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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 | /* $Id: ffb_context.c,v 1.5 2001/08/09 17:47:51 davem Exp $ * ffb_context.c: Creator/Creator3D DRI/DRM context switching. * * Copyright (C) 2000 David S. Miller (davem@redhat.com) * * Almost entirely stolen from tdfx_context.c, see there * for authors. */ #include <linux/sched.h> #include <asm/upa.h> #include "ffb.h" #include "drmP.h" #include "ffb_drv.h" static int DRM(alloc_queue)(drm_device_t *dev, int is_2d_only) { ffb_dev_priv_t *fpriv = (ffb_dev_priv_t *) dev->dev_private; int i; for (i = 0; i < FFB_MAX_CTXS; i++) { if (fpriv->hw_state[i] == NULL) break; } if (i == FFB_MAX_CTXS) return -1; fpriv->hw_state[i] = kmalloc(sizeof(struct ffb_hw_context), GFP_KERNEL); if (fpriv->hw_state[i] == NULL) return -1; fpriv->hw_state[i]->is_2d_only = is_2d_only; /* Plus one because 0 is the special DRM_KERNEL_CONTEXT. */ return i + 1; } static void ffb_save_context(ffb_dev_priv_t *fpriv, int idx) { ffb_fbcPtr ffb = fpriv->regs; struct ffb_hw_context *ctx; int i; ctx = fpriv->hw_state[idx - 1]; if (idx == 0 || ctx == NULL) return; if (ctx->is_2d_only) { /* 2D applications only care about certain pieces * of state. */ ctx->drawop = upa_readl(&ffb->drawop); ctx->ppc = upa_readl(&ffb->ppc); ctx->wid = upa_readl(&ffb->wid); ctx->fg = upa_readl(&ffb->fg); ctx->bg = upa_readl(&ffb->bg); ctx->xclip = upa_readl(&ffb->xclip); ctx->fbc = upa_readl(&ffb->fbc); ctx->rop = upa_readl(&ffb->rop); ctx->cmp = upa_readl(&ffb->cmp); ctx->matchab = upa_readl(&ffb->matchab); ctx->magnab = upa_readl(&ffb->magnab); ctx->pmask = upa_readl(&ffb->pmask); ctx->xpmask = upa_readl(&ffb->xpmask); ctx->lpat = upa_readl(&ffb->lpat); ctx->fontxy = upa_readl(&ffb->fontxy); ctx->fontw = upa_readl(&ffb->fontw); ctx->fontinc = upa_readl(&ffb->fontinc); /* stencil/stencilctl only exists on FFB2+ and later * due to the introduction of 3DRAM-III. */ if (fpriv->ffb_type == ffb2_vertical_plus || fpriv->ffb_type == ffb2_horizontal_plus) { ctx->stencil = upa_readl(&ffb->stencil); ctx->stencilctl = upa_readl(&ffb->stencilctl); } for (i = 0; i < 32; i++) ctx->area_pattern[i] = upa_readl(&ffb->pattern[i]); ctx->ucsr = upa_readl(&ffb->ucsr); return; } /* Fetch drawop. */ ctx->drawop = upa_readl(&ffb->drawop); /* If we were saving the vertex registers, this is where * we would do it. We would save 32 32-bit words starting * at ffb->suvtx. */ /* Capture rendering attributes. */ ctx->ppc = upa_readl(&ffb->ppc); /* Pixel Processor Control */ ctx->wid = upa_readl(&ffb->wid); /* Current WID */ ctx->fg = upa_readl(&ffb->fg); /* Constant FG color */ ctx->bg = upa_readl(&ffb->bg); /* Constant BG color */ ctx->consty = upa_readl(&ffb->consty); /* Constant Y */ ctx->constz = upa_readl(&ffb->constz); /* Constant Z */ ctx->xclip = upa_readl(&ffb->xclip); /* X plane clip */ ctx->dcss = upa_readl(&ffb->dcss); /* Depth Cue Scale Slope */ ctx->vclipmin = upa_readl(&ffb->vclipmin); /* Primary XY clip, minimum */ ctx->vclipmax = upa_readl(&ffb->vclipmax); /* Primary XY clip, maximum */ ctx->vclipzmin = upa_readl(&ffb->vclipzmin); /* Primary Z clip, minimum */ ctx->vclipzmax = upa_readl(&ffb->vclipzmax); /* Primary Z clip, maximum */ ctx->dcsf = upa_readl(&ffb->dcsf); /* Depth Cue Scale Front Bound */ ctx->dcsb = upa_readl(&ffb->dcsb); /* Depth Cue Scale Back Bound */ ctx->dczf = upa_readl(&ffb->dczf); /* Depth Cue Scale Z Front */ ctx->dczb = upa_readl(&ffb->dczb); /* Depth Cue Scale Z Back */ ctx->blendc = upa_readl(&ffb->blendc); /* Alpha Blend Control */ ctx->blendc1 = upa_readl(&ffb->blendc1); /* Alpha Blend Color 1 */ ctx->blendc2 = upa_readl(&ffb->blendc2); /* Alpha Blend Color 2 */ ctx->fbc = upa_readl(&ffb->fbc); /* Frame Buffer Control */ ctx->rop = upa_readl(&ffb->rop); /* Raster Operation */ ctx->cmp = upa_readl(&ffb->cmp); /* Compare Controls */ ctx->matchab = upa_readl(&ffb->matchab); /* Buffer A/B Match Ops */ ctx->matchc = upa_readl(&ffb->matchc); /* Buffer C Match Ops */ ctx->magnab = upa_readl(&ffb->magnab); /* Buffer A/B Magnitude Ops */ ctx->magnc = upa_readl(&ffb->magnc); /* Buffer C Magnitude Ops */ ctx->pmask = upa_readl(&ffb->pmask); /* RGB Plane Mask */ ctx->xpmask = upa_readl(&ffb->xpmask); /* X Plane Mask */ ctx->ypmask = upa_readl(&ffb->ypmask); /* Y Plane Mask */ ctx->zpmask = upa_readl(&ffb->zpmask); /* Z Plane Mask */ /* Auxiliary Clips. */ ctx->auxclip0min = upa_readl(&ffb->auxclip[0].min); ctx->auxclip0max = upa_readl(&ffb->auxclip[0].max); ctx->auxclip1min = upa_readl(&ffb->auxclip[1].min); ctx->auxclip1max = upa_readl(&ffb->auxclip[1].max); ctx->auxclip2min = upa_readl(&ffb->auxclip[2].min); ctx->auxclip2max = upa_readl(&ffb->auxclip[2].max); ctx->auxclip3min = upa_readl(&ffb->auxclip[3].min); ctx->auxclip3max = upa_readl(&ffb->auxclip[3].max); ctx->lpat = upa_readl(&ffb->lpat); /* Line Pattern */ ctx->fontxy = upa_readl(&ffb->fontxy); /* XY Font Coordinate */ ctx->fontw = upa_readl(&ffb->fontw); /* Font Width */ ctx->fontinc = upa_readl(&ffb->fontinc); /* Font X/Y Increment */ /* These registers/features only exist on FFB2 and later chips. */ if (fpriv->ffb_type >= ffb2_prototype) { ctx->dcss1 = upa_readl(&ffb->dcss1); /* Depth Cue Scale Slope 1 */ ctx->dcss2 = upa_readl(&ffb->dcss2); /* Depth Cue Scale Slope 2 */ ctx->dcss2 = upa_readl(&ffb->dcss3); /* Depth Cue Scale Slope 3 */ ctx->dcs2 = upa_readl(&ffb->dcs2); /* Depth Cue Scale 2 */ ctx->dcs3 = upa_readl(&ffb->dcs3); /* Depth Cue Scale 3 */ ctx->dcs4 = upa_readl(&ffb->dcs4); /* Depth Cue Scale 4 */ ctx->dcd2 = upa_readl(&ffb->dcd2); /* Depth Cue Depth 2 */ ctx->dcd3 = upa_readl(&ffb->dcd3); /* Depth Cue Depth 3 */ ctx->dcd4 = upa_readl(&ffb->dcd4); /* Depth Cue Depth 4 */ /* And stencil/stencilctl only exists on FFB2+ and later * due to the introduction of 3DRAM-III. */ if (fpriv->ffb_type == ffb2_vertical_plus || fpriv->ffb_type == ffb2_horizontal_plus) { ctx->stencil = upa_readl(&ffb->stencil); ctx->stencilctl = upa_readl(&ffb->stencilctl); } } /* Save the 32x32 area pattern. */ for (i = 0; i < 32; i++) ctx->area_pattern[i] = upa_readl(&ffb->pattern[i]); /* Finally, stash away the User Constol/Status Register. */ ctx->ucsr = upa_readl(&ffb->ucsr); } static void ffb_restore_context(ffb_dev_priv_t *fpriv, int old, int idx) { ffb_fbcPtr ffb = fpriv->regs; struct ffb_hw_context *ctx; int i; ctx = fpriv->hw_state[idx - 1]; if (idx == 0 || ctx == NULL) return; if (ctx->is_2d_only) { /* 2D applications only care about certain pieces * of state. */ upa_writel(ctx->drawop, &ffb->drawop); /* If we were restoring the vertex registers, this is where * we would do it. We would restore 32 32-bit words starting * at ffb->suvtx. */ upa_writel(ctx->ppc, &ffb->ppc); upa_writel(ctx->wid, &ffb->wid); upa_writel(ctx->fg, &ffb->fg); upa_writel(ctx->bg, &ffb->bg); upa_writel(ctx->xclip, &ffb->xclip); upa_writel(ctx->fbc, &ffb->fbc); upa_writel(ctx->rop, &ffb->rop); upa_writel(ctx->cmp, &ffb->cmp); upa_writel(ctx->matchab, &ffb->matchab); upa_writel(ctx->magnab, &ffb->magnab); upa_writel(ctx->pmask, &ffb->pmask); upa_writel(ctx->xpmask, &ffb->xpmask); upa_writel(ctx->lpat, &ffb->lpat); upa_writel(ctx->fontxy, &ffb->fontxy); upa_writel(ctx->fontw, &ffb->fontw); upa_writel(ctx->fontinc, &ffb->fontinc); /* stencil/stencilctl only exists on FFB2+ and later * due to the introduction of 3DRAM-III. */ if (fpriv->ffb_type == ffb2_vertical_plus || fpriv->ffb_type == ffb2_horizontal_plus) { upa_writel(ctx->stencil, &ffb->stencil); upa_writel(ctx->stencilctl, &ffb->stencilctl); upa_writel(0x80000000, &ffb->fbc); upa_writel((ctx->stencilctl | 0x80000), &ffb->rawstencilctl); upa_writel(ctx->fbc, &ffb->fbc); } for (i = 0; i < 32; i++) upa_writel(ctx->area_pattern[i], &ffb->pattern[i]); upa_writel((ctx->ucsr & 0xf0000), &ffb->ucsr); return; } /* Restore drawop. */ upa_writel(ctx->drawop, &ffb->drawop); /* If we were restoring the vertex registers, this is where * we would do it. We would restore 32 32-bit words starting * at ffb->suvtx. */ /* Restore rendering attributes. */ upa_writel(ctx->ppc, &ffb->ppc); /* Pixel Processor Control */ upa_writel(ctx->wid, &ffb->wid); /* Current WID */ upa_writel(ctx->fg, &ffb->fg); /* Constant FG color */ upa_writel(ctx->bg, &ffb->bg); /* Constant BG color */ upa_writel(ctx->consty, &ffb->consty); /* Constant Y */ upa_writel(ctx->constz, &ffb->constz); /* Constant Z */ upa_writel(ctx->xclip, &ffb->xclip); /* X plane clip */ upa_writel(ctx->dcss, &ffb->dcss); /* Depth Cue Scale Slope */ upa_writel(ctx->vclipmin, &ffb->vclipmin); /* Primary XY clip, minimum */ upa_writel(ctx->vclipmax, &ffb->vclipmax); /* Primary XY clip, maximum */ upa_writel(ctx->vclipzmin, &ffb->vclipzmin); /* Primary Z clip, minimum */ upa_writel(ctx->vclipzmax, &ffb->vclipzmax); /* Primary Z clip, maximum */ upa_writel(ctx->dcsf, &ffb->dcsf); /* Depth Cue Scale Front Bound */ upa_writel(ctx->dcsb, &ffb->dcsb); /* Depth Cue Scale Back Bound */ upa_writel(ctx->dczf, &ffb->dczf); /* Depth Cue Scale Z Front */ upa_writel(ctx->dczb, &ffb->dczb); /* Depth Cue Scale Z Back */ upa_writel(ctx->blendc, &ffb->blendc); /* Alpha Blend Control */ upa_writel(ctx->blendc1, &ffb->blendc1); /* Alpha Blend Color 1 */ upa_writel(ctx->blendc2, &ffb->blendc2); /* Alpha Blend Color 2 */ upa_writel(ctx->fbc, &ffb->fbc); /* Frame Buffer Control */ upa_writel(ctx->rop, &ffb->rop); /* Raster Operation */ upa_writel(ctx->cmp, &ffb->cmp); /* Compare Controls */ upa_writel(ctx->matchab, &ffb->matchab); /* Buffer A/B Match Ops */ upa_writel(ctx->matchc, &ffb->matchc); /* Buffer C Match Ops */ upa_writel(ctx->magnab, &ffb->magnab); /* Buffer A/B Magnitude Ops */ upa_writel(ctx->magnc, &ffb->magnc); /* Buffer C Magnitude Ops */ upa_writel(ctx->pmask, &ffb->pmask); /* RGB Plane Mask */ upa_writel(ctx->xpmask, &ffb->xpmask); /* X Plane Mask */ upa_writel(ctx->ypmask, &ffb->ypmask); /* Y Plane Mask */ upa_writel(ctx->zpmask, &ffb->zpmask); /* Z Plane Mask */ /* Auxiliary Clips. */ upa_writel(ctx->auxclip0min, &ffb->auxclip[0].min); upa_writel(ctx->auxclip0max, &ffb->auxclip[0].max); upa_writel(ctx->auxclip1min, &ffb->auxclip[1].min); upa_writel(ctx->auxclip1max, &ffb->auxclip[1].max); upa_writel(ctx->auxclip2min, &ffb->auxclip[2].min); upa_writel(ctx->auxclip2max, &ffb->auxclip[2].max); upa_writel(ctx->auxclip3min, &ffb->auxclip[3].min); upa_writel(ctx->auxclip3max, &ffb->auxclip[3].max); upa_writel(ctx->lpat, &ffb->lpat); /* Line Pattern */ upa_writel(ctx->fontxy, &ffb->fontxy); /* XY Font Coordinate */ upa_writel(ctx->fontw, &ffb->fontw); /* Font Width */ upa_writel(ctx->fontinc, &ffb->fontinc); /* Font X/Y Increment */ /* These registers/features only exist on FFB2 and later chips. */ if (fpriv->ffb_type >= ffb2_prototype) { upa_writel(ctx->dcss1, &ffb->dcss1); /* Depth Cue Scale Slope 1 */ upa_writel(ctx->dcss2, &ffb->dcss2); /* Depth Cue Scale Slope 2 */ upa_writel(ctx->dcss3, &ffb->dcss2); /* Depth Cue Scale Slope 3 */ upa_writel(ctx->dcs2, &ffb->dcs2); /* Depth Cue Scale 2 */ upa_writel(ctx->dcs3, &ffb->dcs3); /* Depth Cue Scale 3 */ upa_writel(ctx->dcs4, &ffb->dcs4); /* Depth Cue Scale 4 */ upa_writel(ctx->dcd2, &ffb->dcd2); /* Depth Cue Depth 2 */ upa_writel(ctx->dcd3, &ffb->dcd3); /* Depth Cue Depth 3 */ upa_writel(ctx->dcd4, &ffb->dcd4); /* Depth Cue Depth 4 */ /* And stencil/stencilctl only exists on FFB2+ and later * due to the introduction of 3DRAM-III. */ if (fpriv->ffb_type == ffb2_vertical_plus || fpriv->ffb_type == ffb2_horizontal_plus) { /* Unfortunately, there is a hardware bug on * the FFB2+ chips which prevents a normal write * to the stencil control register from working * as it should. * * The state controlled by the FFB stencilctl register * really gets transferred to the per-buffer instances * of the stencilctl register in the 3DRAM chips. * * The bug is that FFB does not update buffer C correctly, * so we have to do it by hand for them. */ /* This will update buffers A and B. */ upa_writel(ctx->stencil, &ffb->stencil); upa_writel(ctx->stencilctl, &ffb->stencilctl); /* Force FFB to use buffer C 3dram regs. */ upa_writel(0x80000000, &ffb->fbc); upa_writel((ctx->stencilctl | 0x80000), &ffb->rawstencilctl); /* Now restore the correct FBC controls. */ upa_writel(ctx->fbc, &ffb->fbc); } } /* Restore the 32x32 area pattern. */ for (i = 0; i < 32; i++) upa_writel(ctx->area_pattern[i], &ffb->pattern[i]); /* Finally, stash away the User Constol/Status Register. * The only state we really preserve here is the picking * control. */ upa_writel((ctx->ucsr & 0xf0000), &ffb->ucsr); } #define FFB_UCSR_FB_BUSY 0x01000000 #define FFB_UCSR_RP_BUSY 0x02000000 #define FFB_UCSR_ALL_BUSY (FFB_UCSR_RP_BUSY|FFB_UCSR_FB_BUSY) static void FFBWait(ffb_fbcPtr ffb) { int limit = 100000; do { u32 regval = upa_readl(&ffb->ucsr); if ((regval & FFB_UCSR_ALL_BUSY) == 0) break; } while (--limit); } int DRM(context_switch)(drm_device_t *dev, int old, int new) { ffb_dev_priv_t *fpriv = (ffb_dev_priv_t *) dev->dev_private; #if DRM_DMA_HISTOGRAM dev->ctx_start = get_cycles(); #endif DRM_DEBUG("Context switch from %d to %d\n", old, new); if (new == dev->last_context || dev->last_context == 0) { dev->last_context = new; return 0; } FFBWait(fpriv->regs); ffb_save_context(fpriv, old); ffb_restore_context(fpriv, old, new); FFBWait(fpriv->regs); dev->last_context = new; return 0; } int DRM(resctx)(struct inode *inode, struct file *filp, unsigned int cmd, unsigned long arg) { drm_ctx_res_t res; drm_ctx_t ctx; int i; DRM_DEBUG("%d\n", DRM_RESERVED_CONTEXTS); if (copy_from_user(&res, (drm_ctx_res_t *)arg, sizeof(res))) return -EFAULT; if (res.count >= DRM_RESERVED_CONTEXTS) { memset(&ctx, 0, sizeof(ctx)); for (i = 0; i < DRM_RESERVED_CONTEXTS; i++) { ctx.handle = i; if (copy_to_user(&res.contexts[i], &i, sizeof(i))) return -EFAULT; } } res.count = DRM_RESERVED_CONTEXTS; if (copy_to_user((drm_ctx_res_t *)arg, &res, sizeof(res))) return -EFAULT; return 0; } int DRM(addctx)(struct inode *inode, struct file *filp, unsigned int cmd, unsigned long arg) { drm_file_t *priv = filp->private_data; drm_device_t *dev = priv->dev; drm_ctx_t ctx; int idx; if (copy_from_user(&ctx, (drm_ctx_t *)arg, sizeof(ctx))) return -EFAULT; idx = DRM(alloc_queue)(dev, (ctx.flags & _DRM_CONTEXT_2DONLY)); if (idx < 0) return -ENFILE; DRM_DEBUG("%d\n", ctx.handle); ctx.handle = idx; if (copy_to_user((drm_ctx_t *)arg, &ctx, sizeof(ctx))) return -EFAULT; return 0; } int DRM(modctx)(struct inode *inode, struct file *filp, unsigned int cmd, unsigned long arg) { drm_file_t *priv = filp->private_data; drm_device_t *dev = priv->dev; ffb_dev_priv_t *fpriv = (ffb_dev_priv_t *) dev->dev_private; struct ffb_hw_context *hwctx; drm_ctx_t ctx; int idx; if (copy_from_user(&ctx, (drm_ctx_t*)arg, sizeof(ctx))) return -EFAULT; idx = ctx.handle; if (idx <= 0 || idx >= FFB_MAX_CTXS) return -EINVAL; hwctx = fpriv->hw_state[idx - 1]; if (hwctx == NULL) return -EINVAL; if ((ctx.flags & _DRM_CONTEXT_2DONLY) == 0) hwctx->is_2d_only = 0; else hwctx->is_2d_only = 1; return 0; } int DRM(getctx)(struct inode *inode, struct file *filp, unsigned int cmd, unsigned long arg) { drm_file_t *priv = filp->private_data; drm_device_t *dev = priv->dev; ffb_dev_priv_t *fpriv = (ffb_dev_priv_t *) dev->dev_private; struct ffb_hw_context *hwctx; drm_ctx_t ctx; int idx; if (copy_from_user(&ctx, (drm_ctx_t*)arg, sizeof(ctx))) return -EFAULT; idx = ctx.handle; if (idx <= 0 || idx >= FFB_MAX_CTXS) return -EINVAL; hwctx = fpriv->hw_state[idx - 1]; if (hwctx == NULL) return -EINVAL; if (hwctx->is_2d_only != 0) ctx.flags = _DRM_CONTEXT_2DONLY; else ctx.flags = 0; if (copy_to_user((drm_ctx_t*)arg, &ctx, sizeof(ctx))) return -EFAULT; return 0; } int DRM(switchctx)(struct inode *inode, struct file *filp, unsigned int cmd, unsigned long arg) { drm_file_t *priv = filp->private_data; drm_device_t *dev = priv->dev; drm_ctx_t ctx; if (copy_from_user(&ctx, (drm_ctx_t *)arg, sizeof(ctx))) return -EFAULT; DRM_DEBUG("%d\n", ctx.handle); return DRM(context_switch)(dev, dev->last_context, ctx.handle); } int DRM(newctx)(struct inode *inode, struct file *filp, unsigned int cmd, unsigned long arg) { drm_ctx_t ctx; if (copy_from_user(&ctx, (drm_ctx_t *)arg, sizeof(ctx))) return -EFAULT; DRM_DEBUG("%d\n", ctx.handle); return 0; } int DRM(rmctx)(struct inode *inode, struct file *filp, unsigned int cmd, unsigned long arg) { drm_ctx_t ctx; drm_file_t *priv = filp->private_data; drm_device_t *dev = priv->dev; ffb_dev_priv_t *fpriv = (ffb_dev_priv_t *) dev->dev_private; int idx; if (copy_from_user(&ctx, (drm_ctx_t *)arg, sizeof(ctx))) return -EFAULT; DRM_DEBUG("%d\n", ctx.handle); idx = ctx.handle - 1; if (idx < 0 || idx >= FFB_MAX_CTXS) return -EINVAL; if (fpriv->hw_state[idx] != NULL) { kfree(fpriv->hw_state[idx]); fpriv->hw_state[idx] = NULL; } return 0; } |