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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 | #ifndef __SOUND_AZT3328_H #define __SOUND_AZT3328_H /* "PU" == "power-up value", as tested on PCI168 PCI rev. 10 */ /*** main I/O area port indices ***/ /* (only 0x70 of 0x80 bytes saved/restored by Windows driver) */ #define AZF_IO_SIZE_CODEC 0x80 #define AZF_IO_SIZE_CODEC_PM 0x70 /* the driver initialisation suggests a layout of 4 main areas: * from 0x00 (playback), from 0x20 (recording) and from 0x40 (maybe MPU401??). * And another area from 0x60 to 0x6f (DirectX timer, IRQ management, * power management etc.???). */ /** playback area **/ #define IDX_IO_PLAY_FLAGS 0x00 /* PU:0x0000 */ /* able to reactivate output after output muting due to 8/16bit * output change, just like 0x0002. * 0x0001 is the only bit that's able to start the DMA counter */ #define DMA_RESUME 0x0001 /* paused if cleared ? */ /* 0x0002 *temporarily* set during DMA stopping. hmm * both 0x0002 and 0x0004 set in playback setup. */ /* able to reactivate output after output muting due to 8/16bit * output change, just like 0x0001. */ #define DMA_PLAY_SOMETHING1 0x0002 /* \ alternated (toggled) */ /* 0x0004: NOT able to reactivate output */ #define DMA_PLAY_SOMETHING2 0x0004 /* / bits */ #define SOMETHING_ALMOST_ALWAYS_SET 0x0008 /* ???; can be modified */ #define DMA_EPILOGUE_SOMETHING 0x0010 #define DMA_SOMETHING_ELSE 0x0020 /* ??? */ #define SOMETHING_UNMODIFIABLE 0xffc0 /* unused ? not modifiable */ #define IDX_IO_PLAY_IRQTYPE 0x02 /* PU:0x0001 */ /* write back to flags in case flags are set, in order to ACK IRQ in handler * (bit 1 of port 0x64 indicates interrupt for one of these three types) * sometimes in this case it just writes 0xffff to globally ACK all IRQs * settings written are not reflected when reading back, though. * seems to be IRQ, too (frequently used: port |= 0x07 !), but who knows ? */ #define IRQ_PLAY_SOMETHING 0x0001 /* something & ACK */ #define IRQ_FINISHED_PLAYBUF_1 0x0002 /* 1st dmabuf finished & ACK */ #define IRQ_FINISHED_PLAYBUF_2 0x0004 /* 2nd dmabuf finished & ACK */ #define IRQMASK_SOME_STATUS_1 0x0008 /* \ related bits */ #define IRQMASK_SOME_STATUS_2 0x0010 /* / (checked together in loop) */ #define IRQMASK_UNMODIFIABLE 0xffe0 /* unused ? not modifiable */ #define IDX_IO_PLAY_DMA_START_1 0x04 /* start address of 1st DMA play area, PU:0x00000000 */ #define IDX_IO_PLAY_DMA_START_2 0x08 /* start address of 2nd DMA play area, PU:0x00000000 */ #define IDX_IO_PLAY_DMA_LEN_1 0x0c /* length of 1st DMA play area, PU:0x0000 */ #define IDX_IO_PLAY_DMA_LEN_2 0x0e /* length of 2nd DMA play area, PU:0x0000 */ #define IDX_IO_PLAY_DMA_CURRPOS 0x10 /* current DMA position, PU:0x00000000 */ #define IDX_IO_PLAY_DMA_CURROFS 0x14 /* offset within current DMA play area, PU:0x0000 */ #define IDX_IO_PLAY_SOUNDFORMAT 0x16 /* PU:0x0010 */ /* all unspecified bits can't be modified */ #define SOUNDFORMAT_FREQUENCY_MASK 0x000f #define SOUNDFORMAT_XTAL1 0x00 #define SOUNDFORMAT_XTAL2 0x01 /* all _SUSPECTED_ values are not used by Windows drivers, so we don't * have any hard facts, only rough measurements */ #define SOUNDFORMAT_FREQ_SUSPECTED_4000 0x0c | SOUNDFORMAT_XTAL1 #define SOUNDFORMAT_FREQ_SUSPECTED_4800 0x0a | SOUNDFORMAT_XTAL1 #define SOUNDFORMAT_FREQ_5510 0x0c | SOUNDFORMAT_XTAL2 #define SOUNDFORMAT_FREQ_6620 0x0a | SOUNDFORMAT_XTAL2 #define SOUNDFORMAT_FREQ_8000 0x00 | SOUNDFORMAT_XTAL1 /* also 0x0e | SOUNDFORMAT_XTAL1? */ #define SOUNDFORMAT_FREQ_9600 0x08 | SOUNDFORMAT_XTAL1 #define SOUNDFORMAT_FREQ_11025 0x00 | SOUNDFORMAT_XTAL2 /* also 0x0e | SOUNDFORMAT_XTAL2? */ #define SOUNDFORMAT_FREQ_SUSPECTED_13240 0x08 | SOUNDFORMAT_XTAL2 /* seems to be 6620 *2 */ #define SOUNDFORMAT_FREQ_16000 0x02 | SOUNDFORMAT_XTAL1 #define SOUNDFORMAT_FREQ_22050 0x02 | SOUNDFORMAT_XTAL2 #define SOUNDFORMAT_FREQ_32000 0x04 | SOUNDFORMAT_XTAL1 #define SOUNDFORMAT_FREQ_44100 0x04 | SOUNDFORMAT_XTAL2 #define SOUNDFORMAT_FREQ_48000 0x06 | SOUNDFORMAT_XTAL1 #define SOUNDFORMAT_FREQ_SUSPECTED_66200 0x06 | SOUNDFORMAT_XTAL2 /* 66200 (13240 * 5); 64000 may have been nicer :-\ */ #define SOUNDFORMAT_FLAG_16BIT 0x0010 #define SOUNDFORMAT_FLAG_2CHANNELS 0x0020 /** recording area (see also: playback bit flag definitions) **/ #define IDX_IO_REC_FLAGS 0x20 /* ??, PU:0x0000 */ #define IDX_IO_REC_IRQTYPE 0x22 /* ??, PU:0x0000 */ #define IRQ_REC_SOMETHING 0x0001 /* something & ACK */ #define IRQ_FINISHED_RECBUF_1 0x0002 /* 1st dmabuf finished & ACK */ #define IRQ_FINISHED_RECBUF_2 0x0004 /* 2nd dmabuf finished & ACK */ /* hmm, maybe these are just the corresponding *recording* flags ? * but OTOH they are most likely at port 0x22 instead */ #define IRQMASK_SOME_STATUS_1 0x0008 /* \ related bits */ #define IRQMASK_SOME_STATUS_2 0x0010 /* / (checked together in loop) */ #define IDX_IO_REC_DMA_START_1 0x24 /* PU:0x00000000 */ #define IDX_IO_REC_DMA_START_2 0x28 /* PU:0x00000000 */ #define IDX_IO_REC_DMA_LEN_1 0x2c /* PU:0x0000 */ #define IDX_IO_REC_DMA_LEN_2 0x2e /* PU:0x0000 */ #define IDX_IO_REC_DMA_CURRPOS 0x30 /* PU:0x00000000 */ #define IDX_IO_REC_DMA_CURROFS 0x34 /* PU:0x00000000 */ #define IDX_IO_REC_SOUNDFORMAT 0x36 /* PU:0x0000 */ /** hmm, what is this I/O area for? MPU401?? or external DAC via I2S?? (after playback, recording, ???, timer) **/ #define IDX_IO_SOMETHING_FLAGS 0x40 /* gets set to 0x34 just like port 0x0 and 0x20 on card init, PU:0x0000 */ /* general */ #define IDX_IO_42H 0x42 /* PU:0x0001 */ /** DirectX timer, main interrupt area (FIXME: and something else?) **/ #define IDX_IO_TIMER_VALUE 0x60 /* found this timer area by pure luck :-) */ #define TIMER_VALUE_MASK 0x000fffffUL /* timer countdown value; triggers IRQ when timer is finished */ #define TIMER_ENABLE_COUNTDOWN 0x01000000UL /* activate the timer countdown */ #define TIMER_ENABLE_IRQ 0x02000000UL /* trigger timer IRQ on zero transition */ #define TIMER_ACK_IRQ 0x04000000UL /* being set in IRQ handler in case port 0x00 (hmm, not port 0x64!?!?) had 0x0020 set upon IRQ handler */ #define IDX_IO_IRQSTATUS 0x64 #define IRQ_PLAYBACK 0x0001 #define IRQ_RECORDING 0x0002 #define IRQ_MPU401 0x0010 #define IRQ_TIMER 0x0020 /* DirectX timer */ #define IRQ_UNKNOWN1 0x0040 /* probably unused */ #define IRQ_UNKNOWN2 0x0080 /* probably unused */ #define IDX_IO_66H 0x66 /* writing 0xffff returns 0x0000 */ #define IDX_IO_SOME_VALUE 0x68 /* this is set to e.g. 0x3ff or 0x300, and writable; maybe some buffer limit, but I couldn't find out more, PU:0x00ff */ #define IDX_IO_6AH 0x6A /* this WORD can be set to have bits 0x0028 activated (FIXME: correct??); actually inhibits PCM playback!!! maybe power management?? */ #define IO_6A_PAUSE_PLAYBACK 0x0200 /* bit 9; sure, this pauses playback, but what the heck is this really about?? */ #define IDX_IO_6CH 0x6C #define IDX_IO_6EH 0x6E /* writing 0xffff returns 0x83fe */ /* further I/O indices not saved/restored, so probably not used */ /*** I/O 2 area port indices ***/ /* (only 0x06 of 0x08 bytes saved/restored by Windows driver) */ #define AZF_IO_SIZE_IO2 0x08 #define AZF_IO_SIZE_IO2_PM 0x06 #define IDX_IO2_LEGACY_ADDR 0x04 #define LEGACY_SOMETHING 0x01 /* OPL3?? */ #define LEGACY_JOY 0x08 #define AZF_IO_SIZE_MPU 0x04 #define AZF_IO_SIZE_MPU_PM 0x04 #define AZF_IO_SIZE_SYNTH 0x08 #define AZF_IO_SIZE_SYNTH_PM 0x06 /*** mixer I/O area port indices ***/ /* (only 0x22 of 0x40 bytes saved/restored by Windows driver) * UNFORTUNATELY azf3328 is NOT truly AC97 compliant: see main file intro */ #define AZF_IO_SIZE_MIXER 0x40 #define AZF_IO_SIZE_MIXER_PM 0x22 #define MIXER_VOLUME_RIGHT_MASK 0x001f #define MIXER_VOLUME_LEFT_MASK 0x1f00 #define MIXER_MUTE_MASK 0x8000 #define IDX_MIXER_RESET 0x00 /* does NOT seem to have AC97 ID bits */ #define IDX_MIXER_PLAY_MASTER 0x02 #define IDX_MIXER_MODEMOUT 0x04 #define IDX_MIXER_BASSTREBLE 0x06 #define MIXER_BASSTREBLE_TREBLE_VOLUME_MASK 0x000e #define MIXER_BASSTREBLE_BASS_VOLUME_MASK 0x0e00 #define IDX_MIXER_PCBEEP 0x08 #define IDX_MIXER_MODEMIN 0x0a #define IDX_MIXER_MIC 0x0c #define MIXER_MIC_MICGAIN_20DB_ENHANCEMENT_MASK 0x0040 #define IDX_MIXER_LINEIN 0x0e #define IDX_MIXER_CDAUDIO 0x10 #define IDX_MIXER_VIDEO 0x12 #define IDX_MIXER_AUX 0x14 #define IDX_MIXER_WAVEOUT 0x16 #define IDX_MIXER_FMSYNTH 0x18 #define IDX_MIXER_REC_SELECT 0x1a #define MIXER_REC_SELECT_MIC 0x00 #define MIXER_REC_SELECT_CD 0x01 #define MIXER_REC_SELECT_VIDEO 0x02 #define MIXER_REC_SELECT_AUX 0x03 #define MIXER_REC_SELECT_LINEIN 0x04 #define MIXER_REC_SELECT_MIXSTEREO 0x05 #define MIXER_REC_SELECT_MIXMONO 0x06 #define MIXER_REC_SELECT_MONOIN 0x07 #define IDX_MIXER_REC_VOLUME 0x1c #define IDX_MIXER_ADVCTL1 0x1e /* unlisted bits are unmodifiable */ #define MIXER_ADVCTL1_3DWIDTH_MASK 0x000e #define MIXER_ADVCTL1_HIFI3D_MASK 0x0300 /* yup, this is missing the high bit that official AC97 contains, plus it doesn't have linear bit value range behaviour but instead acts weirdly (possibly we're dealing with two *different* 3D settings here??) */ #define IDX_MIXER_ADVCTL2 0x20 /* subset of AC97_GENERAL_PURPOSE reg! */ /* unlisted bits are unmodifiable */ #define MIXER_ADVCTL2_LPBK 0x0080 /* Loopback mode -- Win driver: "WaveOut3DBypass"? mutes WaveOut at LineOut */ #define MIXER_ADVCTL2_MS 0x0100 /* Mic Select 0=Mic1, 1=Mic2 -- Win driver: "ModemOutSelect"?? */ #define MIXER_ADVCTL2_MIX 0x0200 /* Mono output select 0=Mix, 1=Mic; Win driver: "MonoSelectSource"?? */ #define MIXER_ADVCTL2_3D 0x2000 /* 3D Enhancement 1=on */ #define MIXER_ADVCTL2_POP 0x8000 /* Pcm Out Path, 0=pre 3D, 1=post 3D */ #define IDX_MIXER_SOMETHING30H 0x30 /* used, but unknown??? */ /* driver internal flags */ #define SET_CHAN_LEFT 1 #define SET_CHAN_RIGHT 2 #endif /* __SOUND_AZT3328_H */ |