; \ abort_exclusive_wait(&wq, &__wait, \ TASK_INTERRUPTIBLE, NULL); \ break; \ } \ } while (0) #define wait_event_interruptible_exclusive(wq, condition) \ ({ \ int __ret = 0; \ if (!(condition)) \ __wait_event_interruptible_exclusive(wq, condition, __ret);\ __ret; \ }) #define __wait_event_killable(wq, condition, ret) \ do { \ DEFINE_WAIT(__wait); \ \ for (;;) { \ prepare_to_wait(&wq, &__wait, TASK_KILLABLE); \ if (condition) \ break; \ if (!fatal_signal_pending(current)) { \ schedule(); \ continue; \ } \ ret = -ERESTARTSYS; \ break; \ } \ finish_wait(&wq, &__wait); \ } while (0) /** * wait_event_killable - sleep until a condition gets true * @wq: the waitqueue to wait on * @condition: a C expression for the event to wait for * * The process is put to sleep (TASK_KILLABLE) until the * @condition evaluates to true or a signal is received. * The @condition is checked each time the waitqueue @wq is woken up. * * wake_up() has to be called after changing any variable that could * change the result of the wait condition. * * The function will return -ERESTARTSYS if it was interrupted by a * signal and 0 if @condition evaluated to true. */ #define wait_event_killable(wq, condition) \ ({ \ int __ret = 0; \ if (!(condition)) \ __wait_event_killable(wq, condition, __ret); \ __ret; \ }) /* * Must be called with the spinlock in the wait_queue_head_t held. */ static inline void add_wait_queue_exclusive_locked(wait_queue_head_t *q, wait_queue_t * wait) { wait->flags |= WQ_FLAG_EXCLUSIVE; __add_wait_queue_tail(q, wait); } /* * Must be called with the spinlock in the wait_queue_head_t held. */ static inline void remove_wait_queue_locked(wait_queue_head_t *q, wait_queue_t * wait) { __remove_wait_queue(q, wait); } /* * These are the old interfaces to sleep waiting for an event. * They are racy. DO NOT use them, use the wait_event* interfaces above. * We plan to remove these interfaces. */ extern void sleep_on(wait_queue_head_t *q); extern long sleep_on_timeout(wait_queue_head_t *q, signed long timeout); extern void interruptible_sleep_on(wait_queue_head_t *q); extern long interruptible_sleep_on_timeout(wait_queue_head_t *q, signed long timeout); /* * Waitqueues which are removed from the waitqueue_head at wakeup time */ void prepare_to_wait(wait_queue_head_t *q, wait_queue_t *wait, int state); void prepare_to_wait_exclusive(wait_queue_head_t *q, wait_queue_t *wait, int state); void finish_wait(wait_queue_head_t *q, wait_queue_t *wait); void abort_exclusive_wait(wait_queue_head_t *q, wait_queue_t *wait, unsigned int mode, void *key); int autoremove_wake_function(wait_queue_t *wait, unsigned mode, int sync, void *key); int wake_bit_function(wait_queue_t *wait, unsigned mode, int sync, void *key); #define DEFINE_WAIT_FUNC(name, function) \ wait_queue_t name = { \ .private = current, \ .func = function, \ .task_list = LIST_HEAD_INIT((name).task_list), \ } #define DEFINE_WAIT(name) DEFINE_WAIT_FUNC(name, autoremove_wake_function) #define DEFINE_WAIT_BIT(name, word, bit) \ struct wait_bit_queue name = { \ .key = __WAIT_BIT_KEY_INITIALIZER(word, bit), \ .wait = { \ .private = current, \ .func = wake_bit_function, \ .task_list = \ LIST_HEAD_INIT((name).wait.task_list), \ }, \ } #define init_wait(wait) \ do { \ (wait)->private = current; \ (wait)->func = autoremove_wake_function; \ INIT_LIST_HEAD(&(wait)->task_list); \ } while (0) /** * wait_on_bit - wait for a bit to be cleared * @word: the word being waited on, a kernel virtual address * @bit: the bit of the word being waited on * @action: the function used to sleep, which may take special actions * @mode: the task state to sleep in * * There is a standard hashed waitqueue table for generic use. This * is the part of the hashtable's accessor API that waits on a bit. * For instance, if one were to have waiters on a bitflag, one would * call wait_on_bit() in threads waiting for the bit to clear. * One uses wait_on_bit() where one is waiting for the bit to clear, * but has no intention of setting it. */ static inline int wait_on_bit(void *word, int bit, int (*action)(void *), unsigned mode) { if (!test_bit(bit, word)) return 0; return out_of_line_wait_on_bit(word, bit, action, mode); } /** * wait_on_bit_lock - wait for a bit to be cleared, when wanting to set it * @word: the word being waited on, a kernel virtual address * @bit: the bit of the word being waited on * @action: the function used to sleep, which may take special actions * @mode: the task state to sleep in * * There is a standard hashed waitqueue table for generic use. This * is the part of the hashtable's accessor API that waits on a bit * when one intends to set it, for instance, trying to lock bitflags. * For instance, if one were to have waiters trying to set bitflag * and waiting for it to clear before setting it, one would call * wait_on_bit() in threads waiting to be able to set the bit. * One uses wait_on_bit_lock() where one is waiting for the bit to * clear with the intention of setting it, and when done, clearing it. */ static inline int wait_on_bit_lock(void *word, int bit, int (*action)(void *), unsigned mode) { if (!test_and_set_bit(bit, word)) return 0; return out_of_line_wait_on_bit_lock(word, bit, action, mode); } #endif /* __KERNEL__ */ #endif |