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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 | /* * Generic BitBLT function for frame buffer with packed pixels of any depth. * * Copyright (C) June 1999 James Simmons * * This file is subject to the terms and conditions of the GNU General Public * License. See the file COPYING in the main directory of this archive for * more details. * * NOTES: * * This function copys a image from system memory to video memory. The * image can be a bitmap where each 0 represents the background color and * each 1 represents the foreground color. Great for font handling. It can * also be a color image. This is determined by image_depth. The color image * must be laid out exactly in the same format as the framebuffer. Yes I know * their are cards with hardware that coverts images of various depths to the * framebuffer depth. But not every card has this. All images must be rounded * up to the nearest byte. For example a bitmap 12 bits wide must be two * bytes width. * * Tony: * Incorporate mask tables similar to fbcon-cfb*.c in 2.4 API. This speeds * up the code significantly. * * Code for depths not multiples of BITS_PER_LONG is still kludgy, which is * still processed a bit at a time. * * Also need to add code to deal with cards endians that are different than * the native cpu endians. I also need to deal with MSB position in the word. */ #include <linux/module.h> #include <linux/string.h> #include <linux/fb.h> #include <asm/types.h> #define DEBUG #ifdef DEBUG #define DPRINTK(fmt, args...) printk(KERN_DEBUG "%s: " fmt,__FUNCTION__,## args) #else #define DPRINTK(fmt, args...) #endif static const u32 cfb_tab8[] = { #if defined(__BIG_ENDIAN) 0x00000000,0x000000ff,0x0000ff00,0x0000ffff, 0x00ff0000,0x00ff00ff,0x00ffff00,0x00ffffff, 0xff000000,0xff0000ff,0xff00ff00,0xff00ffff, 0xffff0000,0xffff00ff,0xffffff00,0xffffffff #elif defined(__LITTLE_ENDIAN) 0x00000000,0xff000000,0x00ff0000,0xffff0000, 0x0000ff00,0xff00ff00,0x00ffff00,0xffffff00, 0x000000ff,0xff0000ff,0x00ff00ff,0xffff00ff, 0x0000ffff,0xff00ffff,0x00ffffff,0xffffffff #else #error FIXME: No endianness?? #endif }; static const u32 cfb_tab16[] = { #if defined(__BIG_ENDIAN) 0x00000000, 0x0000ffff, 0xffff0000, 0xffffffff #elif defined(__LITTLE_ENDIAN) 0x00000000, 0xffff0000, 0x0000ffff, 0xffffffff #else #error FIXME: No endianness?? #endif }; static const u32 cfb_tab32[] = { 0x00000000, 0xffffffff }; #define FB_WRITEL fb_writel #define FB_READL fb_readl static inline void color_imageblit(const struct fb_image *image, struct fb_info *p, u8 __iomem *dst1, u32 start_index, u32 pitch_index) { /* Draw the penguin */ u32 __iomem *dst, *dst2; u32 color = 0, val, shift; int i, n, bpp = p->var.bits_per_pixel; u32 null_bits = 32 - bpp; u32 *palette = (u32 *) p->pseudo_palette; const u8 *src = image->data; dst2 = (u32 __iomem *) dst1; for (i = image->height; i--; ) { n = image->width; dst = (u32 __iomem *) dst1; shift = 0; val = 0; if (start_index) { u32 start_mask = ~(FB_SHIFT_HIGH(~(u32)0, start_index)); val = FB_READL(dst) & start_mask; shift = start_index; } while (n--) { if (p->fix.visual == FB_VISUAL_TRUECOLOR || p->fix.visual == FB_VISUAL_DIRECTCOLOR ) color = palette[*src]; else color = *src; color <<= FB_LEFT_POS(bpp); val |= FB_SHIFT_HIGH(color, shift); if (shift >= null_bits) { FB_WRITEL(val, dst++); val = (shift == null_bits) ? 0 : FB_SHIFT_LOW(color, 32 - shift); } shift += bpp; shift &= (32 - 1); src++; } if (shift) { u32 end_mask = FB_SHIFT_HIGH(~(u32)0, shift); FB_WRITEL((FB_READL(dst) & end_mask) | val, dst); } dst1 += p->fix.line_length; if (pitch_index) { dst2 += p->fix.line_length; dst1 = (u8 __iomem *)((long __force)dst2 & ~(sizeof(u32) - 1)); start_index += pitch_index; start_index &= 32 - 1; } } } static inline void slow_imageblit(const struct fb_image *image, struct fb_info *p, u8 __iomem *dst1, u32 fgcolor, u32 bgcolor, u32 start_index, u32 pitch_index) { u32 shift, color = 0, bpp = p->var.bits_per_pixel; u32 __iomem *dst, *dst2; u32 val, pitch = p->fix.line_length; u32 null_bits = 32 - bpp; u32 spitch = (image->width+7)/8; const u8 *src = image->data, *s; u32 i, j, l; dst2 = (u32 __iomem *) dst1; fgcolor <<= FB_LEFT_POS(bpp); bgcolor <<= FB_LEFT_POS(bpp); for (i = image->height; i--; ) { shift = val = 0; l = 8; j = image->width; dst = (u32 __iomem *) dst1; s = src; /* write leading bits */ if (start_index) { u32 start_mask = ~(FB_SHIFT_HIGH(~(u32)0,start_index)); val = FB_READL(dst) & start_mask; shift = start_index; } while (j--) { l--; color = (*s & (1 << l)) ? fgcolor : bgcolor; val |= FB_SHIFT_HIGH(color, shift); /* Did the bitshift spill bits to the next long? */ if (shift >= null_bits) { FB_WRITEL(val, dst++); val = (shift == null_bits) ? 0 : FB_SHIFT_LOW(color,32 - shift); } shift += bpp; shift &= (32 - 1); if (!l) { l = 8; s++; }; } /* write trailing bits */ if (shift) { u32 end_mask = FB_SHIFT_HIGH(~(u32)0, shift); FB_WRITEL((FB_READL(dst) & end_mask) | val, dst); } dst1 += pitch; src += spitch; if (pitch_index) { dst2 += pitch; dst1 = (u8 __iomem *)((long __force)dst2 & ~(sizeof(u32) - 1)); start_index += pitch_index; start_index &= 32 - 1; } } } /* * fast_imageblit - optimized monochrome color expansion * * Only if: bits_per_pixel == 8, 16, or 32 * image->width is divisible by pixel/dword (ppw); * fix->line_legth is divisible by 4; * beginning and end of a scanline is dword aligned */ static inline void fast_imageblit(const struct fb_image *image, struct fb_info *p, u8 __iomem *dst1, u32 fgcolor, u32 bgcolor) { u32 fgx = fgcolor, bgx = bgcolor, bpp = p->var.bits_per_pixel; u32 ppw = 32/bpp, spitch = (image->width + 7)/8; u32 bit_mask, end_mask, eorx, shift; const char *s = image->data, *src; u32 __iomem *dst; const u32 *tab = NULL; int i, j, k; switch (bpp) { case 8: tab = cfb_tab8; break; case 16: tab = cfb_tab16; break; case 32: default: tab = cfb_tab32; break; } for (i = ppw-1; i--; ) { fgx <<= bpp; bgx <<= bpp; fgx |= fgcolor; bgx |= bgcolor; } bit_mask = (1 << ppw) - 1; eorx = fgx ^ bgx; k = image->width/ppw; for (i = image->height; i--; ) { dst = (u32 __iomem *) dst1, shift = 8; src = s; for (j = k; j--; ) { shift -= ppw; end_mask = tab[(*src >> shift) & bit_mask]; FB_WRITEL((end_mask & eorx)^bgx, dst++); if (!shift) { shift = 8; src++; } } dst1 += p->fix.line_length; s += spitch; } } void cfb_imageblit(struct fb_info *p, const struct fb_image *image) { u32 fgcolor, bgcolor, start_index, bitstart, pitch_index = 0; u32 bpl = sizeof(u32), bpp = p->var.bits_per_pixel; u32 width = image->width; u32 dx = image->dx, dy = image->dy; u8 __iomem *dst1; if (p->state != FBINFO_STATE_RUNNING) return; bitstart = (dy * p->fix.line_length * 8) + (dx * bpp); start_index = bitstart & (32 - 1); pitch_index = (p->fix.line_length & (bpl - 1)) * 8; bitstart /= 8; bitstart &= ~(bpl - 1); dst1 = p->screen_base + bitstart; if (p->fbops->fb_sync) p->fbops->fb_sync(p); if (image->depth == 1) { if (p->fix.visual == FB_VISUAL_TRUECOLOR || p->fix.visual == FB_VISUAL_DIRECTCOLOR) { fgcolor = ((u32*)(p->pseudo_palette))[image->fg_color]; bgcolor = ((u32*)(p->pseudo_palette))[image->bg_color]; } else { fgcolor = image->fg_color; bgcolor = image->bg_color; } if (32 % bpp == 0 && !start_index && !pitch_index && ((width & (32/bpp-1)) == 0) && bpp >= 8 && bpp <= 32) fast_imageblit(image, p, dst1, fgcolor, bgcolor); else slow_imageblit(image, p, dst1, fgcolor, bgcolor, start_index, pitch_index); } else color_imageblit(image, p, dst1, start_index, pitch_index); } EXPORT_SYMBOL(cfb_imageblit); MODULE_AUTHOR("James Simmons <jsimmons@users.sf.net>"); MODULE_DESCRIPTION("Generic software accelerated imaging drawing"); MODULE_LICENSE("GPL"); |