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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 | /* * Sound core. This file is composed of two parts. sound_class * which is common to both OSS and ALSA and OSS sound core which * is used OSS or emulation of it. */ /* * First, the common part. */ #include <linux/module.h> #include <linux/device.h> #include <linux/err.h> #include <sound/core.h> #ifdef CONFIG_SOUND_OSS_CORE static int __init init_oss_soundcore(void); static void cleanup_oss_soundcore(void); #else static inline int init_oss_soundcore(void) { return 0; } static inline void cleanup_oss_soundcore(void) { } #endif struct class *sound_class; EXPORT_SYMBOL(sound_class); MODULE_DESCRIPTION("Core sound module"); MODULE_AUTHOR("Alan Cox"); MODULE_LICENSE("GPL"); static int __init init_soundcore(void) { int rc; rc = init_oss_soundcore(); if (rc) return rc; sound_class = class_create(THIS_MODULE, "sound"); if (IS_ERR(sound_class)) { cleanup_oss_soundcore(); return PTR_ERR(sound_class); } return 0; } static void __exit cleanup_soundcore(void) { cleanup_oss_soundcore(); class_destroy(sound_class); } module_init(init_soundcore); module_exit(cleanup_soundcore); #ifdef CONFIG_SOUND_OSS_CORE /* * OSS sound core handling. Breaks out sound functions to submodules * * Author: Alan Cox <alan@lxorguk.ukuu.org.uk> * * Fixes: * * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version * 2 of the License, or (at your option) any later version. * * -------------------- * * Top level handler for the sound subsystem. Various devices can * plug into this. The fact they don't all go via OSS doesn't mean * they don't have to implement the OSS API. There is a lot of logic * to keeping much of the OSS weight out of the code in a compatibility * module, but it's up to the driver to rember to load it... * * The code provides a set of functions for registration of devices * by type. This is done rather than providing a single call so that * we can hide any future changes in the internals (eg when we go to * 32bit dev_t) from the modules and their interface. * * Secondly we need to allocate the dsp, dsp16 and audio devices as * one. Thus we misuse the chains a bit to simplify this. * * Thirdly to make it more fun and for 2.3.x and above we do all * of this using fine grained locking. * * FIXME: we have to resolve modules and fine grained load/unload * locking at some point in 2.3.x. */ #include <linux/init.h> #include <linux/slab.h> #include <linux/smp_lock.h> #include <linux/types.h> #include <linux/kernel.h> #include <linux/sound.h> #include <linux/major.h> #include <linux/kmod.h> #define SOUND_STEP 16 struct sound_unit { int unit_minor; const struct file_operations *unit_fops; struct sound_unit *next; char name[32]; }; #ifdef CONFIG_SOUND_MSNDCLAS extern int msnd_classic_init(void); #endif #ifdef CONFIG_SOUND_MSNDPIN extern int msnd_pinnacle_init(void); #endif /* * Low level list operator. Scan the ordered list, find a hole and * join into it. Called with the lock asserted */ static int __sound_insert_unit(struct sound_unit * s, struct sound_unit **list, const struct file_operations *fops, int index, int low, int top) { int n=low; if (index < 0) { /* first free */ while (*list && (*list)->unit_minor<n) list=&((*list)->next); while(n<top) { /* Found a hole ? */ if(*list==NULL || (*list)->unit_minor>n) break; list=&((*list)->next); n+=SOUND_STEP; } if(n>=top) return -ENOENT; } else { n = low+(index*16); while (*list) { if ((*list)->unit_minor==n) return -EBUSY; if ((*list)->unit_minor>n) break; list=&((*list)->next); } } /* * Fill it in */ s->unit_minor=n; s->unit_fops=fops; /* * Link it */ s->next=*list; *list=s; return n; } /* * Remove a node from the chain. Called with the lock asserted */ static struct sound_unit *__sound_remove_unit(struct sound_unit **list, int unit) { while(*list) { struct sound_unit *p=*list; if(p->unit_minor==unit) { *list=p->next; return p; } list=&(p->next); } printk(KERN_ERR "Sound device %d went missing!\n", unit); return NULL; } /* * This lock guards the sound loader list. */ static DEFINE_SPINLOCK(sound_loader_lock); /* * Allocate the controlling structure and add it to the sound driver * list. Acquires locks as needed */ static int sound_insert_unit(struct sound_unit **list, const struct file_operations *fops, int index, int low, int top, const char *name, umode_t mode, struct device *dev) { struct sound_unit *s = kmalloc(sizeof(*s), GFP_KERNEL); int r; if (!s) return -ENOMEM; spin_lock(&sound_loader_lock); r = __sound_insert_unit(s, list, fops, index, low, top); spin_unlock(&sound_loader_lock); if (r < 0) goto fail; else if (r < SOUND_STEP) sprintf(s->name, "sound/%s", name); else sprintf(s->name, "sound/%s%d", name, r / SOUND_STEP); device_create(sound_class, dev, MKDEV(SOUND_MAJOR, s->unit_minor), NULL, s->name+6); return r; fail: kfree(s); return r; } /* * Remove a unit. Acquires locks as needed. The drivers MUST have * completed the removal before their file operations become * invalid. */ static void sound_remove_unit(struct sound_unit **list, int unit) { struct sound_unit *p; spin_lock(&sound_loader_lock); p = __sound_remove_unit(list, unit); spin_unlock(&sound_loader_lock); if (p) { device_destroy(sound_class, MKDEV(SOUND_MAJOR, p->unit_minor)); kfree(p); } } /* * Allocations * * 0 *16 Mixers * 1 *8 Sequencers * 2 *16 Midi * 3 *16 DSP * 4 *16 SunDSP * 5 *16 DSP16 * 6 -- sndstat (obsolete) * 7 *16 unused * 8 -- alternate sequencer (see above) * 9 *16 raw synthesizer access * 10 *16 unused * 11 *16 unused * 12 *16 unused * 13 *16 unused * 14 *16 unused * 15 *16 unused */ static struct sound_unit *chains[SOUND_STEP]; /** * register_sound_special_device - register a special sound node * @fops: File operations for the driver * @unit: Unit number to allocate * @dev: device pointer * * Allocate a special sound device by minor number from the sound * subsystem. The allocated number is returned on succes. On failure * a negative error code is returned. */ int register_sound_special_device(const struct file_operations *fops, int unit, struct device *dev) { const int chain = unit % SOUND_STEP; int max_unit = 128 + chain; const char *name; char _name[16]; switch (chain) { case 0: name = "mixer"; break; case 1: name = "sequencer"; if (unit >= SOUND_STEP) goto __unknown; max_unit = unit + 1; break; case 2: name = "midi"; break; case 3: name = "dsp"; break; case 4: name = "audio"; break; case 8: name = "sequencer2"; if (unit >= SOUND_STEP) goto __unknown; max_unit = unit + 1; break; case 9: name = "dmmidi"; break; case 10: name = "dmfm"; break; case 12: name = "adsp"; break; case 13: name = "amidi"; break; case 14: name = "admmidi"; break; default: { __unknown: sprintf(_name, "unknown%d", chain); if (unit >= SOUND_STEP) strcat(_name, "-"); name = _name; } break; } return sound_insert_unit(&chains[chain], fops, -1, unit, max_unit, name, S_IRUSR | S_IWUSR, dev); } EXPORT_SYMBOL(register_sound_special_device); int register_sound_special(const struct file_operations *fops, int unit) { return register_sound_special_device(fops, unit, NULL); } EXPORT_SYMBOL(register_sound_special); /** * register_sound_mixer - register a mixer device * @fops: File operations for the driver * @dev: Unit number to allocate * * Allocate a mixer device. Unit is the number of the mixer requested. * Pass -1 to request the next free mixer unit. On success the allocated * number is returned, on failure a negative error code is returned. */ int register_sound_mixer(const struct file_operations *fops, int dev) { return sound_insert_unit(&chains[0], fops, dev, 0, 128, "mixer", S_IRUSR | S_IWUSR, NULL); } EXPORT_SYMBOL(register_sound_mixer); /** * register_sound_midi - register a midi device * @fops: File operations for the driver * @dev: Unit number to allocate * * Allocate a midi device. Unit is the number of the midi device requested. * Pass -1 to request the next free midi unit. On success the allocated * number is returned, on failure a negative error code is returned. */ int register_sound_midi(const struct file_operations *fops, int dev) { return sound_insert_unit(&chains[2], fops, dev, 2, 130, "midi", S_IRUSR | S_IWUSR, NULL); } EXPORT_SYMBOL(register_sound_midi); /* * DSP's are registered as a triple. Register only one and cheat * in open - see below. */ /** * register_sound_dsp - register a DSP device * @fops: File operations for the driver * @dev: Unit number to allocate * * Allocate a DSP device. Unit is the number of the DSP requested. * Pass -1 to request the next free DSP unit. On success the allocated * number is returned, on failure a negative error code is returned. * * This function allocates both the audio and dsp device entries together * and will always allocate them as a matching pair - eg dsp3/audio3 */ int register_sound_dsp(const struct file_operations *fops, int dev) { return sound_insert_unit(&chains[3], fops, dev, 3, 131, "dsp", S_IWUSR | S_IRUSR, NULL); } EXPORT_SYMBOL(register_sound_dsp); /** * unregister_sound_special - unregister a special sound device * @unit: unit number to allocate * * Release a sound device that was allocated with * register_sound_special(). The unit passed is the return value from * the register function. */ void unregister_sound_special(int unit) { sound_remove_unit(&chains[unit % SOUND_STEP], unit); } EXPORT_SYMBOL(unregister_sound_special); /** * unregister_sound_mixer - unregister a mixer * @unit: unit number to allocate * * Release a sound device that was allocated with register_sound_mixer(). * The unit passed is the return value from the register function. */ void unregister_sound_mixer(int unit) { sound_remove_unit(&chains[0], unit); } EXPORT_SYMBOL(unregister_sound_mixer); /** * unregister_sound_midi - unregister a midi device * @unit: unit number to allocate * * Release a sound device that was allocated with register_sound_midi(). * The unit passed is the return value from the register function. */ void unregister_sound_midi(int unit) { sound_remove_unit(&chains[2], unit); } EXPORT_SYMBOL(unregister_sound_midi); /** * unregister_sound_dsp - unregister a DSP device * @unit: unit number to allocate * * Release a sound device that was allocated with register_sound_dsp(). * The unit passed is the return value from the register function. * * Both of the allocated units are released together automatically. */ void unregister_sound_dsp(int unit) { sound_remove_unit(&chains[3], unit); } EXPORT_SYMBOL(unregister_sound_dsp); /* * Now our file operations */ static int soundcore_open(struct inode *, struct file *); static const struct file_operations soundcore_fops= { /* We must have an owner or the module locking fails */ .owner = THIS_MODULE, .open = soundcore_open, }; static struct sound_unit *__look_for_unit(int chain, int unit) { struct sound_unit *s; s=chains[chain]; while(s && s->unit_minor <= unit) { if(s->unit_minor==unit) return s; s=s->next; } return NULL; } static int soundcore_open(struct inode *inode, struct file *file) { int chain; int unit = iminor(inode); struct sound_unit *s; const struct file_operations *new_fops = NULL; lock_kernel (); chain=unit&0x0F; if(chain==4 || chain==5) /* dsp/audio/dsp16 */ { unit&=0xF0; unit|=3; chain=3; } spin_lock(&sound_loader_lock); s = __look_for_unit(chain, unit); if (s) new_fops = fops_get(s->unit_fops); if (!new_fops) { spin_unlock(&sound_loader_lock); /* * Please, don't change this order or code. * For ALSA slot means soundcard and OSS emulation code * comes as add-on modules which aren't depend on * ALSA toplevel modules for soundcards, thus we need * load them at first. [Jaroslav Kysela <perex@jcu.cz>] */ request_module("sound-slot-%i", unit>>4); request_module("sound-service-%i-%i", unit>>4, chain); spin_lock(&sound_loader_lock); s = __look_for_unit(chain, unit); if (s) new_fops = fops_get(s->unit_fops); } if (new_fops) { /* * We rely upon the fact that we can't be unloaded while the * subdriver is there, so if ->open() is successful we can * safely drop the reference counter and if it is not we can * revert to old ->f_op. Ugly, indeed, but that's the cost of * switching ->f_op in the first place. */ int err = 0; const struct file_operations *old_fops = file->f_op; file->f_op = new_fops; spin_unlock(&sound_loader_lock); if(file->f_op->open) err = file->f_op->open(inode,file); if (err) { fops_put(file->f_op); file->f_op = fops_get(old_fops); } fops_put(old_fops); unlock_kernel(); return err; } spin_unlock(&sound_loader_lock); unlock_kernel(); return -ENODEV; } MODULE_ALIAS_CHARDEV_MAJOR(SOUND_MAJOR); static void cleanup_oss_soundcore(void) { /* We have nothing to really do here - we know the lists must be empty */ unregister_chrdev(SOUND_MAJOR, "sound"); } static int __init init_oss_soundcore(void) { if (register_chrdev(SOUND_MAJOR, "sound", &soundcore_fops)==-1) { printk(KERN_ERR "soundcore: sound device already in use.\n"); return -EBUSY; } return 0; } #endif /* CONFIG_SOUND_OSS_CORE */ |