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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 | /* * kernel/sched_cpupri.c * * CPU priority management * * Copyright (C) 2007-2008 Novell * * Author: Gregory Haskins <ghaskins@novell.com> * * This code tracks the priority of each CPU so that global migration * decisions are easy to calculate. Each CPU can be in a state as follows: * * (INVALID), IDLE, NORMAL, RT1, ... RT99 * * going from the lowest priority to the highest. CPUs in the INVALID state * are not eligible for routing. The system maintains this state with * a 2 dimensional bitmap (the first for priority class, the second for cpus * in that class). Therefore a typical application without affinity * restrictions can find a suitable CPU with O(1) complexity (e.g. two bit * searches). For tasks with affinity restrictions, the algorithm has a * worst case complexity of O(min(102, nr_domcpus)), though the scenario that * yields the worst case search is fairly contrived. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; version 2 * of the License. */ #include "sched_cpupri.h" /* Convert between a 140 based task->prio, and our 102 based cpupri */ static int convert_prio(int prio) { int cpupri; if (prio == CPUPRI_INVALID) cpupri = CPUPRI_INVALID; else if (prio == MAX_PRIO) cpupri = CPUPRI_IDLE; else if (prio >= MAX_RT_PRIO) cpupri = CPUPRI_NORMAL; else cpupri = MAX_RT_PRIO - prio + 1; return cpupri; } #define for_each_cpupri_active(array, idx) \ for (idx = find_first_bit(array, CPUPRI_NR_PRIORITIES); \ idx < CPUPRI_NR_PRIORITIES; \ idx = find_next_bit(array, CPUPRI_NR_PRIORITIES, idx+1)) /** * cpupri_find - find the best (lowest-pri) CPU in the system * @cp: The cpupri context * @p: The task * @lowest_mask: A mask to fill in with selected CPUs (or NULL) * * Note: This function returns the recommended CPUs as calculated during the * current invokation. By the time the call returns, the CPUs may have in * fact changed priorities any number of times. While not ideal, it is not * an issue of correctness since the normal rebalancer logic will correct * any discrepancies created by racing against the uncertainty of the current * priority configuration. * * Returns: (int)bool - CPUs were found */ int cpupri_find(struct cpupri *cp, struct task_struct *p, struct cpumask *lowest_mask) { int idx = 0; int task_pri = convert_prio(p->prio); for_each_cpupri_active(cp->pri_active, idx) { struct cpupri_vec *vec = &cp->pri_to_cpu[idx]; if (idx >= task_pri) break; if (cpumask_any_and(&p->cpus_allowed, vec->mask) >= nr_cpu_ids) continue; if (lowest_mask) { cpumask_and(lowest_mask, &p->cpus_allowed, vec->mask); /* * We have to ensure that we have at least one bit * still set in the array, since the map could have * been concurrently emptied between the first and * second reads of vec->mask. If we hit this * condition, simply act as though we never hit this * priority level and continue on. */ if (cpumask_any(lowest_mask) >= nr_cpu_ids) continue; } return 1; } return 0; } /** * cpupri_set - update the cpu priority setting * @cp: The cpupri context * @cpu: The target cpu * @pri: The priority (INVALID-RT99) to assign to this CPU * * Note: Assumes cpu_rq(cpu)->lock is locked * * Returns: (void) */ void cpupri_set(struct cpupri *cp, int cpu, int newpri) { int *currpri = &cp->cpu_to_pri[cpu]; int oldpri = *currpri; unsigned long flags; newpri = convert_prio(newpri); BUG_ON(newpri >= CPUPRI_NR_PRIORITIES); if (newpri == oldpri) return; /* * If the cpu was currently mapped to a different value, we * need to map it to the new value then remove the old value. * Note, we must add the new value first, otherwise we risk the * cpu being cleared from pri_active, and this cpu could be * missed for a push or pull. */ if (likely(newpri != CPUPRI_INVALID)) { struct cpupri_vec *vec = &cp->pri_to_cpu[newpri]; spin_lock_irqsave(&vec->lock, flags); cpumask_set_cpu(cpu, vec->mask); vec->count++; if (vec->count == 1) set_bit(newpri, cp->pri_active); spin_unlock_irqrestore(&vec->lock, flags); } if (likely(oldpri != CPUPRI_INVALID)) { struct cpupri_vec *vec = &cp->pri_to_cpu[oldpri]; spin_lock_irqsave(&vec->lock, flags); vec->count--; if (!vec->count) clear_bit(oldpri, cp->pri_active); cpumask_clear_cpu(cpu, vec->mask); spin_unlock_irqrestore(&vec->lock, flags); } *currpri = newpri; } /** * cpupri_init - initialize the cpupri structure * @cp: The cpupri context * @bootmem: true if allocations need to use bootmem * * Returns: -ENOMEM if memory fails. */ int cpupri_init(struct cpupri *cp, bool bootmem) { gfp_t gfp = GFP_KERNEL; int i; if (bootmem) gfp = GFP_NOWAIT; memset(cp, 0, sizeof(*cp)); for (i = 0; i < CPUPRI_NR_PRIORITIES; i++) { struct cpupri_vec *vec = &cp->pri_to_cpu[i]; spin_lock_init(&vec->lock); vec->count = 0; if (!zalloc_cpumask_var(&vec->mask, gfp)) goto cleanup; } for_each_possible_cpu(i) cp->cpu_to_pri[i] = CPUPRI_INVALID; return 0; cleanup: for (i--; i >= 0; i--) free_cpumask_var(cp->pri_to_cpu[i].mask); return -ENOMEM; } /** * cpupri_cleanup - clean up the cpupri structure * @cp: The cpupri context */ void cpupri_cleanup(struct cpupri *cp) { int i; for (i = 0; i < CPUPRI_NR_PRIORITIES; i++) free_cpumask_var(cp->pri_to_cpu[i].mask); } |